You can not select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
			
				
					682 lines
				
				20 KiB
			
		
		
			
		
	
	
					682 lines
				
				20 KiB
			| 
								 
											6 years ago
										 
									 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 * Copyright (C) 2010 The Android Open Source Project
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Licensed under the Apache License, Version 2.0 (the "License");
							 | 
						||
| 
								 | 
							
								 * you may not use this file except in compliance with the License.
							 | 
						||
| 
								 | 
							
								 * You may obtain a copy of the License at
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 *      http://www.apache.org/licenses/LICENSE-2.0
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Unless required by applicable law or agreed to in writing, software
							 | 
						||
| 
								 | 
							
								 * distributed under the License is distributed on an "AS IS" BASIS,
							 | 
						||
| 
								 | 
							
								 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
							 | 
						||
| 
								 | 
							
								 * See the License for the specific language governing permissions and
							 | 
						||
| 
								 | 
							
								 * limitations under the License.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef _LIBINPUT_INPUT_H
							 | 
						||
| 
								 | 
							
								#define _LIBINPUT_INPUT_H
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Native input event structures.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#include <android/input.h>
							 | 
						||
| 
								 | 
							
								#include <utils/BitSet.h>
							 | 
						||
| 
								 | 
							
								#include <utils/KeyedVector.h>
							 | 
						||
| 
								 | 
							
								#include <utils/RefBase.h>
							 | 
						||
| 
								 | 
							
								#include <utils/String8.h>
							 | 
						||
| 
								 | 
							
								#include <utils/Timers.h>
							 | 
						||
| 
								 | 
							
								#include <utils/Vector.h>
							 | 
						||
| 
								 | 
							
								#include <stdint.h>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 * Additional private constants not defined in ndk/ui/input.h.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								enum {
							 | 
						||
| 
								 | 
							
								    /* Signifies that the key is being predispatched */
							 | 
						||
| 
								 | 
							
								    AKEY_EVENT_FLAG_PREDISPATCH = 0x20000000,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /* Private control to determine when an app is tracking a key sequence. */
							 | 
						||
| 
								 | 
							
								    AKEY_EVENT_FLAG_START_TRACKING = 0x40000000,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /* Key event is inconsistent with previously sent key events. */
							 | 
						||
| 
								 | 
							
								    AKEY_EVENT_FLAG_TAINTED = 0x80000000,
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								enum {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * This flag indicates that the window that received this motion event is partly
							 | 
						||
| 
								 | 
							
								     * or wholly obscured by another visible window above it.  This flag is set to true
							 | 
						||
| 
								 | 
							
								     * even if the event did not directly pass through the obscured area.
							 | 
						||
| 
								 | 
							
								     * A security sensitive application can check this flag to identify situations in which
							 | 
						||
| 
								 | 
							
								     * a malicious application may have covered up part of its content for the purpose
							 | 
						||
| 
								 | 
							
								     * of misleading the user or hijacking touches.  An appropriate response might be
							 | 
						||
| 
								 | 
							
								     * to drop the suspect touches or to take additional precautions to confirm the user's
							 | 
						||
| 
								 | 
							
								     * actual intent.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED = 0x2,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /* Motion event is inconsistent with previously sent motion events. */
							 | 
						||
| 
								 | 
							
								    AMOTION_EVENT_FLAG_TAINTED = 0x80000000,
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								enum {
							 | 
						||
| 
								 | 
							
								    /* Used when a motion event is not associated with any display.
							 | 
						||
| 
								 | 
							
								     * Typically used for non-pointer events. */
							 | 
						||
| 
								 | 
							
								    ADISPLAY_ID_NONE = -1,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /* The default display id. */
							 | 
						||
| 
								 | 
							
								    ADISPLAY_ID_DEFAULT = 0,
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								enum {
							 | 
						||
| 
								 | 
							
								    /*
							 | 
						||
| 
								 | 
							
								     * Indicates that an input device has switches.
							 | 
						||
| 
								 | 
							
								     * This input source flag is hidden from the API because switches are only used by the system
							 | 
						||
| 
								 | 
							
								     * and applications have no way to interact with them.
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								    AINPUT_SOURCE_SWITCH = 0x80000000,
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								enum {
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Constants for LEDs. Hidden from the API since we don't actually expose a way to interact
							 | 
						||
| 
								 | 
							
								     * with LEDs to developers
							 | 
						||
| 
								 | 
							
								     *
							 | 
						||
| 
								 | 
							
								     * NOTE: If you add LEDs here, you must also add them to InputEventLabels.h
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    ALED_NUM_LOCK = 0x00,
							 | 
						||
| 
								 | 
							
								    ALED_CAPS_LOCK = 0x01,
							 | 
						||
| 
								 | 
							
								    ALED_SCROLL_LOCK = 0x02,
							 | 
						||
| 
								 | 
							
								    ALED_COMPOSE = 0x03,
							 | 
						||
| 
								 | 
							
								    ALED_KANA = 0x04,
							 | 
						||
| 
								 | 
							
								    ALED_SLEEP = 0x05,
							 | 
						||
| 
								 | 
							
								    ALED_SUSPEND = 0x06,
							 | 
						||
| 
								 | 
							
								    ALED_MUTE = 0x07,
							 | 
						||
| 
								 | 
							
								    ALED_MISC = 0x08,
							 | 
						||
| 
								 | 
							
								    ALED_MAIL = 0x09,
							 | 
						||
| 
								 | 
							
								    ALED_CHARGING = 0x0a,
							 | 
						||
| 
								 | 
							
								    ALED_CONTROLLER_1 = 0x10,
							 | 
						||
| 
								 | 
							
								    ALED_CONTROLLER_2 = 0x11,
							 | 
						||
| 
								 | 
							
								    ALED_CONTROLLER_3 = 0x12,
							 | 
						||
| 
								 | 
							
								    ALED_CONTROLLER_4 = 0x13,
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* Maximum number of controller LEDs we support */
							 | 
						||
| 
								 | 
							
								#define MAX_CONTROLLER_LEDS 4
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 * SystemUiVisibility constants from View.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								enum {
							 | 
						||
| 
								 | 
							
								    ASYSTEM_UI_VISIBILITY_STATUS_BAR_VISIBLE = 0,
							 | 
						||
| 
								 | 
							
								    ASYSTEM_UI_VISIBILITY_STATUS_BAR_HIDDEN = 0x00000001,
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 * Maximum number of pointers supported per motion event.
							 | 
						||
| 
								 | 
							
								 * Smallest number of pointers is 1.
							 | 
						||
| 
								 | 
							
								 * (We want at least 10 but some touch controllers obstensibly configured for 10 pointers
							 | 
						||
| 
								 | 
							
								 * will occasionally emit 11.  There is not much harm making this constant bigger.)
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								#define MAX_POINTERS 16
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 * Maximum number of samples supported per motion event.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								#define MAX_SAMPLES UINT16_MAX
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 * Maximum pointer id value supported in a motion event.
							 | 
						||
| 
								 | 
							
								 * Smallest pointer id is 0.
							 | 
						||
| 
								 | 
							
								 * (This is limited by our use of BitSet32 to track pointer assignments.)
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								#define MAX_POINTER_ID 31
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 * Declare a concrete type for the NDK's input event forward declaration.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								struct AInputEvent {
							 | 
						||
| 
								 | 
							
								    virtual ~AInputEvent() { }
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 * Declare a concrete type for the NDK's input device forward declaration.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								struct AInputDevice {
							 | 
						||
| 
								 | 
							
								    virtual ~AInputDevice() { }
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								namespace android {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef HAVE_ANDROID_OS
							 | 
						||
| 
								 | 
							
								class Parcel;
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 * Flags that flow alongside events in the input dispatch system to help with certain
							 | 
						||
| 
								 | 
							
								 * policy decisions such as waking from device sleep.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * These flags are also defined in frameworks/base/core/java/android/view/WindowManagerPolicy.java.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								enum {
							 | 
						||
| 
								 | 
							
								    /* These flags originate in RawEvents and are generally set in the key map.
							 | 
						||
| 
								 | 
							
								     * NOTE: If you want a flag to be able to set in a keylayout file, then you must add it to
							 | 
						||
| 
								 | 
							
								     * InputEventLabels.h as well. */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // Indicates that the event should wake the device.
							 | 
						||
| 
								 | 
							
								    POLICY_FLAG_WAKE = 0x00000001,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // Indicates that the key is virtual, such as a capacitive button, and should
							 | 
						||
| 
								 | 
							
								    // generate haptic feedback.  Virtual keys may be suppressed for some time
							 | 
						||
| 
								 | 
							
								    // after a recent touch to prevent accidental activation of virtual keys adjacent
							 | 
						||
| 
								 | 
							
								    // to the touch screen during an edge swipe.
							 | 
						||
| 
								 | 
							
								    POLICY_FLAG_VIRTUAL = 0x00000002,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // Indicates that the key is the special function modifier.
							 | 
						||
| 
								 | 
							
								    POLICY_FLAG_FUNCTION = 0x00000004,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // Indicates that the key represents a special gesture that has been detected by
							 | 
						||
| 
								 | 
							
								    // the touch firmware or driver.  Causes touch events from the same device to be canceled.
							 | 
						||
| 
								 | 
							
								    POLICY_FLAG_GESTURE = 0x00000008,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    POLICY_FLAG_RAW_MASK = 0x0000ffff,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /* These flags are set by the input dispatcher. */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // Indicates that the input event was injected.
							 | 
						||
| 
								 | 
							
								    POLICY_FLAG_INJECTED = 0x01000000,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // Indicates that the input event is from a trusted source such as a directly attached
							 | 
						||
| 
								 | 
							
								    // input device or an application with system-wide event injection permission.
							 | 
						||
| 
								 | 
							
								    POLICY_FLAG_TRUSTED = 0x02000000,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // Indicates that the input event has passed through an input filter.
							 | 
						||
| 
								 | 
							
								    POLICY_FLAG_FILTERED = 0x04000000,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // Disables automatic key repeating behavior.
							 | 
						||
| 
								 | 
							
								    POLICY_FLAG_DISABLE_KEY_REPEAT = 0x08000000,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /* These flags are set by the input reader policy as it intercepts each event. */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // Indicates that the device was in an interactive state when the
							 | 
						||
| 
								 | 
							
								    // event was intercepted.
							 | 
						||
| 
								 | 
							
								    POLICY_FLAG_INTERACTIVE = 0x20000000,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // Indicates that the event should be dispatched to applications.
							 | 
						||
| 
								 | 
							
								    // The input event should still be sent to the InputDispatcher so that it can see all
							 | 
						||
| 
								 | 
							
								    // input events received include those that it will not deliver.
							 | 
						||
| 
								 | 
							
								    POLICY_FLAG_PASS_TO_USER = 0x40000000,
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 * Pointer coordinate data.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								struct PointerCoords {
							 | 
						||
| 
								 | 
							
								    enum { MAX_AXES = 30 }; // 30 so that sizeof(PointerCoords) == 128
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // Bitfield of axes that are present in this structure.
							 | 
						||
| 
								 | 
							
								    uint64_t bits __attribute__((aligned(8)));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // Values of axes that are stored in this structure packed in order by axis id
							 | 
						||
| 
								 | 
							
								    // for each axis that is present in the structure according to 'bits'.
							 | 
						||
| 
								 | 
							
								    float values[MAX_AXES];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline void clear() {
							 | 
						||
| 
								 | 
							
								        BitSet64::clear(bits);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    bool isEmpty() const {
							 | 
						||
| 
								 | 
							
								        return BitSet64::isEmpty(bits);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    float getAxisValue(int32_t axis) const;
							 | 
						||
| 
								 | 
							
								    status_t setAxisValue(int32_t axis, float value);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    void scale(float scale);
							 | 
						||
| 
								 | 
							
								    void applyOffset(float xOffset, float yOffset);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getX() const {
							 | 
						||
| 
								 | 
							
								        return getAxisValue(AMOTION_EVENT_AXIS_X);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getY() const {
							 | 
						||
| 
								 | 
							
								        return getAxisValue(AMOTION_EVENT_AXIS_Y);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef HAVE_ANDROID_OS
							 | 
						||
| 
								 | 
							
								    status_t readFromParcel(Parcel* parcel);
							 | 
						||
| 
								 | 
							
								    status_t writeToParcel(Parcel* parcel) const;
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    bool operator==(const PointerCoords& other) const;
							 | 
						||
| 
								 | 
							
								    inline bool operator!=(const PointerCoords& other) const {
							 | 
						||
| 
								 | 
							
								        return !(*this == other);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    void copyFrom(const PointerCoords& other);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								private:
							 | 
						||
| 
								 | 
							
								    void tooManyAxes(int axis);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 * Pointer property data.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								struct PointerProperties {
							 | 
						||
| 
								 | 
							
								    // The id of the pointer.
							 | 
						||
| 
								 | 
							
								    int32_t id;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // The pointer tool type.
							 | 
						||
| 
								 | 
							
								    int32_t toolType;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline void clear() {
							 | 
						||
| 
								 | 
							
								        id = -1;
							 | 
						||
| 
								 | 
							
								        toolType = 0;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    bool operator==(const PointerProperties& other) const;
							 | 
						||
| 
								 | 
							
								    inline bool operator!=(const PointerProperties& other) const {
							 | 
						||
| 
								 | 
							
								        return !(*this == other);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    void copyFrom(const PointerProperties& other);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 * Input events.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class InputEvent : public AInputEvent {
							 | 
						||
| 
								 | 
							
								public:
							 | 
						||
| 
								 | 
							
								    virtual ~InputEvent() { }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    virtual int32_t getType() const = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline int32_t getDeviceId() const { return mDeviceId; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline int32_t getSource() const { return mSource; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline void setSource(int32_t source) { mSource = source; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								protected:
							 | 
						||
| 
								 | 
							
								    void initialize(int32_t deviceId, int32_t source);
							 | 
						||
| 
								 | 
							
								    void initialize(const InputEvent& from);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    int32_t mDeviceId;
							 | 
						||
| 
								 | 
							
								    int32_t mSource;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 * Key events.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class KeyEvent : public InputEvent {
							 | 
						||
| 
								 | 
							
								public:
							 | 
						||
| 
								 | 
							
								    virtual ~KeyEvent() { }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    virtual int32_t getType() const { return AINPUT_EVENT_TYPE_KEY; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline int32_t getAction() const { return mAction; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline int32_t getFlags() const { return mFlags; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline void setFlags(int32_t flags) { mFlags = flags; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline int32_t getKeyCode() const { return mKeyCode; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline int32_t getScanCode() const { return mScanCode; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline int32_t getMetaState() const { return mMetaState; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline int32_t getRepeatCount() const { return mRepeatCount; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline nsecs_t getDownTime() const { return mDownTime; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline nsecs_t getEventTime() const { return mEventTime; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    static const char* getLabel(int32_t keyCode);
							 | 
						||
| 
								 | 
							
								    static int32_t getKeyCodeFromLabel(const char* label);
							 | 
						||
| 
								 | 
							
								    
							 | 
						||
| 
								 | 
							
								    void initialize(
							 | 
						||
| 
								 | 
							
								            int32_t deviceId,
							 | 
						||
| 
								 | 
							
								            int32_t source,
							 | 
						||
| 
								 | 
							
								            int32_t action,
							 | 
						||
| 
								 | 
							
								            int32_t flags,
							 | 
						||
| 
								 | 
							
								            int32_t keyCode,
							 | 
						||
| 
								 | 
							
								            int32_t scanCode,
							 | 
						||
| 
								 | 
							
								            int32_t metaState,
							 | 
						||
| 
								 | 
							
								            int32_t repeatCount,
							 | 
						||
| 
								 | 
							
								            nsecs_t downTime,
							 | 
						||
| 
								 | 
							
								            nsecs_t eventTime);
							 | 
						||
| 
								 | 
							
								    void initialize(const KeyEvent& from);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								protected:
							 | 
						||
| 
								 | 
							
								    int32_t mAction;
							 | 
						||
| 
								 | 
							
								    int32_t mFlags;
							 | 
						||
| 
								 | 
							
								    int32_t mKeyCode;
							 | 
						||
| 
								 | 
							
								    int32_t mScanCode;
							 | 
						||
| 
								 | 
							
								    int32_t mMetaState;
							 | 
						||
| 
								 | 
							
								    int32_t mRepeatCount;
							 | 
						||
| 
								 | 
							
								    nsecs_t mDownTime;
							 | 
						||
| 
								 | 
							
								    nsecs_t mEventTime;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 * Motion events.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class MotionEvent : public InputEvent {
							 | 
						||
| 
								 | 
							
								public:
							 | 
						||
| 
								 | 
							
								    virtual ~MotionEvent() { }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    virtual int32_t getType() const { return AINPUT_EVENT_TYPE_MOTION; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline int32_t getAction() const { return mAction; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline int32_t getActionMasked() const { return mAction & AMOTION_EVENT_ACTION_MASK; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline int32_t getActionIndex() const {
							 | 
						||
| 
								 | 
							
								        return (mAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
							 | 
						||
| 
								 | 
							
								                >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline void setAction(int32_t action) { mAction = action; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline int32_t getFlags() const { return mFlags; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline void setFlags(int32_t flags) { mFlags = flags; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline int32_t getEdgeFlags() const { return mEdgeFlags; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline void setEdgeFlags(int32_t edgeFlags) { mEdgeFlags = edgeFlags; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline int32_t getMetaState() const { return mMetaState; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline void setMetaState(int32_t metaState) { mMetaState = metaState; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline int32_t getButtonState() const { return mButtonState; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline int32_t setButtonState(int32_t buttonState) { mButtonState = buttonState; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline int32_t getActionButton() const { return mActionButton; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline void setActionButton(int32_t button) { mActionButton = button; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getXOffset() const { return mXOffset; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getYOffset() const { return mYOffset; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getXPrecision() const { return mXPrecision; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getYPrecision() const { return mYPrecision; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline nsecs_t getDownTime() const { return mDownTime; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline void setDownTime(nsecs_t downTime) { mDownTime = downTime; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline size_t getPointerCount() const { return mPointerProperties.size(); }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline const PointerProperties* getPointerProperties(size_t pointerIndex) const {
							 | 
						||
| 
								 | 
							
								        return &mPointerProperties[pointerIndex];
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline int32_t getPointerId(size_t pointerIndex) const {
							 | 
						||
| 
								 | 
							
								        return mPointerProperties[pointerIndex].id;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline int32_t getToolType(size_t pointerIndex) const {
							 | 
						||
| 
								 | 
							
								        return mPointerProperties[pointerIndex].toolType;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    const PointerCoords* getRawPointerCoords(size_t pointerIndex) const;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    float getRawAxisValue(int32_t axis, size_t pointerIndex) const;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getRawX(size_t pointerIndex) const {
							 | 
						||
| 
								 | 
							
								        return getRawAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getRawY(size_t pointerIndex) const {
							 | 
						||
| 
								 | 
							
								        return getRawAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    float getAxisValue(int32_t axis, size_t pointerIndex) const;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getX(size_t pointerIndex) const {
							 | 
						||
| 
								 | 
							
								        return getAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getY(size_t pointerIndex) const {
							 | 
						||
| 
								 | 
							
								        return getAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getPressure(size_t pointerIndex) const {
							 | 
						||
| 
								 | 
							
								        return getAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getSize(size_t pointerIndex) const {
							 | 
						||
| 
								 | 
							
								        return getAxisValue(AMOTION_EVENT_AXIS_SIZE, pointerIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getTouchMajor(size_t pointerIndex) const {
							 | 
						||
| 
								 | 
							
								        return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getTouchMinor(size_t pointerIndex) const {
							 | 
						||
| 
								 | 
							
								        return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getToolMajor(size_t pointerIndex) const {
							 | 
						||
| 
								 | 
							
								        return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getToolMinor(size_t pointerIndex) const {
							 | 
						||
| 
								 | 
							
								        return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getOrientation(size_t pointerIndex) const {
							 | 
						||
| 
								 | 
							
								        return getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const {
							 | 
						||
| 
								 | 
							
								        return mSampleEventTimes[historicalIndex];
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    const PointerCoords* getHistoricalRawPointerCoords(
							 | 
						||
| 
								 | 
							
								            size_t pointerIndex, size_t historicalIndex) const;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    float getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex,
							 | 
						||
| 
								 | 
							
								            size_t historicalIndex) const;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const {
							 | 
						||
| 
								 | 
							
								        return getHistoricalRawAxisValue(
							 | 
						||
| 
								 | 
							
								                AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const {
							 | 
						||
| 
								 | 
							
								        return getHistoricalRawAxisValue(
							 | 
						||
| 
								 | 
							
								                AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    float getHistoricalAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const {
							 | 
						||
| 
								 | 
							
								        return getHistoricalAxisValue(
							 | 
						||
| 
								 | 
							
								                AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const {
							 | 
						||
| 
								 | 
							
								        return getHistoricalAxisValue(
							 | 
						||
| 
								 | 
							
								                AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const {
							 | 
						||
| 
								 | 
							
								        return getHistoricalAxisValue(
							 | 
						||
| 
								 | 
							
								                AMOTION_EVENT_AXIS_PRESSURE, pointerIndex, historicalIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const {
							 | 
						||
| 
								 | 
							
								        return getHistoricalAxisValue(
							 | 
						||
| 
								 | 
							
								                AMOTION_EVENT_AXIS_SIZE, pointerIndex, historicalIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const {
							 | 
						||
| 
								 | 
							
								        return getHistoricalAxisValue(
							 | 
						||
| 
								 | 
							
								                AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex, historicalIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const {
							 | 
						||
| 
								 | 
							
								        return getHistoricalAxisValue(
							 | 
						||
| 
								 | 
							
								                AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex, historicalIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const {
							 | 
						||
| 
								 | 
							
								        return getHistoricalAxisValue(
							 | 
						||
| 
								 | 
							
								                AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex, historicalIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const {
							 | 
						||
| 
								 | 
							
								        return getHistoricalAxisValue(
							 | 
						||
| 
								 | 
							
								                AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex, historicalIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const {
							 | 
						||
| 
								 | 
							
								        return getHistoricalAxisValue(
							 | 
						||
| 
								 | 
							
								                AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex, historicalIndex);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    ssize_t findPointerIndex(int32_t pointerId) const;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    void initialize(
							 | 
						||
| 
								 | 
							
								            int32_t deviceId,
							 | 
						||
| 
								 | 
							
								            int32_t source,
							 | 
						||
| 
								 | 
							
								            int32_t action,
							 | 
						||
| 
								 | 
							
								            int32_t actionButton,
							 | 
						||
| 
								 | 
							
								            int32_t flags,
							 | 
						||
| 
								 | 
							
								            int32_t edgeFlags,
							 | 
						||
| 
								 | 
							
								            int32_t metaState,
							 | 
						||
| 
								 | 
							
								            int32_t buttonState,
							 | 
						||
| 
								 | 
							
								            float xOffset,
							 | 
						||
| 
								 | 
							
								            float yOffset,
							 | 
						||
| 
								 | 
							
								            float xPrecision,
							 | 
						||
| 
								 | 
							
								            float yPrecision,
							 | 
						||
| 
								 | 
							
								            nsecs_t downTime,
							 | 
						||
| 
								 | 
							
								            nsecs_t eventTime,
							 | 
						||
| 
								 | 
							
								            size_t pointerCount,
							 | 
						||
| 
								 | 
							
								            const PointerProperties* pointerProperties,
							 | 
						||
| 
								 | 
							
								            const PointerCoords* pointerCoords);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    void copyFrom(const MotionEvent* other, bool keepHistory);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    void addSample(
							 | 
						||
| 
								 | 
							
								            nsecs_t eventTime,
							 | 
						||
| 
								 | 
							
								            const PointerCoords* pointerCoords);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    void offsetLocation(float xOffset, float yOffset);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    void scale(float scaleFactor);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // Apply 3x3 perspective matrix transformation.
							 | 
						||
| 
								 | 
							
								    // Matrix is in row-major form and compatible with SkMatrix.
							 | 
						||
| 
								 | 
							
								    void transform(const float matrix[9]);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef HAVE_ANDROID_OS
							 | 
						||
| 
								 | 
							
								    status_t readFromParcel(Parcel* parcel);
							 | 
						||
| 
								 | 
							
								    status_t writeToParcel(Parcel* parcel) const;
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    static bool isTouchEvent(int32_t source, int32_t action);
							 | 
						||
| 
								 | 
							
								    inline bool isTouchEvent() const {
							 | 
						||
| 
								 | 
							
								        return isTouchEvent(mSource, mAction);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // Low-level accessors.
							 | 
						||
| 
								 | 
							
								    inline const PointerProperties* getPointerProperties() const {
							 | 
						||
| 
								 | 
							
								        return mPointerProperties.array();
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.array(); }
							 | 
						||
| 
								 | 
							
								    inline const PointerCoords* getSamplePointerCoords() const {
							 | 
						||
| 
								 | 
							
								            return mSamplePointerCoords.array();
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    static const char* getLabel(int32_t axis);
							 | 
						||
| 
								 | 
							
								    static int32_t getAxisFromLabel(const char* label);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								protected:
							 | 
						||
| 
								 | 
							
								    int32_t mAction;
							 | 
						||
| 
								 | 
							
								    int32_t mActionButton;
							 | 
						||
| 
								 | 
							
								    int32_t mFlags;
							 | 
						||
| 
								 | 
							
								    int32_t mEdgeFlags;
							 | 
						||
| 
								 | 
							
								    int32_t mMetaState;
							 | 
						||
| 
								 | 
							
								    int32_t mButtonState;
							 | 
						||
| 
								 | 
							
								    float mXOffset;
							 | 
						||
| 
								 | 
							
								    float mYOffset;
							 | 
						||
| 
								 | 
							
								    float mXPrecision;
							 | 
						||
| 
								 | 
							
								    float mYPrecision;
							 | 
						||
| 
								 | 
							
								    nsecs_t mDownTime;
							 | 
						||
| 
								 | 
							
								    Vector<PointerProperties> mPointerProperties;
							 | 
						||
| 
								 | 
							
								    Vector<nsecs_t> mSampleEventTimes;
							 | 
						||
| 
								 | 
							
								    Vector<PointerCoords> mSamplePointerCoords;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 * Input event factory.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class InputEventFactoryInterface {
							 | 
						||
| 
								 | 
							
								protected:
							 | 
						||
| 
								 | 
							
								    virtual ~InputEventFactoryInterface() { }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								public:
							 | 
						||
| 
								 | 
							
								    InputEventFactoryInterface() { }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    virtual KeyEvent* createKeyEvent() = 0;
							 | 
						||
| 
								 | 
							
								    virtual MotionEvent* createMotionEvent() = 0;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 * A simple input event factory implementation that uses a single preallocated instance
							 | 
						||
| 
								 | 
							
								 * of each type of input event that are reused for each request.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class PreallocatedInputEventFactory : public InputEventFactoryInterface {
							 | 
						||
| 
								 | 
							
								public:
							 | 
						||
| 
								 | 
							
								    PreallocatedInputEventFactory() { }
							 | 
						||
| 
								 | 
							
								    virtual ~PreallocatedInputEventFactory() { }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    virtual KeyEvent* createKeyEvent() { return & mKeyEvent; }
							 | 
						||
| 
								 | 
							
								    virtual MotionEvent* createMotionEvent() { return & mMotionEvent; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								private:
							 | 
						||
| 
								 | 
							
								    KeyEvent mKeyEvent;
							 | 
						||
| 
								 | 
							
								    MotionEvent mMotionEvent;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 * An input event factory implementation that maintains a pool of input events.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class PooledInputEventFactory : public InputEventFactoryInterface {
							 | 
						||
| 
								 | 
							
								public:
							 | 
						||
| 
								 | 
							
								    PooledInputEventFactory(size_t maxPoolSize = 20);
							 | 
						||
| 
								 | 
							
								    virtual ~PooledInputEventFactory();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    virtual KeyEvent* createKeyEvent();
							 | 
						||
| 
								 | 
							
								    virtual MotionEvent* createMotionEvent();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    void recycle(InputEvent* event);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								private:
							 | 
						||
| 
								 | 
							
								    const size_t mMaxPoolSize;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    Vector<KeyEvent*> mKeyEventPool;
							 | 
						||
| 
								 | 
							
								    Vector<MotionEvent*> mMotionEventPool;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								} // namespace android
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif // _LIBINPUT_INPUT_H
							 |