You can not select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
			
				
					325 lines
				
				13 KiB
			
		
		
			
		
	
	
					325 lines
				
				13 KiB
			| 
											6 years ago
										 | /*
 | ||
|  |  * Copyright (C) 2010 The Android Open Source Project
 | ||
|  |  *
 | ||
|  |  * Licensed under the Apache License, Version 2.0 (the "License");
 | ||
|  |  * you may not use this file except in compliance with the License.
 | ||
|  |  * You may obtain a copy of the License at
 | ||
|  |  *
 | ||
|  |  *      http://www.apache.org/licenses/LICENSE-2.0
 | ||
|  |  *
 | ||
|  |  * Unless required by applicable law or agreed to in writing, software
 | ||
|  |  * distributed under the License is distributed on an "AS IS" BASIS,
 | ||
|  |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | ||
|  |  * See the License for the specific language governing permissions and
 | ||
|  |  * limitations under the License.
 | ||
|  |  */
 | ||
|  | 
 | ||
|  | #ifndef ANDROID_GUI_SURFACE_H
 | ||
|  | #define ANDROID_GUI_SURFACE_H
 | ||
|  | 
 | ||
|  | #include <gui/IGraphicBufferProducer.h>
 | ||
|  | #include <gui/BufferQueue.h>
 | ||
|  | 
 | ||
|  | #include <ui/ANativeObjectBase.h>
 | ||
|  | #include <ui/Region.h>
 | ||
|  | 
 | ||
|  | #include <utils/RefBase.h>
 | ||
|  | #include <utils/threads.h>
 | ||
|  | #include <utils/KeyedVector.h>
 | ||
|  | 
 | ||
|  | struct ANativeWindow_Buffer;
 | ||
|  | 
 | ||
|  | namespace android {
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * An implementation of ANativeWindow that feeds graphics buffers into a
 | ||
|  |  * BufferQueue.
 | ||
|  |  *
 | ||
|  |  * This is typically used by programs that want to render frames through
 | ||
|  |  * some means (maybe OpenGL, a software renderer, or a hardware decoder)
 | ||
|  |  * and have the frames they create forwarded to SurfaceFlinger for
 | ||
|  |  * compositing.  For example, a video decoder could render a frame and call
 | ||
|  |  * eglSwapBuffers(), which invokes ANativeWindow callbacks defined by
 | ||
|  |  * Surface.  Surface then forwards the buffers through Binder IPC
 | ||
|  |  * to the BufferQueue's producer interface, providing the new frame to a
 | ||
|  |  * consumer such as GLConsumer.
 | ||
|  |  */
 | ||
|  | class Surface
 | ||
|  |     : public ANativeObjectBase<ANativeWindow, Surface, RefBase>
 | ||
|  | {
 | ||
|  | public:
 | ||
|  | 
 | ||
|  |     /*
 | ||
|  |      * creates a Surface from the given IGraphicBufferProducer (which concrete
 | ||
|  |      * implementation is a BufferQueue).
 | ||
|  |      *
 | ||
|  |      * Surface is mainly state-less while it's disconnected, it can be
 | ||
|  |      * viewed as a glorified IGraphicBufferProducer holder. It's therefore
 | ||
|  |      * safe to create other Surfaces from the same IGraphicBufferProducer.
 | ||
|  |      *
 | ||
|  |      * However, once a Surface is connected, it'll prevent other Surfaces
 | ||
|  |      * referring to the same IGraphicBufferProducer to become connected and
 | ||
|  |      * therefore prevent them to be used as actual producers of buffers.
 | ||
|  |      *
 | ||
|  |      * the controlledByApp flag indicates that this Surface (producer) is
 | ||
|  |      * controlled by the application. This flag is used at connect time.
 | ||
|  |      */
 | ||
|  |     Surface(const sp<IGraphicBufferProducer>& bufferProducer, bool controlledByApp = false);
 | ||
|  | 
 | ||
|  |     /* getIGraphicBufferProducer() returns the IGraphicBufferProducer this
 | ||
|  |      * Surface was created with. Usually it's an error to use the
 | ||
|  |      * IGraphicBufferProducer while the Surface is connected.
 | ||
|  |      */
 | ||
|  |     sp<IGraphicBufferProducer> getIGraphicBufferProducer() const;
 | ||
|  | 
 | ||
|  |     /* convenience function to check that the given surface is non NULL as
 | ||
|  |      * well as its IGraphicBufferProducer */
 | ||
|  |     static bool isValid(const sp<Surface>& surface) {
 | ||
|  |         return surface != NULL && surface->getIGraphicBufferProducer() != NULL;
 | ||
|  |     }
 | ||
|  | 
 | ||
|  |     /* Attaches a sideband buffer stream to the Surface's IGraphicBufferProducer.
 | ||
|  |      *
 | ||
|  |      * A sideband stream is a device-specific mechanism for passing buffers
 | ||
|  |      * from the producer to the consumer without using dequeueBuffer/
 | ||
|  |      * queueBuffer. If a sideband stream is present, the consumer can choose
 | ||
|  |      * whether to acquire buffers from the sideband stream or from the queued
 | ||
|  |      * buffers.
 | ||
|  |      *
 | ||
|  |      * Passing NULL or a different stream handle will detach the previous
 | ||
|  |      * handle if any.
 | ||
|  |      */
 | ||
|  |     void setSidebandStream(const sp<NativeHandle>& stream);
 | ||
|  | 
 | ||
|  |     /* Allocates buffers based on the current dimensions/format.
 | ||
|  |      *
 | ||
|  |      * This function will allocate up to the maximum number of buffers
 | ||
|  |      * permitted by the current BufferQueue configuration. It will use the
 | ||
|  |      * default format and dimensions. This is most useful to avoid an allocation
 | ||
|  |      * delay during dequeueBuffer. If there are already the maximum number of
 | ||
|  |      * buffers allocated, this function has no effect.
 | ||
|  |      */
 | ||
|  |     void allocateBuffers();
 | ||
|  | 
 | ||
|  |     /* Sets the generation number on the IGraphicBufferProducer and updates the
 | ||
|  |      * generation number on any buffers attached to the Surface after this call.
 | ||
|  |      * See IGBP::setGenerationNumber for more information. */
 | ||
|  |     status_t setGenerationNumber(uint32_t generationNumber);
 | ||
|  | 
 | ||
|  |     // See IGraphicBufferProducer::getConsumerName
 | ||
|  |     String8 getConsumerName() const;
 | ||
|  | 
 | ||
|  | protected:
 | ||
|  |     virtual ~Surface();
 | ||
|  | 
 | ||
|  | private:
 | ||
|  |     // can't be copied
 | ||
|  |     Surface& operator = (const Surface& rhs);
 | ||
|  |     Surface(const Surface& rhs);
 | ||
|  | 
 | ||
|  |     // ANativeWindow hooks
 | ||
|  |     static int hook_cancelBuffer(ANativeWindow* window,
 | ||
|  |             ANativeWindowBuffer* buffer, int fenceFd);
 | ||
|  |     static int hook_dequeueBuffer(ANativeWindow* window,
 | ||
|  |             ANativeWindowBuffer** buffer, int* fenceFd);
 | ||
|  |     static int hook_perform(ANativeWindow* window, int operation, ...);
 | ||
|  |     static int hook_query(const ANativeWindow* window, int what, int* value);
 | ||
|  |     static int hook_queueBuffer(ANativeWindow* window,
 | ||
|  |             ANativeWindowBuffer* buffer, int fenceFd);
 | ||
|  |     static int hook_setSwapInterval(ANativeWindow* window, int interval);
 | ||
|  | 
 | ||
|  |     static int hook_cancelBuffer_DEPRECATED(ANativeWindow* window,
 | ||
|  |             ANativeWindowBuffer* buffer);
 | ||
|  |     static int hook_dequeueBuffer_DEPRECATED(ANativeWindow* window,
 | ||
|  |             ANativeWindowBuffer** buffer);
 | ||
|  |     static int hook_lockBuffer_DEPRECATED(ANativeWindow* window,
 | ||
|  |             ANativeWindowBuffer* buffer);
 | ||
|  |     static int hook_queueBuffer_DEPRECATED(ANativeWindow* window,
 | ||
|  |             ANativeWindowBuffer* buffer);
 | ||
|  | 
 | ||
|  |     int dispatchConnect(va_list args);
 | ||
|  |     int dispatchDisconnect(va_list args);
 | ||
|  |     int dispatchSetBufferCount(va_list args);
 | ||
|  |     int dispatchSetBuffersGeometry(va_list args);
 | ||
|  |     int dispatchSetBuffersDimensions(va_list args);
 | ||
|  |     int dispatchSetBuffersUserDimensions(va_list args);
 | ||
|  |     int dispatchSetBuffersFormat(va_list args);
 | ||
|  |     int dispatchSetScalingMode(va_list args);
 | ||
|  |     int dispatchSetBuffersTransform(va_list args);
 | ||
|  |     int dispatchSetBuffersStickyTransform(va_list args);
 | ||
|  |     int dispatchSetBuffersTimestamp(va_list args);
 | ||
|  |     int dispatchSetCrop(va_list args);
 | ||
|  |     int dispatchSetPostTransformCrop(va_list args);
 | ||
|  |     int dispatchSetUsage(va_list args);
 | ||
|  |     int dispatchLock(va_list args);
 | ||
|  |     int dispatchUnlockAndPost(va_list args);
 | ||
|  |     int dispatchSetSidebandStream(va_list args);
 | ||
|  |     int dispatchSetBuffersDataSpace(va_list args);
 | ||
|  |     int dispatchSetSurfaceDamage(va_list args);
 | ||
|  | 
 | ||
|  | protected:
 | ||
|  |     virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
 | ||
|  |     virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
 | ||
|  |     virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd);
 | ||
|  |     virtual int perform(int operation, va_list args);
 | ||
|  |     virtual int query(int what, int* value) const;
 | ||
|  |     virtual int setSwapInterval(int interval);
 | ||
|  | 
 | ||
|  |     virtual int lockBuffer_DEPRECATED(ANativeWindowBuffer* buffer);
 | ||
|  | 
 | ||
|  |     virtual int connect(int api);
 | ||
|  |     virtual int disconnect(int api);
 | ||
|  |     virtual int setBufferCount(int bufferCount);
 | ||
|  |     virtual int setBuffersDimensions(uint32_t width, uint32_t height);
 | ||
|  |     virtual int setBuffersUserDimensions(uint32_t width, uint32_t height);
 | ||
|  |     virtual int setBuffersFormat(PixelFormat format);
 | ||
|  |     virtual int setScalingMode(int mode);
 | ||
|  |     virtual int setBuffersTransform(uint32_t transform);
 | ||
|  |     virtual int setBuffersStickyTransform(uint32_t transform);
 | ||
|  |     virtual int setBuffersTimestamp(int64_t timestamp);
 | ||
|  |     virtual int setBuffersDataSpace(android_dataspace dataSpace);
 | ||
|  |     virtual int setCrop(Rect const* rect);
 | ||
|  |     virtual int setUsage(uint32_t reqUsage);
 | ||
|  |     virtual void setSurfaceDamage(android_native_rect_t* rects, size_t numRects);
 | ||
|  | 
 | ||
|  | public:
 | ||
|  |     virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
 | ||
|  |     virtual int unlockAndPost();
 | ||
|  | 
 | ||
|  |     virtual int connect(int api, const sp<IProducerListener>& listener);
 | ||
|  |     virtual int detachNextBuffer(sp<GraphicBuffer>* outBuffer,
 | ||
|  |             sp<Fence>* outFence);
 | ||
|  |     virtual int attachBuffer(ANativeWindowBuffer*);
 | ||
|  | 
 | ||
|  | protected:
 | ||
|  |     enum { NUM_BUFFER_SLOTS = BufferQueue::NUM_BUFFER_SLOTS };
 | ||
|  |     enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 };
 | ||
|  | 
 | ||
|  | private:
 | ||
|  |     void freeAllBuffers();
 | ||
|  |     int getSlotFromBufferLocked(android_native_buffer_t* buffer) const;
 | ||
|  | 
 | ||
|  |     struct BufferSlot {
 | ||
|  |         sp<GraphicBuffer> buffer;
 | ||
|  |         Region dirtyRegion;
 | ||
|  |     };
 | ||
|  | 
 | ||
|  |     // mSurfaceTexture is the interface to the surface texture server. All
 | ||
|  |     // operations on the surface texture client ultimately translate into
 | ||
|  |     // interactions with the server using this interface.
 | ||
|  |     // TODO: rename to mBufferProducer
 | ||
|  |     sp<IGraphicBufferProducer> mGraphicBufferProducer;
 | ||
|  | 
 | ||
|  |     // mSlots stores the buffers that have been allocated for each buffer slot.
 | ||
|  |     // It is initialized to null pointers, and gets filled in with the result of
 | ||
|  |     // IGraphicBufferProducer::requestBuffer when the client dequeues a buffer from a
 | ||
|  |     // slot that has not yet been used. The buffer allocated to a slot will also
 | ||
|  |     // be replaced if the requested buffer usage or geometry differs from that
 | ||
|  |     // of the buffer allocated to a slot.
 | ||
|  |     BufferSlot mSlots[NUM_BUFFER_SLOTS];
 | ||
|  | 
 | ||
|  |     // mReqWidth is the buffer width that will be requested at the next dequeue
 | ||
|  |     // operation. It is initialized to 1.
 | ||
|  |     uint32_t mReqWidth;
 | ||
|  | 
 | ||
|  |     // mReqHeight is the buffer height that will be requested at the next
 | ||
|  |     // dequeue operation. It is initialized to 1.
 | ||
|  |     uint32_t mReqHeight;
 | ||
|  | 
 | ||
|  |     // mReqFormat is the buffer pixel format that will be requested at the next
 | ||
|  |     // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888.
 | ||
|  |     PixelFormat mReqFormat;
 | ||
|  | 
 | ||
|  |     // mReqUsage is the set of buffer usage flags that will be requested
 | ||
|  |     // at the next deuque operation. It is initialized to 0.
 | ||
|  |     uint32_t mReqUsage;
 | ||
|  | 
 | ||
|  |     // mTimestamp is the timestamp that will be used for the next buffer queue
 | ||
|  |     // operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that
 | ||
|  |     // a timestamp is auto-generated when queueBuffer is called.
 | ||
|  |     int64_t mTimestamp;
 | ||
|  | 
 | ||
|  |     // mDataSpace is the buffer dataSpace that will be used for the next buffer
 | ||
|  |     // queue operation. It defaults to HAL_DATASPACE_UNKNOWN, which
 | ||
|  |     // means that the buffer contains some type of color data.
 | ||
|  |     android_dataspace mDataSpace;
 | ||
|  | 
 | ||
|  |     // mCrop is the crop rectangle that will be used for the next buffer
 | ||
|  |     // that gets queued. It is set by calling setCrop.
 | ||
|  |     Rect mCrop;
 | ||
|  | 
 | ||
|  |     // mScalingMode is the scaling mode that will be used for the next
 | ||
|  |     // buffers that get queued. It is set by calling setScalingMode.
 | ||
|  |     int mScalingMode;
 | ||
|  | 
 | ||
|  |     // mTransform is the transform identifier that will be used for the next
 | ||
|  |     // buffer that gets queued. It is set by calling setTransform.
 | ||
|  |     uint32_t mTransform;
 | ||
|  | 
 | ||
|  |     // mStickyTransform is a transform that is applied on top of mTransform
 | ||
|  |     // in each buffer that is queued.  This is typically used to force the
 | ||
|  |     // compositor to apply a transform, and will prevent the transform hint
 | ||
|  |     // from being set by the compositor.
 | ||
|  |     uint32_t mStickyTransform;
 | ||
|  | 
 | ||
|  |     // mDefaultWidth is default width of the buffers, regardless of the
 | ||
|  |     // native_window_set_buffers_dimensions call.
 | ||
|  |     uint32_t mDefaultWidth;
 | ||
|  | 
 | ||
|  |     // mDefaultHeight is default height of the buffers, regardless of the
 | ||
|  |     // native_window_set_buffers_dimensions call.
 | ||
|  |     uint32_t mDefaultHeight;
 | ||
|  | 
 | ||
|  |     // mUserWidth, if non-zero, is an application-specified override
 | ||
|  |     // of mDefaultWidth.  This is lower priority than the width set by
 | ||
|  |     // native_window_set_buffers_dimensions.
 | ||
|  |     uint32_t mUserWidth;
 | ||
|  | 
 | ||
|  |     // mUserHeight, if non-zero, is an application-specified override
 | ||
|  |     // of mDefaultHeight.  This is lower priority than the height set
 | ||
|  |     // by native_window_set_buffers_dimensions.
 | ||
|  |     uint32_t mUserHeight;
 | ||
|  | 
 | ||
|  |     // mTransformHint is the transform probably applied to buffers of this
 | ||
|  |     // window. this is only a hint, actual transform may differ.
 | ||
|  |     uint32_t mTransformHint;
 | ||
|  | 
 | ||
|  |     // mProducerControlledByApp whether this buffer producer is controlled
 | ||
|  |     // by the application
 | ||
|  |     bool mProducerControlledByApp;
 | ||
|  | 
 | ||
|  |     // mSwapIntervalZero set if we should drop buffers at queue() time to
 | ||
|  |     // achieve an asynchronous swap interval
 | ||
|  |     bool mSwapIntervalZero;
 | ||
|  | 
 | ||
|  |     // mConsumerRunningBehind whether the consumer is running more than
 | ||
|  |     // one buffer behind the producer.
 | ||
|  |     mutable bool mConsumerRunningBehind;
 | ||
|  | 
 | ||
|  |     // mMutex is the mutex used to prevent concurrent access to the member
 | ||
|  |     // variables of Surface objects. It must be locked whenever the
 | ||
|  |     // member variables are accessed.
 | ||
|  |     mutable Mutex mMutex;
 | ||
|  | 
 | ||
|  |     // must be used from the lock/unlock thread
 | ||
|  |     sp<GraphicBuffer>           mLockedBuffer;
 | ||
|  |     sp<GraphicBuffer>           mPostedBuffer;
 | ||
|  |     bool                        mConnectedToCpu;
 | ||
|  | 
 | ||
|  |     // When a CPU producer is attached, this reflects the region that the
 | ||
|  |     // producer wished to update as well as whether the Surface was able to copy
 | ||
|  |     // the previous buffer back to allow a partial update.
 | ||
|  |     //
 | ||
|  |     // When a non-CPU producer is attached, this reflects the surface damage
 | ||
|  |     // (the change since the previous frame) passed in by the producer.
 | ||
|  |     Region mDirtyRegion;
 | ||
|  | 
 | ||
|  |     // Stores the current generation number. See setGenerationNumber and
 | ||
|  |     // IGraphicBufferProducer::setGenerationNumber for more information.
 | ||
|  |     uint32_t mGenerationNumber;
 | ||
|  | };
 | ||
|  | 
 | ||
|  | }; // namespace android
 | ||
|  | 
 | ||
|  | #endif  // ANDROID_GUI_SURFACE_H
 |