|  |  |  | @ -26,12 +26,12 @@ const double X_IDXS[TRAJECTORY_SIZE] = { | 
			
		
	
		
			
				
					|  |  |  |  | #include "selfdrive/common/mat.h" | 
			
		
	
		
			
				
					|  |  |  |  | #include "selfdrive/hardware/hw.h" | 
			
		
	
		
			
				
					|  |  |  |  | const mat3 fcam_intrinsic_matrix = | 
			
		
	
		
			
				
					|  |  |  |  |     Hardware::TICI() ? (mat3){{2648.0, 0.0, 1928.0 / 2, | 
			
		
	
		
			
				
					|  |  |  |  |                                0.0, 2648.0, 1208.0 / 2, | 
			
		
	
		
			
				
					|  |  |  |  |                                0.0, 0.0, 1.0}} | 
			
		
	
		
			
				
					|  |  |  |  |                      : (mat3){{910., 0., 1164.0 / 2, | 
			
		
	
		
			
				
					|  |  |  |  |                                0., 910., 874.0 / 2, | 
			
		
	
		
			
				
					|  |  |  |  |                                0., 0., 1.}}; | 
			
		
	
		
			
				
					|  |  |  |  |     Hardware::EON() ? (mat3){{910., 0., 1164.0 / 2, | 
			
		
	
		
			
				
					|  |  |  |  |                               0., 910., 874.0 / 2, | 
			
		
	
		
			
				
					|  |  |  |  |                               0., 0., 1.}} | 
			
		
	
		
			
				
					|  |  |  |  |                     : (mat3){{2648.0, 0.0, 1928.0 / 2, | 
			
		
	
		
			
				
					|  |  |  |  |                               0.0, 2648.0, 1208.0 / 2, | 
			
		
	
		
			
				
					|  |  |  |  |                               0.0, 0.0, 1.0}}; | 
			
		
	
		
			
				
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					|  |  |  |  | // without unwarp, focal length is for center portion only
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					|  |  |  |  | const mat3 ecam_intrinsic_matrix = (mat3){{620.0, 0.0, 1928.0 / 2, | 
			
		
	
	
		
			
				
					|  |  |  | @ -39,7 +39,7 @@ const mat3 ecam_intrinsic_matrix = (mat3){{620.0, 0.0, 1928.0 / 2, | 
			
		
	
		
			
				
					|  |  |  |  |                                            0.0, 0.0, 1.0}}; | 
			
		
	
		
			
				
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					|  |  |  |  | static inline mat3 get_model_yuv_transform(bool bayer = true) { | 
			
		
	
		
			
				
					|  |  |  |  |   float db_s = Hardware::TICI() ? 1.0 : 0.5; // debayering does a 2x downscale on EON
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					|  |  |  |  |   float db_s = Hardware::EON() ? 0.5 : 1.0; // debayering does a 2x downscale on EON
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					|  |  |  |  |   const mat3 transform = (mat3){{ | 
			
		
	
		
			
				
					|  |  |  |  |     1.0, 0.0, 0.0, | 
			
		
	
		
			
				
					|  |  |  |  |     0.0, 1.0, 0.0, | 
			
		
	
	
		
			
				
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