You can not select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
			
				
					2871 lines
				
				73 KiB
			
		
		
			
		
	
	
					2871 lines
				
				73 KiB
			| 
								 
											6 years ago
										 
									 | 
							
								//
							 | 
						||
| 
								 | 
							
								// Copyright (c) 2013 Mikko Mononen memon@inside.org
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// This software is provided 'as-is', without any express or implied
							 | 
						||
| 
								 | 
							
								// warranty.  In no event will the authors be held liable for any damages
							 | 
						||
| 
								 | 
							
								// arising from the use of this software.
							 | 
						||
| 
								 | 
							
								// Permission is granted to anyone to use this software for any purpose,
							 | 
						||
| 
								 | 
							
								// including commercial applications, and to alter it and redistribute it
							 | 
						||
| 
								 | 
							
								// freely, subject to the following restrictions:
							 | 
						||
| 
								 | 
							
								// 1. The origin of this software must not be misrepresented; you must not
							 | 
						||
| 
								 | 
							
								//    claim that you wrote the original software. If you use this software
							 | 
						||
| 
								 | 
							
								//    in a product, an acknowledgment in the product documentation would be
							 | 
						||
| 
								 | 
							
								//    appreciated but is not required.
							 | 
						||
| 
								 | 
							
								// 2. Altered source versions must be plainly marked as such, and must not be
							 | 
						||
| 
								 | 
							
								//    misrepresented as being the original software.
							 | 
						||
| 
								 | 
							
								// 3. This notice may not be removed or altered from any source distribution.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#include <stdlib.h>
							 | 
						||
| 
								 | 
							
								#include <stdio.h>
							 | 
						||
| 
								 | 
							
								#include <math.h>
							 | 
						||
| 
								 | 
							
								#include <memory.h>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#include "nanovg.h"
							 | 
						||
| 
								 | 
							
								#define FONTSTASH_IMPLEMENTATION
							 | 
						||
| 
								 | 
							
								#include "fontstash.h"
							 | 
						||
| 
								 | 
							
								#define STB_IMAGE_IMPLEMENTATION
							 | 
						||
| 
								 | 
							
								#include "stb_image.h"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef _MSC_VER
							 | 
						||
| 
								 | 
							
								#pragma warning(disable: 4100)  // unreferenced formal parameter
							 | 
						||
| 
								 | 
							
								#pragma warning(disable: 4127)  // conditional expression is constant
							 | 
						||
| 
								 | 
							
								#pragma warning(disable: 4204)  // nonstandard extension used : non-constant aggregate initializer
							 | 
						||
| 
								 | 
							
								#pragma warning(disable: 4706)  // assignment within conditional expression
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define NVG_INIT_FONTIMAGE_SIZE  512
							 | 
						||
| 
								 | 
							
								#define NVG_MAX_FONTIMAGE_SIZE   2048
							 | 
						||
| 
								 | 
							
								#define NVG_MAX_FONTIMAGES       4
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define NVG_INIT_COMMANDS_SIZE 256
							 | 
						||
| 
								 | 
							
								#define NVG_INIT_POINTS_SIZE 128
							 | 
						||
| 
								 | 
							
								#define NVG_INIT_PATHS_SIZE 16
							 | 
						||
| 
								 | 
							
								#define NVG_INIT_VERTS_SIZE 256
							 | 
						||
| 
								 | 
							
								#define NVG_MAX_STATES 32
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define NVG_KAPPA90 0.5522847493f	// Length proportional to radius of a cubic bezier handle for 90deg arcs.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define NVG_COUNTOF(arr) (sizeof(arr) / sizeof(0[arr]))
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								enum NVGcommands {
							 | 
						||
| 
								 | 
							
									NVG_MOVETO = 0,
							 | 
						||
| 
								 | 
							
									NVG_LINETO = 1,
							 | 
						||
| 
								 | 
							
									NVG_BEZIERTO = 2,
							 | 
						||
| 
								 | 
							
									NVG_CLOSE = 3,
							 | 
						||
| 
								 | 
							
									NVG_WINDING = 4,
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								enum NVGpointFlags
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVG_PT_CORNER = 0x01,
							 | 
						||
| 
								 | 
							
									NVG_PT_LEFT = 0x02,
							 | 
						||
| 
								 | 
							
									NVG_PT_BEVEL = 0x04,
							 | 
						||
| 
								 | 
							
									NVG_PR_INNERBEVEL = 0x08,
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								struct NVGstate {
							 | 
						||
| 
								 | 
							
									NVGcompositeOperationState compositeOperation;
							 | 
						||
| 
								 | 
							
									NVGpaint fill;
							 | 
						||
| 
								 | 
							
									NVGpaint stroke;
							 | 
						||
| 
								 | 
							
									float strokeWidth;
							 | 
						||
| 
								 | 
							
									float miterLimit;
							 | 
						||
| 
								 | 
							
									int lineJoin;
							 | 
						||
| 
								 | 
							
									int lineCap;
							 | 
						||
| 
								 | 
							
									float alpha;
							 | 
						||
| 
								 | 
							
									float xform[6];
							 | 
						||
| 
								 | 
							
									NVGscissor scissor;
							 | 
						||
| 
								 | 
							
									float fontSize;
							 | 
						||
| 
								 | 
							
									float letterSpacing;
							 | 
						||
| 
								 | 
							
									float lineHeight;
							 | 
						||
| 
								 | 
							
									float fontBlur;
							 | 
						||
| 
								 | 
							
									int textAlign;
							 | 
						||
| 
								 | 
							
									int fontId;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								typedef struct NVGstate NVGstate;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								struct NVGpoint {
							 | 
						||
| 
								 | 
							
									float x,y;
							 | 
						||
| 
								 | 
							
									float dx, dy;
							 | 
						||
| 
								 | 
							
									float len;
							 | 
						||
| 
								 | 
							
									float dmx, dmy;
							 | 
						||
| 
								 | 
							
									unsigned char flags;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								typedef struct NVGpoint NVGpoint;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								struct NVGpathCache {
							 | 
						||
| 
								 | 
							
									NVGpoint* points;
							 | 
						||
| 
								 | 
							
									int npoints;
							 | 
						||
| 
								 | 
							
									int cpoints;
							 | 
						||
| 
								 | 
							
									NVGpath* paths;
							 | 
						||
| 
								 | 
							
									int npaths;
							 | 
						||
| 
								 | 
							
									int cpaths;
							 | 
						||
| 
								 | 
							
									NVGvertex* verts;
							 | 
						||
| 
								 | 
							
									int nverts;
							 | 
						||
| 
								 | 
							
									int cverts;
							 | 
						||
| 
								 | 
							
									float bounds[4];
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								typedef struct NVGpathCache NVGpathCache;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								struct NVGcontext {
							 | 
						||
| 
								 | 
							
									NVGparams params;
							 | 
						||
| 
								 | 
							
									float* commands;
							 | 
						||
| 
								 | 
							
									int ccommands;
							 | 
						||
| 
								 | 
							
									int ncommands;
							 | 
						||
| 
								 | 
							
									float commandx, commandy;
							 | 
						||
| 
								 | 
							
									NVGstate states[NVG_MAX_STATES];
							 | 
						||
| 
								 | 
							
									int nstates;
							 | 
						||
| 
								 | 
							
									NVGpathCache* cache;
							 | 
						||
| 
								 | 
							
									float tessTol;
							 | 
						||
| 
								 | 
							
									float distTol;
							 | 
						||
| 
								 | 
							
									float fringeWidth;
							 | 
						||
| 
								 | 
							
									float devicePxRatio;
							 | 
						||
| 
								 | 
							
									struct FONScontext* fs;
							 | 
						||
| 
								 | 
							
									int fontImages[NVG_MAX_FONTIMAGES];
							 | 
						||
| 
								 | 
							
									int fontImageIdx;
							 | 
						||
| 
								 | 
							
									int drawCallCount;
							 | 
						||
| 
								 | 
							
									int fillTriCount;
							 | 
						||
| 
								 | 
							
									int strokeTriCount;
							 | 
						||
| 
								 | 
							
									int textTriCount;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static float nvg__sqrtf(float a) { return sqrtf(a); }
							 | 
						||
| 
								 | 
							
								static float nvg__modf(float a, float b) { return fmodf(a, b); }
							 | 
						||
| 
								 | 
							
								static float nvg__sinf(float a) { return sinf(a); }
							 | 
						||
| 
								 | 
							
								static float nvg__cosf(float a) { return cosf(a); }
							 | 
						||
| 
								 | 
							
								static float nvg__tanf(float a) { return tanf(a); }
							 | 
						||
| 
								 | 
							
								static float nvg__atan2f(float a,float b) { return atan2f(a, b); }
							 | 
						||
| 
								 | 
							
								static float nvg__acosf(float a) { return acosf(a); }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static int nvg__mini(int a, int b) { return a < b ? a : b; }
							 | 
						||
| 
								 | 
							
								static int nvg__maxi(int a, int b) { return a > b ? a : b; }
							 | 
						||
| 
								 | 
							
								static int nvg__clampi(int a, int mn, int mx) { return a < mn ? mn : (a > mx ? mx : a); }
							 | 
						||
| 
								 | 
							
								static float nvg__minf(float a, float b) { return a < b ? a : b; }
							 | 
						||
| 
								 | 
							
								static float nvg__maxf(float a, float b) { return a > b ? a : b; }
							 | 
						||
| 
								 | 
							
								static float nvg__absf(float a) { return a >= 0.0f ? a : -a; }
							 | 
						||
| 
								 | 
							
								static float nvg__signf(float a) { return a >= 0.0f ? 1.0f : -1.0f; }
							 | 
						||
| 
								 | 
							
								static float nvg__clampf(float a, float mn, float mx) { return a < mn ? mn : (a > mx ? mx : a); }
							 | 
						||
| 
								 | 
							
								static float nvg__cross(float dx0, float dy0, float dx1, float dy1) { return dx1*dy0 - dx0*dy1; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static float nvg__normalize(float *x, float* y)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float d = nvg__sqrtf((*x)*(*x) + (*y)*(*y));
							 | 
						||
| 
								 | 
							
									if (d > 1e-6f) {
							 | 
						||
| 
								 | 
							
										float id = 1.0f / d;
							 | 
						||
| 
								 | 
							
										*x *= id;
							 | 
						||
| 
								 | 
							
										*y *= id;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									return d;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static void nvg__deletePathCache(NVGpathCache* c)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									if (c == NULL) return;
							 | 
						||
| 
								 | 
							
									if (c->points != NULL) free(c->points);
							 | 
						||
| 
								 | 
							
									if (c->paths != NULL) free(c->paths);
							 | 
						||
| 
								 | 
							
									if (c->verts != NULL) free(c->verts);
							 | 
						||
| 
								 | 
							
									free(c);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static NVGpathCache* nvg__allocPathCache(void)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGpathCache* c = (NVGpathCache*)malloc(sizeof(NVGpathCache));
							 | 
						||
| 
								 | 
							
									if (c == NULL) goto error;
							 | 
						||
| 
								 | 
							
									memset(c, 0, sizeof(NVGpathCache));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									c->points = (NVGpoint*)malloc(sizeof(NVGpoint)*NVG_INIT_POINTS_SIZE);
							 | 
						||
| 
								 | 
							
									if (!c->points) goto error;
							 | 
						||
| 
								 | 
							
									c->npoints = 0;
							 | 
						||
| 
								 | 
							
									c->cpoints = NVG_INIT_POINTS_SIZE;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									c->paths = (NVGpath*)malloc(sizeof(NVGpath)*NVG_INIT_PATHS_SIZE);
							 | 
						||
| 
								 | 
							
									if (!c->paths) goto error;
							 | 
						||
| 
								 | 
							
									c->npaths = 0;
							 | 
						||
| 
								 | 
							
									c->cpaths = NVG_INIT_PATHS_SIZE;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									c->verts = (NVGvertex*)malloc(sizeof(NVGvertex)*NVG_INIT_VERTS_SIZE);
							 | 
						||
| 
								 | 
							
									if (!c->verts) goto error;
							 | 
						||
| 
								 | 
							
									c->nverts = 0;
							 | 
						||
| 
								 | 
							
									c->cverts = NVG_INIT_VERTS_SIZE;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return c;
							 | 
						||
| 
								 | 
							
								error:
							 | 
						||
| 
								 | 
							
									nvg__deletePathCache(c);
							 | 
						||
| 
								 | 
							
									return NULL;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static void nvg__setDevicePixelRatio(NVGcontext* ctx, float ratio)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									ctx->tessTol = 0.25f / ratio;
							 | 
						||
| 
								 | 
							
									ctx->distTol = 0.01f / ratio;
							 | 
						||
| 
								 | 
							
									ctx->fringeWidth = 1.0f / ratio;
							 | 
						||
| 
								 | 
							
									ctx->devicePxRatio = ratio;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static NVGcompositeOperationState nvg__compositeOperationState(int op)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									int sfactor, dfactor;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (op == NVG_SOURCE_OVER)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										sfactor = NVG_ONE;
							 | 
						||
| 
								 | 
							
										dfactor = NVG_ONE_MINUS_SRC_ALPHA;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									else if (op == NVG_SOURCE_IN)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										sfactor = NVG_DST_ALPHA;
							 | 
						||
| 
								 | 
							
										dfactor = NVG_ZERO;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									else if (op == NVG_SOURCE_OUT)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										sfactor = NVG_ONE_MINUS_DST_ALPHA;
							 | 
						||
| 
								 | 
							
										dfactor = NVG_ZERO;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									else if (op == NVG_ATOP)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										sfactor = NVG_DST_ALPHA;
							 | 
						||
| 
								 | 
							
										dfactor = NVG_ONE_MINUS_SRC_ALPHA;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									else if (op == NVG_DESTINATION_OVER)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										sfactor = NVG_ONE_MINUS_DST_ALPHA;
							 | 
						||
| 
								 | 
							
										dfactor = NVG_ONE;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									else if (op == NVG_DESTINATION_IN)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										sfactor = NVG_ZERO;
							 | 
						||
| 
								 | 
							
										dfactor = NVG_SRC_ALPHA;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									else if (op == NVG_DESTINATION_OUT)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										sfactor = NVG_ZERO;
							 | 
						||
| 
								 | 
							
										dfactor = NVG_ONE_MINUS_SRC_ALPHA;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									else if (op == NVG_DESTINATION_ATOP)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										sfactor = NVG_ONE_MINUS_DST_ALPHA;
							 | 
						||
| 
								 | 
							
										dfactor = NVG_SRC_ALPHA;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									else if (op == NVG_LIGHTER)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										sfactor = NVG_ONE;
							 | 
						||
| 
								 | 
							
										dfactor = NVG_ONE;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									else if (op == NVG_COPY)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										sfactor = NVG_ONE;
							 | 
						||
| 
								 | 
							
										dfactor = NVG_ZERO;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									else if (op == NVG_XOR)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										sfactor = NVG_ONE_MINUS_DST_ALPHA;
							 | 
						||
| 
								 | 
							
										dfactor = NVG_ONE_MINUS_SRC_ALPHA;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									NVGcompositeOperationState state;
							 | 
						||
| 
								 | 
							
									state.srcRGB = sfactor;
							 | 
						||
| 
								 | 
							
									state.dstRGB = dfactor;
							 | 
						||
| 
								 | 
							
									state.srcAlpha = sfactor;
							 | 
						||
| 
								 | 
							
									state.dstAlpha = dfactor;
							 | 
						||
| 
								 | 
							
									return state;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static NVGstate* nvg__getState(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									return &ctx->states[ctx->nstates-1];
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								NVGcontext* nvgCreateInternal(NVGparams* params)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									FONSparams fontParams;
							 | 
						||
| 
								 | 
							
									NVGcontext* ctx = (NVGcontext*)malloc(sizeof(NVGcontext));
							 | 
						||
| 
								 | 
							
									int i;
							 | 
						||
| 
								 | 
							
									if (ctx == NULL) goto error;
							 | 
						||
| 
								 | 
							
									memset(ctx, 0, sizeof(NVGcontext));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ctx->params = *params;
							 | 
						||
| 
								 | 
							
									for (i = 0; i < NVG_MAX_FONTIMAGES; i++)
							 | 
						||
| 
								 | 
							
										ctx->fontImages[i] = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ctx->commands = (float*)malloc(sizeof(float)*NVG_INIT_COMMANDS_SIZE);
							 | 
						||
| 
								 | 
							
									if (!ctx->commands) goto error;
							 | 
						||
| 
								 | 
							
									ctx->ncommands = 0;
							 | 
						||
| 
								 | 
							
									ctx->ccommands = NVG_INIT_COMMANDS_SIZE;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ctx->cache = nvg__allocPathCache();
							 | 
						||
| 
								 | 
							
									if (ctx->cache == NULL) goto error;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									nvgSave(ctx);
							 | 
						||
| 
								 | 
							
									nvgReset(ctx);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									nvg__setDevicePixelRatio(ctx, 1.0f);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (ctx->params.renderCreate(ctx->params.userPtr) == 0) goto error;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Init font rendering
							 | 
						||
| 
								 | 
							
									memset(&fontParams, 0, sizeof(fontParams));
							 | 
						||
| 
								 | 
							
									fontParams.width = NVG_INIT_FONTIMAGE_SIZE;
							 | 
						||
| 
								 | 
							
									fontParams.height = NVG_INIT_FONTIMAGE_SIZE;
							 | 
						||
| 
								 | 
							
									fontParams.flags = FONS_ZERO_TOPLEFT;
							 | 
						||
| 
								 | 
							
									fontParams.renderCreate = NULL;
							 | 
						||
| 
								 | 
							
									fontParams.renderUpdate = NULL;
							 | 
						||
| 
								 | 
							
									fontParams.renderDraw = NULL;
							 | 
						||
| 
								 | 
							
									fontParams.renderDelete = NULL;
							 | 
						||
| 
								 | 
							
									fontParams.userPtr = NULL;
							 | 
						||
| 
								 | 
							
									ctx->fs = fonsCreateInternal(&fontParams);
							 | 
						||
| 
								 | 
							
									if (ctx->fs == NULL) goto error;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Create font texture
							 | 
						||
| 
								 | 
							
									ctx->fontImages[0] = ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_ALPHA, fontParams.width, fontParams.height, 0, NULL);
							 | 
						||
| 
								 | 
							
									if (ctx->fontImages[0] == 0) goto error;
							 | 
						||
| 
								 | 
							
									ctx->fontImageIdx = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return ctx;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								error:
							 | 
						||
| 
								 | 
							
									nvgDeleteInternal(ctx);
							 | 
						||
| 
								 | 
							
									return 0;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								NVGparams* nvgInternalParams(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    return &ctx->params;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgDeleteInternal(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									int i;
							 | 
						||
| 
								 | 
							
									if (ctx == NULL) return;
							 | 
						||
| 
								 | 
							
									if (ctx->commands != NULL) free(ctx->commands);
							 | 
						||
| 
								 | 
							
									if (ctx->cache != NULL) nvg__deletePathCache(ctx->cache);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (ctx->fs)
							 | 
						||
| 
								 | 
							
										fonsDeleteInternal(ctx->fs);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									for (i = 0; i < NVG_MAX_FONTIMAGES; i++) {
							 | 
						||
| 
								 | 
							
										if (ctx->fontImages[i] != 0) {
							 | 
						||
| 
								 | 
							
											nvgDeleteImage(ctx, ctx->fontImages[i]);
							 | 
						||
| 
								 | 
							
											ctx->fontImages[i] = 0;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (ctx->params.renderDelete != NULL)
							 | 
						||
| 
								 | 
							
										ctx->params.renderDelete(ctx->params.userPtr);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									free(ctx);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgBeginFrame(NVGcontext* ctx, int windowWidth, int windowHeight, float devicePixelRatio)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								/*	printf("Tris: draws:%d  fill:%d  stroke:%d  text:%d  TOT:%d\n",
							 | 
						||
| 
								 | 
							
										ctx->drawCallCount, ctx->fillTriCount, ctx->strokeTriCount, ctx->textTriCount,
							 | 
						||
| 
								 | 
							
										ctx->fillTriCount+ctx->strokeTriCount+ctx->textTriCount);*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ctx->nstates = 0;
							 | 
						||
| 
								 | 
							
									nvgSave(ctx);
							 | 
						||
| 
								 | 
							
									nvgReset(ctx);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									nvg__setDevicePixelRatio(ctx, devicePixelRatio);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ctx->params.renderViewport(ctx->params.userPtr, windowWidth, windowHeight, devicePixelRatio);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ctx->drawCallCount = 0;
							 | 
						||
| 
								 | 
							
									ctx->fillTriCount = 0;
							 | 
						||
| 
								 | 
							
									ctx->strokeTriCount = 0;
							 | 
						||
| 
								 | 
							
									ctx->textTriCount = 0;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgCancelFrame(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									ctx->params.renderCancel(ctx->params.userPtr);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgEndFrame(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									ctx->params.renderFlush(ctx->params.userPtr, state->compositeOperation);
							 | 
						||
| 
								 | 
							
									if (ctx->fontImageIdx != 0) {
							 | 
						||
| 
								 | 
							
										int fontImage = ctx->fontImages[ctx->fontImageIdx];
							 | 
						||
| 
								 | 
							
										int i, j, iw, ih;
							 | 
						||
| 
								 | 
							
										// delete images that smaller than current one
							 | 
						||
| 
								 | 
							
										if (fontImage == 0)
							 | 
						||
| 
								 | 
							
											return;
							 | 
						||
| 
								 | 
							
										nvgImageSize(ctx, fontImage, &iw, &ih);
							 | 
						||
| 
								 | 
							
										for (i = j = 0; i < ctx->fontImageIdx; i++) {
							 | 
						||
| 
								 | 
							
											if (ctx->fontImages[i] != 0) {
							 | 
						||
| 
								 | 
							
												int nw, nh;
							 | 
						||
| 
								 | 
							
												nvgImageSize(ctx, ctx->fontImages[i], &nw, &nh);
							 | 
						||
| 
								 | 
							
												if (nw < iw || nh < ih)
							 | 
						||
| 
								 | 
							
													nvgDeleteImage(ctx, ctx->fontImages[i]);
							 | 
						||
| 
								 | 
							
												else
							 | 
						||
| 
								 | 
							
													ctx->fontImages[j++] = ctx->fontImages[i];
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										// make current font image to first
							 | 
						||
| 
								 | 
							
										ctx->fontImages[j++] = ctx->fontImages[0];
							 | 
						||
| 
								 | 
							
										ctx->fontImages[0] = fontImage;
							 | 
						||
| 
								 | 
							
										ctx->fontImageIdx = 0;
							 | 
						||
| 
								 | 
							
										// clear all images after j
							 | 
						||
| 
								 | 
							
										for (i = j; i < NVG_MAX_FONTIMAGES; i++)
							 | 
						||
| 
								 | 
							
											ctx->fontImages[i] = 0;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								NVGcolor nvgRGB(unsigned char r, unsigned char g, unsigned char b)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									return nvgRGBA(r,g,b,255);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								NVGcolor nvgRGBf(float r, float g, float b)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									return nvgRGBAf(r,g,b,1.0f);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								NVGcolor nvgRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGcolor color;
							 | 
						||
| 
								 | 
							
									// Use longer initialization to suppress warning.
							 | 
						||
| 
								 | 
							
									color.r = r / 255.0f;
							 | 
						||
| 
								 | 
							
									color.g = g / 255.0f;
							 | 
						||
| 
								 | 
							
									color.b = b / 255.0f;
							 | 
						||
| 
								 | 
							
									color.a = a / 255.0f;
							 | 
						||
| 
								 | 
							
									return color;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								NVGcolor nvgRGBAf(float r, float g, float b, float a)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGcolor color;
							 | 
						||
| 
								 | 
							
									// Use longer initialization to suppress warning.
							 | 
						||
| 
								 | 
							
									color.r = r;
							 | 
						||
| 
								 | 
							
									color.g = g;
							 | 
						||
| 
								 | 
							
									color.b = b;
							 | 
						||
| 
								 | 
							
									color.a = a;
							 | 
						||
| 
								 | 
							
									return color;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								NVGcolor nvgTransRGBA(NVGcolor c, unsigned char a)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									c.a = a / 255.0f;
							 | 
						||
| 
								 | 
							
									return c;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								NVGcolor nvgTransRGBAf(NVGcolor c, float a)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									c.a = a;
							 | 
						||
| 
								 | 
							
									return c;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								NVGcolor nvgLerpRGBA(NVGcolor c0, NVGcolor c1, float u)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									int i;
							 | 
						||
| 
								 | 
							
									float oneminu;
							 | 
						||
| 
								 | 
							
									NVGcolor cint = {0};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									u = nvg__clampf(u, 0.0f, 1.0f);
							 | 
						||
| 
								 | 
							
									oneminu = 1.0f - u;
							 | 
						||
| 
								 | 
							
									for( i = 0; i <4; i++ )
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										cint.rgba[i] = c0.rgba[i] * oneminu + c1.rgba[i] * u;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return cint;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								NVGcolor nvgHSL(float h, float s, float l)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									return nvgHSLA(h,s,l,255);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static float nvg__hue(float h, float m1, float m2)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									if (h < 0) h += 1;
							 | 
						||
| 
								 | 
							
									if (h > 1) h -= 1;
							 | 
						||
| 
								 | 
							
									if (h < 1.0f/6.0f)
							 | 
						||
| 
								 | 
							
										return m1 + (m2 - m1) * h * 6.0f;
							 | 
						||
| 
								 | 
							
									else if (h < 3.0f/6.0f)
							 | 
						||
| 
								 | 
							
										return m2;
							 | 
						||
| 
								 | 
							
									else if (h < 4.0f/6.0f)
							 | 
						||
| 
								 | 
							
										return m1 + (m2 - m1) * (2.0f/3.0f - h) * 6.0f;
							 | 
						||
| 
								 | 
							
									return m1;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								NVGcolor nvgHSLA(float h, float s, float l, unsigned char a)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float m1, m2;
							 | 
						||
| 
								 | 
							
									NVGcolor col;
							 | 
						||
| 
								 | 
							
									h = nvg__modf(h, 1.0f);
							 | 
						||
| 
								 | 
							
									if (h < 0.0f) h += 1.0f;
							 | 
						||
| 
								 | 
							
									s = nvg__clampf(s, 0.0f, 1.0f);
							 | 
						||
| 
								 | 
							
									l = nvg__clampf(l, 0.0f, 1.0f);
							 | 
						||
| 
								 | 
							
									m2 = l <= 0.5f ? (l * (1 + s)) : (l + s - l * s);
							 | 
						||
| 
								 | 
							
									m1 = 2 * l - m2;
							 | 
						||
| 
								 | 
							
									col.r = nvg__clampf(nvg__hue(h + 1.0f/3.0f, m1, m2), 0.0f, 1.0f);
							 | 
						||
| 
								 | 
							
									col.g = nvg__clampf(nvg__hue(h, m1, m2), 0.0f, 1.0f);
							 | 
						||
| 
								 | 
							
									col.b = nvg__clampf(nvg__hue(h - 1.0f/3.0f, m1, m2), 0.0f, 1.0f);
							 | 
						||
| 
								 | 
							
									col.a = a/255.0f;
							 | 
						||
| 
								 | 
							
									return col;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgTransformIdentity(float* t)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									t[0] = 1.0f; t[1] = 0.0f;
							 | 
						||
| 
								 | 
							
									t[2] = 0.0f; t[3] = 1.0f;
							 | 
						||
| 
								 | 
							
									t[4] = 0.0f; t[5] = 0.0f;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgTransformTranslate(float* t, float tx, float ty)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									t[0] = 1.0f; t[1] = 0.0f;
							 | 
						||
| 
								 | 
							
									t[2] = 0.0f; t[3] = 1.0f;
							 | 
						||
| 
								 | 
							
									t[4] = tx; t[5] = ty;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgTransformScale(float* t, float sx, float sy)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									t[0] = sx; t[1] = 0.0f;
							 | 
						||
| 
								 | 
							
									t[2] = 0.0f; t[3] = sy;
							 | 
						||
| 
								 | 
							
									t[4] = 0.0f; t[5] = 0.0f;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgTransformRotate(float* t, float a)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float cs = nvg__cosf(a), sn = nvg__sinf(a);
							 | 
						||
| 
								 | 
							
									t[0] = cs; t[1] = sn;
							 | 
						||
| 
								 | 
							
									t[2] = -sn; t[3] = cs;
							 | 
						||
| 
								 | 
							
									t[4] = 0.0f; t[5] = 0.0f;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgTransformSkewX(float* t, float a)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									t[0] = 1.0f; t[1] = 0.0f;
							 | 
						||
| 
								 | 
							
									t[2] = nvg__tanf(a); t[3] = 1.0f;
							 | 
						||
| 
								 | 
							
									t[4] = 0.0f; t[5] = 0.0f;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgTransformSkewY(float* t, float a)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									t[0] = 1.0f; t[1] = nvg__tanf(a);
							 | 
						||
| 
								 | 
							
									t[2] = 0.0f; t[3] = 1.0f;
							 | 
						||
| 
								 | 
							
									t[4] = 0.0f; t[5] = 0.0f;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgTransformMultiply(float* t, const float* s)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float t0 = t[0] * s[0] + t[1] * s[2];
							 | 
						||
| 
								 | 
							
									float t2 = t[2] * s[0] + t[3] * s[2];
							 | 
						||
| 
								 | 
							
									float t4 = t[4] * s[0] + t[5] * s[2] + s[4];
							 | 
						||
| 
								 | 
							
									t[1] = t[0] * s[1] + t[1] * s[3];
							 | 
						||
| 
								 | 
							
									t[3] = t[2] * s[1] + t[3] * s[3];
							 | 
						||
| 
								 | 
							
									t[5] = t[4] * s[1] + t[5] * s[3] + s[5];
							 | 
						||
| 
								 | 
							
									t[0] = t0;
							 | 
						||
| 
								 | 
							
									t[2] = t2;
							 | 
						||
| 
								 | 
							
									t[4] = t4;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgTransformPremultiply(float* t, const float* s)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float s2[6];
							 | 
						||
| 
								 | 
							
									memcpy(s2, s, sizeof(float)*6);
							 | 
						||
| 
								 | 
							
									nvgTransformMultiply(s2, t);
							 | 
						||
| 
								 | 
							
									memcpy(t, s2, sizeof(float)*6);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								int nvgTransformInverse(float* inv, const float* t)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									double invdet, det = (double)t[0] * t[3] - (double)t[2] * t[1];
							 | 
						||
| 
								 | 
							
									if (det > -1e-6 && det < 1e-6) {
							 | 
						||
| 
								 | 
							
										nvgTransformIdentity(inv);
							 | 
						||
| 
								 | 
							
										return 0;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									invdet = 1.0 / det;
							 | 
						||
| 
								 | 
							
									inv[0] = (float)(t[3] * invdet);
							 | 
						||
| 
								 | 
							
									inv[2] = (float)(-t[2] * invdet);
							 | 
						||
| 
								 | 
							
									inv[4] = (float)(((double)t[2] * t[5] - (double)t[3] * t[4]) * invdet);
							 | 
						||
| 
								 | 
							
									inv[1] = (float)(-t[1] * invdet);
							 | 
						||
| 
								 | 
							
									inv[3] = (float)(t[0] * invdet);
							 | 
						||
| 
								 | 
							
									inv[5] = (float)(((double)t[1] * t[4] - (double)t[0] * t[5]) * invdet);
							 | 
						||
| 
								 | 
							
									return 1;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgTransformPoint(float* dx, float* dy, const float* t, float sx, float sy)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									*dx = sx*t[0] + sy*t[2] + t[4];
							 | 
						||
| 
								 | 
							
									*dy = sx*t[1] + sy*t[3] + t[5];
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								float nvgDegToRad(float deg)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									return deg / 180.0f * NVG_PI;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								float nvgRadToDeg(float rad)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									return rad / NVG_PI * 180.0f;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static void nvg__setPaintColor(NVGpaint* p, NVGcolor color)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									memset(p, 0, sizeof(*p));
							 | 
						||
| 
								 | 
							
									nvgTransformIdentity(p->xform);
							 | 
						||
| 
								 | 
							
									p->radius = 0.0f;
							 | 
						||
| 
								 | 
							
									p->feather = 1.0f;
							 | 
						||
| 
								 | 
							
									p->innerColor = color;
							 | 
						||
| 
								 | 
							
									p->outerColor = color;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// State handling
							 | 
						||
| 
								 | 
							
								void nvgSave(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									if (ctx->nstates >= NVG_MAX_STATES)
							 | 
						||
| 
								 | 
							
										return;
							 | 
						||
| 
								 | 
							
									if (ctx->nstates > 0)
							 | 
						||
| 
								 | 
							
										memcpy(&ctx->states[ctx->nstates], &ctx->states[ctx->nstates-1], sizeof(NVGstate));
							 | 
						||
| 
								 | 
							
									ctx->nstates++;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgRestore(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									if (ctx->nstates <= 1)
							 | 
						||
| 
								 | 
							
										return;
							 | 
						||
| 
								 | 
							
									ctx->nstates--;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgReset(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									memset(state, 0, sizeof(*state));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									nvg__setPaintColor(&state->fill, nvgRGBA(255,255,255,255));
							 | 
						||
| 
								 | 
							
									nvg__setPaintColor(&state->stroke, nvgRGBA(0,0,0,255));
							 | 
						||
| 
								 | 
							
									state->compositeOperation = nvg__compositeOperationState(NVG_SOURCE_OVER);
							 | 
						||
| 
								 | 
							
									state->strokeWidth = 1.0f;
							 | 
						||
| 
								 | 
							
									state->miterLimit = 10.0f;
							 | 
						||
| 
								 | 
							
									state->lineCap = NVG_BUTT;
							 | 
						||
| 
								 | 
							
									state->lineJoin = NVG_MITER;
							 | 
						||
| 
								 | 
							
									state->alpha = 1.0f;
							 | 
						||
| 
								 | 
							
									nvgTransformIdentity(state->xform);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									state->scissor.extent[0] = -1.0f;
							 | 
						||
| 
								 | 
							
									state->scissor.extent[1] = -1.0f;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									state->fontSize = 16.0f;
							 | 
						||
| 
								 | 
							
									state->letterSpacing = 0.0f;
							 | 
						||
| 
								 | 
							
									state->lineHeight = 1.0f;
							 | 
						||
| 
								 | 
							
									state->fontBlur = 0.0f;
							 | 
						||
| 
								 | 
							
									state->textAlign = NVG_ALIGN_LEFT | NVG_ALIGN_BASELINE;
							 | 
						||
| 
								 | 
							
									state->fontId = 0;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// State setting
							 | 
						||
| 
								 | 
							
								void nvgStrokeWidth(NVGcontext* ctx, float width)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									state->strokeWidth = width;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgMiterLimit(NVGcontext* ctx, float limit)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									state->miterLimit = limit;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgLineCap(NVGcontext* ctx, int cap)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									state->lineCap = cap;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgLineJoin(NVGcontext* ctx, int join)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									state->lineJoin = join;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgGlobalAlpha(NVGcontext* ctx, float alpha)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									state->alpha = alpha;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgTransform(NVGcontext* ctx, float a, float b, float c, float d, float e, float f)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									float t[6] = { a, b, c, d, e, f };
							 | 
						||
| 
								 | 
							
									nvgTransformPremultiply(state->xform, t);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgResetTransform(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									nvgTransformIdentity(state->xform);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgTranslate(NVGcontext* ctx, float x, float y)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									float t[6];
							 | 
						||
| 
								 | 
							
									nvgTransformTranslate(t, x,y);
							 | 
						||
| 
								 | 
							
									nvgTransformPremultiply(state->xform, t);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgRotate(NVGcontext* ctx, float angle)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									float t[6];
							 | 
						||
| 
								 | 
							
									nvgTransformRotate(t, angle);
							 | 
						||
| 
								 | 
							
									nvgTransformPremultiply(state->xform, t);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgSkewX(NVGcontext* ctx, float angle)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									float t[6];
							 | 
						||
| 
								 | 
							
									nvgTransformSkewX(t, angle);
							 | 
						||
| 
								 | 
							
									nvgTransformPremultiply(state->xform, t);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgSkewY(NVGcontext* ctx, float angle)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									float t[6];
							 | 
						||
| 
								 | 
							
									nvgTransformSkewY(t, angle);
							 | 
						||
| 
								 | 
							
									nvgTransformPremultiply(state->xform, t);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgScale(NVGcontext* ctx, float x, float y)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									float t[6];
							 | 
						||
| 
								 | 
							
									nvgTransformScale(t, x,y);
							 | 
						||
| 
								 | 
							
									nvgTransformPremultiply(state->xform, t);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgCurrentTransform(NVGcontext* ctx, float* xform)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									if (xform == NULL) return;
							 | 
						||
| 
								 | 
							
									memcpy(xform, state->xform, sizeof(float)*6);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgStrokeColor(NVGcontext* ctx, NVGcolor color)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									nvg__setPaintColor(&state->stroke, color);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgStrokePaint(NVGcontext* ctx, NVGpaint paint)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									state->stroke = paint;
							 | 
						||
| 
								 | 
							
									nvgTransformMultiply(state->stroke.xform, state->xform);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgFillColor(NVGcontext* ctx, NVGcolor color)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									nvg__setPaintColor(&state->fill, color);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgFillPaint(NVGcontext* ctx, NVGpaint paint)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									state->fill = paint;
							 | 
						||
| 
								 | 
							
									nvgTransformMultiply(state->fill.xform, state->xform);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								int nvgCreateImage(NVGcontext* ctx, const char* filename, int imageFlags)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									int w, h, n, image;
							 | 
						||
| 
								 | 
							
									unsigned char* img;
							 | 
						||
| 
								 | 
							
									stbi_set_unpremultiply_on_load(1);
							 | 
						||
| 
								 | 
							
									stbi_convert_iphone_png_to_rgb(1);
							 | 
						||
| 
								 | 
							
									img = stbi_load(filename, &w, &h, &n, 4);
							 | 
						||
| 
								 | 
							
									if (img == NULL) {
							 | 
						||
| 
								 | 
							
								//		printf("Failed to load %s - %s\n", filename, stbi_failure_reason());
							 | 
						||
| 
								 | 
							
										return 0;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									image = nvgCreateImageRGBA(ctx, w, h, imageFlags, img);
							 | 
						||
| 
								 | 
							
									stbi_image_free(img);
							 | 
						||
| 
								 | 
							
									return image;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								int nvgCreateImageMem(NVGcontext* ctx, int imageFlags, unsigned char* data, int ndata)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									int w, h, n, image;
							 | 
						||
| 
								 | 
							
									unsigned char* img = stbi_load_from_memory(data, ndata, &w, &h, &n, 4);
							 | 
						||
| 
								 | 
							
									if (img == NULL) {
							 | 
						||
| 
								 | 
							
								//		printf("Failed to load %s - %s\n", filename, stbi_failure_reason());
							 | 
						||
| 
								 | 
							
										return 0;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									image = nvgCreateImageRGBA(ctx, w, h, imageFlags, img);
							 | 
						||
| 
								 | 
							
									stbi_image_free(img);
							 | 
						||
| 
								 | 
							
									return image;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								int nvgCreateImageRGBA(NVGcontext* ctx, int w, int h, int imageFlags, const unsigned char* data)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									return ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_RGBA, w, h, imageFlags, data);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgUpdateImage(NVGcontext* ctx, int image, const unsigned char* data)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									int w, h;
							 | 
						||
| 
								 | 
							
									ctx->params.renderGetTextureSize(ctx->params.userPtr, image, &w, &h);
							 | 
						||
| 
								 | 
							
									ctx->params.renderUpdateTexture(ctx->params.userPtr, image, 0,0, w,h, data);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgImageSize(NVGcontext* ctx, int image, int* w, int* h)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									ctx->params.renderGetTextureSize(ctx->params.userPtr, image, w, h);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgDeleteImage(NVGcontext* ctx, int image)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									ctx->params.renderDeleteTexture(ctx->params.userPtr, image);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								NVGpaint nvgLinearGradient(NVGcontext* ctx,
							 | 
						||
| 
								 | 
							
																  float sx, float sy, float ex, float ey,
							 | 
						||
| 
								 | 
							
																  NVGcolor icol, NVGcolor ocol)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGpaint p;
							 | 
						||
| 
								 | 
							
									float dx, dy, d;
							 | 
						||
| 
								 | 
							
									const float large = 1e5;
							 | 
						||
| 
								 | 
							
									NVG_NOTUSED(ctx);
							 | 
						||
| 
								 | 
							
									memset(&p, 0, sizeof(p));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Calculate transform aligned to the line
							 | 
						||
| 
								 | 
							
									dx = ex - sx;
							 | 
						||
| 
								 | 
							
									dy = ey - sy;
							 | 
						||
| 
								 | 
							
									d = sqrtf(dx*dx + dy*dy);
							 | 
						||
| 
								 | 
							
									if (d > 0.0001f) {
							 | 
						||
| 
								 | 
							
										dx /= d;
							 | 
						||
| 
								 | 
							
										dy /= d;
							 | 
						||
| 
								 | 
							
									} else {
							 | 
						||
| 
								 | 
							
										dx = 0;
							 | 
						||
| 
								 | 
							
										dy = 1;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									p.xform[0] = dy; p.xform[1] = -dx;
							 | 
						||
| 
								 | 
							
									p.xform[2] = dx; p.xform[3] = dy;
							 | 
						||
| 
								 | 
							
									p.xform[4] = sx - dx*large; p.xform[5] = sy - dy*large;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									p.extent[0] = large;
							 | 
						||
| 
								 | 
							
									p.extent[1] = large + d*0.5f;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									p.radius = 0.0f;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									p.feather = nvg__maxf(1.0f, d);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									p.innerColor = icol;
							 | 
						||
| 
								 | 
							
									p.outerColor = ocol;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return p;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								NVGpaint nvgRadialGradient(NVGcontext* ctx,
							 | 
						||
| 
								 | 
							
																  float cx, float cy, float inr, float outr,
							 | 
						||
| 
								 | 
							
																  NVGcolor icol, NVGcolor ocol)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGpaint p;
							 | 
						||
| 
								 | 
							
									float r = (inr+outr)*0.5f;
							 | 
						||
| 
								 | 
							
									float f = (outr-inr);
							 | 
						||
| 
								 | 
							
									NVG_NOTUSED(ctx);
							 | 
						||
| 
								 | 
							
									memset(&p, 0, sizeof(p));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									nvgTransformIdentity(p.xform);
							 | 
						||
| 
								 | 
							
									p.xform[4] = cx;
							 | 
						||
| 
								 | 
							
									p.xform[5] = cy;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									p.extent[0] = r;
							 | 
						||
| 
								 | 
							
									p.extent[1] = r;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									p.radius = r;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									p.feather = nvg__maxf(1.0f, f);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									p.innerColor = icol;
							 | 
						||
| 
								 | 
							
									p.outerColor = ocol;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return p;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								NVGpaint nvgBoxGradient(NVGcontext* ctx,
							 | 
						||
| 
								 | 
							
															   float x, float y, float w, float h, float r, float f,
							 | 
						||
| 
								 | 
							
															   NVGcolor icol, NVGcolor ocol)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGpaint p;
							 | 
						||
| 
								 | 
							
									NVG_NOTUSED(ctx);
							 | 
						||
| 
								 | 
							
									memset(&p, 0, sizeof(p));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									nvgTransformIdentity(p.xform);
							 | 
						||
| 
								 | 
							
									p.xform[4] = x+w*0.5f;
							 | 
						||
| 
								 | 
							
									p.xform[5] = y+h*0.5f;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									p.extent[0] = w*0.5f;
							 | 
						||
| 
								 | 
							
									p.extent[1] = h*0.5f;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									p.radius = r;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									p.feather = nvg__maxf(1.0f, f);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									p.innerColor = icol;
							 | 
						||
| 
								 | 
							
									p.outerColor = ocol;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return p;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								NVGpaint nvgImagePattern(NVGcontext* ctx,
							 | 
						||
| 
								 | 
							
																float cx, float cy, float w, float h, float angle,
							 | 
						||
| 
								 | 
							
																int image, float alpha)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGpaint p;
							 | 
						||
| 
								 | 
							
									NVG_NOTUSED(ctx);
							 | 
						||
| 
								 | 
							
									memset(&p, 0, sizeof(p));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									nvgTransformRotate(p.xform, angle);
							 | 
						||
| 
								 | 
							
									p.xform[4] = cx;
							 | 
						||
| 
								 | 
							
									p.xform[5] = cy;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									p.extent[0] = w;
							 | 
						||
| 
								 | 
							
									p.extent[1] = h;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									p.image = image;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									p.innerColor = p.outerColor = nvgRGBAf(1,1,1,alpha);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return p;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// Scissoring
							 | 
						||
| 
								 | 
							
								void nvgScissor(NVGcontext* ctx, float x, float y, float w, float h)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									w = nvg__maxf(0.0f, w);
							 | 
						||
| 
								 | 
							
									h = nvg__maxf(0.0f, h);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									nvgTransformIdentity(state->scissor.xform);
							 | 
						||
| 
								 | 
							
									state->scissor.xform[4] = x+w*0.5f;
							 | 
						||
| 
								 | 
							
									state->scissor.xform[5] = y+h*0.5f;
							 | 
						||
| 
								 | 
							
									nvgTransformMultiply(state->scissor.xform, state->xform);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									state->scissor.extent[0] = w*0.5f;
							 | 
						||
| 
								 | 
							
									state->scissor.extent[1] = h*0.5f;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static void nvg__isectRects(float* dst,
							 | 
						||
| 
								 | 
							
															float ax, float ay, float aw, float ah,
							 | 
						||
| 
								 | 
							
															float bx, float by, float bw, float bh)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float minx = nvg__maxf(ax, bx);
							 | 
						||
| 
								 | 
							
									float miny = nvg__maxf(ay, by);
							 | 
						||
| 
								 | 
							
									float maxx = nvg__minf(ax+aw, bx+bw);
							 | 
						||
| 
								 | 
							
									float maxy = nvg__minf(ay+ah, by+bh);
							 | 
						||
| 
								 | 
							
									dst[0] = minx;
							 | 
						||
| 
								 | 
							
									dst[1] = miny;
							 | 
						||
| 
								 | 
							
									dst[2] = nvg__maxf(0.0f, maxx - minx);
							 | 
						||
| 
								 | 
							
									dst[3] = nvg__maxf(0.0f, maxy - miny);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgIntersectScissor(NVGcontext* ctx, float x, float y, float w, float h)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									float pxform[6], invxorm[6];
							 | 
						||
| 
								 | 
							
									float rect[4];
							 | 
						||
| 
								 | 
							
									float ex, ey, tex, tey;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// If no previous scissor has been set, set the scissor as current scissor.
							 | 
						||
| 
								 | 
							
									if (state->scissor.extent[0] < 0) {
							 | 
						||
| 
								 | 
							
										nvgScissor(ctx, x, y, w, h);
							 | 
						||
| 
								 | 
							
										return;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Transform the current scissor rect into current transform space.
							 | 
						||
| 
								 | 
							
									// If there is difference in rotation, this will be approximation.
							 | 
						||
| 
								 | 
							
									memcpy(pxform, state->scissor.xform, sizeof(float)*6);
							 | 
						||
| 
								 | 
							
									ex = state->scissor.extent[0];
							 | 
						||
| 
								 | 
							
									ey = state->scissor.extent[1];
							 | 
						||
| 
								 | 
							
									nvgTransformInverse(invxorm, state->xform);
							 | 
						||
| 
								 | 
							
									nvgTransformMultiply(pxform, invxorm);
							 | 
						||
| 
								 | 
							
									tex = ex*nvg__absf(pxform[0]) + ey*nvg__absf(pxform[2]);
							 | 
						||
| 
								 | 
							
									tey = ex*nvg__absf(pxform[1]) + ey*nvg__absf(pxform[3]);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Intersect rects.
							 | 
						||
| 
								 | 
							
									nvg__isectRects(rect, pxform[4]-tex,pxform[5]-tey,tex*2,tey*2, x,y,w,h);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									nvgScissor(ctx, rect[0], rect[1], rect[2], rect[3]);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgResetScissor(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									memset(state->scissor.xform, 0, sizeof(state->scissor.xform));
							 | 
						||
| 
								 | 
							
									state->scissor.extent[0] = -1.0f;
							 | 
						||
| 
								 | 
							
									state->scissor.extent[1] = -1.0f;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// Global composite operation.
							 | 
						||
| 
								 | 
							
								void nvgGlobalCompositeOperation(NVGcontext* ctx, int op)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									state->compositeOperation = nvg__compositeOperationState(op);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgGlobalCompositeBlendFunc(NVGcontext* ctx, int sfactor, int dfactor)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									nvgGlobalCompositeBlendFuncSeparate(ctx, sfactor, dfactor, sfactor, dfactor);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgGlobalCompositeBlendFuncSeparate(NVGcontext* ctx, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGcompositeOperationState op;
							 | 
						||
| 
								 | 
							
									op.srcRGB = srcRGB;
							 | 
						||
| 
								 | 
							
									op.dstRGB = dstRGB;
							 | 
						||
| 
								 | 
							
									op.srcAlpha = srcAlpha;
							 | 
						||
| 
								 | 
							
									op.dstAlpha = dstAlpha;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									state->compositeOperation = op;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static int nvg__ptEquals(float x1, float y1, float x2, float y2, float tol)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float dx = x2 - x1;
							 | 
						||
| 
								 | 
							
									float dy = y2 - y1;
							 | 
						||
| 
								 | 
							
									return dx*dx + dy*dy < tol*tol;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static float nvg__distPtSeg(float x, float y, float px, float py, float qx, float qy)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float pqx, pqy, dx, dy, d, t;
							 | 
						||
| 
								 | 
							
									pqx = qx-px;
							 | 
						||
| 
								 | 
							
									pqy = qy-py;
							 | 
						||
| 
								 | 
							
									dx = x-px;
							 | 
						||
| 
								 | 
							
									dy = y-py;
							 | 
						||
| 
								 | 
							
									d = pqx*pqx + pqy*pqy;
							 | 
						||
| 
								 | 
							
									t = pqx*dx + pqy*dy;
							 | 
						||
| 
								 | 
							
									if (d > 0) t /= d;
							 | 
						||
| 
								 | 
							
									if (t < 0) t = 0;
							 | 
						||
| 
								 | 
							
									else if (t > 1) t = 1;
							 | 
						||
| 
								 | 
							
									dx = px + t*pqx - x;
							 | 
						||
| 
								 | 
							
									dy = py + t*pqy - y;
							 | 
						||
| 
								 | 
							
									return dx*dx + dy*dy;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static void nvg__appendCommands(NVGcontext* ctx, float* vals, int nvals)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									int i;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (ctx->ncommands+nvals > ctx->ccommands) {
							 | 
						||
| 
								 | 
							
										float* commands;
							 | 
						||
| 
								 | 
							
										int ccommands = ctx->ncommands+nvals + ctx->ccommands/2;
							 | 
						||
| 
								 | 
							
										commands = (float*)realloc(ctx->commands, sizeof(float)*ccommands);
							 | 
						||
| 
								 | 
							
										if (commands == NULL) return;
							 | 
						||
| 
								 | 
							
										ctx->commands = commands;
							 | 
						||
| 
								 | 
							
										ctx->ccommands = ccommands;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if ((int)vals[0] != NVG_CLOSE && (int)vals[0] != NVG_WINDING) {
							 | 
						||
| 
								 | 
							
										ctx->commandx = vals[nvals-2];
							 | 
						||
| 
								 | 
							
										ctx->commandy = vals[nvals-1];
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// transform commands
							 | 
						||
| 
								 | 
							
									i = 0;
							 | 
						||
| 
								 | 
							
									while (i < nvals) {
							 | 
						||
| 
								 | 
							
										int cmd = (int)vals[i];
							 | 
						||
| 
								 | 
							
										switch (cmd) {
							 | 
						||
| 
								 | 
							
										case NVG_MOVETO:
							 | 
						||
| 
								 | 
							
											nvgTransformPoint(&vals[i+1],&vals[i+2], state->xform, vals[i+1],vals[i+2]);
							 | 
						||
| 
								 | 
							
											i += 3;
							 | 
						||
| 
								 | 
							
											break;
							 | 
						||
| 
								 | 
							
										case NVG_LINETO:
							 | 
						||
| 
								 | 
							
											nvgTransformPoint(&vals[i+1],&vals[i+2], state->xform, vals[i+1],vals[i+2]);
							 | 
						||
| 
								 | 
							
											i += 3;
							 | 
						||
| 
								 | 
							
											break;
							 | 
						||
| 
								 | 
							
										case NVG_BEZIERTO:
							 | 
						||
| 
								 | 
							
											nvgTransformPoint(&vals[i+1],&vals[i+2], state->xform, vals[i+1],vals[i+2]);
							 | 
						||
| 
								 | 
							
											nvgTransformPoint(&vals[i+3],&vals[i+4], state->xform, vals[i+3],vals[i+4]);
							 | 
						||
| 
								 | 
							
											nvgTransformPoint(&vals[i+5],&vals[i+6], state->xform, vals[i+5],vals[i+6]);
							 | 
						||
| 
								 | 
							
											i += 7;
							 | 
						||
| 
								 | 
							
											break;
							 | 
						||
| 
								 | 
							
										case NVG_CLOSE:
							 | 
						||
| 
								 | 
							
											i++;
							 | 
						||
| 
								 | 
							
											break;
							 | 
						||
| 
								 | 
							
										case NVG_WINDING:
							 | 
						||
| 
								 | 
							
											i += 2;
							 | 
						||
| 
								 | 
							
											break;
							 | 
						||
| 
								 | 
							
										default:
							 | 
						||
| 
								 | 
							
											i++;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									memcpy(&ctx->commands[ctx->ncommands], vals, nvals*sizeof(float));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ctx->ncommands += nvals;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static void nvg__clearPathCache(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									ctx->cache->npoints = 0;
							 | 
						||
| 
								 | 
							
									ctx->cache->npaths = 0;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static NVGpath* nvg__lastPath(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									if (ctx->cache->npaths > 0)
							 | 
						||
| 
								 | 
							
										return &ctx->cache->paths[ctx->cache->npaths-1];
							 | 
						||
| 
								 | 
							
									return NULL;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static void nvg__addPath(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGpath* path;
							 | 
						||
| 
								 | 
							
									if (ctx->cache->npaths+1 > ctx->cache->cpaths) {
							 | 
						||
| 
								 | 
							
										NVGpath* paths;
							 | 
						||
| 
								 | 
							
										int cpaths = ctx->cache->npaths+1 + ctx->cache->cpaths/2;
							 | 
						||
| 
								 | 
							
										paths = (NVGpath*)realloc(ctx->cache->paths, sizeof(NVGpath)*cpaths);
							 | 
						||
| 
								 | 
							
										if (paths == NULL) return;
							 | 
						||
| 
								 | 
							
										ctx->cache->paths = paths;
							 | 
						||
| 
								 | 
							
										ctx->cache->cpaths = cpaths;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									path = &ctx->cache->paths[ctx->cache->npaths];
							 | 
						||
| 
								 | 
							
									memset(path, 0, sizeof(*path));
							 | 
						||
| 
								 | 
							
									path->first = ctx->cache->npoints;
							 | 
						||
| 
								 | 
							
									path->winding = NVG_CCW;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ctx->cache->npaths++;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static NVGpoint* nvg__lastPoint(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									if (ctx->cache->npoints > 0)
							 | 
						||
| 
								 | 
							
										return &ctx->cache->points[ctx->cache->npoints-1];
							 | 
						||
| 
								 | 
							
									return NULL;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGpath* path = nvg__lastPath(ctx);
							 | 
						||
| 
								 | 
							
									NVGpoint* pt;
							 | 
						||
| 
								 | 
							
									if (path == NULL) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (path->count > 0 && ctx->cache->npoints > 0) {
							 | 
						||
| 
								 | 
							
										pt = nvg__lastPoint(ctx);
							 | 
						||
| 
								 | 
							
										if (nvg__ptEquals(pt->x,pt->y, x,y, ctx->distTol)) {
							 | 
						||
| 
								 | 
							
											pt->flags |= flags;
							 | 
						||
| 
								 | 
							
											return;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (ctx->cache->npoints+1 > ctx->cache->cpoints) {
							 | 
						||
| 
								 | 
							
										NVGpoint* points;
							 | 
						||
| 
								 | 
							
										int cpoints = ctx->cache->npoints+1 + ctx->cache->cpoints/2;
							 | 
						||
| 
								 | 
							
										points = (NVGpoint*)realloc(ctx->cache->points, sizeof(NVGpoint)*cpoints);
							 | 
						||
| 
								 | 
							
										if (points == NULL) return;
							 | 
						||
| 
								 | 
							
										ctx->cache->points = points;
							 | 
						||
| 
								 | 
							
										ctx->cache->cpoints = cpoints;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									pt = &ctx->cache->points[ctx->cache->npoints];
							 | 
						||
| 
								 | 
							
									memset(pt, 0, sizeof(*pt));
							 | 
						||
| 
								 | 
							
									pt->x = x;
							 | 
						||
| 
								 | 
							
									pt->y = y;
							 | 
						||
| 
								 | 
							
									pt->flags = (unsigned char)flags;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ctx->cache->npoints++;
							 | 
						||
| 
								 | 
							
									path->count++;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static void nvg__closePath(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGpath* path = nvg__lastPath(ctx);
							 | 
						||
| 
								 | 
							
									if (path == NULL) return;
							 | 
						||
| 
								 | 
							
									path->closed = 1;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static void nvg__pathWinding(NVGcontext* ctx, int winding)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGpath* path = nvg__lastPath(ctx);
							 | 
						||
| 
								 | 
							
									if (path == NULL) return;
							 | 
						||
| 
								 | 
							
									path->winding = winding;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static float nvg__getAverageScale(float *t)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float sx = sqrtf(t[0]*t[0] + t[2]*t[2]);
							 | 
						||
| 
								 | 
							
									float sy = sqrtf(t[1]*t[1] + t[3]*t[3]);
							 | 
						||
| 
								 | 
							
									return (sx + sy) * 0.5f;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static NVGvertex* nvg__allocTempVerts(NVGcontext* ctx, int nverts)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									if (nverts > ctx->cache->cverts) {
							 | 
						||
| 
								 | 
							
										NVGvertex* verts;
							 | 
						||
| 
								 | 
							
										int cverts = (nverts + 0xff) & ~0xff; // Round up to prevent allocations when things change just slightly.
							 | 
						||
| 
								 | 
							
										verts = (NVGvertex*)realloc(ctx->cache->verts, sizeof(NVGvertex)*cverts);
							 | 
						||
| 
								 | 
							
										if (verts == NULL) return NULL;
							 | 
						||
| 
								 | 
							
										ctx->cache->verts = verts;
							 | 
						||
| 
								 | 
							
										ctx->cache->cverts = cverts;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return ctx->cache->verts;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static float nvg__triarea2(float ax, float ay, float bx, float by, float cx, float cy)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float abx = bx - ax;
							 | 
						||
| 
								 | 
							
									float aby = by - ay;
							 | 
						||
| 
								 | 
							
									float acx = cx - ax;
							 | 
						||
| 
								 | 
							
									float acy = cy - ay;
							 | 
						||
| 
								 | 
							
									return acx*aby - abx*acy;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static float nvg__polyArea(NVGpoint* pts, int npts)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									int i;
							 | 
						||
| 
								 | 
							
									float area = 0;
							 | 
						||
| 
								 | 
							
									for (i = 2; i < npts; i++) {
							 | 
						||
| 
								 | 
							
										NVGpoint* a = &pts[0];
							 | 
						||
| 
								 | 
							
										NVGpoint* b = &pts[i-1];
							 | 
						||
| 
								 | 
							
										NVGpoint* c = &pts[i];
							 | 
						||
| 
								 | 
							
										area += nvg__triarea2(a->x,a->y, b->x,b->y, c->x,c->y);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									return area * 0.5f;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static void nvg__polyReverse(NVGpoint* pts, int npts)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGpoint tmp;
							 | 
						||
| 
								 | 
							
									int i = 0, j = npts-1;
							 | 
						||
| 
								 | 
							
									while (i < j) {
							 | 
						||
| 
								 | 
							
										tmp = pts[i];
							 | 
						||
| 
								 | 
							
										pts[i] = pts[j];
							 | 
						||
| 
								 | 
							
										pts[j] = tmp;
							 | 
						||
| 
								 | 
							
										i++;
							 | 
						||
| 
								 | 
							
										j--;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static void nvg__vset(NVGvertex* vtx, float x, float y, float u, float v)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									vtx->x = x;
							 | 
						||
| 
								 | 
							
									vtx->y = y;
							 | 
						||
| 
								 | 
							
									vtx->u = u;
							 | 
						||
| 
								 | 
							
									vtx->v = v;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static void nvg__tesselateBezier(NVGcontext* ctx,
							 | 
						||
| 
								 | 
							
																 float x1, float y1, float x2, float y2,
							 | 
						||
| 
								 | 
							
																 float x3, float y3, float x4, float y4,
							 | 
						||
| 
								 | 
							
																 int level, int type)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float x12,y12,x23,y23,x34,y34,x123,y123,x234,y234,x1234,y1234;
							 | 
						||
| 
								 | 
							
									float dx,dy,d2,d3;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (level > 10) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									x12 = (x1+x2)*0.5f;
							 | 
						||
| 
								 | 
							
									y12 = (y1+y2)*0.5f;
							 | 
						||
| 
								 | 
							
									x23 = (x2+x3)*0.5f;
							 | 
						||
| 
								 | 
							
									y23 = (y2+y3)*0.5f;
							 | 
						||
| 
								 | 
							
									x34 = (x3+x4)*0.5f;
							 | 
						||
| 
								 | 
							
									y34 = (y3+y4)*0.5f;
							 | 
						||
| 
								 | 
							
									x123 = (x12+x23)*0.5f;
							 | 
						||
| 
								 | 
							
									y123 = (y12+y23)*0.5f;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									dx = x4 - x1;
							 | 
						||
| 
								 | 
							
									dy = y4 - y1;
							 | 
						||
| 
								 | 
							
									d2 = nvg__absf(((x2 - x4) * dy - (y2 - y4) * dx));
							 | 
						||
| 
								 | 
							
									d3 = nvg__absf(((x3 - x4) * dy - (y3 - y4) * dx));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if ((d2 + d3)*(d2 + d3) < ctx->tessTol * (dx*dx + dy*dy)) {
							 | 
						||
| 
								 | 
							
										nvg__addPoint(ctx, x4, y4, type);
							 | 
						||
| 
								 | 
							
										return;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*	if (nvg__absf(x1+x3-x2-x2) + nvg__absf(y1+y3-y2-y2) + nvg__absf(x2+x4-x3-x3) + nvg__absf(y2+y4-y3-y3) < ctx->tessTol) {
							 | 
						||
| 
								 | 
							
										nvg__addPoint(ctx, x4, y4, type);
							 | 
						||
| 
								 | 
							
										return;
							 | 
						||
| 
								 | 
							
									}*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									x234 = (x23+x34)*0.5f;
							 | 
						||
| 
								 | 
							
									y234 = (y23+y34)*0.5f;
							 | 
						||
| 
								 | 
							
									x1234 = (x123+x234)*0.5f;
							 | 
						||
| 
								 | 
							
									y1234 = (y123+y234)*0.5f;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									nvg__tesselateBezier(ctx, x1,y1, x12,y12, x123,y123, x1234,y1234, level+1, 0);
							 | 
						||
| 
								 | 
							
									nvg__tesselateBezier(ctx, x1234,y1234, x234,y234, x34,y34, x4,y4, level+1, type);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static void nvg__flattenPaths(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGpathCache* cache = ctx->cache;
							 | 
						||
| 
								 | 
							
								//	NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									NVGpoint* last;
							 | 
						||
| 
								 | 
							
									NVGpoint* p0;
							 | 
						||
| 
								 | 
							
									NVGpoint* p1;
							 | 
						||
| 
								 | 
							
									NVGpoint* pts;
							 | 
						||
| 
								 | 
							
									NVGpath* path;
							 | 
						||
| 
								 | 
							
									int i, j;
							 | 
						||
| 
								 | 
							
									float* cp1;
							 | 
						||
| 
								 | 
							
									float* cp2;
							 | 
						||
| 
								 | 
							
									float* p;
							 | 
						||
| 
								 | 
							
									float area;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (cache->npaths > 0)
							 | 
						||
| 
								 | 
							
										return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Flatten
							 | 
						||
| 
								 | 
							
									i = 0;
							 | 
						||
| 
								 | 
							
									while (i < ctx->ncommands) {
							 | 
						||
| 
								 | 
							
										int cmd = (int)ctx->commands[i];
							 | 
						||
| 
								 | 
							
										switch (cmd) {
							 | 
						||
| 
								 | 
							
										case NVG_MOVETO:
							 | 
						||
| 
								 | 
							
											nvg__addPath(ctx);
							 | 
						||
| 
								 | 
							
											p = &ctx->commands[i+1];
							 | 
						||
| 
								 | 
							
											nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER);
							 | 
						||
| 
								 | 
							
											i += 3;
							 | 
						||
| 
								 | 
							
											break;
							 | 
						||
| 
								 | 
							
										case NVG_LINETO:
							 | 
						||
| 
								 | 
							
											p = &ctx->commands[i+1];
							 | 
						||
| 
								 | 
							
											nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER);
							 | 
						||
| 
								 | 
							
											i += 3;
							 | 
						||
| 
								 | 
							
											break;
							 | 
						||
| 
								 | 
							
										case NVG_BEZIERTO:
							 | 
						||
| 
								 | 
							
											last = nvg__lastPoint(ctx);
							 | 
						||
| 
								 | 
							
											if (last != NULL) {
							 | 
						||
| 
								 | 
							
												cp1 = &ctx->commands[i+1];
							 | 
						||
| 
								 | 
							
												cp2 = &ctx->commands[i+3];
							 | 
						||
| 
								 | 
							
												p = &ctx->commands[i+5];
							 | 
						||
| 
								 | 
							
												nvg__tesselateBezier(ctx, last->x,last->y, cp1[0],cp1[1], cp2[0],cp2[1], p[0],p[1], 0, NVG_PT_CORNER);
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
											i += 7;
							 | 
						||
| 
								 | 
							
											break;
							 | 
						||
| 
								 | 
							
										case NVG_CLOSE:
							 | 
						||
| 
								 | 
							
											nvg__closePath(ctx);
							 | 
						||
| 
								 | 
							
											i++;
							 | 
						||
| 
								 | 
							
											break;
							 | 
						||
| 
								 | 
							
										case NVG_WINDING:
							 | 
						||
| 
								 | 
							
											nvg__pathWinding(ctx, (int)ctx->commands[i+1]);
							 | 
						||
| 
								 | 
							
											i += 2;
							 | 
						||
| 
								 | 
							
											break;
							 | 
						||
| 
								 | 
							
										default:
							 | 
						||
| 
								 | 
							
											i++;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									cache->bounds[0] = cache->bounds[1] = 1e6f;
							 | 
						||
| 
								 | 
							
									cache->bounds[2] = cache->bounds[3] = -1e6f;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Calculate the direction and length of line segments.
							 | 
						||
| 
								 | 
							
									for (j = 0; j < cache->npaths; j++) {
							 | 
						||
| 
								 | 
							
										path = &cache->paths[j];
							 | 
						||
| 
								 | 
							
										pts = &cache->points[path->first];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// If the first and last points are the same, remove the last, mark as closed path.
							 | 
						||
| 
								 | 
							
										p0 = &pts[path->count-1];
							 | 
						||
| 
								 | 
							
										p1 = &pts[0];
							 | 
						||
| 
								 | 
							
										if (nvg__ptEquals(p0->x,p0->y, p1->x,p1->y, ctx->distTol)) {
							 | 
						||
| 
								 | 
							
											path->count--;
							 | 
						||
| 
								 | 
							
											p0 = &pts[path->count-1];
							 | 
						||
| 
								 | 
							
											path->closed = 1;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Enforce winding.
							 | 
						||
| 
								 | 
							
										if (path->count > 2) {
							 | 
						||
| 
								 | 
							
											area = nvg__polyArea(pts, path->count);
							 | 
						||
| 
								 | 
							
											if (path->winding == NVG_CCW && area < 0.0f)
							 | 
						||
| 
								 | 
							
												nvg__polyReverse(pts, path->count);
							 | 
						||
| 
								 | 
							
											if (path->winding == NVG_CW && area > 0.0f)
							 | 
						||
| 
								 | 
							
												nvg__polyReverse(pts, path->count);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for(i = 0; i < path->count; i++) {
							 | 
						||
| 
								 | 
							
											// Calculate segment direction and length
							 | 
						||
| 
								 | 
							
											p0->dx = p1->x - p0->x;
							 | 
						||
| 
								 | 
							
											p0->dy = p1->y - p0->y;
							 | 
						||
| 
								 | 
							
											p0->len = nvg__normalize(&p0->dx, &p0->dy);
							 | 
						||
| 
								 | 
							
											// Update bounds
							 | 
						||
| 
								 | 
							
											cache->bounds[0] = nvg__minf(cache->bounds[0], p0->x);
							 | 
						||
| 
								 | 
							
											cache->bounds[1] = nvg__minf(cache->bounds[1], p0->y);
							 | 
						||
| 
								 | 
							
											cache->bounds[2] = nvg__maxf(cache->bounds[2], p0->x);
							 | 
						||
| 
								 | 
							
											cache->bounds[3] = nvg__maxf(cache->bounds[3], p0->y);
							 | 
						||
| 
								 | 
							
											// Advance
							 | 
						||
| 
								 | 
							
											p0 = p1++;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static int nvg__curveDivs(float r, float arc, float tol)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float da = acosf(r / (r + tol)) * 2.0f;
							 | 
						||
| 
								 | 
							
									return nvg__maxi(2, (int)ceilf(arc / da));
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static void nvg__chooseBevel(int bevel, NVGpoint* p0, NVGpoint* p1, float w,
							 | 
						||
| 
								 | 
							
															float* x0, float* y0, float* x1, float* y1)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									if (bevel) {
							 | 
						||
| 
								 | 
							
										*x0 = p1->x + p0->dy * w;
							 | 
						||
| 
								 | 
							
										*y0 = p1->y - p0->dx * w;
							 | 
						||
| 
								 | 
							
										*x1 = p1->x + p1->dy * w;
							 | 
						||
| 
								 | 
							
										*y1 = p1->y - p1->dx * w;
							 | 
						||
| 
								 | 
							
									} else {
							 | 
						||
| 
								 | 
							
										*x0 = p1->x + p1->dmx * w;
							 | 
						||
| 
								 | 
							
										*y0 = p1->y + p1->dmy * w;
							 | 
						||
| 
								 | 
							
										*x1 = p1->x + p1->dmx * w;
							 | 
						||
| 
								 | 
							
										*y1 = p1->y + p1->dmy * w;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static NVGvertex* nvg__roundJoin(NVGvertex* dst, NVGpoint* p0, NVGpoint* p1,
							 | 
						||
| 
								 | 
							
																		float lw, float rw, float lu, float ru, int ncap, float fringe)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									int i, n;
							 | 
						||
| 
								 | 
							
									float dlx0 = p0->dy;
							 | 
						||
| 
								 | 
							
									float dly0 = -p0->dx;
							 | 
						||
| 
								 | 
							
									float dlx1 = p1->dy;
							 | 
						||
| 
								 | 
							
									float dly1 = -p1->dx;
							 | 
						||
| 
								 | 
							
									NVG_NOTUSED(fringe);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (p1->flags & NVG_PT_LEFT) {
							 | 
						||
| 
								 | 
							
										float lx0,ly0,lx1,ly1,a0,a1;
							 | 
						||
| 
								 | 
							
										nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, lw, &lx0,&ly0, &lx1,&ly1);
							 | 
						||
| 
								 | 
							
										a0 = atan2f(-dly0, -dlx0);
							 | 
						||
| 
								 | 
							
										a1 = atan2f(-dly1, -dlx1);
							 | 
						||
| 
								 | 
							
										if (a1 > a0) a1 -= NVG_PI*2;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										nvg__vset(dst, lx0, ly0, lu,1); dst++;
							 | 
						||
| 
								 | 
							
										nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										n = nvg__clampi((int)ceilf(((a0 - a1) / NVG_PI) * ncap), 2, ncap);
							 | 
						||
| 
								 | 
							
										for (i = 0; i < n; i++) {
							 | 
						||
| 
								 | 
							
											float u = i/(float)(n-1);
							 | 
						||
| 
								 | 
							
											float a = a0 + u*(a1-a0);
							 | 
						||
| 
								 | 
							
											float rx = p1->x + cosf(a) * rw;
							 | 
						||
| 
								 | 
							
											float ry = p1->y + sinf(a) * rw;
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++;
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, rx, ry, ru,1); dst++;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										nvg__vset(dst, lx1, ly1, lu,1); dst++;
							 | 
						||
| 
								 | 
							
										nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									} else {
							 | 
						||
| 
								 | 
							
										float rx0,ry0,rx1,ry1,a0,a1;
							 | 
						||
| 
								 | 
							
										nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, -rw, &rx0,&ry0, &rx1,&ry1);
							 | 
						||
| 
								 | 
							
										a0 = atan2f(dly0, dlx0);
							 | 
						||
| 
								 | 
							
										a1 = atan2f(dly1, dlx1);
							 | 
						||
| 
								 | 
							
										if (a1 < a0) a1 += NVG_PI*2;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										nvg__vset(dst, p1->x + dlx0*rw, p1->y + dly0*rw, lu,1); dst++;
							 | 
						||
| 
								 | 
							
										nvg__vset(dst, rx0, ry0, ru,1); dst++;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										n = nvg__clampi((int)ceilf(((a1 - a0) / NVG_PI) * ncap), 2, ncap);
							 | 
						||
| 
								 | 
							
										for (i = 0; i < n; i++) {
							 | 
						||
| 
								 | 
							
											float u = i/(float)(n-1);
							 | 
						||
| 
								 | 
							
											float a = a0 + u*(a1-a0);
							 | 
						||
| 
								 | 
							
											float lx = p1->x + cosf(a) * lw;
							 | 
						||
| 
								 | 
							
											float ly = p1->y + sinf(a) * lw;
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, lx, ly, lu,1); dst++;
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										nvg__vset(dst, p1->x + dlx1*rw, p1->y + dly1*rw, lu,1); dst++;
							 | 
						||
| 
								 | 
							
										nvg__vset(dst, rx1, ry1, ru,1); dst++;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									return dst;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static NVGvertex* nvg__bevelJoin(NVGvertex* dst, NVGpoint* p0, NVGpoint* p1,
							 | 
						||
| 
								 | 
							
																		float lw, float rw, float lu, float ru, float fringe)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float rx0,ry0,rx1,ry1;
							 | 
						||
| 
								 | 
							
									float lx0,ly0,lx1,ly1;
							 | 
						||
| 
								 | 
							
									float dlx0 = p0->dy;
							 | 
						||
| 
								 | 
							
									float dly0 = -p0->dx;
							 | 
						||
| 
								 | 
							
									float dlx1 = p1->dy;
							 | 
						||
| 
								 | 
							
									float dly1 = -p1->dx;
							 | 
						||
| 
								 | 
							
									NVG_NOTUSED(fringe);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (p1->flags & NVG_PT_LEFT) {
							 | 
						||
| 
								 | 
							
										nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, lw, &lx0,&ly0, &lx1,&ly1);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										nvg__vset(dst, lx0, ly0, lu,1); dst++;
							 | 
						||
| 
								 | 
							
										nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if (p1->flags & NVG_PT_BEVEL) {
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, lx0, ly0, lu,1); dst++;
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, lx1, ly1, lu,1); dst++;
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++;
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
											rx0 = p1->x - p1->dmx * rw;
							 | 
						||
| 
								 | 
							
											ry0 = p1->y - p1->dmy * rw;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++;
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, p1->x - dlx0*rw, p1->y - dly0*rw, ru,1); dst++;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, rx0, ry0, ru,1); dst++;
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, rx0, ry0, ru,1); dst++;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++;
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										nvg__vset(dst, lx1, ly1, lu,1); dst++;
							 | 
						||
| 
								 | 
							
										nvg__vset(dst, p1->x - dlx1*rw, p1->y - dly1*rw, ru,1); dst++;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									} else {
							 | 
						||
| 
								 | 
							
										nvg__chooseBevel(p1->flags & NVG_PR_INNERBEVEL, p0, p1, -rw, &rx0,&ry0, &rx1,&ry1);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										nvg__vset(dst, p1->x + dlx0*lw, p1->y + dly0*lw, lu,1); dst++;
							 | 
						||
| 
								 | 
							
										nvg__vset(dst, rx0, ry0, ru,1); dst++;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if (p1->flags & NVG_PT_BEVEL) {
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, p1->x + dlx0*lw, p1->y + dly0*lw, lu,1); dst++;
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, rx0, ry0, ru,1); dst++;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, p1->x + dlx1*lw, p1->y + dly1*lw, lu,1); dst++;
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, rx1, ry1, ru,1); dst++;
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
											lx0 = p1->x + p1->dmx * lw;
							 | 
						||
| 
								 | 
							
											ly0 = p1->y + p1->dmy * lw;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, p1->x + dlx0*lw, p1->y + dly0*lw, lu,1); dst++;
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, lx0, ly0, lu,1); dst++;
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, lx0, ly0, lu,1); dst++;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, p1->x + dlx1*lw, p1->y + dly1*lw, lu,1); dst++;
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, p1->x, p1->y, 0.5f,1); dst++;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										nvg__vset(dst, p1->x + dlx1*lw, p1->y + dly1*lw, lu,1); dst++;
							 | 
						||
| 
								 | 
							
										nvg__vset(dst, rx1, ry1, ru,1); dst++;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return dst;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static NVGvertex* nvg__buttCapStart(NVGvertex* dst, NVGpoint* p,
							 | 
						||
| 
								 | 
							
																		   float dx, float dy, float w, float d, float aa)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float px = p->x - dx*d;
							 | 
						||
| 
								 | 
							
									float py = p->y - dy*d;
							 | 
						||
| 
								 | 
							
									float dlx = dy;
							 | 
						||
| 
								 | 
							
									float dly = -dx;
							 | 
						||
| 
								 | 
							
									nvg__vset(dst, px + dlx*w - dx*aa, py + dly*w - dy*aa, 0,0); dst++;
							 | 
						||
| 
								 | 
							
									nvg__vset(dst, px - dlx*w - dx*aa, py - dly*w - dy*aa, 1,0); dst++;
							 | 
						||
| 
								 | 
							
									nvg__vset(dst, px + dlx*w, py + dly*w, 0,1); dst++;
							 | 
						||
| 
								 | 
							
									nvg__vset(dst, px - dlx*w, py - dly*w, 1,1); dst++;
							 | 
						||
| 
								 | 
							
									return dst;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static NVGvertex* nvg__buttCapEnd(NVGvertex* dst, NVGpoint* p,
							 | 
						||
| 
								 | 
							
																		   float dx, float dy, float w, float d, float aa)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float px = p->x + dx*d;
							 | 
						||
| 
								 | 
							
									float py = p->y + dy*d;
							 | 
						||
| 
								 | 
							
									float dlx = dy;
							 | 
						||
| 
								 | 
							
									float dly = -dx;
							 | 
						||
| 
								 | 
							
									nvg__vset(dst, px + dlx*w, py + dly*w, 0,1); dst++;
							 | 
						||
| 
								 | 
							
									nvg__vset(dst, px - dlx*w, py - dly*w, 1,1); dst++;
							 | 
						||
| 
								 | 
							
									nvg__vset(dst, px + dlx*w + dx*aa, py + dly*w + dy*aa, 0,0); dst++;
							 | 
						||
| 
								 | 
							
									nvg__vset(dst, px - dlx*w + dx*aa, py - dly*w + dy*aa, 1,0); dst++;
							 | 
						||
| 
								 | 
							
									return dst;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static NVGvertex* nvg__roundCapStart(NVGvertex* dst, NVGpoint* p,
							 | 
						||
| 
								 | 
							
																			float dx, float dy, float w, int ncap, float aa)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									int i;
							 | 
						||
| 
								 | 
							
									float px = p->x;
							 | 
						||
| 
								 | 
							
									float py = p->y;
							 | 
						||
| 
								 | 
							
									float dlx = dy;
							 | 
						||
| 
								 | 
							
									float dly = -dx;
							 | 
						||
| 
								 | 
							
									NVG_NOTUSED(aa);
							 | 
						||
| 
								 | 
							
									for (i = 0; i < ncap; i++) {
							 | 
						||
| 
								 | 
							
										float a = i/(float)(ncap-1)*NVG_PI;
							 | 
						||
| 
								 | 
							
										float ax = cosf(a) * w, ay = sinf(a) * w;
							 | 
						||
| 
								 | 
							
										nvg__vset(dst, px - dlx*ax - dx*ay, py - dly*ax - dy*ay, 0,1); dst++;
							 | 
						||
| 
								 | 
							
										nvg__vset(dst, px, py, 0.5f,1); dst++;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									nvg__vset(dst, px + dlx*w, py + dly*w, 0,1); dst++;
							 | 
						||
| 
								 | 
							
									nvg__vset(dst, px - dlx*w, py - dly*w, 1,1); dst++;
							 | 
						||
| 
								 | 
							
									return dst;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static NVGvertex* nvg__roundCapEnd(NVGvertex* dst, NVGpoint* p,
							 | 
						||
| 
								 | 
							
																		  float dx, float dy, float w, int ncap, float aa)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									int i;
							 | 
						||
| 
								 | 
							
									float px = p->x;
							 | 
						||
| 
								 | 
							
									float py = p->y;
							 | 
						||
| 
								 | 
							
									float dlx = dy;
							 | 
						||
| 
								 | 
							
									float dly = -dx;
							 | 
						||
| 
								 | 
							
									NVG_NOTUSED(aa);
							 | 
						||
| 
								 | 
							
									nvg__vset(dst, px + dlx*w, py + dly*w, 0,1); dst++;
							 | 
						||
| 
								 | 
							
									nvg__vset(dst, px - dlx*w, py - dly*w, 1,1); dst++;
							 | 
						||
| 
								 | 
							
									for (i = 0; i < ncap; i++) {
							 | 
						||
| 
								 | 
							
										float a = i/(float)(ncap-1)*NVG_PI;
							 | 
						||
| 
								 | 
							
										float ax = cosf(a) * w, ay = sinf(a) * w;
							 | 
						||
| 
								 | 
							
										nvg__vset(dst, px, py, 0.5f,1); dst++;
							 | 
						||
| 
								 | 
							
										nvg__vset(dst, px - dlx*ax + dx*ay, py - dly*ax + dy*ay, 0,1); dst++;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									return dst;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static void nvg__calculateJoins(NVGcontext* ctx, float w, int lineJoin, float miterLimit)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGpathCache* cache = ctx->cache;
							 | 
						||
| 
								 | 
							
									int i, j;
							 | 
						||
| 
								 | 
							
									float iw = 0.0f;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (w > 0.0f) iw = 1.0f / w;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Calculate which joins needs extra vertices to append, and gather vertex count.
							 | 
						||
| 
								 | 
							
									for (i = 0; i < cache->npaths; i++) {
							 | 
						||
| 
								 | 
							
										NVGpath* path = &cache->paths[i];
							 | 
						||
| 
								 | 
							
										NVGpoint* pts = &cache->points[path->first];
							 | 
						||
| 
								 | 
							
										NVGpoint* p0 = &pts[path->count-1];
							 | 
						||
| 
								 | 
							
										NVGpoint* p1 = &pts[0];
							 | 
						||
| 
								 | 
							
										int nleft = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										path->nbevel = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for (j = 0; j < path->count; j++) {
							 | 
						||
| 
								 | 
							
											float dlx0, dly0, dlx1, dly1, dmr2, cross, limit;
							 | 
						||
| 
								 | 
							
											dlx0 = p0->dy;
							 | 
						||
| 
								 | 
							
											dly0 = -p0->dx;
							 | 
						||
| 
								 | 
							
											dlx1 = p1->dy;
							 | 
						||
| 
								 | 
							
											dly1 = -p1->dx;
							 | 
						||
| 
								 | 
							
											// Calculate extrusions
							 | 
						||
| 
								 | 
							
											p1->dmx = (dlx0 + dlx1) * 0.5f;
							 | 
						||
| 
								 | 
							
											p1->dmy = (dly0 + dly1) * 0.5f;
							 | 
						||
| 
								 | 
							
											dmr2 = p1->dmx*p1->dmx + p1->dmy*p1->dmy;
							 | 
						||
| 
								 | 
							
											if (dmr2 > 0.000001f) {
							 | 
						||
| 
								 | 
							
												float scale = 1.0f / dmr2;
							 | 
						||
| 
								 | 
							
												if (scale > 600.0f) {
							 | 
						||
| 
								 | 
							
													scale = 600.0f;
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
												p1->dmx *= scale;
							 | 
						||
| 
								 | 
							
												p1->dmy *= scale;
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Clear flags, but keep the corner.
							 | 
						||
| 
								 | 
							
											p1->flags = (p1->flags & NVG_PT_CORNER) ? NVG_PT_CORNER : 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Keep track of left turns.
							 | 
						||
| 
								 | 
							
											cross = p1->dx * p0->dy - p0->dx * p1->dy;
							 | 
						||
| 
								 | 
							
											if (cross > 0.0f) {
							 | 
						||
| 
								 | 
							
												nleft++;
							 | 
						||
| 
								 | 
							
												p1->flags |= NVG_PT_LEFT;
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Calculate if we should use bevel or miter for inner join.
							 | 
						||
| 
								 | 
							
											limit = nvg__maxf(1.01f, nvg__minf(p0->len, p1->len) * iw);
							 | 
						||
| 
								 | 
							
											if ((dmr2 * limit*limit) < 1.0f)
							 | 
						||
| 
								 | 
							
												p1->flags |= NVG_PR_INNERBEVEL;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Check to see if the corner needs to be beveled.
							 | 
						||
| 
								 | 
							
											if (p1->flags & NVG_PT_CORNER) {
							 | 
						||
| 
								 | 
							
												if ((dmr2 * miterLimit*miterLimit) < 1.0f || lineJoin == NVG_BEVEL || lineJoin == NVG_ROUND) {
							 | 
						||
| 
								 | 
							
													p1->flags |= NVG_PT_BEVEL;
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ((p1->flags & (NVG_PT_BEVEL | NVG_PR_INNERBEVEL)) != 0)
							 | 
						||
| 
								 | 
							
												path->nbevel++;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											p0 = p1++;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										path->convex = (nleft == path->count) ? 1 : 0;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static int nvg__expandStroke(NVGcontext* ctx, float w, int lineCap, int lineJoin, float miterLimit)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGpathCache* cache = ctx->cache;
							 | 
						||
| 
								 | 
							
									NVGvertex* verts;
							 | 
						||
| 
								 | 
							
									NVGvertex* dst;
							 | 
						||
| 
								 | 
							
									int cverts, i, j;
							 | 
						||
| 
								 | 
							
									float aa = ctx->fringeWidth;
							 | 
						||
| 
								 | 
							
									int ncap = nvg__curveDivs(w, NVG_PI, ctx->tessTol);	// Calculate divisions per half circle.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									nvg__calculateJoins(ctx, w, lineJoin, miterLimit);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Calculate max vertex usage.
							 | 
						||
| 
								 | 
							
									cverts = 0;
							 | 
						||
| 
								 | 
							
									for (i = 0; i < cache->npaths; i++) {
							 | 
						||
| 
								 | 
							
										NVGpath* path = &cache->paths[i];
							 | 
						||
| 
								 | 
							
										int loop = (path->closed == 0) ? 0 : 1;
							 | 
						||
| 
								 | 
							
										if (lineJoin == NVG_ROUND)
							 | 
						||
| 
								 | 
							
											cverts += (path->count + path->nbevel*(ncap+2) + 1) * 2; // plus one for loop
							 | 
						||
| 
								 | 
							
										else
							 | 
						||
| 
								 | 
							
											cverts += (path->count + path->nbevel*5 + 1) * 2; // plus one for loop
							 | 
						||
| 
								 | 
							
										if (loop == 0) {
							 | 
						||
| 
								 | 
							
											// space for caps
							 | 
						||
| 
								 | 
							
											if (lineCap == NVG_ROUND) {
							 | 
						||
| 
								 | 
							
												cverts += (ncap*2 + 2)*2;
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
												cverts += (3+3)*2;
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									verts = nvg__allocTempVerts(ctx, cverts);
							 | 
						||
| 
								 | 
							
									if (verts == NULL) return 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									for (i = 0; i < cache->npaths; i++) {
							 | 
						||
| 
								 | 
							
										NVGpath* path = &cache->paths[i];
							 | 
						||
| 
								 | 
							
										NVGpoint* pts = &cache->points[path->first];
							 | 
						||
| 
								 | 
							
										NVGpoint* p0;
							 | 
						||
| 
								 | 
							
										NVGpoint* p1;
							 | 
						||
| 
								 | 
							
										int s, e, loop;
							 | 
						||
| 
								 | 
							
										float dx, dy;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										path->fill = 0;
							 | 
						||
| 
								 | 
							
										path->nfill = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Calculate fringe or stroke
							 | 
						||
| 
								 | 
							
										loop = (path->closed == 0) ? 0 : 1;
							 | 
						||
| 
								 | 
							
										dst = verts;
							 | 
						||
| 
								 | 
							
										path->stroke = dst;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if (loop) {
							 | 
						||
| 
								 | 
							
											// Looping
							 | 
						||
| 
								 | 
							
											p0 = &pts[path->count-1];
							 | 
						||
| 
								 | 
							
											p1 = &pts[0];
							 | 
						||
| 
								 | 
							
											s = 0;
							 | 
						||
| 
								 | 
							
											e = path->count;
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
											// Add cap
							 | 
						||
| 
								 | 
							
											p0 = &pts[0];
							 | 
						||
| 
								 | 
							
											p1 = &pts[1];
							 | 
						||
| 
								 | 
							
											s = 1;
							 | 
						||
| 
								 | 
							
											e = path->count-1;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if (loop == 0) {
							 | 
						||
| 
								 | 
							
											// Add cap
							 | 
						||
| 
								 | 
							
											dx = p1->x - p0->x;
							 | 
						||
| 
								 | 
							
											dy = p1->y - p0->y;
							 | 
						||
| 
								 | 
							
											nvg__normalize(&dx, &dy);
							 | 
						||
| 
								 | 
							
											if (lineCap == NVG_BUTT)
							 | 
						||
| 
								 | 
							
												dst = nvg__buttCapStart(dst, p0, dx, dy, w, -aa*0.5f, aa);
							 | 
						||
| 
								 | 
							
											else if (lineCap == NVG_BUTT || lineCap == NVG_SQUARE)
							 | 
						||
| 
								 | 
							
												dst = nvg__buttCapStart(dst, p0, dx, dy, w, w-aa, aa);
							 | 
						||
| 
								 | 
							
											else if (lineCap == NVG_ROUND)
							 | 
						||
| 
								 | 
							
												dst = nvg__roundCapStart(dst, p0, dx, dy, w, ncap, aa);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for (j = s; j < e; ++j) {
							 | 
						||
| 
								 | 
							
											if ((p1->flags & (NVG_PT_BEVEL | NVG_PR_INNERBEVEL)) != 0) {
							 | 
						||
| 
								 | 
							
												if (lineJoin == NVG_ROUND) {
							 | 
						||
| 
								 | 
							
													dst = nvg__roundJoin(dst, p0, p1, w, w, 0, 1, ncap, aa);
							 | 
						||
| 
								 | 
							
												} else {
							 | 
						||
| 
								 | 
							
													dst = nvg__bevelJoin(dst, p0, p1, w, w, 0, 1, aa);
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
												nvg__vset(dst, p1->x + (p1->dmx * w), p1->y + (p1->dmy * w), 0,1); dst++;
							 | 
						||
| 
								 | 
							
												nvg__vset(dst, p1->x - (p1->dmx * w), p1->y - (p1->dmy * w), 1,1); dst++;
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
											p0 = p1++;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if (loop) {
							 | 
						||
| 
								 | 
							
											// Loop it
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, verts[0].x, verts[0].y, 0,1); dst++;
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, verts[1].x, verts[1].y, 1,1); dst++;
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
											// Add cap
							 | 
						||
| 
								 | 
							
											dx = p1->x - p0->x;
							 | 
						||
| 
								 | 
							
											dy = p1->y - p0->y;
							 | 
						||
| 
								 | 
							
											nvg__normalize(&dx, &dy);
							 | 
						||
| 
								 | 
							
											if (lineCap == NVG_BUTT)
							 | 
						||
| 
								 | 
							
												dst = nvg__buttCapEnd(dst, p1, dx, dy, w, -aa*0.5f, aa);
							 | 
						||
| 
								 | 
							
											else if (lineCap == NVG_BUTT || lineCap == NVG_SQUARE)
							 | 
						||
| 
								 | 
							
												dst = nvg__buttCapEnd(dst, p1, dx, dy, w, w-aa, aa);
							 | 
						||
| 
								 | 
							
											else if (lineCap == NVG_ROUND)
							 | 
						||
| 
								 | 
							
												dst = nvg__roundCapEnd(dst, p1, dx, dy, w, ncap, aa);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										path->nstroke = (int)(dst - verts);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										verts = dst;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return 1;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static int nvg__expandFill(NVGcontext* ctx, float w, int lineJoin, float miterLimit)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGpathCache* cache = ctx->cache;
							 | 
						||
| 
								 | 
							
									NVGvertex* verts;
							 | 
						||
| 
								 | 
							
									NVGvertex* dst;
							 | 
						||
| 
								 | 
							
									int cverts, convex, i, j;
							 | 
						||
| 
								 | 
							
									float aa = ctx->fringeWidth;
							 | 
						||
| 
								 | 
							
									int fringe = w > 0.0f;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									nvg__calculateJoins(ctx, w, lineJoin, miterLimit);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Calculate max vertex usage.
							 | 
						||
| 
								 | 
							
									cverts = 0;
							 | 
						||
| 
								 | 
							
									for (i = 0; i < cache->npaths; i++) {
							 | 
						||
| 
								 | 
							
										NVGpath* path = &cache->paths[i];
							 | 
						||
| 
								 | 
							
										cverts += path->count + path->nbevel + 1;
							 | 
						||
| 
								 | 
							
										if (fringe)
							 | 
						||
| 
								 | 
							
											cverts += (path->count + path->nbevel*5 + 1) * 2; // plus one for loop
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									verts = nvg__allocTempVerts(ctx, cverts);
							 | 
						||
| 
								 | 
							
									if (verts == NULL) return 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									convex = cache->npaths == 1 && cache->paths[0].convex;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									for (i = 0; i < cache->npaths; i++) {
							 | 
						||
| 
								 | 
							
										NVGpath* path = &cache->paths[i];
							 | 
						||
| 
								 | 
							
										NVGpoint* pts = &cache->points[path->first];
							 | 
						||
| 
								 | 
							
										NVGpoint* p0;
							 | 
						||
| 
								 | 
							
										NVGpoint* p1;
							 | 
						||
| 
								 | 
							
										float rw, lw, woff;
							 | 
						||
| 
								 | 
							
										float ru, lu;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Calculate shape vertices.
							 | 
						||
| 
								 | 
							
										woff = 0.5f*aa;
							 | 
						||
| 
								 | 
							
										dst = verts;
							 | 
						||
| 
								 | 
							
										path->fill = dst;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if (fringe) {
							 | 
						||
| 
								 | 
							
											// Looping
							 | 
						||
| 
								 | 
							
											p0 = &pts[path->count-1];
							 | 
						||
| 
								 | 
							
											p1 = &pts[0];
							 | 
						||
| 
								 | 
							
											for (j = 0; j < path->count; ++j) {
							 | 
						||
| 
								 | 
							
												if (p1->flags & NVG_PT_BEVEL) {
							 | 
						||
| 
								 | 
							
													float dlx0 = p0->dy;
							 | 
						||
| 
								 | 
							
													float dly0 = -p0->dx;
							 | 
						||
| 
								 | 
							
													float dlx1 = p1->dy;
							 | 
						||
| 
								 | 
							
													float dly1 = -p1->dx;
							 | 
						||
| 
								 | 
							
													if (p1->flags & NVG_PT_LEFT) {
							 | 
						||
| 
								 | 
							
														float lx = p1->x + p1->dmx * woff;
							 | 
						||
| 
								 | 
							
														float ly = p1->y + p1->dmy * woff;
							 | 
						||
| 
								 | 
							
														nvg__vset(dst, lx, ly, 0.5f,1); dst++;
							 | 
						||
| 
								 | 
							
													} else {
							 | 
						||
| 
								 | 
							
														float lx0 = p1->x + dlx0 * woff;
							 | 
						||
| 
								 | 
							
														float ly0 = p1->y + dly0 * woff;
							 | 
						||
| 
								 | 
							
														float lx1 = p1->x + dlx1 * woff;
							 | 
						||
| 
								 | 
							
														float ly1 = p1->y + dly1 * woff;
							 | 
						||
| 
								 | 
							
														nvg__vset(dst, lx0, ly0, 0.5f,1); dst++;
							 | 
						||
| 
								 | 
							
														nvg__vset(dst, lx1, ly1, 0.5f,1); dst++;
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
												} else {
							 | 
						||
| 
								 | 
							
													nvg__vset(dst, p1->x + (p1->dmx * woff), p1->y + (p1->dmy * woff), 0.5f,1); dst++;
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
												p0 = p1++;
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
											for (j = 0; j < path->count; ++j) {
							 | 
						||
| 
								 | 
							
												nvg__vset(dst, pts[j].x, pts[j].y, 0.5f,1);
							 | 
						||
| 
								 | 
							
												dst++;
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										path->nfill = (int)(dst - verts);
							 | 
						||
| 
								 | 
							
										verts = dst;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Calculate fringe
							 | 
						||
| 
								 | 
							
										if (fringe) {
							 | 
						||
| 
								 | 
							
											lw = w + woff;
							 | 
						||
| 
								 | 
							
											rw = w - woff;
							 | 
						||
| 
								 | 
							
											lu = 0;
							 | 
						||
| 
								 | 
							
											ru = 1;
							 | 
						||
| 
								 | 
							
											dst = verts;
							 | 
						||
| 
								 | 
							
											path->stroke = dst;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Create only half a fringe for convex shapes so that
							 | 
						||
| 
								 | 
							
											// the shape can be rendered without stenciling.
							 | 
						||
| 
								 | 
							
											if (convex) {
							 | 
						||
| 
								 | 
							
												lw = woff;	// This should generate the same vertex as fill inset above.
							 | 
						||
| 
								 | 
							
												lu = 0.5f;	// Set outline fade at middle.
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Looping
							 | 
						||
| 
								 | 
							
											p0 = &pts[path->count-1];
							 | 
						||
| 
								 | 
							
											p1 = &pts[0];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											for (j = 0; j < path->count; ++j) {
							 | 
						||
| 
								 | 
							
												if ((p1->flags & (NVG_PT_BEVEL | NVG_PR_INNERBEVEL)) != 0) {
							 | 
						||
| 
								 | 
							
													dst = nvg__bevelJoin(dst, p0, p1, lw, rw, lu, ru, ctx->fringeWidth);
							 | 
						||
| 
								 | 
							
												} else {
							 | 
						||
| 
								 | 
							
													nvg__vset(dst, p1->x + (p1->dmx * lw), p1->y + (p1->dmy * lw), lu,1); dst++;
							 | 
						||
| 
								 | 
							
													nvg__vset(dst, p1->x - (p1->dmx * rw), p1->y - (p1->dmy * rw), ru,1); dst++;
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
												p0 = p1++;
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Loop it
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, verts[0].x, verts[0].y, lu,1); dst++;
							 | 
						||
| 
								 | 
							
											nvg__vset(dst, verts[1].x, verts[1].y, ru,1); dst++;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											path->nstroke = (int)(dst - verts);
							 | 
						||
| 
								 | 
							
											verts = dst;
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
											path->stroke = NULL;
							 | 
						||
| 
								 | 
							
											path->nstroke = 0;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return 1;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// Draw
							 | 
						||
| 
								 | 
							
								void nvgBeginPath(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									ctx->ncommands = 0;
							 | 
						||
| 
								 | 
							
									nvg__clearPathCache(ctx);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgMoveTo(NVGcontext* ctx, float x, float y)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float vals[] = { NVG_MOVETO, x, y };
							 | 
						||
| 
								 | 
							
									nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgLineTo(NVGcontext* ctx, float x, float y)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float vals[] = { NVG_LINETO, x, y };
							 | 
						||
| 
								 | 
							
									nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgBezierTo(NVGcontext* ctx, float c1x, float c1y, float c2x, float c2y, float x, float y)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float vals[] = { NVG_BEZIERTO, c1x, c1y, c2x, c2y, x, y };
							 | 
						||
| 
								 | 
							
									nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgQuadTo(NVGcontext* ctx, float cx, float cy, float x, float y)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    float x0 = ctx->commandx;
							 | 
						||
| 
								 | 
							
								    float y0 = ctx->commandy;
							 | 
						||
| 
								 | 
							
								    float vals[] = { NVG_BEZIERTO,
							 | 
						||
| 
								 | 
							
								        x0 + 2.0f/3.0f*(cx - x0), y0 + 2.0f/3.0f*(cy - y0),
							 | 
						||
| 
								 | 
							
								        x + 2.0f/3.0f*(cx - x), y + 2.0f/3.0f*(cy - y),
							 | 
						||
| 
								 | 
							
								        x, y };
							 | 
						||
| 
								 | 
							
								    nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgArcTo(NVGcontext* ctx, float x1, float y1, float x2, float y2, float radius)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float x0 = ctx->commandx;
							 | 
						||
| 
								 | 
							
									float y0 = ctx->commandy;
							 | 
						||
| 
								 | 
							
									float dx0,dy0, dx1,dy1, a, d, cx,cy, a0,a1;
							 | 
						||
| 
								 | 
							
									int dir;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (ctx->ncommands == 0) {
							 | 
						||
| 
								 | 
							
										return;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Handle degenerate cases.
							 | 
						||
| 
								 | 
							
									if (nvg__ptEquals(x0,y0, x1,y1, ctx->distTol) ||
							 | 
						||
| 
								 | 
							
										nvg__ptEquals(x1,y1, x2,y2, ctx->distTol) ||
							 | 
						||
| 
								 | 
							
										nvg__distPtSeg(x1,y1, x0,y0, x2,y2) < ctx->distTol*ctx->distTol ||
							 | 
						||
| 
								 | 
							
										radius < ctx->distTol) {
							 | 
						||
| 
								 | 
							
										nvgLineTo(ctx, x1,y1);
							 | 
						||
| 
								 | 
							
										return;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Calculate tangential circle to lines (x0,y0)-(x1,y1) and (x1,y1)-(x2,y2).
							 | 
						||
| 
								 | 
							
									dx0 = x0-x1;
							 | 
						||
| 
								 | 
							
									dy0 = y0-y1;
							 | 
						||
| 
								 | 
							
									dx1 = x2-x1;
							 | 
						||
| 
								 | 
							
									dy1 = y2-y1;
							 | 
						||
| 
								 | 
							
									nvg__normalize(&dx0,&dy0);
							 | 
						||
| 
								 | 
							
									nvg__normalize(&dx1,&dy1);
							 | 
						||
| 
								 | 
							
									a = nvg__acosf(dx0*dx1 + dy0*dy1);
							 | 
						||
| 
								 | 
							
									d = radius / nvg__tanf(a/2.0f);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								//	printf("a=%f° d=%f\n", a/NVG_PI*180.0f, d);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (d > 10000.0f) {
							 | 
						||
| 
								 | 
							
										nvgLineTo(ctx, x1,y1);
							 | 
						||
| 
								 | 
							
										return;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (nvg__cross(dx0,dy0, dx1,dy1) > 0.0f) {
							 | 
						||
| 
								 | 
							
										cx = x1 + dx0*d + dy0*radius;
							 | 
						||
| 
								 | 
							
										cy = y1 + dy0*d + -dx0*radius;
							 | 
						||
| 
								 | 
							
										a0 = nvg__atan2f(dx0, -dy0);
							 | 
						||
| 
								 | 
							
										a1 = nvg__atan2f(-dx1, dy1);
							 | 
						||
| 
								 | 
							
										dir = NVG_CW;
							 | 
						||
| 
								 | 
							
								//		printf("CW c=(%f, %f) a0=%f° a1=%f°\n", cx, cy, a0/NVG_PI*180.0f, a1/NVG_PI*180.0f);
							 | 
						||
| 
								 | 
							
									} else {
							 | 
						||
| 
								 | 
							
										cx = x1 + dx0*d + -dy0*radius;
							 | 
						||
| 
								 | 
							
										cy = y1 + dy0*d + dx0*radius;
							 | 
						||
| 
								 | 
							
										a0 = nvg__atan2f(-dx0, dy0);
							 | 
						||
| 
								 | 
							
										a1 = nvg__atan2f(dx1, -dy1);
							 | 
						||
| 
								 | 
							
										dir = NVG_CCW;
							 | 
						||
| 
								 | 
							
								//		printf("CCW c=(%f, %f) a0=%f° a1=%f°\n", cx, cy, a0/NVG_PI*180.0f, a1/NVG_PI*180.0f);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									nvgArc(ctx, cx, cy, radius, a0, a1, dir);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgClosePath(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float vals[] = { NVG_CLOSE };
							 | 
						||
| 
								 | 
							
									nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgPathWinding(NVGcontext* ctx, int dir)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float vals[] = { NVG_WINDING, (float)dir };
							 | 
						||
| 
								 | 
							
									nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgArc(NVGcontext* ctx, float cx, float cy, float r, float a0, float a1, int dir)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float a = 0, da = 0, hda = 0, kappa = 0;
							 | 
						||
| 
								 | 
							
									float dx = 0, dy = 0, x = 0, y = 0, tanx = 0, tany = 0;
							 | 
						||
| 
								 | 
							
									float px = 0, py = 0, ptanx = 0, ptany = 0;
							 | 
						||
| 
								 | 
							
									float vals[3 + 5*7 + 100];
							 | 
						||
| 
								 | 
							
									int i, ndivs, nvals;
							 | 
						||
| 
								 | 
							
									int move = ctx->ncommands > 0 ? NVG_LINETO : NVG_MOVETO;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Clamp angles
							 | 
						||
| 
								 | 
							
									da = a1 - a0;
							 | 
						||
| 
								 | 
							
									if (dir == NVG_CW) {
							 | 
						||
| 
								 | 
							
										if (nvg__absf(da) >= NVG_PI*2) {
							 | 
						||
| 
								 | 
							
											da = NVG_PI*2;
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
											while (da < 0.0f) da += NVG_PI*2;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									} else {
							 | 
						||
| 
								 | 
							
										if (nvg__absf(da) >= NVG_PI*2) {
							 | 
						||
| 
								 | 
							
											da = -NVG_PI*2;
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
											while (da > 0.0f) da -= NVG_PI*2;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Split arc into max 90 degree segments.
							 | 
						||
| 
								 | 
							
									ndivs = nvg__maxi(1, nvg__mini((int)(nvg__absf(da) / (NVG_PI*0.5f) + 0.5f), 5));
							 | 
						||
| 
								 | 
							
									hda = (da / (float)ndivs) / 2.0f;
							 | 
						||
| 
								 | 
							
									kappa = nvg__absf(4.0f / 3.0f * (1.0f - nvg__cosf(hda)) / nvg__sinf(hda));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (dir == NVG_CCW)
							 | 
						||
| 
								 | 
							
										kappa = -kappa;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									nvals = 0;
							 | 
						||
| 
								 | 
							
									for (i = 0; i <= ndivs; i++) {
							 | 
						||
| 
								 | 
							
										a = a0 + da * (i/(float)ndivs);
							 | 
						||
| 
								 | 
							
										dx = nvg__cosf(a);
							 | 
						||
| 
								 | 
							
										dy = nvg__sinf(a);
							 | 
						||
| 
								 | 
							
										x = cx + dx*r;
							 | 
						||
| 
								 | 
							
										y = cy + dy*r;
							 | 
						||
| 
								 | 
							
										tanx = -dy*r*kappa;
							 | 
						||
| 
								 | 
							
										tany = dx*r*kappa;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if (i == 0) {
							 | 
						||
| 
								 | 
							
											vals[nvals++] = (float)move;
							 | 
						||
| 
								 | 
							
											vals[nvals++] = x;
							 | 
						||
| 
								 | 
							
											vals[nvals++] = y;
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
											vals[nvals++] = NVG_BEZIERTO;
							 | 
						||
| 
								 | 
							
											vals[nvals++] = px+ptanx;
							 | 
						||
| 
								 | 
							
											vals[nvals++] = py+ptany;
							 | 
						||
| 
								 | 
							
											vals[nvals++] = x-tanx;
							 | 
						||
| 
								 | 
							
											vals[nvals++] = y-tany;
							 | 
						||
| 
								 | 
							
											vals[nvals++] = x;
							 | 
						||
| 
								 | 
							
											vals[nvals++] = y;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										px = x;
							 | 
						||
| 
								 | 
							
										py = y;
							 | 
						||
| 
								 | 
							
										ptanx = tanx;
							 | 
						||
| 
								 | 
							
										ptany = tany;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									nvg__appendCommands(ctx, vals, nvals);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgRect(NVGcontext* ctx, float x, float y, float w, float h)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float vals[] = {
							 | 
						||
| 
								 | 
							
										NVG_MOVETO, x,y,
							 | 
						||
| 
								 | 
							
										NVG_LINETO, x,y+h,
							 | 
						||
| 
								 | 
							
										NVG_LINETO, x+w,y+h,
							 | 
						||
| 
								 | 
							
										NVG_LINETO, x+w,y,
							 | 
						||
| 
								 | 
							
										NVG_CLOSE
							 | 
						||
| 
								 | 
							
									};
							 | 
						||
| 
								 | 
							
									nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgRoundedRect(NVGcontext* ctx, float x, float y, float w, float h, float r)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									nvgRoundedRectVarying(ctx, x, y, w, h, r, r, r, r);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgRoundedRectVarying(NVGcontext* ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									if(radTopLeft < 0.1f && radTopRight < 0.1f && radBottomRight < 0.1f && radBottomLeft < 0.1f) {
							 | 
						||
| 
								 | 
							
										nvgRect(ctx, x, y, w, h);
							 | 
						||
| 
								 | 
							
										return;
							 | 
						||
| 
								 | 
							
									} else {
							 | 
						||
| 
								 | 
							
										float halfw = nvg__absf(w)*0.5f;
							 | 
						||
| 
								 | 
							
										float halfh = nvg__absf(h)*0.5f;
							 | 
						||
| 
								 | 
							
										float rxBL = nvg__minf(radBottomLeft, halfw) * nvg__signf(w), ryBL = nvg__minf(radBottomLeft, halfh) * nvg__signf(h);
							 | 
						||
| 
								 | 
							
										float rxBR = nvg__minf(radBottomRight, halfw) * nvg__signf(w), ryBR = nvg__minf(radBottomRight, halfh) * nvg__signf(h);
							 | 
						||
| 
								 | 
							
										float rxTR = nvg__minf(radTopRight, halfw) * nvg__signf(w), ryTR = nvg__minf(radTopRight, halfh) * nvg__signf(h);
							 | 
						||
| 
								 | 
							
										float rxTL = nvg__minf(radTopLeft, halfw) * nvg__signf(w), ryTL = nvg__minf(radTopLeft, halfh) * nvg__signf(h);
							 | 
						||
| 
								 | 
							
										float vals[] = {
							 | 
						||
| 
								 | 
							
											NVG_MOVETO, x, y + ryTL,
							 | 
						||
| 
								 | 
							
											NVG_LINETO, x, y + h - ryBL,
							 | 
						||
| 
								 | 
							
											NVG_BEZIERTO, x, y + h - ryBL*(1 - NVG_KAPPA90), x + rxBL*(1 - NVG_KAPPA90), y + h, x + rxBL, y + h,
							 | 
						||
| 
								 | 
							
											NVG_LINETO, x + w - rxBR, y + h,
							 | 
						||
| 
								 | 
							
											NVG_BEZIERTO, x + w - rxBR*(1 - NVG_KAPPA90), y + h, x + w, y + h - ryBR*(1 - NVG_KAPPA90), x + w, y + h - ryBR,
							 | 
						||
| 
								 | 
							
											NVG_LINETO, x + w, y + ryTR,
							 | 
						||
| 
								 | 
							
											NVG_BEZIERTO, x + w, y + ryTR*(1 - NVG_KAPPA90), x + w - rxTR*(1 - NVG_KAPPA90), y, x + w - rxTR, y,
							 | 
						||
| 
								 | 
							
											NVG_LINETO, x + rxTL, y,
							 | 
						||
| 
								 | 
							
											NVG_BEZIERTO, x + rxTL*(1 - NVG_KAPPA90), y, x, y + ryTL*(1 - NVG_KAPPA90), x, y + ryTL,
							 | 
						||
| 
								 | 
							
											NVG_CLOSE
							 | 
						||
| 
								 | 
							
										};
							 | 
						||
| 
								 | 
							
										nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgEllipse(NVGcontext* ctx, float cx, float cy, float rx, float ry)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									float vals[] = {
							 | 
						||
| 
								 | 
							
										NVG_MOVETO, cx-rx, cy,
							 | 
						||
| 
								 | 
							
										NVG_BEZIERTO, cx-rx, cy+ry*NVG_KAPPA90, cx-rx*NVG_KAPPA90, cy+ry, cx, cy+ry,
							 | 
						||
| 
								 | 
							
										NVG_BEZIERTO, cx+rx*NVG_KAPPA90, cy+ry, cx+rx, cy+ry*NVG_KAPPA90, cx+rx, cy,
							 | 
						||
| 
								 | 
							
										NVG_BEZIERTO, cx+rx, cy-ry*NVG_KAPPA90, cx+rx*NVG_KAPPA90, cy-ry, cx, cy-ry,
							 | 
						||
| 
								 | 
							
										NVG_BEZIERTO, cx-rx*NVG_KAPPA90, cy-ry, cx-rx, cy-ry*NVG_KAPPA90, cx-rx, cy,
							 | 
						||
| 
								 | 
							
										NVG_CLOSE
							 | 
						||
| 
								 | 
							
									};
							 | 
						||
| 
								 | 
							
									nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgCircle(NVGcontext* ctx, float cx, float cy, float r)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									nvgEllipse(ctx, cx,cy, r,r);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgDebugDumpPathCache(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									const NVGpath* path;
							 | 
						||
| 
								 | 
							
									int i, j;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									printf("Dumping %d cached paths\n", ctx->cache->npaths);
							 | 
						||
| 
								 | 
							
									for (i = 0; i < ctx->cache->npaths; i++) {
							 | 
						||
| 
								 | 
							
										path = &ctx->cache->paths[i];
							 | 
						||
| 
								 | 
							
										printf(" - Path %d\n", i);
							 | 
						||
| 
								 | 
							
										if (path->nfill) {
							 | 
						||
| 
								 | 
							
											printf("   - fill: %d\n", path->nfill);
							 | 
						||
| 
								 | 
							
											for (j = 0; j < path->nfill; j++)
							 | 
						||
| 
								 | 
							
												printf("%f\t%f\n", path->fill[j].x, path->fill[j].y);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										if (path->nstroke) {
							 | 
						||
| 
								 | 
							
											printf("   - stroke: %d\n", path->nstroke);
							 | 
						||
| 
								 | 
							
											for (j = 0; j < path->nstroke; j++)
							 | 
						||
| 
								 | 
							
												printf("%f\t%f\n", path->stroke[j].x, path->stroke[j].y);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgFill(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									const NVGpath* path;
							 | 
						||
| 
								 | 
							
									NVGpaint fillPaint = state->fill;
							 | 
						||
| 
								 | 
							
									int i;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									nvg__flattenPaths(ctx);
							 | 
						||
| 
								 | 
							
									if (ctx->params.edgeAntiAlias)
							 | 
						||
| 
								 | 
							
										nvg__expandFill(ctx, ctx->fringeWidth, NVG_MITER, 2.4f);
							 | 
						||
| 
								 | 
							
									else
							 | 
						||
| 
								 | 
							
										nvg__expandFill(ctx, 0.0f, NVG_MITER, 2.4f);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Apply global alpha
							 | 
						||
| 
								 | 
							
									fillPaint.innerColor.a *= state->alpha;
							 | 
						||
| 
								 | 
							
									fillPaint.outerColor.a *= state->alpha;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ctx->params.renderFill(ctx->params.userPtr, &fillPaint, &state->scissor, ctx->fringeWidth,
							 | 
						||
| 
								 | 
							
														   ctx->cache->bounds, ctx->cache->paths, ctx->cache->npaths);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Count triangles
							 | 
						||
| 
								 | 
							
									for (i = 0; i < ctx->cache->npaths; i++) {
							 | 
						||
| 
								 | 
							
										path = &ctx->cache->paths[i];
							 | 
						||
| 
								 | 
							
										ctx->fillTriCount += path->nfill-2;
							 | 
						||
| 
								 | 
							
										ctx->fillTriCount += path->nstroke-2;
							 | 
						||
| 
								 | 
							
										ctx->drawCallCount += 2;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgStroke(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									float scale = nvg__getAverageScale(state->xform);
							 | 
						||
| 
								 | 
							
									float strokeWidth = nvg__clampf(state->strokeWidth * scale, 0.0f, 200.0f);
							 | 
						||
| 
								 | 
							
									NVGpaint strokePaint = state->stroke;
							 | 
						||
| 
								 | 
							
									const NVGpath* path;
							 | 
						||
| 
								 | 
							
									int i;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (strokeWidth < ctx->fringeWidth) {
							 | 
						||
| 
								 | 
							
										// If the stroke width is less than pixel size, use alpha to emulate coverage.
							 | 
						||
| 
								 | 
							
										// Since coverage is area, scale by alpha*alpha.
							 | 
						||
| 
								 | 
							
										float alpha = nvg__clampf(strokeWidth / ctx->fringeWidth, 0.0f, 1.0f);
							 | 
						||
| 
								 | 
							
										strokePaint.innerColor.a *= alpha*alpha;
							 | 
						||
| 
								 | 
							
										strokePaint.outerColor.a *= alpha*alpha;
							 | 
						||
| 
								 | 
							
										strokeWidth = ctx->fringeWidth;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Apply global alpha
							 | 
						||
| 
								 | 
							
									strokePaint.innerColor.a *= state->alpha;
							 | 
						||
| 
								 | 
							
									strokePaint.outerColor.a *= state->alpha;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									nvg__flattenPaths(ctx);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (ctx->params.edgeAntiAlias)
							 | 
						||
| 
								 | 
							
										nvg__expandStroke(ctx, strokeWidth*0.5f + ctx->fringeWidth*0.5f, state->lineCap, state->lineJoin, state->miterLimit);
							 | 
						||
| 
								 | 
							
									else
							 | 
						||
| 
								 | 
							
										nvg__expandStroke(ctx, strokeWidth*0.5f, state->lineCap, state->lineJoin, state->miterLimit);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ctx->params.renderStroke(ctx->params.userPtr, &strokePaint, &state->scissor, ctx->fringeWidth,
							 | 
						||
| 
								 | 
							
															 strokeWidth, ctx->cache->paths, ctx->cache->npaths);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Count triangles
							 | 
						||
| 
								 | 
							
									for (i = 0; i < ctx->cache->npaths; i++) {
							 | 
						||
| 
								 | 
							
										path = &ctx->cache->paths[i];
							 | 
						||
| 
								 | 
							
										ctx->strokeTriCount += path->nstroke-2;
							 | 
						||
| 
								 | 
							
										ctx->drawCallCount++;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// Add fonts
							 | 
						||
| 
								 | 
							
								int nvgCreateFont(NVGcontext* ctx, const char* name, const char* path)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									return fonsAddFont(ctx->fs, name, path);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								int nvgCreateFontMem(NVGcontext* ctx, const char* name, unsigned char* data, int ndata, int freeData)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									return fonsAddFontMem(ctx->fs, name, data, ndata, freeData);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								int nvgFindFont(NVGcontext* ctx, const char* name)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									if (name == NULL) return -1;
							 | 
						||
| 
								 | 
							
									return fonsGetFontByName(ctx->fs, name);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								int nvgAddFallbackFontId(NVGcontext* ctx, int baseFont, int fallbackFont)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									if(baseFont == -1 || fallbackFont == -1) return 0;
							 | 
						||
| 
								 | 
							
									return fonsAddFallbackFont(ctx->fs, baseFont, fallbackFont);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								int nvgAddFallbackFont(NVGcontext* ctx, const char* baseFont, const char* fallbackFont)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									return nvgAddFallbackFontId(ctx, nvgFindFont(ctx, baseFont), nvgFindFont(ctx, fallbackFont));
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// State setting
							 | 
						||
| 
								 | 
							
								void nvgFontSize(NVGcontext* ctx, float size)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									state->fontSize = size;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgFontBlur(NVGcontext* ctx, float blur)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									state->fontBlur = blur;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgTextLetterSpacing(NVGcontext* ctx, float spacing)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									state->letterSpacing = spacing;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgTextLineHeight(NVGcontext* ctx, float lineHeight)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									state->lineHeight = lineHeight;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgTextAlign(NVGcontext* ctx, int align)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									state->textAlign = align;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgFontFaceId(NVGcontext* ctx, int font)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									state->fontId = font;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgFontFace(NVGcontext* ctx, const char* font)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									state->fontId = fonsGetFontByName(ctx->fs, font);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static float nvg__quantize(float a, float d)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									return ((int)(a / d + 0.5f)) * d;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static float nvg__getFontScale(NVGstate* state)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									return nvg__minf(nvg__quantize(nvg__getAverageScale(state->xform), 0.01f), 4.0f);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static void nvg__flushTextTexture(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									int dirty[4];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (fonsValidateTexture(ctx->fs, dirty)) {
							 | 
						||
| 
								 | 
							
										int fontImage = ctx->fontImages[ctx->fontImageIdx];
							 | 
						||
| 
								 | 
							
										// Update texture
							 | 
						||
| 
								 | 
							
										if (fontImage != 0) {
							 | 
						||
| 
								 | 
							
											int iw, ih;
							 | 
						||
| 
								 | 
							
											const unsigned char* data = fonsGetTextureData(ctx->fs, &iw, &ih);
							 | 
						||
| 
								 | 
							
											int x = dirty[0];
							 | 
						||
| 
								 | 
							
											int y = dirty[1];
							 | 
						||
| 
								 | 
							
											int w = dirty[2] - dirty[0];
							 | 
						||
| 
								 | 
							
											int h = dirty[3] - dirty[1];
							 | 
						||
| 
								 | 
							
											ctx->params.renderUpdateTexture(ctx->params.userPtr, fontImage, x,y, w,h, data);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static int nvg__allocTextAtlas(NVGcontext* ctx)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									int iw, ih;
							 | 
						||
| 
								 | 
							
									nvg__flushTextTexture(ctx);
							 | 
						||
| 
								 | 
							
									if (ctx->fontImageIdx >= NVG_MAX_FONTIMAGES-1)
							 | 
						||
| 
								 | 
							
										return 0;
							 | 
						||
| 
								 | 
							
									// if next fontImage already have a texture
							 | 
						||
| 
								 | 
							
									if (ctx->fontImages[ctx->fontImageIdx+1] != 0)
							 | 
						||
| 
								 | 
							
										nvgImageSize(ctx, ctx->fontImages[ctx->fontImageIdx+1], &iw, &ih);
							 | 
						||
| 
								 | 
							
									else { // calculate the new font image size and create it.
							 | 
						||
| 
								 | 
							
										nvgImageSize(ctx, ctx->fontImages[ctx->fontImageIdx], &iw, &ih);
							 | 
						||
| 
								 | 
							
										if (iw > ih)
							 | 
						||
| 
								 | 
							
											ih *= 2;
							 | 
						||
| 
								 | 
							
										else
							 | 
						||
| 
								 | 
							
											iw *= 2;
							 | 
						||
| 
								 | 
							
										if (iw > NVG_MAX_FONTIMAGE_SIZE || ih > NVG_MAX_FONTIMAGE_SIZE)
							 | 
						||
| 
								 | 
							
											iw = ih = NVG_MAX_FONTIMAGE_SIZE;
							 | 
						||
| 
								 | 
							
										ctx->fontImages[ctx->fontImageIdx+1] = ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_ALPHA, iw, ih, 0, NULL);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									++ctx->fontImageIdx;
							 | 
						||
| 
								 | 
							
									fonsResetAtlas(ctx->fs, iw, ih);
							 | 
						||
| 
								 | 
							
									return 1;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static void nvg__renderText(NVGcontext* ctx, NVGvertex* verts, int nverts)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									NVGpaint paint = state->fill;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Render triangles.
							 | 
						||
| 
								 | 
							
									paint.image = ctx->fontImages[ctx->fontImageIdx];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Apply global alpha
							 | 
						||
| 
								 | 
							
									paint.innerColor.a *= state->alpha;
							 | 
						||
| 
								 | 
							
									paint.outerColor.a *= state->alpha;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ctx->params.renderTriangles(ctx->params.userPtr, &paint, &state->scissor, verts, nverts);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ctx->drawCallCount++;
							 | 
						||
| 
								 | 
							
									ctx->textTriCount += nverts/3;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								float nvgText(NVGcontext* ctx, float x, float y, const char* string, const char* end)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									FONStextIter iter, prevIter;
							 | 
						||
| 
								 | 
							
									FONSquad q;
							 | 
						||
| 
								 | 
							
									NVGvertex* verts;
							 | 
						||
| 
								 | 
							
									float scale = nvg__getFontScale(state) * ctx->devicePxRatio;
							 | 
						||
| 
								 | 
							
									float invscale = 1.0f / scale;
							 | 
						||
| 
								 | 
							
									int cverts = 0;
							 | 
						||
| 
								 | 
							
									int nverts = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (end == NULL)
							 | 
						||
| 
								 | 
							
										end = string + strlen(string);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (state->fontId == FONS_INVALID) return x;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									fonsSetSize(ctx->fs, state->fontSize*scale);
							 | 
						||
| 
								 | 
							
									fonsSetSpacing(ctx->fs, state->letterSpacing*scale);
							 | 
						||
| 
								 | 
							
									fonsSetBlur(ctx->fs, state->fontBlur*scale);
							 | 
						||
| 
								 | 
							
									fonsSetAlign(ctx->fs, state->textAlign);
							 | 
						||
| 
								 | 
							
									fonsSetFont(ctx->fs, state->fontId);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									cverts = nvg__maxi(2, (int)(end - string)) * 6; // conservative estimate.
							 | 
						||
| 
								 | 
							
									verts = nvg__allocTempVerts(ctx, cverts);
							 | 
						||
| 
								 | 
							
									if (verts == NULL) return x;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									fonsTextIterInit(ctx->fs, &iter, x*scale, y*scale, string, end);
							 | 
						||
| 
								 | 
							
									prevIter = iter;
							 | 
						||
| 
								 | 
							
									while (fonsTextIterNext(ctx->fs, &iter, &q)) {
							 | 
						||
| 
								 | 
							
										float c[4*2];
							 | 
						||
| 
								 | 
							
										if (iter.prevGlyphIndex == -1) { // can not retrieve glyph?
							 | 
						||
| 
								 | 
							
											if (!nvg__allocTextAtlas(ctx))
							 | 
						||
| 
								 | 
							
												break; // no memory :(
							 | 
						||
| 
								 | 
							
											if (nverts != 0) {
							 | 
						||
| 
								 | 
							
												nvg__renderText(ctx, verts, nverts);
							 | 
						||
| 
								 | 
							
												nverts = 0;
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
											iter = prevIter;
							 | 
						||
| 
								 | 
							
											fonsTextIterNext(ctx->fs, &iter, &q); // try again
							 | 
						||
| 
								 | 
							
											if (iter.prevGlyphIndex == -1) // still can not find glyph?
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										prevIter = iter;
							 | 
						||
| 
								 | 
							
										// Transform corners.
							 | 
						||
| 
								 | 
							
										nvgTransformPoint(&c[0],&c[1], state->xform, q.x0*invscale, q.y0*invscale);
							 | 
						||
| 
								 | 
							
										nvgTransformPoint(&c[2],&c[3], state->xform, q.x1*invscale, q.y0*invscale);
							 | 
						||
| 
								 | 
							
										nvgTransformPoint(&c[4],&c[5], state->xform, q.x1*invscale, q.y1*invscale);
							 | 
						||
| 
								 | 
							
										nvgTransformPoint(&c[6],&c[7], state->xform, q.x0*invscale, q.y1*invscale);
							 | 
						||
| 
								 | 
							
										// Create triangles
							 | 
						||
| 
								 | 
							
										if (nverts+6 <= cverts) {
							 | 
						||
| 
								 | 
							
											nvg__vset(&verts[nverts], c[0], c[1], q.s0, q.t0); nverts++;
							 | 
						||
| 
								 | 
							
											nvg__vset(&verts[nverts], c[4], c[5], q.s1, q.t1); nverts++;
							 | 
						||
| 
								 | 
							
											nvg__vset(&verts[nverts], c[2], c[3], q.s1, q.t0); nverts++;
							 | 
						||
| 
								 | 
							
											nvg__vset(&verts[nverts], c[0], c[1], q.s0, q.t0); nverts++;
							 | 
						||
| 
								 | 
							
											nvg__vset(&verts[nverts], c[6], c[7], q.s0, q.t1); nverts++;
							 | 
						||
| 
								 | 
							
											nvg__vset(&verts[nverts], c[4], c[5], q.s1, q.t1); nverts++;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// TODO: add back-end bit to do this just once per frame.
							 | 
						||
| 
								 | 
							
									nvg__flushTextTexture(ctx);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									nvg__renderText(ctx, verts, nverts);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return iter.x;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgTextBox(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									NVGtextRow rows[2];
							 | 
						||
| 
								 | 
							
									int nrows = 0, i;
							 | 
						||
| 
								 | 
							
									int oldAlign = state->textAlign;
							 | 
						||
| 
								 | 
							
									int haling = state->textAlign & (NVG_ALIGN_LEFT | NVG_ALIGN_CENTER | NVG_ALIGN_RIGHT);
							 | 
						||
| 
								 | 
							
									int valign = state->textAlign & (NVG_ALIGN_TOP | NVG_ALIGN_MIDDLE | NVG_ALIGN_BOTTOM | NVG_ALIGN_BASELINE);
							 | 
						||
| 
								 | 
							
									float lineh = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (state->fontId == FONS_INVALID) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									nvgTextMetrics(ctx, NULL, NULL, &lineh);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									state->textAlign = NVG_ALIGN_LEFT | valign;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									while ((nrows = nvgTextBreakLines(ctx, string, end, breakRowWidth, rows, 2))) {
							 | 
						||
| 
								 | 
							
										for (i = 0; i < nrows; i++) {
							 | 
						||
| 
								 | 
							
											NVGtextRow* row = &rows[i];
							 | 
						||
| 
								 | 
							
											if (haling & NVG_ALIGN_LEFT)
							 | 
						||
| 
								 | 
							
												nvgText(ctx, x, y, row->start, row->end);
							 | 
						||
| 
								 | 
							
											else if (haling & NVG_ALIGN_CENTER)
							 | 
						||
| 
								 | 
							
												nvgText(ctx, x + breakRowWidth*0.5f - row->width*0.5f, y, row->start, row->end);
							 | 
						||
| 
								 | 
							
											else if (haling & NVG_ALIGN_RIGHT)
							 | 
						||
| 
								 | 
							
												nvgText(ctx, x + breakRowWidth - row->width, y, row->start, row->end);
							 | 
						||
| 
								 | 
							
											y += lineh * state->lineHeight;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										string = rows[nrows-1].next;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									state->textAlign = oldAlign;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								int nvgTextGlyphPositions(NVGcontext* ctx, float x, float y, const char* string, const char* end, NVGglyphPosition* positions, int maxPositions)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									float scale = nvg__getFontScale(state) * ctx->devicePxRatio;
							 | 
						||
| 
								 | 
							
									float invscale = 1.0f / scale;
							 | 
						||
| 
								 | 
							
									FONStextIter iter, prevIter;
							 | 
						||
| 
								 | 
							
									FONSquad q;
							 | 
						||
| 
								 | 
							
									int npos = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (state->fontId == FONS_INVALID) return 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (end == NULL)
							 | 
						||
| 
								 | 
							
										end = string + strlen(string);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (string == end)
							 | 
						||
| 
								 | 
							
										return 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									fonsSetSize(ctx->fs, state->fontSize*scale);
							 | 
						||
| 
								 | 
							
									fonsSetSpacing(ctx->fs, state->letterSpacing*scale);
							 | 
						||
| 
								 | 
							
									fonsSetBlur(ctx->fs, state->fontBlur*scale);
							 | 
						||
| 
								 | 
							
									fonsSetAlign(ctx->fs, state->textAlign);
							 | 
						||
| 
								 | 
							
									fonsSetFont(ctx->fs, state->fontId);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									fonsTextIterInit(ctx->fs, &iter, x*scale, y*scale, string, end);
							 | 
						||
| 
								 | 
							
									prevIter = iter;
							 | 
						||
| 
								 | 
							
									while (fonsTextIterNext(ctx->fs, &iter, &q)) {
							 | 
						||
| 
								 | 
							
										if (iter.prevGlyphIndex < 0 && nvg__allocTextAtlas(ctx)) { // can not retrieve glyph?
							 | 
						||
| 
								 | 
							
											iter = prevIter;
							 | 
						||
| 
								 | 
							
											fonsTextIterNext(ctx->fs, &iter, &q); // try again
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										prevIter = iter;
							 | 
						||
| 
								 | 
							
										positions[npos].str = iter.str;
							 | 
						||
| 
								 | 
							
										positions[npos].x = iter.x * invscale;
							 | 
						||
| 
								 | 
							
										positions[npos].minx = nvg__minf(iter.x, q.x0) * invscale;
							 | 
						||
| 
								 | 
							
										positions[npos].maxx = nvg__maxf(iter.nextx, q.x1) * invscale;
							 | 
						||
| 
								 | 
							
										npos++;
							 | 
						||
| 
								 | 
							
										if (npos >= maxPositions)
							 | 
						||
| 
								 | 
							
											break;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return npos;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								enum NVGcodepointType {
							 | 
						||
| 
								 | 
							
									NVG_SPACE,
							 | 
						||
| 
								 | 
							
									NVG_NEWLINE,
							 | 
						||
| 
								 | 
							
									NVG_CHAR,
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								int nvgTextBreakLines(NVGcontext* ctx, const char* string, const char* end, float breakRowWidth, NVGtextRow* rows, int maxRows)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									float scale = nvg__getFontScale(state) * ctx->devicePxRatio;
							 | 
						||
| 
								 | 
							
									float invscale = 1.0f / scale;
							 | 
						||
| 
								 | 
							
									FONStextIter iter, prevIter;
							 | 
						||
| 
								 | 
							
									FONSquad q;
							 | 
						||
| 
								 | 
							
									int nrows = 0;
							 | 
						||
| 
								 | 
							
									float rowStartX = 0;
							 | 
						||
| 
								 | 
							
									float rowWidth = 0;
							 | 
						||
| 
								 | 
							
									float rowMinX = 0;
							 | 
						||
| 
								 | 
							
									float rowMaxX = 0;
							 | 
						||
| 
								 | 
							
									const char* rowStart = NULL;
							 | 
						||
| 
								 | 
							
									const char* rowEnd = NULL;
							 | 
						||
| 
								 | 
							
									const char* wordStart = NULL;
							 | 
						||
| 
								 | 
							
									float wordStartX = 0;
							 | 
						||
| 
								 | 
							
									float wordMinX = 0;
							 | 
						||
| 
								 | 
							
									const char* breakEnd = NULL;
							 | 
						||
| 
								 | 
							
									float breakWidth = 0;
							 | 
						||
| 
								 | 
							
									float breakMaxX = 0;
							 | 
						||
| 
								 | 
							
									int type = NVG_SPACE, ptype = NVG_SPACE;
							 | 
						||
| 
								 | 
							
									unsigned int pcodepoint = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (maxRows == 0) return 0;
							 | 
						||
| 
								 | 
							
									if (state->fontId == FONS_INVALID) return 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (end == NULL)
							 | 
						||
| 
								 | 
							
										end = string + strlen(string);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (string == end) return 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									fonsSetSize(ctx->fs, state->fontSize*scale);
							 | 
						||
| 
								 | 
							
									fonsSetSpacing(ctx->fs, state->letterSpacing*scale);
							 | 
						||
| 
								 | 
							
									fonsSetBlur(ctx->fs, state->fontBlur*scale);
							 | 
						||
| 
								 | 
							
									fonsSetAlign(ctx->fs, state->textAlign);
							 | 
						||
| 
								 | 
							
									fonsSetFont(ctx->fs, state->fontId);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									breakRowWidth *= scale;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									fonsTextIterInit(ctx->fs, &iter, 0, 0, string, end);
							 | 
						||
| 
								 | 
							
									prevIter = iter;
							 | 
						||
| 
								 | 
							
									while (fonsTextIterNext(ctx->fs, &iter, &q)) {
							 | 
						||
| 
								 | 
							
										if (iter.prevGlyphIndex < 0 && nvg__allocTextAtlas(ctx)) { // can not retrieve glyph?
							 | 
						||
| 
								 | 
							
											iter = prevIter;
							 | 
						||
| 
								 | 
							
											fonsTextIterNext(ctx->fs, &iter, &q); // try again
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										prevIter = iter;
							 | 
						||
| 
								 | 
							
										switch (iter.codepoint) {
							 | 
						||
| 
								 | 
							
											case 9:			// \t
							 | 
						||
| 
								 | 
							
											case 11:		// \v
							 | 
						||
| 
								 | 
							
											case 12:		// \f
							 | 
						||
| 
								 | 
							
											case 32:		// space
							 | 
						||
| 
								 | 
							
											case 0x00a0:	// NBSP
							 | 
						||
| 
								 | 
							
												type = NVG_SPACE;
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
											case 10:		// \n
							 | 
						||
| 
								 | 
							
												type = pcodepoint == 13 ? NVG_SPACE : NVG_NEWLINE;
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
											case 13:		// \r
							 | 
						||
| 
								 | 
							
												type = pcodepoint == 10 ? NVG_SPACE : NVG_NEWLINE;
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
											case 0x0085:	// NEL
							 | 
						||
| 
								 | 
							
												type = NVG_NEWLINE;
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
											default:
							 | 
						||
| 
								 | 
							
												type = NVG_CHAR;
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if (type == NVG_NEWLINE) {
							 | 
						||
| 
								 | 
							
											// Always handle new lines.
							 | 
						||
| 
								 | 
							
											rows[nrows].start = rowStart != NULL ? rowStart : iter.str;
							 | 
						||
| 
								 | 
							
											rows[nrows].end = rowEnd != NULL ? rowEnd : iter.str;
							 | 
						||
| 
								 | 
							
											rows[nrows].width = rowWidth * invscale;
							 | 
						||
| 
								 | 
							
											rows[nrows].minx = rowMinX * invscale;
							 | 
						||
| 
								 | 
							
											rows[nrows].maxx = rowMaxX * invscale;
							 | 
						||
| 
								 | 
							
											rows[nrows].next = iter.next;
							 | 
						||
| 
								 | 
							
											nrows++;
							 | 
						||
| 
								 | 
							
											if (nrows >= maxRows)
							 | 
						||
| 
								 | 
							
												return nrows;
							 | 
						||
| 
								 | 
							
											// Set null break point
							 | 
						||
| 
								 | 
							
											breakEnd = rowStart;
							 | 
						||
| 
								 | 
							
											breakWidth = 0.0;
							 | 
						||
| 
								 | 
							
											breakMaxX = 0.0;
							 | 
						||
| 
								 | 
							
											// Indicate to skip the white space at the beginning of the row.
							 | 
						||
| 
								 | 
							
											rowStart = NULL;
							 | 
						||
| 
								 | 
							
											rowEnd = NULL;
							 | 
						||
| 
								 | 
							
											rowWidth = 0;
							 | 
						||
| 
								 | 
							
											rowMinX = rowMaxX = 0;
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
											if (rowStart == NULL) {
							 | 
						||
| 
								 | 
							
												// Skip white space until the beginning of the line
							 | 
						||
| 
								 | 
							
												if (type == NVG_CHAR) {
							 | 
						||
| 
								 | 
							
													// The current char is the row so far
							 | 
						||
| 
								 | 
							
													rowStartX = iter.x;
							 | 
						||
| 
								 | 
							
													rowStart = iter.str;
							 | 
						||
| 
								 | 
							
													rowEnd = iter.next;
							 | 
						||
| 
								 | 
							
													rowWidth = iter.nextx - rowStartX; // q.x1 - rowStartX;
							 | 
						||
| 
								 | 
							
													rowMinX = q.x0 - rowStartX;
							 | 
						||
| 
								 | 
							
													rowMaxX = q.x1 - rowStartX;
							 | 
						||
| 
								 | 
							
													wordStart = iter.str;
							 | 
						||
| 
								 | 
							
													wordStartX = iter.x;
							 | 
						||
| 
								 | 
							
													wordMinX = q.x0 - rowStartX;
							 | 
						||
| 
								 | 
							
													// Set null break point
							 | 
						||
| 
								 | 
							
													breakEnd = rowStart;
							 | 
						||
| 
								 | 
							
													breakWidth = 0.0;
							 | 
						||
| 
								 | 
							
													breakMaxX = 0.0;
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
												float nextWidth = iter.nextx - rowStartX;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// track last non-white space character
							 | 
						||
| 
								 | 
							
												if (type == NVG_CHAR) {
							 | 
						||
| 
								 | 
							
													rowEnd = iter.next;
							 | 
						||
| 
								 | 
							
													rowWidth = iter.nextx - rowStartX;
							 | 
						||
| 
								 | 
							
													rowMaxX = q.x1 - rowStartX;
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
												// track last end of a word
							 | 
						||
| 
								 | 
							
												if (ptype == NVG_CHAR && type == NVG_SPACE) {
							 | 
						||
| 
								 | 
							
													breakEnd = iter.str;
							 | 
						||
| 
								 | 
							
													breakWidth = rowWidth;
							 | 
						||
| 
								 | 
							
													breakMaxX = rowMaxX;
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
												// track last beginning of a word
							 | 
						||
| 
								 | 
							
												if (ptype == NVG_SPACE && type == NVG_CHAR) {
							 | 
						||
| 
								 | 
							
													wordStart = iter.str;
							 | 
						||
| 
								 | 
							
													wordStartX = iter.x;
							 | 
						||
| 
								 | 
							
													wordMinX = q.x0 - rowStartX;
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// Break to new line when a character is beyond break width.
							 | 
						||
| 
								 | 
							
												if (type == NVG_CHAR && nextWidth > breakRowWidth) {
							 | 
						||
| 
								 | 
							
													// The run length is too long, need to break to new line.
							 | 
						||
| 
								 | 
							
													if (breakEnd == rowStart) {
							 | 
						||
| 
								 | 
							
														// The current word is longer than the row length, just break it from here.
							 | 
						||
| 
								 | 
							
														rows[nrows].start = rowStart;
							 | 
						||
| 
								 | 
							
														rows[nrows].end = iter.str;
							 | 
						||
| 
								 | 
							
														rows[nrows].width = rowWidth * invscale;
							 | 
						||
| 
								 | 
							
														rows[nrows].minx = rowMinX * invscale;
							 | 
						||
| 
								 | 
							
														rows[nrows].maxx = rowMaxX * invscale;
							 | 
						||
| 
								 | 
							
														rows[nrows].next = iter.str;
							 | 
						||
| 
								 | 
							
														nrows++;
							 | 
						||
| 
								 | 
							
														if (nrows >= maxRows)
							 | 
						||
| 
								 | 
							
															return nrows;
							 | 
						||
| 
								 | 
							
														rowStartX = iter.x;
							 | 
						||
| 
								 | 
							
														rowStart = iter.str;
							 | 
						||
| 
								 | 
							
														rowEnd = iter.next;
							 | 
						||
| 
								 | 
							
														rowWidth = iter.nextx - rowStartX;
							 | 
						||
| 
								 | 
							
														rowMinX = q.x0 - rowStartX;
							 | 
						||
| 
								 | 
							
														rowMaxX = q.x1 - rowStartX;
							 | 
						||
| 
								 | 
							
														wordStart = iter.str;
							 | 
						||
| 
								 | 
							
														wordStartX = iter.x;
							 | 
						||
| 
								 | 
							
														wordMinX = q.x0 - rowStartX;
							 | 
						||
| 
								 | 
							
													} else {
							 | 
						||
| 
								 | 
							
														// Break the line from the end of the last word, and start new line from the beginning of the new.
							 | 
						||
| 
								 | 
							
														rows[nrows].start = rowStart;
							 | 
						||
| 
								 | 
							
														rows[nrows].end = breakEnd;
							 | 
						||
| 
								 | 
							
														rows[nrows].width = breakWidth * invscale;
							 | 
						||
| 
								 | 
							
														rows[nrows].minx = rowMinX * invscale;
							 | 
						||
| 
								 | 
							
														rows[nrows].maxx = breakMaxX * invscale;
							 | 
						||
| 
								 | 
							
														rows[nrows].next = wordStart;
							 | 
						||
| 
								 | 
							
														nrows++;
							 | 
						||
| 
								 | 
							
														if (nrows >= maxRows)
							 | 
						||
| 
								 | 
							
															return nrows;
							 | 
						||
| 
								 | 
							
														rowStartX = wordStartX;
							 | 
						||
| 
								 | 
							
														rowStart = wordStart;
							 | 
						||
| 
								 | 
							
														rowEnd = iter.next;
							 | 
						||
| 
								 | 
							
														rowWidth = iter.nextx - rowStartX;
							 | 
						||
| 
								 | 
							
														rowMinX = wordMinX;
							 | 
						||
| 
								 | 
							
														rowMaxX = q.x1 - rowStartX;
							 | 
						||
| 
								 | 
							
														// No change to the word start
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
													// Set null break point
							 | 
						||
| 
								 | 
							
													breakEnd = rowStart;
							 | 
						||
| 
								 | 
							
													breakWidth = 0.0;
							 | 
						||
| 
								 | 
							
													breakMaxX = 0.0;
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										pcodepoint = iter.codepoint;
							 | 
						||
| 
								 | 
							
										ptype = type;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Break the line from the end of the last word, and start new line from the beginning of the new.
							 | 
						||
| 
								 | 
							
									if (rowStart != NULL) {
							 | 
						||
| 
								 | 
							
										rows[nrows].start = rowStart;
							 | 
						||
| 
								 | 
							
										rows[nrows].end = rowEnd;
							 | 
						||
| 
								 | 
							
										rows[nrows].width = rowWidth * invscale;
							 | 
						||
| 
								 | 
							
										rows[nrows].minx = rowMinX * invscale;
							 | 
						||
| 
								 | 
							
										rows[nrows].maxx = rowMaxX * invscale;
							 | 
						||
| 
								 | 
							
										rows[nrows].next = end;
							 | 
						||
| 
								 | 
							
										nrows++;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return nrows;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								float nvgTextBounds(NVGcontext* ctx, float x, float y, const char* string, const char* end, float* bounds)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									float scale = nvg__getFontScale(state) * ctx->devicePxRatio;
							 | 
						||
| 
								 | 
							
									float invscale = 1.0f / scale;
							 | 
						||
| 
								 | 
							
									float width;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (state->fontId == FONS_INVALID) return 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									fonsSetSize(ctx->fs, state->fontSize*scale);
							 | 
						||
| 
								 | 
							
									fonsSetSpacing(ctx->fs, state->letterSpacing*scale);
							 | 
						||
| 
								 | 
							
									fonsSetBlur(ctx->fs, state->fontBlur*scale);
							 | 
						||
| 
								 | 
							
									fonsSetAlign(ctx->fs, state->textAlign);
							 | 
						||
| 
								 | 
							
									fonsSetFont(ctx->fs, state->fontId);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									width = fonsTextBounds(ctx->fs, x*scale, y*scale, string, end, bounds);
							 | 
						||
| 
								 | 
							
									if (bounds != NULL) {
							 | 
						||
| 
								 | 
							
										// Use line bounds for height.
							 | 
						||
| 
								 | 
							
										fonsLineBounds(ctx->fs, y*scale, &bounds[1], &bounds[3]);
							 | 
						||
| 
								 | 
							
										bounds[0] *= invscale;
							 | 
						||
| 
								 | 
							
										bounds[1] *= invscale;
							 | 
						||
| 
								 | 
							
										bounds[2] *= invscale;
							 | 
						||
| 
								 | 
							
										bounds[3] *= invscale;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									return width * invscale;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgTextBoxBounds(NVGcontext* ctx, float x, float y, float breakRowWidth, const char* string, const char* end, float* bounds)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									NVGtextRow rows[2];
							 | 
						||
| 
								 | 
							
									float scale = nvg__getFontScale(state) * ctx->devicePxRatio;
							 | 
						||
| 
								 | 
							
									float invscale = 1.0f / scale;
							 | 
						||
| 
								 | 
							
									int nrows = 0, i;
							 | 
						||
| 
								 | 
							
									int oldAlign = state->textAlign;
							 | 
						||
| 
								 | 
							
									int haling = state->textAlign & (NVG_ALIGN_LEFT | NVG_ALIGN_CENTER | NVG_ALIGN_RIGHT);
							 | 
						||
| 
								 | 
							
									int valign = state->textAlign & (NVG_ALIGN_TOP | NVG_ALIGN_MIDDLE | NVG_ALIGN_BOTTOM | NVG_ALIGN_BASELINE);
							 | 
						||
| 
								 | 
							
									float lineh = 0, rminy = 0, rmaxy = 0;
							 | 
						||
| 
								 | 
							
									float minx, miny, maxx, maxy;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (state->fontId == FONS_INVALID) {
							 | 
						||
| 
								 | 
							
										if (bounds != NULL)
							 | 
						||
| 
								 | 
							
											bounds[0] = bounds[1] = bounds[2] = bounds[3] = 0.0f;
							 | 
						||
| 
								 | 
							
										return;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									nvgTextMetrics(ctx, NULL, NULL, &lineh);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									state->textAlign = NVG_ALIGN_LEFT | valign;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									minx = maxx = x;
							 | 
						||
| 
								 | 
							
									miny = maxy = y;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									fonsSetSize(ctx->fs, state->fontSize*scale);
							 | 
						||
| 
								 | 
							
									fonsSetSpacing(ctx->fs, state->letterSpacing*scale);
							 | 
						||
| 
								 | 
							
									fonsSetBlur(ctx->fs, state->fontBlur*scale);
							 | 
						||
| 
								 | 
							
									fonsSetAlign(ctx->fs, state->textAlign);
							 | 
						||
| 
								 | 
							
									fonsSetFont(ctx->fs, state->fontId);
							 | 
						||
| 
								 | 
							
									fonsLineBounds(ctx->fs, 0, &rminy, &rmaxy);
							 | 
						||
| 
								 | 
							
									rminy *= invscale;
							 | 
						||
| 
								 | 
							
									rmaxy *= invscale;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									while ((nrows = nvgTextBreakLines(ctx, string, end, breakRowWidth, rows, 2))) {
							 | 
						||
| 
								 | 
							
										for (i = 0; i < nrows; i++) {
							 | 
						||
| 
								 | 
							
											NVGtextRow* row = &rows[i];
							 | 
						||
| 
								 | 
							
											float rminx, rmaxx, dx = 0;
							 | 
						||
| 
								 | 
							
											// Horizontal bounds
							 | 
						||
| 
								 | 
							
											if (haling & NVG_ALIGN_LEFT)
							 | 
						||
| 
								 | 
							
												dx = 0;
							 | 
						||
| 
								 | 
							
											else if (haling & NVG_ALIGN_CENTER)
							 | 
						||
| 
								 | 
							
												dx = breakRowWidth*0.5f - row->width*0.5f;
							 | 
						||
| 
								 | 
							
											else if (haling & NVG_ALIGN_RIGHT)
							 | 
						||
| 
								 | 
							
												dx = breakRowWidth - row->width;
							 | 
						||
| 
								 | 
							
											rminx = x + row->minx + dx;
							 | 
						||
| 
								 | 
							
											rmaxx = x + row->maxx + dx;
							 | 
						||
| 
								 | 
							
											minx = nvg__minf(minx, rminx);
							 | 
						||
| 
								 | 
							
											maxx = nvg__maxf(maxx, rmaxx);
							 | 
						||
| 
								 | 
							
											// Vertical bounds.
							 | 
						||
| 
								 | 
							
											miny = nvg__minf(miny, y + rminy);
							 | 
						||
| 
								 | 
							
											maxy = nvg__maxf(maxy, y + rmaxy);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											y += lineh * state->lineHeight;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										string = rows[nrows-1].next;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									state->textAlign = oldAlign;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (bounds != NULL) {
							 | 
						||
| 
								 | 
							
										bounds[0] = minx;
							 | 
						||
| 
								 | 
							
										bounds[1] = miny;
							 | 
						||
| 
								 | 
							
										bounds[2] = maxx;
							 | 
						||
| 
								 | 
							
										bounds[3] = maxy;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvgTextMetrics(NVGcontext* ctx, float* ascender, float* descender, float* lineh)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									NVGstate* state = nvg__getState(ctx);
							 | 
						||
| 
								 | 
							
									float scale = nvg__getFontScale(state) * ctx->devicePxRatio;
							 | 
						||
| 
								 | 
							
									float invscale = 1.0f / scale;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (state->fontId == FONS_INVALID) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									fonsSetSize(ctx->fs, state->fontSize*scale);
							 | 
						||
| 
								 | 
							
									fonsSetSpacing(ctx->fs, state->letterSpacing*scale);
							 | 
						||
| 
								 | 
							
									fonsSetBlur(ctx->fs, state->fontBlur*scale);
							 | 
						||
| 
								 | 
							
									fonsSetAlign(ctx->fs, state->textAlign);
							 | 
						||
| 
								 | 
							
									fonsSetFont(ctx->fs, state->fontId);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									fonsVertMetrics(ctx->fs, ascender, descender, lineh);
							 | 
						||
| 
								 | 
							
									if (ascender != NULL)
							 | 
						||
| 
								 | 
							
										*ascender *= invscale;
							 | 
						||
| 
								 | 
							
									if (descender != NULL)
							 | 
						||
| 
								 | 
							
										*descender *= invscale;
							 | 
						||
| 
								 | 
							
									if (lineh != NULL)
							 | 
						||
| 
								 | 
							
										*lineh *= invscale;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								// vim: ft=c nu noet ts=4
							 |