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							27 lines
						
					
					
						
							432 B
						
					
					
				
			
		
		
	
	
							27 lines
						
					
					
						
							432 B
						
					
					
				| #pragma once
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| 
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| #include "visionbuf.h"
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| 
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| #ifdef __APPLE__
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|   #include <OpenGL/gl3.h>
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| #else
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|   #include <GLES3/gl3.h>
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| #endif
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| 
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| #ifdef QCOM
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| #include <EGL/egl.h>
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| #define EGL_EGLEXT_PROTOTYPES
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| #include <EGL/eglext.h>
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| #undef Status
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| #endif
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| 
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| class EGLImageTexture {
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|  public:
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|   EGLImageTexture(const VisionBuf *buf);
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|   ~EGLImageTexture();
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|   GLuint frame_tex = 0;
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| #ifdef QCOM
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|   void *private_handle = nullptr;
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|   EGLImageKHR img_khr = 0;
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| #endif
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| };
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| 
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