dragonpilot - 基於 openpilot 的開源駕駛輔助系統
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import os
import cffi
from dataclasses import dataclass
from typing import Any
from openpilot.common.swaglog import cloudlog
# EGL constants
EGL_LINUX_DMA_BUF_EXT = 0x3270
EGL_WIDTH = 0x3057
EGL_HEIGHT = 0x3056
EGL_LINUX_DRM_FOURCC_EXT = 0x3271
EGL_DMA_BUF_PLANE0_FD_EXT = 0x3272
EGL_DMA_BUF_PLANE0_OFFSET_EXT = 0x3273
EGL_DMA_BUF_PLANE0_PITCH_EXT = 0x3274
EGL_DMA_BUF_PLANE1_FD_EXT = 0x3275
EGL_DMA_BUF_PLANE1_OFFSET_EXT = 0x3276
EGL_DMA_BUF_PLANE1_PITCH_EXT = 0x3277
EGL_NONE = 0x3038
GL_TEXTURE0 = 0x84C0
GL_TEXTURE_EXTERNAL_OES = 0x8D65
# DRM Format for NV12
DRM_FORMAT_NV12 = 842094158
@dataclass
class EGLImage:
"""Container for EGL image and associated resources"""
egl_image: Any
fd: int
@dataclass
class EGLState:
"""Container for all EGL-related state"""
initialized: bool = False
ffi: Any = None
egl_lib: Any = None
gles_lib: Any = None
# EGL display connection - shared across all users
display: Any = None
# Constants
NO_CONTEXT: Any = None
NO_DISPLAY: Any = None
NO_IMAGE_KHR: Any = None
# Function pointers
get_current_display: Any = None
create_image_khr: Any = None
destroy_image_khr: Any = None
image_target_texture: Any = None
get_error: Any = None
bind_texture: Any = None
active_texture: Any = None
# Create a single instance of the state
_egl = EGLState()
def init_egl() -> bool:
"""Initialize EGL and load necessary functions"""
global _egl
# Don't re-initialize if already done
if _egl.initialized:
return True
try:
_egl.ffi = cffi.FFI()
_egl.ffi.cdef("""
typedef int EGLint;
typedef unsigned int EGLBoolean;
typedef unsigned int EGLenum;
typedef unsigned int GLenum;
typedef void *EGLContext;
typedef void *EGLDisplay;
typedef void *EGLClientBuffer;
typedef void *EGLImageKHR;
typedef void *GLeglImageOES;
EGLDisplay eglGetCurrentDisplay(void);
EGLint eglGetError(void);
EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx,
EGLenum target, EGLClientBuffer buffer,
const EGLint *attrib_list);
EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image);
void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image);
void glBindTexture(GLenum target, unsigned int texture);
void glActiveTexture(GLenum texture);
""")
# Load libraries
_egl.egl_lib = _egl.ffi.dlopen("libEGL.so")
_egl.gles_lib = _egl.ffi.dlopen("libGLESv2.so")
# Cast NULL pointers
_egl.NO_CONTEXT = _egl.ffi.cast("void *", 0)
_egl.NO_DISPLAY = _egl.ffi.cast("void *", 0)
_egl.NO_IMAGE_KHR = _egl.ffi.cast("void *", 0)
# Bind functions
_egl.get_current_display = _egl.egl_lib.eglGetCurrentDisplay
_egl.create_image_khr = _egl.egl_lib.eglCreateImageKHR
_egl.destroy_image_khr = _egl.egl_lib.eglDestroyImageKHR
_egl.image_target_texture = _egl.gles_lib.glEGLImageTargetTexture2DOES
_egl.get_error = _egl.egl_lib.eglGetError
_egl.bind_texture = _egl.gles_lib.glBindTexture
_egl.active_texture = _egl.gles_lib.glActiveTexture
# Initialize EGL display once here
_egl.display = _egl.get_current_display()
if _egl.display == _egl.NO_DISPLAY:
raise RuntimeError("Failed to get EGL display")
_egl.initialized = True
return True
except Exception as e:
cloudlog.exception(f"EGL initialization failed: {e}")
_egl.initialized = False
return False
def create_egl_image(width: int, height: int, stride: int, fd: int, uv_offset: int) -> EGLImage | None:
assert _egl.initialized, "EGL not initialized"
# Duplicate fd since EGL needs it
dup_fd = os.dup(fd)
# Create image attributes for EGL
img_attrs = [
EGL_WIDTH, width,
EGL_HEIGHT, height,
EGL_LINUX_DRM_FOURCC_EXT, DRM_FORMAT_NV12,
EGL_DMA_BUF_PLANE0_FD_EXT, dup_fd,
EGL_DMA_BUF_PLANE0_OFFSET_EXT, 0,
EGL_DMA_BUF_PLANE0_PITCH_EXT, stride,
EGL_DMA_BUF_PLANE1_FD_EXT, dup_fd,
EGL_DMA_BUF_PLANE1_OFFSET_EXT, uv_offset,
EGL_DMA_BUF_PLANE1_PITCH_EXT, stride,
EGL_NONE
]
attr_array = _egl.ffi.new("int[]", img_attrs)
egl_image = _egl.create_image_khr(_egl.display, _egl.NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, _egl.ffi.NULL, attr_array)
if egl_image == _egl.NO_IMAGE_KHR:
cloudlog.error(f"Failed to create EGL image: {_egl.get_error()}")
os.close(dup_fd)
return None
return EGLImage(egl_image=egl_image, fd=dup_fd)
def destroy_egl_image(egl_image: EGLImage) -> None:
assert _egl.initialized, "EGL not initialized"
_egl.destroy_image_khr(_egl.display, egl_image.egl_image)
# Close the duplicated fd we created in create_egl_image()
# We need to handle OSError since the fd might already be closed
try:
os.close(egl_image.fd)
except OSError:
pass
def bind_egl_image_to_texture(texture_id: int, egl_image: EGLImage) -> None:
assert _egl.initialized, "EGL not initialized"
_egl.active_texture(GL_TEXTURE0)
_egl.bind_texture(GL_TEXTURE_EXTERNAL_OES, texture_id)
_egl.image_target_texture(GL_TEXTURE_EXTERNAL_OES, egl_image.egl_image)