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					87 lines
				
				2.8 KiB
			
		
		
			
		
	
	
					87 lines
				
				2.8 KiB
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											6 years ago
										 
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								/*  =========================================================================
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								    zbeacon - LAN discovery and presence
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								    Copyright (c) the Contributors as noted in the AUTHORS file.
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								    This file is part of CZMQ, the high-level C binding for 0MQ:
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								    http://czmq.zeromq.org.
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								    This Source Code Form is subject to the terms of the Mozilla Public
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								    License, v. 2.0. If a copy of the MPL was not distributed with this
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								    file, You can obtain one at http://mozilla.org/MPL/2.0/.
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								    =========================================================================
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								*/
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								#ifndef __ZBEACON_H_INCLUDED__
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								#define __ZBEACON_H_INCLUDED__
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								#ifdef __cplusplus
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								extern "C" {
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								#endif
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								//  @interface
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								//  Create new zbeacon actor instance:
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								//
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								//      zactor_t *beacon = zactor_new (zbeacon, NULL);
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								//
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								//  Destroy zbeacon instance:
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								//
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								//      zactor_destroy (&beacon);
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								//
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								//  Enable verbose logging of commands and activity:
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								//
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								//      zstr_send (beacon, "VERBOSE");
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								//
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								//  Configure beacon to run on specified UDP port, and return the name of
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								//  the host, which can be used as endpoint for incoming connections. To
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								//  force the beacon to operate on a given interface, set the environment
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								//  variable ZSYS_INTERFACE, or call zsys_set_interface() before creating
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								//  the beacon. If the system does not support UDP broadcasts (lacking a
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								//  workable interface), returns an empty hostname:
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								//
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								//      //  Pictures: 's' = C string, 'i' = int
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								//      zsock_send (beacon, "si", "CONFIGURE", port_number);
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								//      char *hostname = zstr_recv (beacon);
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								//
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								//  Start broadcasting a beacon at a specified interval in msec. The beacon
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								//  data can be at most UDP_FRAME_MAX bytes; this constant is defined in
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								//  zsys.h to be 255:
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								//
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								//      //  Pictures: 'b' = byte * data + size_t size
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								//      zsock_send (beacon, "sbi", "PUBLISH", data, size, interval);
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								//
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								//  Stop broadcasting the beacon:
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								//
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								//      zstr_sendx (beacon, "SILENCE", NULL);
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								//
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								//  Start listening to beacons from peers. The filter is used to do a prefix
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								//  match on received beacons, to remove junk. Note that any received data
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								//  that is identical to our broadcast beacon_data is discarded in any case.
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								//  If the filter size is zero, we get all peer beacons:
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								//  
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								//      zsock_send (beacon, "sb", "SUBSCRIBE", filter_data, filter_size);
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								//
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								//  Stop listening to other peers
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								//
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								//      zstr_sendx (beacon, "UNSUBSCRIBE", NULL);
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								//
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								//  Receive next beacon from a peer. Received beacons are always a 2-frame
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								//  message containing the ipaddress of the sender, and then the binary
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								//  beacon data as published by the sender:
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								//
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								//      zmsg_t *msg = zmsg_recv (beacon);
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								//
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								//  This is the zbeacon constructor as a zactor_fn:
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								CZMQ_EXPORT void
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								    zbeacon (zsock_t *pipe, void *unused);
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								//  Self test of this class
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								CZMQ_EXPORT void
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								    zbeacon_test (bool verbose);
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								//  @end
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								#ifdef __cplusplus
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								}
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								#endif
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								#endif
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