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					@ -67,10 +67,10 @@ void GLWindow::initializeGL() { | 
				
			
			
		
	
		
		
			
				
					
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					  std::cout << "OpenGL language version: " << glGetString(GL_SHADING_LANGUAGE_VERSION) << std::endl; | 
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					  std::cout << "OpenGL language version: " << glGetString(GL_SHADING_LANGUAGE_VERSION) << std::endl; | 
				
			
			
		
	
		
		
			
				
					
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					  ui_state = new UIState(); | 
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					  ui_state = new UIState(); | 
				
			
			
		
	
		
		
			
				
					
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					  ui_init(ui_state); | 
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					  ui_state->sound = &sound; | 
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					  ui_state->sound = &sound; | 
				
			
			
		
	
		
		
			
				
					
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					  ui_state->fb_w = vwp_w; | 
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					  ui_state->fb_w = vwp_w; | 
				
			
			
		
	
		
		
			
				
					
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					  ui_state->fb_h = vwp_h; | 
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					  ui_state->fb_h = vwp_h; | 
				
			
			
		
	
		
		
			
				
					
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					  ui_init(ui_state); | 
				
			
			
		
	
		
		
			
				
					
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					  timer->start(50); | 
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					  timer->start(50); | 
				
			
			
		
	
		
		
			
				
					
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					} | 
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					} | 
				
			
			
		
	
	
		
		
			
				
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