|  |  | @ -677,13 +677,37 @@ static void ui_draw_vision(UIState *s) { | 
			
		
	
		
		
			
				
					
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					|  |  |  |     // draw speed
 |  |  |  |     // draw speed
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					|  |  |  |     char speed_str[16]; |  |  |  |     char speed_str[16]; | 
			
		
	
		
		
			
				
					
					|  |  |  |     nvgFontSize(s->vg, 128.0f); |  |  |  |     float defaultfontsize = 128.0f; | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     float labelfontsize = 65.0f; | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |     /******************************************
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					|  |  |  |  |  |  |  |      * Add background rect so it's easier to see in 
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					|  |  |  |  |  |  |  |      * light background scenes 
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					|  |  |  |  |  |  |  |      ******************************************/ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     // Left side - ACC max speed
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					|  |  |  |  |  |  |  |     nvgBeginPath(s->vg); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     nvgRoundedRect(s->vg, -15, 0, 535, 175, 30); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     nvgFillColor(s->vg, nvgRGBA(10, 10, 10, 180)); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     nvgFill(s->vg); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     /******************************************/ | 
			
		
	
		
		
			
				
					
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					|  |  |  |     if (scene->engaged) { |  |  |  |     if (scene->engaged) { | 
			
		
	
		
		
			
				
					
					|  |  |  |       nvgFillColor(s->vg, nvgRGBA(255, 128, 0, 192)); |  |  |  |       nvgFillColor(s->vg, nvgRGBA(255, 128, 0, 192)); | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |       // Add label
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					|  |  |  |  |  |  |  |       nvgFontSize(s->vg, labelfontsize); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |       nvgTextAlign(s->vg, NVG_ALIGN_LEFT | NVG_ALIGN_BASELINE); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |       nvgText(s->vg, 42, 175-30, "ACC: engaged", NULL); | 
			
		
	
		
		
			
				
					
					|  |  |  |     } else { |  |  |  |     } else { | 
			
		
	
		
		
			
				
					
					|  |  |  |       nvgFillColor(s->vg, nvgRGBA(64, 64, 64, 192)); |  |  |  |       nvgFillColor(s->vg, nvgRGBA(195, 195, 195, 192)); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |       // Add label
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					|  |  |  |  |  |  |  |       nvgFontSize(s->vg, labelfontsize); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |       nvgTextAlign(s->vg, NVG_ALIGN_LEFT | NVG_ALIGN_BASELINE); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |       nvgText(s->vg, 42, 175-30, "ACC: disabled", NULL); | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |     nvgFontSize(s->vg, defaultfontsize); | 
			
		
	
		
		
			
				
					
					|  |  |  |     if (scene->v_cruise != 255 && scene->v_cruise != 0) { |  |  |  |     if (scene->v_cruise != 255 && scene->v_cruise != 0) { | 
			
		
	
		
		
			
				
					
					|  |  |  |       if (s->is_metric) { |  |  |  |       if (s->is_metric) { | 
			
		
	
		
		
			
				
					
					|  |  |  |         snprintf(speed_str, sizeof(speed_str), "%3d KPH", |  |  |  |         snprintf(speed_str, sizeof(speed_str), "%3d KPH", | 
			
		
	
	
		
		
			
				
					|  |  | @ -694,9 +718,27 @@ static void ui_draw_vision(UIState *s) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                  (int)(scene->v_cruise * 0.621371 + 0.5)); |  |  |  |                  (int)(scene->v_cruise * 0.621371 + 0.5)); | 
			
		
	
		
		
			
				
					
					|  |  |  |       } |  |  |  |       } | 
			
		
	
		
		
			
				
					
					|  |  |  |       nvgTextAlign(s->vg, NVG_ALIGN_RIGHT | NVG_ALIGN_BASELINE); |  |  |  |       nvgTextAlign(s->vg, NVG_ALIGN_RIGHT | NVG_ALIGN_BASELINE); | 
			
		
	
		
		
			
				
					
					|  |  |  |       nvgText(s->vg, 500, 150, speed_str, NULL); |  |  |  |       nvgText(s->vg, 500, 95, speed_str, NULL); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |     /******************************************
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |      * Add background rect so it's easier to see in 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |      * light background scenes 
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					|  |  |  |  |  |  |  |      ******************************************/ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     // Right side - Actual speed
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					|  |  |  |  |  |  |  |     nvgBeginPath(s->vg); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     nvgRoundedRect(s->vg, 1920 - 500, 0, 1920, 175, 20); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     nvgFillColor(s->vg, nvgRGBA(10, 10, 10, 180)); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     nvgFill(s->vg); | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |     // Add label
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					|  |  |  |  |  |  |  |     nvgFontSize(s->vg, labelfontsize); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     nvgFillColor(s->vg, nvgRGBA(255, 255, 255, 192)); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     nvgTextAlign(s->vg, NVG_ALIGN_LEFT | NVG_ALIGN_BASELINE); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     nvgText(s->vg, 1920 - 475, 175-30, "Current Speed", NULL); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     /******************************************/ | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |     nvgFontSize(s->vg, defaultfontsize); | 
			
		
	
		
		
			
				
					
					|  |  |  |     nvgFillColor(s->vg, nvgRGBA(255, 255, 255, 192)); |  |  |  |     nvgFillColor(s->vg, nvgRGBA(255, 255, 255, 192)); | 
			
		
	
		
		
			
				
					
					|  |  |  |     if (s->is_metric) { |  |  |  |     if (s->is_metric) { | 
			
		
	
		
		
			
				
					
					|  |  |  |       snprintf(speed_str, sizeof(speed_str), "%3d KPH", |  |  |  |       snprintf(speed_str, sizeof(speed_str), "%3d KPH", | 
			
		
	
	
		
		
			
				
					|  |  | @ -706,7 +748,8 @@ static void ui_draw_vision(UIState *s) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                (int)(scene->v_ego * 2.237 + 0.5)); |  |  |  |                (int)(scene->v_ego * 2.237 + 0.5)); | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  |     nvgTextAlign(s->vg, NVG_ALIGN_LEFT | NVG_ALIGN_BASELINE); |  |  |  |     nvgTextAlign(s->vg, NVG_ALIGN_LEFT | NVG_ALIGN_BASELINE); | 
			
		
	
		
		
			
				
					
					|  |  |  |     nvgText(s->vg, 1920 - 500, 150, speed_str, NULL); |  |  |  |     //nvgText(s->vg, 1920 - 500, 150, speed_str, NULL);
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					|  |  |  |  |  |  |  |     nvgText(s->vg, 1920 - 500, 95, speed_str, NULL); | 
			
		
	
		
		
			
				
					
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					|  |  |  |     /*nvgFontSize(s->vg, 64.0f);
 |  |  |  |     /*nvgFontSize(s->vg, 64.0f);
 | 
			
		
	
		
		
			
				
					
					|  |  |  |     nvgTextAlign(s->vg, NVG_ALIGN_RIGHT | NVG_ALIGN_BASELINE); |  |  |  |     nvgTextAlign(s->vg, NVG_ALIGN_RIGHT | NVG_ALIGN_BASELINE); | 
			
		
	
	
		
		
			
				
					|  |  | @ -729,7 +772,7 @@ static void ui_draw_vision(UIState *s) { | 
			
		
	
		
		
			
				
					
					|  |  |  |     nvgFillColor(s->vg, nvgRGBA(10, 10, 10, 220)); |  |  |  |     nvgFillColor(s->vg, nvgRGBA(10, 10, 10, 220)); | 
			
		
	
		
		
			
				
					
					|  |  |  |     nvgFill(s->vg); |  |  |  |     nvgFill(s->vg); | 
			
		
	
		
		
			
				
					
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					|  |  |  |     nvgFontSize(s->vg, 200.0f); |  |  |  |      nvgFontSize(s->vg, 200.0f); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |     nvgFillColor(s->vg, nvgRGBA(255, 0, 0, 255)); |  |  |  |     nvgFillColor(s->vg, nvgRGBA(255, 0, 0, 255)); | 
			
		
	
		
		
			
				
					
					|  |  |  |     nvgTextAlign(s->vg, NVG_ALIGN_CENTER | NVG_ALIGN_TOP); |  |  |  |     nvgTextAlign(s->vg, NVG_ALIGN_CENTER | NVG_ALIGN_TOP); | 
			
		
	
		
		
			
				
					
					|  |  |  |     nvgTextBox(s->vg, 100 + 50, 200 + 50, 1700 - 50, scene->alert_text1, |  |  |  |     nvgTextBox(s->vg, 100 + 50, 200 + 50, 1700 - 50, scene->alert_text1, | 
			
		
	
	
		
		
			
				
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