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							419 lines
						
					
					
						
							15 KiB
						
					
					
				// Copyright (c) 2013-2014 Sandstorm Development Group, Inc. and contributors
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// Licensed under the MIT License:
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#ifndef KJ_IO_H_
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#define KJ_IO_H_
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#if defined(__GNUC__) && !KJ_HEADER_WARNINGS
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#pragma GCC system_header
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#endif
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#include <stddef.h>
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#include "common.h"
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#include "array.h"
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#include "exception.h"
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namespace kj {
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// =======================================================================================
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// Abstract interfaces
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class InputStream {
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public:
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  virtual ~InputStream() noexcept(false);
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  size_t read(void* buffer, size_t minBytes, size_t maxBytes);
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  // Reads at least minBytes and at most maxBytes, copying them into the given buffer.  Returns
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  // the size read.  Throws an exception on errors.  Implemented in terms of tryRead().
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  //
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  // maxBytes is the number of bytes the caller really wants, but minBytes is the minimum amount
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  // needed by the caller before it can start doing useful processing.  If the stream returns less
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  // than maxBytes, the caller will usually call read() again later to get the rest.  Returning
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  // less than maxBytes is useful when it makes sense for the caller to parallelize processing
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  // with I/O.
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  //
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  // Never blocks if minBytes is zero.  If minBytes is zero and maxBytes is non-zero, this may
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  // attempt a non-blocking read or may just return zero.  To force a read, use a non-zero minBytes.
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  // To detect EOF without throwing an exception, use tryRead().
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  //
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  // If the InputStream can't produce minBytes, it MUST throw an exception, as the caller is not
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  // expected to understand how to deal with partial reads.
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  virtual size_t tryRead(void* buffer, size_t minBytes, size_t maxBytes) = 0;
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  // Like read(), but may return fewer than minBytes on EOF.
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  inline void read(void* buffer, size_t bytes) { read(buffer, bytes, bytes); }
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  // Convenience method for reading an exact number of bytes.
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  virtual void skip(size_t bytes);
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  // Skips past the given number of bytes, discarding them.  The default implementation read()s
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  // into a scratch buffer.
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};
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class OutputStream {
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public:
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  virtual ~OutputStream() noexcept(false);
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  virtual void write(const void* buffer, size_t size) = 0;
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  // Always writes the full size.  Throws exception on error.
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  virtual void write(ArrayPtr<const ArrayPtr<const byte>> pieces);
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  // Equivalent to write()ing each byte array in sequence, which is what the default implementation
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  // does.  Override if you can do something better, e.g. use writev() to do the write in a single
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  // syscall.
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};
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class BufferedInputStream: public InputStream {
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  // An input stream which buffers some bytes in memory to reduce system call overhead.
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  // - OR -
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  // An input stream that actually reads from some in-memory data structure and wants to give its
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  // caller a direct pointer to that memory to potentially avoid a copy.
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public:
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  virtual ~BufferedInputStream() noexcept(false);
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  ArrayPtr<const byte> getReadBuffer();
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  // Get a direct pointer into the read buffer, which contains the next bytes in the input.  If the
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  // caller consumes any bytes, it should then call skip() to indicate this.  This always returns a
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  // non-empty buffer or throws an exception.  Implemented in terms of tryGetReadBuffer().
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  virtual ArrayPtr<const byte> tryGetReadBuffer() = 0;
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  // Like getReadBuffer() but may return an empty buffer on EOF.
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};
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class BufferedOutputStream: public OutputStream {
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  // An output stream which buffers some bytes in memory to reduce system call overhead.
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  // - OR -
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  // An output stream that actually writes into some in-memory data structure and wants to give its
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  // caller a direct pointer to that memory to potentially avoid a copy.
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public:
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  virtual ~BufferedOutputStream() noexcept(false);
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  virtual ArrayPtr<byte> getWriteBuffer() = 0;
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  // Get a direct pointer into the write buffer.  The caller may choose to fill in some prefix of
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  // this buffer and then pass it to write(), in which case write() may avoid a copy.  It is
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  // incorrect to pass to write any slice of this buffer which is not a prefix.
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};
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// =======================================================================================
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// Buffered streams implemented as wrappers around regular streams
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class BufferedInputStreamWrapper: public BufferedInputStream {
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  // Implements BufferedInputStream in terms of an InputStream.
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  //
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  // Note that the underlying stream's position is unpredictable once the wrapper is destroyed,
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  // unless the entire stream was consumed.  To read a predictable number of bytes in a buffered
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  // way without going over, you'd need this wrapper to wrap some other wrapper which itself
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  // implements an artificial EOF at the desired point.  Such a stream should be trivial to write
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  // but is not provided by the library at this time.
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public:
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  explicit BufferedInputStreamWrapper(InputStream& inner, ArrayPtr<byte> buffer = nullptr);
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  // Creates a buffered stream wrapping the given non-buffered stream.  No guarantee is made about
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  // the position of the inner stream after a buffered wrapper has been created unless the entire
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  // input is read.
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  //
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  // If the second parameter is non-null, the stream uses the given buffer instead of allocating
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  // its own.  This may improve performance if the buffer can be reused.
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  KJ_DISALLOW_COPY(BufferedInputStreamWrapper);
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  ~BufferedInputStreamWrapper() noexcept(false);
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  // implements BufferedInputStream ----------------------------------
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  ArrayPtr<const byte> tryGetReadBuffer() override;
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  size_t tryRead(void* buffer, size_t minBytes, size_t maxBytes) override;
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  void skip(size_t bytes) override;
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private:
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  InputStream& inner;
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  Array<byte> ownedBuffer;
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  ArrayPtr<byte> buffer;
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  ArrayPtr<byte> bufferAvailable;
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};
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class BufferedOutputStreamWrapper: public BufferedOutputStream {
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  // Implements BufferedOutputStream in terms of an OutputStream.  Note that writes to the
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  // underlying stream may be delayed until flush() is called or the wrapper is destroyed.
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public:
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  explicit BufferedOutputStreamWrapper(OutputStream& inner, ArrayPtr<byte> buffer = nullptr);
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  // Creates a buffered stream wrapping the given non-buffered stream.
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  //
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  // If the second parameter is non-null, the stream uses the given buffer instead of allocating
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  // its own.  This may improve performance if the buffer can be reused.
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  KJ_DISALLOW_COPY(BufferedOutputStreamWrapper);
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  ~BufferedOutputStreamWrapper() noexcept(false);
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  void flush();
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  // Force the wrapper to write any remaining bytes in its buffer to the inner stream.  Note that
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  // this only flushes this object's buffer; this object has no idea how to flush any other buffers
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  // that may be present in the underlying stream.
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  // implements BufferedOutputStream ---------------------------------
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  ArrayPtr<byte> getWriteBuffer() override;
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  void write(const void* buffer, size_t size) override;
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private:
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  OutputStream& inner;
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  Array<byte> ownedBuffer;
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  ArrayPtr<byte> buffer;
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  byte* bufferPos;
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  UnwindDetector unwindDetector;
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};
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// =======================================================================================
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// Array I/O
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class ArrayInputStream: public BufferedInputStream {
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public:
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  explicit ArrayInputStream(ArrayPtr<const byte> array);
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  KJ_DISALLOW_COPY(ArrayInputStream);
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  ~ArrayInputStream() noexcept(false);
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  // implements BufferedInputStream ----------------------------------
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  ArrayPtr<const byte> tryGetReadBuffer() override;
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  size_t tryRead(void* buffer, size_t minBytes, size_t maxBytes) override;
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  void skip(size_t bytes) override;
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private:
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  ArrayPtr<const byte> array;
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};
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class ArrayOutputStream: public BufferedOutputStream {
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public:
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  explicit ArrayOutputStream(ArrayPtr<byte> array);
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  KJ_DISALLOW_COPY(ArrayOutputStream);
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  ~ArrayOutputStream() noexcept(false);
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  ArrayPtr<byte> getArray() {
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    // Get the portion of the array which has been filled in.
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    return arrayPtr(array.begin(), fillPos);
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  }
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  // implements BufferedInputStream ----------------------------------
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  ArrayPtr<byte> getWriteBuffer() override;
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  void write(const void* buffer, size_t size) override;
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private:
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  ArrayPtr<byte> array;
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  byte* fillPos;
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};
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class VectorOutputStream: public BufferedOutputStream {
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public:
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  explicit VectorOutputStream(size_t initialCapacity = 4096);
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  KJ_DISALLOW_COPY(VectorOutputStream);
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  ~VectorOutputStream() noexcept(false);
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  ArrayPtr<byte> getArray() {
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    // Get the portion of the array which has been filled in.
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    return arrayPtr(vector.begin(), fillPos);
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  }
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  // implements BufferedInputStream ----------------------------------
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  ArrayPtr<byte> getWriteBuffer() override;
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  void write(const void* buffer, size_t size) override;
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private:
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  Array<byte> vector;
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  byte* fillPos;
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  void grow(size_t minSize);
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};
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// =======================================================================================
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// File descriptor I/O
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class AutoCloseFd {
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  // A wrapper around a file descriptor which automatically closes the descriptor when destroyed.
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  // The wrapper supports move construction for transferring ownership of the descriptor.  If
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  // close() returns an error, the destructor throws an exception, UNLESS the destructor is being
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  // called during unwind from another exception, in which case the close error is ignored.
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  //
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  // If your code is not exception-safe, you should not use AutoCloseFd.  In this case you will
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  // have to call close() yourself and handle errors appropriately.
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public:
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  inline AutoCloseFd(): fd(-1) {}
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  inline AutoCloseFd(decltype(nullptr)): fd(-1) {}
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  inline explicit AutoCloseFd(int fd): fd(fd) {}
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  inline AutoCloseFd(AutoCloseFd&& other) noexcept: fd(other.fd) { other.fd = -1; }
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  KJ_DISALLOW_COPY(AutoCloseFd);
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  ~AutoCloseFd() noexcept(false);
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  inline AutoCloseFd& operator=(AutoCloseFd&& other) {
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    AutoCloseFd old(kj::mv(*this));
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    fd = other.fd;
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    other.fd = -1;
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    return *this;
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  }
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  inline AutoCloseFd& operator=(decltype(nullptr)) {
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    AutoCloseFd old(kj::mv(*this));
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    return *this;
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  }
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  inline operator int() const { return fd; }
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  inline int get() const { return fd; }
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  operator bool() const = delete;
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  // Deleting this operator prevents accidental use in boolean contexts, which
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  // the int conversion operator above would otherwise allow.
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  inline bool operator==(decltype(nullptr)) { return fd < 0; }
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  inline bool operator!=(decltype(nullptr)) { return fd >= 0; }
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private:
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  int fd;
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  UnwindDetector unwindDetector;
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};
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inline auto KJ_STRINGIFY(const AutoCloseFd& fd)
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    -> decltype(kj::toCharSequence(implicitCast<int>(fd))) {
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  return kj::toCharSequence(implicitCast<int>(fd));
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}
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class FdInputStream: public InputStream {
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  // An InputStream wrapping a file descriptor.
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public:
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  explicit FdInputStream(int fd): fd(fd) {}
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  explicit FdInputStream(AutoCloseFd fd): fd(fd), autoclose(mv(fd)) {}
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  KJ_DISALLOW_COPY(FdInputStream);
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  ~FdInputStream() noexcept(false);
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  size_t tryRead(void* buffer, size_t minBytes, size_t maxBytes) override;
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  inline int getFd() const { return fd; }
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private:
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  int fd;
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  AutoCloseFd autoclose;
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};
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class FdOutputStream: public OutputStream {
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  // An OutputStream wrapping a file descriptor.
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public:
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  explicit FdOutputStream(int fd): fd(fd) {}
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  explicit FdOutputStream(AutoCloseFd fd): fd(fd), autoclose(mv(fd)) {}
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  KJ_DISALLOW_COPY(FdOutputStream);
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  ~FdOutputStream() noexcept(false);
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  void write(const void* buffer, size_t size) override;
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  void write(ArrayPtr<const ArrayPtr<const byte>> pieces) override;
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  inline int getFd() const { return fd; }
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private:
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  int fd;
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  AutoCloseFd autoclose;
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};
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// =======================================================================================
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// Win32 Handle I/O
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#ifdef _WIN32
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class AutoCloseHandle {
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  // A wrapper around a Win32 HANDLE which automatically closes the handle when destroyed.
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  // The wrapper supports move construction for transferring ownership of the handle.  If
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  // CloseHandle() returns an error, the destructor throws an exception, UNLESS the destructor is
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  // being called during unwind from another exception, in which case the close error is ignored.
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  //
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  // If your code is not exception-safe, you should not use AutoCloseHandle.  In this case you will
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  // have to call close() yourself and handle errors appropriately.
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public:
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  inline AutoCloseHandle(): handle((void*)-1) {}
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  inline AutoCloseHandle(decltype(nullptr)): handle((void*)-1) {}
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  inline explicit AutoCloseHandle(void* handle): handle(handle) {}
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  inline AutoCloseHandle(AutoCloseHandle&& other) noexcept: handle(other.handle) {
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    other.handle = (void*)-1;
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  }
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  KJ_DISALLOW_COPY(AutoCloseHandle);
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  ~AutoCloseHandle() noexcept(false);
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  inline AutoCloseHandle& operator=(AutoCloseHandle&& other) {
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    AutoCloseHandle old(kj::mv(*this));
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    handle = other.handle;
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    other.handle = (void*)-1;
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    return *this;
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  }
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  inline AutoCloseHandle& operator=(decltype(nullptr)) {
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    AutoCloseHandle old(kj::mv(*this));
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    return *this;
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  }
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  inline operator void*() const { return handle; }
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  inline void* get() const { return handle; }
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  operator bool() const = delete;
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  // Deleting this operator prevents accidental use in boolean contexts, which
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  // the void* conversion operator above would otherwise allow.
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  inline bool operator==(decltype(nullptr)) { return handle != (void*)-1; }
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  inline bool operator!=(decltype(nullptr)) { return handle == (void*)-1; }
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private:
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  void* handle;  // -1 (aka INVALID_HANDLE_VALUE) if not valid.
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};
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class HandleInputStream: public InputStream {
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  // An InputStream wrapping a Win32 HANDLE.
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public:
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  explicit HandleInputStream(void* handle): handle(handle) {}
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  explicit HandleInputStream(AutoCloseHandle handle): handle(handle), autoclose(mv(handle)) {}
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  KJ_DISALLOW_COPY(HandleInputStream);
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  ~HandleInputStream() noexcept(false);
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  size_t tryRead(void* buffer, size_t minBytes, size_t maxBytes) override;
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private:
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  void* handle;
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  AutoCloseHandle autoclose;
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};
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class HandleOutputStream: public OutputStream {
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						|
  // An OutputStream wrapping a Win32 HANDLE.
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public:
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  explicit HandleOutputStream(void* handle): handle(handle) {}
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  explicit HandleOutputStream(AutoCloseHandle handle): handle(handle), autoclose(mv(handle)) {}
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  KJ_DISALLOW_COPY(HandleOutputStream);
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  ~HandleOutputStream() noexcept(false);
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  void write(const void* buffer, size_t size) override;
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private:
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  void* handle;
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  AutoCloseHandle autoclose;
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};
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#endif  // _WIN32
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}  // namespace kj
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#endif  // KJ_IO_H_
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