dragonpilot - 基於 openpilot 的開源駕駛輔助系統
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/*
* SPDX-FileCopyrightText: Copyright (c) 2019-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef GSP_STATIC_CONFIG_H
#define GSP_STATIC_CONFIG_H
//
// This header describes the set of static GPU configuration information
// that is collected during GSP RM init and made available to the
// CPU RM (aka GSP client) via NV_RM_RPC_GET_GSP_STATIC_INFO() call.
#include "ctrl/ctrl0080/ctrl0080gpu.h"
#include "ctrl/ctrl2080/ctrl2080bios.h"
#include "ctrl/ctrl2080/ctrl2080fb.h"
#include "ctrl/ctrl2080/ctrl2080gpu.h"
#include "vgpu/rpc_headers.h"
#include "nvacpitypes.h"
#include "ctrl/ctrl0073/ctrl0073system.h"
#define MAX_DSM_SUPPORTED_FUNCS_RTN_LEN 8 // # bytes to store supported functions
#define NV_ACPI_GENERIC_FUNC_COUNT 8
#define REGISTRY_TABLE_ENTRY_TYPE_UNKNOWN 0
#define REGISTRY_TABLE_ENTRY_TYPE_DWORD 1
#define REGISTRY_TABLE_ENTRY_TYPE_BINARY 2
#define REGISTRY_TABLE_ENTRY_TYPE_STRING 3
typedef struct PACKED_REGISTRY_ENTRY
{
NvU32 nameOffset;
NvU8 type;
NvU32 data;
NvU32 length;
} PACKED_REGISTRY_ENTRY;
typedef struct PACKED_REGISTRY_TABLE
{
NvU32 size;
NvU32 numEntries;
} PACKED_REGISTRY_TABLE;
/* Indicates the current state of mux */
typedef enum
{
dispMuxState_None = 0,
dispMuxState_IntegratedGPU,
dispMuxState_DiscreteGPU,
} DISPMUXSTATE;
typedef struct {
// supported function status and cache
NvU32 suppFuncStatus;
NvU8 suppFuncs[MAX_DSM_SUPPORTED_FUNCS_RTN_LEN];
NvU32 suppFuncsLen;
NvBool bArg3isInteger;
// callback status and cache
NvU32 callbackStatus;
NvU32 callback;
} ACPI_DSM_CACHE;
typedef struct {
ACPI_DSM_CACHE dsm[ACPI_DSM_FUNCTION_COUNT];
ACPI_DSM_FUNCTION dispStatusHotplugFunc;
ACPI_DSM_FUNCTION dispStatusConfigFunc;
ACPI_DSM_FUNCTION perfPostPowerStateFunc;
ACPI_DSM_FUNCTION stereo3dStateActiveFunc;
NvU32 dsmPlatCapsCache[ACPI_DSM_FUNCTION_COUNT];
NvU32 MDTLFeatureSupport;
// cache of generic func/subfunction remappings.
ACPI_DSM_FUNCTION dsmCurrentFunc[NV_ACPI_GENERIC_FUNC_COUNT];
NvU32 dsmCurrentSubFunc[NV_ACPI_GENERIC_FUNC_COUNT];
NvU32 dsmCurrentFuncSupport;
} ACPI_DATA;
typedef struct DOD_METHOD_DATA
{
NV_STATUS status;
NvU32 acpiIdListLen;
NvU32 acpiIdList[NV0073_CTRL_SYSTEM_ACPI_ID_MAP_MAX_DISPLAYS];
} DOD_METHOD_DATA;
typedef struct JT_METHOD_DATA
{
NV_STATUS status;
NvU32 jtCaps;
NvU16 jtRevId;
NvBool bSBIOSCaps;
} JT_METHOD_DATA;
typedef struct MUX_METHOD_DATA_ELEMENT
{
NvU32 acpiId;
NvU32 mode;
NV_STATUS status;
} MUX_METHOD_DATA_ELEMENT;
typedef struct MUX_METHOD_DATA
{
NvU32 tableLen;
MUX_METHOD_DATA_ELEMENT acpiIdMuxModeTable[NV0073_CTRL_SYSTEM_ACPI_ID_MAP_MAX_DISPLAYS];
MUX_METHOD_DATA_ELEMENT acpiIdMuxPartTable[NV0073_CTRL_SYSTEM_ACPI_ID_MAP_MAX_DISPLAYS];
MUX_METHOD_DATA_ELEMENT acpiIdMuxStateTable[NV0073_CTRL_SYSTEM_ACPI_ID_MAP_MAX_DISPLAYS];
} MUX_METHOD_DATA;
typedef struct CAPS_METHOD_DATA
{
NV_STATUS status;
NvU32 optimusCaps;
} CAPS_METHOD_DATA;
typedef struct ACPI_METHOD_DATA
{
NvBool bValid;
DOD_METHOD_DATA dodMethodData;
JT_METHOD_DATA jtMethodData;
MUX_METHOD_DATA muxMethodData;
CAPS_METHOD_DATA capsMethodData;
} ACPI_METHOD_DATA;
#define MAX_GROUP_COUNT 2
// #include "gpu/nvbitmask.h"
typedef enum
{
RM_ENGINE_TYPE_NULL = (0x00000000),
RM_ENGINE_TYPE_GR0 = (0x00000001),
RM_ENGINE_TYPE_GR1 = (0x00000002),
RM_ENGINE_TYPE_GR2 = (0x00000003),
RM_ENGINE_TYPE_GR3 = (0x00000004),
RM_ENGINE_TYPE_GR4 = (0x00000005),
RM_ENGINE_TYPE_GR5 = (0x00000006),
RM_ENGINE_TYPE_GR6 = (0x00000007),
RM_ENGINE_TYPE_GR7 = (0x00000008),
RM_ENGINE_TYPE_COPY0 = (0x00000009),
RM_ENGINE_TYPE_COPY1 = (0x0000000a),
RM_ENGINE_TYPE_COPY2 = (0x0000000b),
RM_ENGINE_TYPE_COPY3 = (0x0000000c),
RM_ENGINE_TYPE_COPY4 = (0x0000000d),
RM_ENGINE_TYPE_COPY5 = (0x0000000e),
RM_ENGINE_TYPE_COPY6 = (0x0000000f),
RM_ENGINE_TYPE_COPY7 = (0x00000010),
RM_ENGINE_TYPE_COPY8 = (0x00000011),
RM_ENGINE_TYPE_COPY9 = (0x00000012),
RM_ENGINE_TYPE_COPY10 = (0x00000013),
RM_ENGINE_TYPE_COPY11 = (0x00000014),
RM_ENGINE_TYPE_COPY12 = (0x00000015),
RM_ENGINE_TYPE_COPY13 = (0x00000016),
RM_ENGINE_TYPE_COPY14 = (0x00000017),
RM_ENGINE_TYPE_COPY15 = (0x00000018),
RM_ENGINE_TYPE_COPY16 = (0x00000019),
RM_ENGINE_TYPE_COPY17 = (0x0000001a),
RM_ENGINE_TYPE_COPY18 = (0x0000001b),
RM_ENGINE_TYPE_COPY19 = (0x0000001c),
RM_ENGINE_TYPE_NVDEC0 = (0x0000001d),
RM_ENGINE_TYPE_NVDEC1 = (0x0000001e),
RM_ENGINE_TYPE_NVDEC2 = (0x0000001f),
RM_ENGINE_TYPE_NVDEC3 = (0x00000020),
RM_ENGINE_TYPE_NVDEC4 = (0x00000021),
RM_ENGINE_TYPE_NVDEC5 = (0x00000022),
RM_ENGINE_TYPE_NVDEC6 = (0x00000023),
RM_ENGINE_TYPE_NVDEC7 = (0x00000024),
RM_ENGINE_TYPE_NVENC0 = (0x00000025),
RM_ENGINE_TYPE_NVENC1 = (0x00000026),
RM_ENGINE_TYPE_NVENC2 = (0x00000027),
// Bug 4175886 - Use this new value for all chips once GB20X is released
RM_ENGINE_TYPE_NVENC3 = (0x00000028),
RM_ENGINE_TYPE_VP = (0x00000029),
RM_ENGINE_TYPE_ME = (0x0000002a),
RM_ENGINE_TYPE_PPP = (0x0000002b),
RM_ENGINE_TYPE_MPEG = (0x0000002c),
RM_ENGINE_TYPE_SW = (0x0000002d),
RM_ENGINE_TYPE_TSEC = (0x0000002e),
RM_ENGINE_TYPE_VIC = (0x0000002f),
RM_ENGINE_TYPE_MP = (0x00000030),
RM_ENGINE_TYPE_SEC2 = (0x00000031),
RM_ENGINE_TYPE_HOST = (0x00000032),
RM_ENGINE_TYPE_DPU = (0x00000033),
RM_ENGINE_TYPE_PMU = (0x00000034),
RM_ENGINE_TYPE_FBFLCN = (0x00000035),
RM_ENGINE_TYPE_NVJPEG0 = (0x00000036),
RM_ENGINE_TYPE_NVJPEG1 = (0x00000037),
RM_ENGINE_TYPE_NVJPEG2 = (0x00000038),
RM_ENGINE_TYPE_NVJPEG3 = (0x00000039),
RM_ENGINE_TYPE_NVJPEG4 = (0x0000003a),
RM_ENGINE_TYPE_NVJPEG5 = (0x0000003b),
RM_ENGINE_TYPE_NVJPEG6 = (0x0000003c),
RM_ENGINE_TYPE_NVJPEG7 = (0x0000003d),
RM_ENGINE_TYPE_OFA0 = (0x0000003e),
RM_ENGINE_TYPE_OFA1 = (0x0000003f),
RM_ENGINE_TYPE_RESERVED40 = (0x00000040),
RM_ENGINE_TYPE_RESERVED41 = (0x00000041),
RM_ENGINE_TYPE_RESERVED42 = (0x00000042),
RM_ENGINE_TYPE_RESERVED43 = (0x00000043),
RM_ENGINE_TYPE_RESERVED44 = (0x00000044),
RM_ENGINE_TYPE_RESERVED45 = (0x00000045),
RM_ENGINE_TYPE_RESERVED46 = (0x00000046),
RM_ENGINE_TYPE_RESERVED47 = (0x00000047),
RM_ENGINE_TYPE_RESERVED48 = (0x00000048),
RM_ENGINE_TYPE_RESERVED49 = (0x00000049),
RM_ENGINE_TYPE_RESERVED4a = (0x0000004a),
RM_ENGINE_TYPE_RESERVED4b = (0x0000004b),
RM_ENGINE_TYPE_RESERVED4c = (0x0000004c),
RM_ENGINE_TYPE_RESERVED4d = (0x0000004d),
RM_ENGINE_TYPE_RESERVED4e = (0x0000004e),
RM_ENGINE_TYPE_RESERVED4f = (0x0000004f),
RM_ENGINE_TYPE_RESERVED50 = (0x00000050),
RM_ENGINE_TYPE_RESERVED51 = (0x00000051),
RM_ENGINE_TYPE_RESERVED52 = (0x00000052),
RM_ENGINE_TYPE_RESERVED53 = (0x00000053),
RM_ENGINE_TYPE_LAST = (0x00000054),
} RM_ENGINE_TYPE;
//
// The duplicates in the RM_ENGINE_TYPE. Using define instead of putting them
// in the enum to make sure that each item in the enum has a unique number.
//
#define RM_ENGINE_TYPE_GRAPHICS RM_ENGINE_TYPE_GR0
#define RM_ENGINE_TYPE_BSP RM_ENGINE_TYPE_NVDEC0
#define RM_ENGINE_TYPE_MSENC RM_ENGINE_TYPE_NVENC0
#define RM_ENGINE_TYPE_CIPHER RM_ENGINE_TYPE_TSEC
#define RM_ENGINE_TYPE_NVJPG RM_ENGINE_TYPE_NVJPEG0
#define RM_ENGINE_TYPE_COPY_SIZE 20
// Bug 4175886 - Use this new value for all chips once GB20X is released
#define RM_ENGINE_TYPE_NVENC_SIZE 4
#define RM_ENGINE_TYPE_NVJPEG_SIZE 8
#define RM_ENGINE_TYPE_NVDEC_SIZE 8
#define RM_ENGINE_TYPE_OFA_SIZE 2
#define RM_ENGINE_TYPE_GR_SIZE 8
#define NVGPU_ENGINE_CAPS_MASK_BITS 32
#define NVGPU_ENGINE_CAPS_MASK_ARRAY_MAX ((RM_ENGINE_TYPE_LAST-1)/NVGPU_ENGINE_CAPS_MASK_BITS + 1)
#define NVGPU_GET_ENGINE_CAPS_MASK(caps, id) (caps[(id)/NVGPU_ENGINE_CAPS_MASK_BITS] & NVBIT((id) % NVGPU_ENGINE_CAPS_MASK_BITS))
#define NVGPU_SET_ENGINE_CAPS_MASK(caps, id) (caps[(id)/NVGPU_ENGINE_CAPS_MASK_BITS] |= NVBIT((id) % NVGPU_ENGINE_CAPS_MASK_BITS))
// #include "gpu/gpu.h" // COMPUTE_BRANDING_TYPE
// #include "gpu/gpu_acpi_data.h" // ACPI_METHOD_DATA
// #include "vgpu/rpc_headers.h" // MAX_GPC_COUNT
// #include "platform/chipset/chipset.h" // BUSINFO
// #include "gpu/nvbitmask.h" // NVGPU_ENGINE_CAPS_MASK_ARRAY_MAX
typedef struct
{
NvU16 deviceID; // deviceID
NvU16 vendorID; // vendorID
NvU16 subdeviceID; // subsystem deviceID
NvU16 subvendorID; // subsystem vendorID
NvU8 revisionID; // revision ID
} BUSINFO;
// VF related info for GSP-RM
typedef struct GSP_VF_INFO
{
NvU32 totalVFs;
NvU32 firstVFOffset;
NvU64 FirstVFBar0Address;
NvU64 FirstVFBar1Address;
NvU64 FirstVFBar2Address;
NvBool b64bitBar0;
NvBool b64bitBar1;
NvBool b64bitBar2;
} GSP_VF_INFO;
// Cache config registers from pcie space
typedef struct
{
// Link capabilities
NvU32 linkCap;
} GSP_PCIE_CONFIG_REG;
typedef struct
{
NvU32 ecidLow;
NvU32 ecidHigh;
NvU32 ecidExtended;
} EcidManufacturingInfo;
typedef struct
{
NvU64 nonWprHeapOffset;
NvU64 frtsOffset;
} FW_WPR_LAYOUT_OFFSET;
// Fetched from GSP-RM into CPU-RM
typedef struct GspStaticConfigInfo_t
{
NvU8 grCapsBits[NV0080_CTRL_GR_CAPS_TBL_SIZE];
NV2080_CTRL_GPU_GET_GID_INFO_PARAMS gidInfo;
NV2080_CTRL_BIOS_GET_SKU_INFO_PARAMS SKUInfo;
NV2080_CTRL_CMD_FB_GET_FB_REGION_INFO_PARAMS fbRegionInfoParams;
NV0080_CTRL_GPU_GET_SRIOV_CAPS_PARAMS sriovCaps;
NvU32 sriovMaxGfid;
NvU32 engineCaps[NVGPU_ENGINE_CAPS_MASK_ARRAY_MAX];
NvBool poisonFuseEnabled;
NvU64 fb_length;
NvU64 fbio_mask;
NvU32 fb_bus_width;
NvU32 fb_ram_type;
NvU64 fbp_mask;
NvU32 l2_cache_size;
NvU8 gpuNameString[NV2080_GPU_MAX_NAME_STRING_LENGTH];
NvU8 gpuShortNameString[NV2080_GPU_MAX_NAME_STRING_LENGTH];
NvU16 gpuNameString_Unicode[NV2080_GPU_MAX_NAME_STRING_LENGTH];
NvBool bGpuInternalSku;
NvBool bIsQuadroGeneric;
NvBool bIsQuadroAd;
NvBool bIsNvidiaNvs;
NvBool bIsVgx;
NvBool bGeforceSmb;
NvBool bIsTitan;
NvBool bIsTesla;
NvBool bIsMobile;
NvBool bIsGc6Rtd3Allowed;
NvBool bIsGc8Rtd3Allowed;
NvBool bIsGcOffRtd3Allowed;
NvBool bIsGcoffLegacyAllowed;
NvBool bIsMigSupported;
/* "Total Board Power" refers to power requirement of GPU,
* while in GC6 state. Majority of this power will be used
* to keep V-RAM active to preserve its content.
* Some energy maybe consumed by Always-on components on GPU chip.
* This power will be provided by 3.3v voltage rail.
*/
NvU16 RTD3GC6TotalBoardPower;
/* PERST# (i.e. PCI Express Reset) is a sideband signal
* generated by the PCIe Host to indicate the PCIe devices,
* that the power-rails and the reference-clock are stable.
* The endpoint device typically uses this signal as a global reset.
*/
NvU16 RTD3GC6PerstDelay;
NvU64 bar1PdeBase;
NvU64 bar2PdeBase;
NvBool bVbiosValid;
NvU32 vbiosSubVendor;
NvU32 vbiosSubDevice;
NvBool bPageRetirementSupported;
NvBool bSplitVasBetweenServerClientRm;
NvBool bClRootportNeedsNosnoopWAR;
VIRTUAL_DISPLAY_GET_NUM_HEADS_PARAMS displaylessMaxHeads;
VIRTUAL_DISPLAY_GET_MAX_RESOLUTION_PARAMS displaylessMaxResolution;
NvU64 displaylessMaxPixels;
// Client handle for internal RMAPI control.
NvHandle hInternalClient;
// Device handle for internal RMAPI control.
NvHandle hInternalDevice;
// Subdevice handle for internal RMAPI control.
NvHandle hInternalSubdevice;
NvBool bSelfHostedMode;
NvBool bAtsSupported;
NvBool bIsGpuUefi;
NvBool bIsEfiInit;
EcidManufacturingInfo ecidInfo[MAX_GROUP_COUNT];
FW_WPR_LAYOUT_OFFSET fwWprLayoutOffset;
} GspStaticConfigInfo;
// Pushed from CPU-RM to GSP-RM
typedef struct GspSystemInfo
{
NvU64 gpuPhysAddr;
NvU64 gpuPhysFbAddr;
NvU64 gpuPhysInstAddr;
NvU64 gpuPhysIoAddr;
NvU64 nvDomainBusDeviceFunc;
NvU64 simAccessBufPhysAddr;
NvU64 notifyOpSharedSurfacePhysAddr;
NvU64 pcieAtomicsOpMask;
NvU64 consoleMemSize;
NvU64 maxUserVa;
NvU32 pciConfigMirrorBase;
NvU32 pciConfigMirrorSize;
NvU32 PCIDeviceID;
NvU32 PCISubDeviceID;
NvU32 PCIRevisionID;
NvU32 pcieAtomicsCplDeviceCapMask;
NvU8 oorArch;
NvU64 clPdbProperties;
NvU32 Chipset;
NvBool bGpuBehindBridge;
NvBool bFlrSupported;
NvBool b64bBar0Supported;
NvBool bMnocAvailable;
NvU32 chipsetL1ssEnable;
NvBool bUpstreamL0sUnsupported;
NvBool bUpstreamL1Unsupported;
NvBool bUpstreamL1PorSupported;
NvBool bUpstreamL1PorMobileOnly;
NvBool bSystemHasMux;
NvU8 upstreamAddressValid;
BUSINFO FHBBusInfo;
BUSINFO chipsetIDInfo;
ACPI_METHOD_DATA acpiMethodData;
NvU32 hypervisorType;
NvBool bIsPassthru;
NvU64 sysTimerOffsetNs;
GSP_VF_INFO gspVFInfo;
NvBool bIsPrimary;
NvBool isGridBuild;
GSP_PCIE_CONFIG_REG pcieConfigReg;
NvU32 gridBuildCsp;
NvBool bPreserveVideoMemoryAllocations;
NvBool bTdrEventSupported;
NvBool bFeatureStretchVblankCapable;
NvBool bEnableDynamicGranularityPageArrays;
NvBool bClockBoostSupported;
NvBool bRouteDispIntrsToCPU;
NvU64 hostPageSize;
} GspSystemInfo;
#endif /* GSP_STATIC_CONFIG_H */