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					191 lines
				
				6.2 KiB
			
		
		
			
		
	
	
					191 lines
				
				6.2 KiB
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											6 years ago
										 
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								/*
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								 *  Copyright 2012 The LibYuv Project Authors. All rights reserved.
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								 *
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								 *  Use of this source code is governed by a BSD-style license
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								 *  that can be found in the LICENSE file in the root of the source
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								 *  tree. An additional intellectual property rights grant can be found
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								 *  in the file PATENTS. All contributing project authors may
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								 *  be found in the AUTHORS file in the root of the source tree.
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								 */
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								#ifndef INCLUDE_LIBYUV_CONVERT_FROM_ARGB_H_
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								#define INCLUDE_LIBYUV_CONVERT_FROM_ARGB_H_
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								#include "libyuv/basic_types.h"
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								#ifdef __cplusplus
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								namespace libyuv {
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								extern "C" {
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								#endif
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								// Copy ARGB to ARGB.
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								#define ARGBToARGB ARGBCopy
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								LIBYUV_API
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								int ARGBCopy(const uint8* src_argb, int src_stride_argb,
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								             uint8* dst_argb, int dst_stride_argb,
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								             int width, int height);
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								// Convert ARGB To BGRA.
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								LIBYUV_API
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								int ARGBToBGRA(const uint8* src_argb, int src_stride_argb,
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								               uint8* dst_bgra, int dst_stride_bgra,
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								               int width, int height);
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								// Convert ARGB To ABGR.
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								LIBYUV_API
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								int ARGBToABGR(const uint8* src_argb, int src_stride_argb,
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								               uint8* dst_abgr, int dst_stride_abgr,
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								               int width, int height);
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								// Convert ARGB To RGBA.
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								LIBYUV_API
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								int ARGBToRGBA(const uint8* src_argb, int src_stride_argb,
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								               uint8* dst_rgba, int dst_stride_rgba,
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								               int width, int height);
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								// Convert ARGB To RGB24.
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								LIBYUV_API
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								int ARGBToRGB24(const uint8* src_argb, int src_stride_argb,
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								                uint8* dst_rgb24, int dst_stride_rgb24,
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								                int width, int height);
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								// Convert ARGB To RAW.
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								LIBYUV_API
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								int ARGBToRAW(const uint8* src_argb, int src_stride_argb,
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								              uint8* dst_rgb, int dst_stride_rgb,
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								              int width, int height);
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								// Convert ARGB To RGB565.
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								LIBYUV_API
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								int ARGBToRGB565(const uint8* src_argb, int src_stride_argb,
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								                 uint8* dst_rgb565, int dst_stride_rgb565,
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								                 int width, int height);
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								// Convert ARGB To RGB565 with 4x4 dither matrix (16 bytes).
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								// Values in dither matrix from 0 to 7 recommended.
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								// The order of the dither matrix is first byte is upper left.
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								// TODO(fbarchard): Consider pointer to 2d array for dither4x4.
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								// const uint8(*dither)[4][4];
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								LIBYUV_API
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								int ARGBToRGB565Dither(const uint8* src_argb, int src_stride_argb,
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								                       uint8* dst_rgb565, int dst_stride_rgb565,
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								                       const uint8* dither4x4, int width, int height);
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								// Convert ARGB To ARGB1555.
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								LIBYUV_API
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								int ARGBToARGB1555(const uint8* src_argb, int src_stride_argb,
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								                   uint8* dst_argb1555, int dst_stride_argb1555,
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								                   int width, int height);
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								// Convert ARGB To ARGB4444.
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								LIBYUV_API
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								int ARGBToARGB4444(const uint8* src_argb, int src_stride_argb,
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								                   uint8* dst_argb4444, int dst_stride_argb4444,
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								                   int width, int height);
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								// Convert ARGB To I444.
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								LIBYUV_API
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								int ARGBToI444(const uint8* src_argb, int src_stride_argb,
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								               uint8* dst_y, int dst_stride_y,
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								               uint8* dst_u, int dst_stride_u,
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								               uint8* dst_v, int dst_stride_v,
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								               int width, int height);
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								// Convert ARGB To I422.
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								LIBYUV_API
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								int ARGBToI422(const uint8* src_argb, int src_stride_argb,
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								               uint8* dst_y, int dst_stride_y,
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								               uint8* dst_u, int dst_stride_u,
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								               uint8* dst_v, int dst_stride_v,
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								               int width, int height);
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								// Convert ARGB To I420. (also in convert.h)
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								LIBYUV_API
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								int ARGBToI420(const uint8* src_argb, int src_stride_argb,
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								               uint8* dst_y, int dst_stride_y,
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								               uint8* dst_u, int dst_stride_u,
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								               uint8* dst_v, int dst_stride_v,
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								               int width, int height);
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								// Convert ARGB to J420. (JPeg full range I420).
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								LIBYUV_API
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								int ARGBToJ420(const uint8* src_argb, int src_stride_argb,
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								               uint8* dst_yj, int dst_stride_yj,
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								               uint8* dst_u, int dst_stride_u,
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								               uint8* dst_v, int dst_stride_v,
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								               int width, int height);
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								// Convert ARGB to J422.
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								LIBYUV_API
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								int ARGBToJ422(const uint8* src_argb, int src_stride_argb,
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								               uint8* dst_yj, int dst_stride_yj,
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								               uint8* dst_u, int dst_stride_u,
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								               uint8* dst_v, int dst_stride_v,
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								               int width, int height);
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								// Convert ARGB To I411.
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								LIBYUV_API
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								int ARGBToI411(const uint8* src_argb, int src_stride_argb,
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								               uint8* dst_y, int dst_stride_y,
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								               uint8* dst_u, int dst_stride_u,
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								               uint8* dst_v, int dst_stride_v,
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								               int width, int height);
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								// Convert ARGB to J400. (JPeg full range).
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								LIBYUV_API
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								int ARGBToJ400(const uint8* src_argb, int src_stride_argb,
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								               uint8* dst_yj, int dst_stride_yj,
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								               int width, int height);
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								// Convert ARGB to I400.
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								LIBYUV_API
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								int ARGBToI400(const uint8* src_argb, int src_stride_argb,
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								               uint8* dst_y, int dst_stride_y,
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								               int width, int height);
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								// Convert ARGB to G. (Reverse of J400toARGB, which replicates G back to ARGB)
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								LIBYUV_API
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								int ARGBToG(const uint8* src_argb, int src_stride_argb,
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								            uint8* dst_g, int dst_stride_g,
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								            int width, int height);
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								// Convert ARGB To NV12.
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								LIBYUV_API
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								int ARGBToNV12(const uint8* src_argb, int src_stride_argb,
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								               uint8* dst_y, int dst_stride_y,
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								               uint8* dst_uv, int dst_stride_uv,
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								               int width, int height);
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								// Convert ARGB To NV21.
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								LIBYUV_API
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								int ARGBToNV21(const uint8* src_argb, int src_stride_argb,
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								               uint8* dst_y, int dst_stride_y,
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								               uint8* dst_vu, int dst_stride_vu,
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								               int width, int height);
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								// Convert ARGB To NV21.
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								LIBYUV_API
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								int ARGBToNV21(const uint8* src_argb, int src_stride_argb,
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								               uint8* dst_y, int dst_stride_y,
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								               uint8* dst_vu, int dst_stride_vu,
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								               int width, int height);
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								// Convert ARGB To YUY2.
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								LIBYUV_API
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								int ARGBToYUY2(const uint8* src_argb, int src_stride_argb,
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								               uint8* dst_yuy2, int dst_stride_yuy2,
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								               int width, int height);
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								// Convert ARGB To UYVY.
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								LIBYUV_API
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								int ARGBToUYVY(const uint8* src_argb, int src_stride_argb,
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								               uint8* dst_uyvy, int dst_stride_uyvy,
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								               int width, int height);
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								#ifdef __cplusplus
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								}  // extern "C"
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								}  // namespace libyuv
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								#endif
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								#endif  // INCLUDE_LIBYUV_CONVERT_FROM_ARGB_H_
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