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								#pragma once
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								#include <memory>
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								#include <string>
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								#include <QObject>
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								#include <QTimer>
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								#include <QColor>
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								#include <QFuture>
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								#include <QPolygonF>
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								#include <QTransform>
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								#include "cereal/messaging/messaging.h"
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								#include "common/mat.h"
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								#include "common/params.h"
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								#include "common/timing.h"
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								#include "system/hardware/hw.h"
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								const int UI_BORDER_SIZE = 30;
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								const int UI_HEADER_HEIGHT = 420;
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								const int UI_FREQ = 20; // Hz
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								const int BACKLIGHT_OFFROAD = 50;
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								const float MIN_DRAW_DISTANCE = 10.0;
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								const float MAX_DRAW_DISTANCE = 100.0;
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								constexpr mat3 DEFAULT_CALIBRATION = {{ 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 1.0, 0.0, 0.0 }};
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								constexpr mat3 FCAM_INTRINSIC_MATRIX = (mat3){{2648.0, 0.0, 1928.0 / 2,
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								                                           0.0, 2648.0, 1208.0 / 2,
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								                                           0.0, 0.0, 1.0}};
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								// tici ecam focal probably wrong? magnification is not consistent across frame
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								// Need to retrain model before this can be changed
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								constexpr mat3 ECAM_INTRINSIC_MATRIX = (mat3){{567.0, 0.0, 1928.0 / 2,
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								                                           0.0, 567.0, 1208.0 / 2,
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								                                           0.0, 0.0, 1.0}};
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								constexpr vec3 default_face_kpts_3d[] = {
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								  {-5.98, -51.20, 8.00}, {-17.64, -49.14, 8.00}, {-23.81, -46.40, 8.00}, {-29.98, -40.91, 8.00}, {-32.04, -37.49, 8.00},
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								  {-34.10, -32.00, 8.00}, {-36.16, -21.03, 8.00}, {-36.16, 6.40, 8.00}, {-35.47, 10.51, 8.00}, {-32.73, 19.43, 8.00},
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								  {-29.30, 26.29, 8.00}, {-24.50, 33.83, 8.00}, {-19.01, 41.37, 8.00}, {-14.21, 46.17, 8.00}, {-12.16, 47.54, 8.00},
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								  {-4.61, 49.60, 8.00}, {4.99, 49.60, 8.00}, {12.53, 47.54, 8.00}, {14.59, 46.17, 8.00}, {19.39, 41.37, 8.00},
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								  {24.87, 33.83, 8.00}, {29.67, 26.29, 8.00}, {33.10, 19.43, 8.00}, {35.84, 10.51, 8.00}, {36.53, 6.40, 8.00},
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								  {36.53, -21.03, 8.00}, {34.47, -32.00, 8.00}, {32.42, -37.49, 8.00}, {30.36, -40.91, 8.00}, {24.19, -46.40, 8.00},
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								  {18.02, -49.14, 8.00}, {6.36, -51.20, 8.00}, {-5.98, -51.20, 8.00},
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								};
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								typedef enum UIStatus {
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								  STATUS_DISENGAGED,
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								  STATUS_OVERRIDE,
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								  STATUS_ENGAGED,
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								} UIStatus;
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								enum PrimeType {
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								  UNKNOWN = -2,
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								  UNPAIRED = -1,
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								  NONE = 0,
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								  MAGENTA = 1,
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								  LITE = 2,
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								  BLUE = 3,
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								  MAGENTA_NEW = 4,
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								  PURPLE = 5,
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								};
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								const QColor bg_colors [] = {
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								  [STATUS_DISENGAGED] = QColor(0x17, 0x33, 0x49, 0xc8),
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								  [STATUS_OVERRIDE] = QColor(0x91, 0x9b, 0x95, 0xf1),
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								  [STATUS_ENGAGED] = QColor(0x17, 0x86, 0x44, 0xf1),
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								};
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								typedef struct UIScene {
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								  bool calibration_valid = false;
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								  bool calibration_wide_valid  = false;
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								  bool wide_cam = true;
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								  mat3 view_from_calib = DEFAULT_CALIBRATION;
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								  mat3 view_from_wide_calib = DEFAULT_CALIBRATION;
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								  cereal::PandaState::PandaType pandaType;
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								  // modelV2
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								  float lane_line_probs[4];
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								  float road_edge_stds[2];
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								  QPolygonF track_vertices;
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								  QPolygonF lane_line_vertices[4];
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								  QPolygonF road_edge_vertices[2];
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								  // lead
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								  QPointF lead_vertices[2];
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								  // DMoji state
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								  float driver_pose_vals[3];
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								  float driver_pose_diff[3];
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								  float driver_pose_sins[3];
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								  float driver_pose_coss[3];
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								  vec3 face_kpts_draw[std::size(default_face_kpts_3d)];
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								  cereal::LongitudinalPersonality personality;
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								  float light_sensor;
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								  bool started, ignition, is_metric, map_on_left, longitudinal_control;
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								  bool world_objects_visible = false;
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								  uint64_t started_frame;
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								} UIScene;
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								class UIState : public QObject {
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								  Q_OBJECT
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								public:
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								  UIState(QObject* parent = 0);
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								  void updateStatus();
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								  inline bool engaged() const {
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								    return scene.started && (*sm)["controlsState"].getControlsState().getEnabled();
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								  }
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								  void setPrimeType(PrimeType type);
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								  inline PrimeType primeType() const { return prime_type; }
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								  inline bool hasPrime() const { return prime_type > PrimeType::NONE; }
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								  int fb_w = 0, fb_h = 0;
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								  std::unique_ptr<SubMaster> sm;
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								  UIStatus status;
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								  UIScene scene = {};
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								  QString language;
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								  QTransform car_space_transform;
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								signals:
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								  void uiUpdate(const UIState &s);
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								  void offroadTransition(bool offroad);
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								  void primeChanged(bool prime);
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								  void primeTypeChanged(PrimeType prime_type);
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								private slots:
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								  void update();
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								private:
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								  QTimer *timer;
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								  bool started_prev = false;
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								  PrimeType prime_type = PrimeType::UNKNOWN;
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								};
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								UIState *uiState();
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								// device management class
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								class Device : public QObject {
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								  Q_OBJECT
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								public:
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								  Device(QObject *parent = 0);
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								  bool isAwake() { return awake; }
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								  void setOffroadBrightness(int brightness) {
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								    offroad_brightness = std::clamp(brightness, 0, 100);
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								  }
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								private:
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								  bool awake = false;
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								  int interactive_timeout = 0;
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								  bool ignition_on = false;
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								  int offroad_brightness = BACKLIGHT_OFFROAD;
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								  int last_brightness = 0;
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								  FirstOrderFilter brightness_filter;
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								  QFuture<void> brightness_future;
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								  void updateBrightness(const UIState &s);
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								  void updateWakefulness(const UIState &s);
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								  void setAwake(bool on);
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								signals:
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								  void displayPowerChanged(bool on);
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								  void interactiveTimeout();
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								public slots:
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								  void resetInteractiveTimeout(int timeout = -1);
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								  void update(const UIState &s);
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								};
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								Device *device();
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								void ui_update_params(UIState *s);
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								int get_path_length_idx(const cereal::XYZTData::Reader &line, const float path_height);
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								void update_model(UIState *s,
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								                  const cereal::ModelDataV2::Reader &model,
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								                  const cereal::UiPlan::Reader &plan);
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								void update_dmonitoring(UIState *s, const cereal::DriverStateV2::Reader &driverstate, float dm_fade_state, bool is_rhd);
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								void update_leads(UIState *s, const cereal::RadarState::Reader &radar_state, const cereal::XYZTData::Reader &line);
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								void update_line_data(const UIState *s, const cereal::XYZTData::Reader &line,
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								                      float y_off, float z_off, QPolygonF *pvd, int max_idx, bool allow_invert);
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