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					@ -28,7 +28,7 @@ half mf(half x, half cp) { | 
				
			
			
		
	
		
		
			
				
					
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					half3 color_correct(half3 rgb, int ggain) { | 
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					half3 color_correct(half3 rgb, int ggain) { | 
				
			
			
		
	
		
		
			
				
					
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					  half3 ret = (0,0,0); | 
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					  half3 ret = (0,0,0); | 
				
			
			
		
	
		
		
			
				
					
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					  half cpx = clamp(0.01h, 0.05h, cpxb + cpxk * min(10, ggain)); | 
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					  half cpx = 0.01; //clamp(0.01h, 0.05h, cpxb + cpxk * min(10, ggain)); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					  ret += (half)rgb.x * color_correction[0]; | 
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					  ret += (half)rgb.x * color_correction[0]; | 
				
			
			
		
	
		
		
			
				
					
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					  ret += (half)rgb.y * color_correction[1]; | 
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					  ret += (half)rgb.y * color_correction[1]; | 
				
			
			
		
	
		
		
			
				
					
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					  ret += (half)rgb.z * color_correction[2]; | 
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					  ret += (half)rgb.z * color_correction[2]; | 
				
			
			
		
	
	
		
		
			
				
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