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							309 lines
						
					
					
						
							10 KiB
						
					
					
				
			
		
		
	
	
							309 lines
						
					
					
						
							10 KiB
						
					
					
				#include <stdio.h>
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#include <cmath>
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#include <stdlib.h>
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#include <stdbool.h>
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#include <signal.h>
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#include <unistd.h>
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#include <assert.h>
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#include <math.h>
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#include <poll.h>
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#include <sys/mman.h>
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#include "common/util.h"
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#include "common/swaglog.h"
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#include "common/visionimg.h"
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#include "common/utilpp.h"
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#include "ui.hpp"
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#include "paint.hpp"
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int write_param_float(float param, const char* param_name, bool persistent_param) {
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  char s[16];
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  int size = snprintf(s, sizeof(s), "%f", param);
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  return Params(persistent_param).write_db_value(param_name, s, size < sizeof(s) ? size : sizeof(s));
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}
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void ui_init(UIState *s) {
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  s->sm = new SubMaster({"modelV2", "controlsState", "uiLayoutState", "liveCalibration", "radarState", "thermal", "frame",
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                         "health", "carParams", "ubloxGnss", "driverState", "dMonitoringState", "sensorEvents"});
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  s->started = false;
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  s->status = STATUS_OFFROAD;
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  s->scene.satelliteCount = -1;
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  s->fb = framebuffer_init("ui", 0, true, &s->fb_w, &s->fb_h);
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  assert(s->fb);
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  ui_nvg_init(s);
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}
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static void ui_init_vision(UIState *s) {
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  // Invisible until we receive a calibration message.
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  s->scene.world_objects_visible = false;
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  for (int i = 0; i < UI_BUF_COUNT; i++) {
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    if (s->khr[i] != 0) {
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      visionimg_destroy_gl(s->khr[i], s->priv_hnds[i]);
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      glDeleteTextures(1, &s->frame_texs[i]);
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    }
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    VisionImg img = {
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      .fd = s->stream.bufs[i].fd,
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      .format = VISIONIMG_FORMAT_RGB24,
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      .width = s->stream.bufs_info.width,
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      .height = s->stream.bufs_info.height,
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      .stride = s->stream.bufs_info.stride,
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      .bpp = 3,
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      .size = s->stream.bufs_info.buf_len,
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    };
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#ifndef QCOM
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    s->priv_hnds[i] = s->stream.bufs[i].addr;
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#endif
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    s->frame_texs[i] = visionimg_to_gl(&img, &s->khr[i], &s->priv_hnds[i]);
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    glBindTexture(GL_TEXTURE_2D, s->frame_texs[i]);
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    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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    // BGR
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    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_BLUE);
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    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, GL_GREEN);
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    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
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  }
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  assert(glGetError() == GL_NO_ERROR);
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}
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void ui_update_vision(UIState *s) {
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  if (!s->vision_connected && s->started) {
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    const VisionStreamType type = s->scene.frontview ? VISION_STREAM_RGB_FRONT : VISION_STREAM_RGB_BACK;
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    int err = visionstream_init(&s->stream, type, true, nullptr);
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    if (err == 0) {
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      ui_init_vision(s);
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      s->vision_connected = true;
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    }
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  }
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  if (s->vision_connected) {
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    if (!s->started) goto destroy;
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    // poll for a new frame
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    struct pollfd fds[1] = {{
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      .fd = s->stream.ipc_fd,
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      .events = POLLOUT,
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    }};
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    int ret = poll(fds, 1, 100);
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    if (ret > 0) {
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      if (!visionstream_get(&s->stream, nullptr)) goto destroy;
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    }
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  }
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  return;
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destroy:
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  visionstream_destroy(&s->stream);
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  s->vision_connected = false;
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}
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void update_sockets(UIState *s) {
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  UIScene &scene = s->scene;
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  SubMaster &sm = *(s->sm);
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  if (sm.update(0) == 0){
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    return;
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  }
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  if (s->started && sm.updated("controlsState")) {
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    auto event = sm["controlsState"];
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    scene.controls_state = event.getControlsState();
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    // TODO: the alert stuff shouldn't be handled here
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    auto alert_sound = scene.controls_state.getAlertSound();
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    if (scene.alert_type.compare(scene.controls_state.getAlertType()) != 0) {
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      if (alert_sound == AudibleAlert::NONE) {
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        s->sound->stop();
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      } else {
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        s->sound->play(alert_sound);
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      }
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    }
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    scene.alert_text1 = scene.controls_state.getAlertText1();
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    scene.alert_text2 = scene.controls_state.getAlertText2();
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    scene.alert_size = scene.controls_state.getAlertSize();
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    scene.alert_type = scene.controls_state.getAlertType();
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    auto alertStatus = scene.controls_state.getAlertStatus();
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    if (alertStatus == cereal::ControlsState::AlertStatus::USER_PROMPT) {
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      s->status = STATUS_WARNING;
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    } else if (alertStatus == cereal::ControlsState::AlertStatus::CRITICAL) {
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      s->status = STATUS_ALERT;
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    } else {
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      s->status = scene.controls_state.getEnabled() ? STATUS_ENGAGED : STATUS_DISENGAGED;
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    }
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    float alert_blinkingrate = scene.controls_state.getAlertBlinkingRate();
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    if (alert_blinkingrate > 0.) {
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      if (s->alert_blinked) {
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        if (s->alert_blinking_alpha > 0.0 && s->alert_blinking_alpha < 1.0) {
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          s->alert_blinking_alpha += (0.05*alert_blinkingrate);
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        } else {
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          s->alert_blinked = false;
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        }
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      } else {
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        if (s->alert_blinking_alpha > 0.25) {
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          s->alert_blinking_alpha -= (0.05*alert_blinkingrate);
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        } else {
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          s->alert_blinking_alpha += 0.25;
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          s->alert_blinked = true;
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        }
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      }
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    }
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  }
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  if (sm.updated("radarState")) {
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    auto data = sm["radarState"].getRadarState();
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    scene.lead_data[0] = data.getLeadOne();
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    scene.lead_data[1] = data.getLeadTwo();
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  }
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  if (sm.updated("liveCalibration")) {
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    scene.world_objects_visible = true;
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    auto extrinsicl = sm["liveCalibration"].getLiveCalibration().getExtrinsicMatrix();
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    for (int i = 0; i < 3 * 4; i++) {
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      scene.extrinsic_matrix.v[i] = extrinsicl[i];
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    }
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  }
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  if (sm.updated("modelV2")) {
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    scene.model = sm["modelV2"].getModelV2();
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    scene.max_distance = fmin(scene.model.getPosition().getX()[TRAJECTORY_SIZE - 1], MAX_DRAW_DISTANCE);
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    for (int ll_idx = 0; ll_idx < 4; ll_idx++) {
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      if (scene.model.getLaneLineProbs().size() > ll_idx) {
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        scene.lane_line_probs[ll_idx] = scene.model.getLaneLineProbs()[ll_idx];
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      } else {
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        scene.lane_line_probs[ll_idx] = 0.0;
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      }
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    }
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    for (int re_idx = 0; re_idx < 2; re_idx++) {
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      if (scene.model.getRoadEdgeStds().size() > re_idx) {
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        scene.road_edge_stds[re_idx] = scene.model.getRoadEdgeStds()[re_idx];
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      } else {
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        scene.road_edge_stds[re_idx] = 1.0;
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      }
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    }
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  }
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  if (sm.updated("uiLayoutState")) {
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    auto data = sm["uiLayoutState"].getUiLayoutState();
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    s->active_app = data.getActiveApp();
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    scene.sidebar_collapsed = data.getSidebarCollapsed();
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  }
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  if (sm.updated("thermal")) {
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    scene.thermal = sm["thermal"].getThermal();
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  }
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  if (sm.updated("ubloxGnss")) {
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    auto data = sm["ubloxGnss"].getUbloxGnss();
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    if (data.which() == cereal::UbloxGnss::MEASUREMENT_REPORT) {
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      scene.satelliteCount = data.getMeasurementReport().getNumMeas();
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    }
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  }
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  if (sm.updated("health")) {
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    auto health = sm["health"].getHealth();
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    scene.hwType = health.getHwType();
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    s->ignition = health.getIgnitionLine() || health.getIgnitionCan();
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  } else if ((s->sm->frame - s->sm->rcv_frame("health")) > 5*UI_FREQ) {
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    scene.hwType = cereal::HealthData::HwType::UNKNOWN;
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  }
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  if (sm.updated("carParams")) {
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    s->longitudinal_control = sm["carParams"].getCarParams().getOpenpilotLongitudinalControl();
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  }
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  if (sm.updated("driverState")) {
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    scene.driver_state = sm["driverState"].getDriverState();
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  }
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  if (sm.updated("dMonitoringState")) {
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    scene.dmonitoring_state = sm["dMonitoringState"].getDMonitoringState();
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    scene.is_rhd = scene.dmonitoring_state.getIsRHD();
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    scene.frontview = scene.dmonitoring_state.getIsPreview();
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  } else if (scene.frontview && (sm.frame - sm.rcv_frame("dMonitoringState")) > UI_FREQ/2) {
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    scene.frontview = false;
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  }
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  if (sm.updated("sensorEvents")) {
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    for (auto sensor : sm["sensorEvents"].getSensorEvents()) {
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      if (sensor.which() == cereal::SensorEventData::LIGHT) {
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        s->light_sensor = sensor.getLight();
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      } else if (!s->started && sensor.which() == cereal::SensorEventData::ACCELERATION) {
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        s->accel_sensor = sensor.getAcceleration().getV()[2];
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      } else if (!s->started && sensor.which() == cereal::SensorEventData::GYRO_UNCALIBRATED) {
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        s->gyro_sensor = sensor.getGyroUncalibrated().getV()[1];
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      }
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    }
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  }
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  s->started = scene.thermal.getStarted() || scene.frontview;
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}
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static void ui_read_params(UIState *s) {
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  const uint64_t frame = s->sm->frame;
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  if (frame % (5*UI_FREQ) == 0) {
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    read_param(&s->is_metric, "IsMetric");
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  } else if (frame % (6*UI_FREQ) == 0) {
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    s->scene.athenaStatus = NET_DISCONNECTED;
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    uint64_t last_ping = 0;
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    if (read_param(&last_ping, "LastAthenaPingTime") == 0) {
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      s->scene.athenaStatus = nanos_since_boot() - last_ping < 70e9 ? NET_CONNECTED : NET_ERROR;
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    }
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  }
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}
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void ui_update(UIState *s) {
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  ui_read_params(s);
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  update_sockets(s);
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  ui_update_vision(s);
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  // Handle onroad/offroad transition
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  if (!s->started && s->status != STATUS_OFFROAD) {
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    s->status = STATUS_OFFROAD;
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    s->active_app = cereal::UiLayoutState::App::HOME;
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    s->scene.sidebar_collapsed = false;
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    s->sound->stop();
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  } else if (s->started && s->status == STATUS_OFFROAD) {
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    s->status = STATUS_DISENGAGED;
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    s->started_frame = s->sm->frame;
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    s->active_app = cereal::UiLayoutState::App::NONE;
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    s->scene.sidebar_collapsed = true;
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    s->alert_blinked = false;
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    s->alert_blinking_alpha = 1.0;
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    s->scene.alert_size = cereal::ControlsState::AlertSize::NONE;
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  }
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  // Handle controls/fcamera timeout
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  if (s->started && !s->scene.frontview && ((s->sm)->frame - s->started_frame) > 10*UI_FREQ) {
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    if ((s->sm)->rcv_frame("controlsState") < s->started_frame) {
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      // car is started, but controlsState hasn't been seen at all
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      s->scene.alert_text1 = "openpilot Unavailable";
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      s->scene.alert_text2 = "Waiting for controls to start";
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      s->scene.alert_size = cereal::ControlsState::AlertSize::MID;
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    } else if (((s->sm)->frame - (s->sm)->rcv_frame("controlsState")) > 5*UI_FREQ) {
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      // car is started, but controls is lagging or died
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      if (s->scene.alert_text2 != "Controls Unresponsive" &&
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          s->scene.alert_text1 != "Camera Malfunction") {
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        s->sound->play(AudibleAlert::CHIME_WARNING_REPEAT);
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        LOGE("Controls unresponsive");
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      }
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      s->scene.alert_text1 = "TAKE CONTROL IMMEDIATELY";
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      s->scene.alert_text2 = "Controls Unresponsive";
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      s->scene.alert_size = cereal::ControlsState::AlertSize::FULL;
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      s->status = STATUS_ALERT;
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    }
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    const uint64_t frame_pkt = (s->sm)->rcv_frame("frame");
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    const uint64_t frame_delayed = (s->sm)->frame - frame_pkt;
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    const uint64_t since_started = (s->sm)->frame - s->started_frame;
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    if ((frame_pkt > s->started_frame || since_started > 15*UI_FREQ) && frame_delayed > 5*UI_FREQ) {
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      // controls is fine, but rear camera is lagging or died
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      s->scene.alert_text1 = "Camera Malfunction";
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      s->scene.alert_text2 = "Contact Support";
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      s->scene.alert_size = cereal::ControlsState::AlertSize::FULL;
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      s->status = STATUS_DISENGAGED;
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      s->sound->stop();
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    }
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  }
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}
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