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								#pragma once
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								#include "selfdrive/ui/ui.h"
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								void ui_draw(UIState *s, int w, int h);
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								void ui_draw_image(const UIState *s, const Rect &r, const char *name, float alpha);
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								void ui_draw_rect(NVGcontext *vg, const Rect &r, NVGcolor color, int width, float radius = 0);
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								void ui_fill_rect(NVGcontext *vg, const Rect &r, const NVGpaint &paint, float radius = 0);
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								void ui_fill_rect(NVGcontext *vg, const Rect &r, const NVGcolor &color, float radius = 0);
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								void ui_nvg_init(UIState *s);
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								void ui_resize(UIState *s, int width, int height);
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								void ui_update_params(UIState *s);
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