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								#pragma once
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								#include <array>
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								#include "selfdrive/common/mat.h"
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								#include "selfdrive/hardware/hw.h"
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								const int  TRAJECTORY_SIZE = 33;
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								const int LAT_MPC_N = 16;
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								const int LON_MPC_N = 32;
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								const float MIN_DRAW_DISTANCE = 10.0;
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								const float MAX_DRAW_DISTANCE = 100.0;
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								template <typename T, size_t size>
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								constexpr std::array<T, size> build_idxs(float max_val) {
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								  std::array<T, size> result{};
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								  for (int i = 0; i < size; ++i) {
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								    result[i] = max_val * ((i / (double)(size - 1)) * (i / (double)(size - 1)));
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								  }
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								  return result;
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								}
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								constexpr auto T_IDXS = build_idxs<double, TRAJECTORY_SIZE>(10.0);
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								constexpr auto T_IDXS_FLOAT = build_idxs<float, TRAJECTORY_SIZE>(10.0);
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								constexpr auto X_IDXS = build_idxs<double, TRAJECTORY_SIZE>(192.0);
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								constexpr auto X_IDXS_FLOAT = build_idxs<float, TRAJECTORY_SIZE>(192.0);
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								const int TICI_CAM_WIDTH = 1928;
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								namespace tici_dm_crop {
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								  const int x_offset = -72;
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								  const int y_offset = -144;
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								  const int width = 954;
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								};
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								const mat3 fcam_intrinsic_matrix = (mat3){{2648.0, 0.0, 1928.0 / 2,
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								                                           0.0, 2648.0, 1208.0 / 2,
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								                                           0.0, 0.0, 1.0}};
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								// tici ecam focal probably wrong? magnification is not consistent across frame
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								// Need to retrain model before this can be changed
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								const mat3 ecam_intrinsic_matrix = (mat3){{567.0, 0.0, 1928.0 / 2,
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								                                           0.0, 567.0, 1208.0 / 2,
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								                                           0.0, 0.0, 1.0}};
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								static inline mat3 get_model_yuv_transform(bool bayer = true) {
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								  float db_s = 1.0;
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								  const mat3 transform = (mat3){{
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								    1.0, 0.0, 0.0,
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								    0.0, 1.0, 0.0,
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								    0.0, 0.0, 1.0
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								  }};
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								  return bayer ? transform_scale_buffer(transform, db_s) : transform;
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								}
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