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							457 lines
						
					
					
						
							19 KiB
						
					
					
				/*
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 * Copyright (C) 2011 The Android Open Source Project
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *      http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#ifndef ANDROID_AUDIO_POLICY_INTERFACE_H
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#define ANDROID_AUDIO_POLICY_INTERFACE_H
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#include <stdint.h>
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#include <sys/cdefs.h>
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#include <sys/types.h>
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#include <hardware/hardware.h>
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#include <system/audio.h>
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#include <system/audio_policy.h>
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__BEGIN_DECLS
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/**
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 * The id of this module
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 */
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#define AUDIO_POLICY_HARDWARE_MODULE_ID "audio_policy"
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/**
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 * Name of the audio devices to open
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 */
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#define AUDIO_POLICY_INTERFACE "policy"
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/* ---------------------------------------------------------------------------- */
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/*
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 * The audio_policy and audio_policy_service_ops structs define the
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 * communication interfaces between the platform specific audio policy manager
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 * and Android generic audio policy manager.
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 * The platform specific audio policy manager must implement methods of the
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 * audio_policy struct.
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 * This implementation makes use of the audio_policy_service_ops to control
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 * the activity and configuration of audio input and output streams.
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 *
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 * The platform specific audio policy manager is in charge of the audio
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 * routing and volume control policies for a given platform.
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 * The main roles of this module are:
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 *   - keep track of current system state (removable device connections, phone
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 *     state, user requests...).
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 *   System state changes and user actions are notified to audio policy
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 *   manager with methods of the audio_policy.
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 *
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 *   - process get_output() queries received when AudioTrack objects are
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 *     created: Those queries return a handler on an output that has been
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 *     selected, configured and opened by the audio policy manager and that
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 *     must be used by the AudioTrack when registering to the AudioFlinger
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 *     with the createTrack() method.
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 *   When the AudioTrack object is released, a release_output() query
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 *   is received and the audio policy manager can decide to close or
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 *   reconfigure the output depending on other streams using this output and
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 *   current system state.
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 *
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 *   - similarly process get_input() and release_input() queries received from
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 *     AudioRecord objects and configure audio inputs.
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 *   - process volume control requests: the stream volume is converted from
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 *     an index value (received from UI) to a float value applicable to each
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 *     output as a function of platform specific settings and current output
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 *     route (destination device). It also make sure that streams are not
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 *     muted if not allowed (e.g. camera shutter sound in some countries).
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 */
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/* XXX: this should be defined OUTSIDE of frameworks/base */
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struct effect_descriptor_s;
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struct audio_policy {
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    /*
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     * configuration functions
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     */
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    /* indicate a change in device connection status */
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    int (*set_device_connection_state)(struct audio_policy *pol,
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                                       audio_devices_t device,
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                                       audio_policy_dev_state_t state,
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                                       const char *device_address);
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    /* retrieve a device connection status */
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    audio_policy_dev_state_t (*get_device_connection_state)(
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                                            const struct audio_policy *pol,
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                                            audio_devices_t device,
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                                            const char *device_address);
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    /* indicate a change in phone state. Valid phones states are defined
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     * by audio_mode_t */
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    void (*set_phone_state)(struct audio_policy *pol, audio_mode_t state);
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    /* deprecated, never called (was "indicate a change in ringer mode") */
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    void (*set_ringer_mode)(struct audio_policy *pol, uint32_t mode,
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                            uint32_t mask);
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    /* force using a specific device category for the specified usage */
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    void (*set_force_use)(struct audio_policy *pol,
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                          audio_policy_force_use_t usage,
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                          audio_policy_forced_cfg_t config);
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    /* retrieve current device category forced for a given usage */
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    audio_policy_forced_cfg_t (*get_force_use)(const struct audio_policy *pol,
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                                               audio_policy_force_use_t usage);
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    /* if can_mute is true, then audio streams that are marked ENFORCED_AUDIBLE
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     * can still be muted. */
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    void (*set_can_mute_enforced_audible)(struct audio_policy *pol,
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                                          bool can_mute);
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    /* check proper initialization */
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    int (*init_check)(const struct audio_policy *pol);
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    /*
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     * Audio routing query functions
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     */
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    /* request an output appropriate for playback of the supplied stream type and
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     * parameters */
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    audio_io_handle_t (*get_output)(struct audio_policy *pol,
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                                    audio_stream_type_t stream,
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                                    uint32_t samplingRate,
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                                    audio_format_t format,
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                                    audio_channel_mask_t channelMask,
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                                    audio_output_flags_t flags,
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                                    const audio_offload_info_t *offloadInfo);
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    /* indicates to the audio policy manager that the output starts being used
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     * by corresponding stream. */
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    int (*start_output)(struct audio_policy *pol,
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                        audio_io_handle_t output,
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                        audio_stream_type_t stream,
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                        int session);
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    /* indicates to the audio policy manager that the output stops being used
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     * by corresponding stream. */
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    int (*stop_output)(struct audio_policy *pol,
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                       audio_io_handle_t output,
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                       audio_stream_type_t stream,
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                       int session);
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    /* releases the output. */
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    void (*release_output)(struct audio_policy *pol, audio_io_handle_t output);
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    /* request an input appropriate for record from the supplied device with
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     * supplied parameters. */
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    audio_io_handle_t (*get_input)(struct audio_policy *pol, audio_source_t inputSource,
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                                   uint32_t samplingRate,
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                                   audio_format_t format,
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                                   audio_channel_mask_t channelMask,
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                                   audio_in_acoustics_t acoustics);
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    /* indicates to the audio policy manager that the input starts being used */
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    int (*start_input)(struct audio_policy *pol, audio_io_handle_t input);
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    /* indicates to the audio policy manager that the input stops being used. */
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    int (*stop_input)(struct audio_policy *pol, audio_io_handle_t input);
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    /* releases the input. */
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    void (*release_input)(struct audio_policy *pol, audio_io_handle_t input);
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    /*
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     * volume control functions
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     */
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    /* initialises stream volume conversion parameters by specifying volume
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     * index range. The index range for each stream is defined by AudioService. */
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    void (*init_stream_volume)(struct audio_policy *pol,
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                               audio_stream_type_t stream,
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                               int index_min,
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                               int index_max);
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    /* sets the new stream volume at a level corresponding to the supplied
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     * index. The index is within the range specified by init_stream_volume() */
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    int (*set_stream_volume_index)(struct audio_policy *pol,
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                                   audio_stream_type_t stream,
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                                   int index);
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    /* retrieve current volume index for the specified stream */
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    int (*get_stream_volume_index)(const struct audio_policy *pol,
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                                   audio_stream_type_t stream,
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                                   int *index);
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    /* sets the new stream volume at a level corresponding to the supplied
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     * index for the specified device.
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     * The index is within the range specified by init_stream_volume() */
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    int (*set_stream_volume_index_for_device)(struct audio_policy *pol,
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                                   audio_stream_type_t stream,
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                                   int index,
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                                   audio_devices_t device);
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    /* retrieve current volume index for the specified stream for the specified device */
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    int (*get_stream_volume_index_for_device)(const struct audio_policy *pol,
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                                   audio_stream_type_t stream,
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                                   int *index,
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                                   audio_devices_t device);
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    /* return the strategy corresponding to a given stream type */
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    uint32_t (*get_strategy_for_stream)(const struct audio_policy *pol,
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                                        audio_stream_type_t stream);
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    /* return the enabled output devices for the given stream type */
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    audio_devices_t (*get_devices_for_stream)(const struct audio_policy *pol,
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                                       audio_stream_type_t stream);
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    /* Audio effect management */
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    audio_io_handle_t (*get_output_for_effect)(struct audio_policy *pol,
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                                            const struct effect_descriptor_s *desc);
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    int (*register_effect)(struct audio_policy *pol,
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                           const struct effect_descriptor_s *desc,
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                           audio_io_handle_t output,
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                           uint32_t strategy,
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                           int session,
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                           int id);
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    int (*unregister_effect)(struct audio_policy *pol, int id);
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    int (*set_effect_enabled)(struct audio_policy *pol, int id, bool enabled);
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    bool (*is_stream_active)(const struct audio_policy *pol,
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            audio_stream_type_t stream,
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            uint32_t in_past_ms);
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    bool (*is_stream_active_remotely)(const struct audio_policy *pol,
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            audio_stream_type_t stream,
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            uint32_t in_past_ms);
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    bool (*is_source_active)(const struct audio_policy *pol,
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            audio_source_t source);
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    /* dump state */
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    int (*dump)(const struct audio_policy *pol, int fd);
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    /* check if offload is possible for given sample rate, bitrate, duration, ... */
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    bool (*is_offload_supported)(const struct audio_policy *pol,
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                                const audio_offload_info_t *info);
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};
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struct audio_policy_service_ops {
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    /*
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     * Audio output Control functions
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     */
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    /* Opens an audio output with the requested parameters.
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     *
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     * The parameter values can indicate to use the default values in case the
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     * audio policy manager has no specific requirements for the output being
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     * opened.
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     *
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     * When the function returns, the parameter values reflect the actual
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     * values used by the audio hardware output stream.
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     *
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     * The audio policy manager can check if the proposed parameters are
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     * suitable or not and act accordingly.
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     */
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    audio_io_handle_t (*open_output)(void *service,
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                                     audio_devices_t *pDevices,
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                                     uint32_t *pSamplingRate,
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                                     audio_format_t *pFormat,
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                                     audio_channel_mask_t *pChannelMask,
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                                     uint32_t *pLatencyMs,
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                                     audio_output_flags_t flags);
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    /* creates a special output that is duplicated to the two outputs passed as
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     * arguments. The duplication is performed by
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     * a special mixer thread in the AudioFlinger.
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     */
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    audio_io_handle_t (*open_duplicate_output)(void *service,
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                                               audio_io_handle_t output1,
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                                               audio_io_handle_t output2);
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    /* closes the output stream */
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    int (*close_output)(void *service, audio_io_handle_t output);
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    /* suspends the output.
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     *
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     * When an output is suspended, the corresponding audio hardware output
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     * stream is placed in standby and the AudioTracks attached to the mixer
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     * thread are still processed but the output mix is discarded.
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     */
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    int (*suspend_output)(void *service, audio_io_handle_t output);
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    /* restores a suspended output. */
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    int (*restore_output)(void *service, audio_io_handle_t output);
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    /* */
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    /* Audio input Control functions */
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    /* */
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    /* opens an audio input
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     * deprecated - new implementations should use open_input_on_module,
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     * and the acoustics parameter is ignored
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     */
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    audio_io_handle_t (*open_input)(void *service,
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                                    audio_devices_t *pDevices,
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                                    uint32_t *pSamplingRate,
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                                    audio_format_t *pFormat,
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                                    audio_channel_mask_t *pChannelMask,
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                                    audio_in_acoustics_t acoustics);
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    /* closes an audio input */
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    int (*close_input)(void *service, audio_io_handle_t input);
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    /* */
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    /* misc control functions */
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    /* */
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    /* set a stream volume for a particular output.
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     *
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     * For the same user setting, a given stream type can have different
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     * volumes for each output (destination device) it is attached to.
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     */
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    int (*set_stream_volume)(void *service,
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                             audio_stream_type_t stream,
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                             float volume,
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                             audio_io_handle_t output,
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                             int delay_ms);
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    /* invalidate a stream type, causing a reroute to an unspecified new output */
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    int (*invalidate_stream)(void *service,
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                             audio_stream_type_t stream);
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    /* function enabling to send proprietary informations directly from audio
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     * policy manager to audio hardware interface. */
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    void (*set_parameters)(void *service,
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                           audio_io_handle_t io_handle,
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                           const char *kv_pairs,
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                           int delay_ms);
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    /* function enabling to receive proprietary informations directly from
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     * audio hardware interface to audio policy manager.
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     *
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     * Returns a pointer to a heap allocated string. The caller is responsible
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     * for freeing the memory for it using free().
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     */
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    char * (*get_parameters)(void *service, audio_io_handle_t io_handle,
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                             const char *keys);
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    /* request the playback of a tone on the specified stream.
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     * used for instance to replace notification sounds when playing over a
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     * telephony device during a phone call.
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     */
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    int (*start_tone)(void *service,
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                      audio_policy_tone_t tone,
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                      audio_stream_type_t stream);
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    int (*stop_tone)(void *service);
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    /* set down link audio volume. */
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    int (*set_voice_volume)(void *service,
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                            float volume,
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                            int delay_ms);
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    /* move effect to the specified output */
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    int (*move_effects)(void *service,
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                        int session,
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                        audio_io_handle_t src_output,
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                        audio_io_handle_t dst_output);
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    /* loads an audio hw module.
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     *
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     * The module name passed is the base name of the HW module library, e.g "primary" or "a2dp".
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     * The function returns a handle on the module that will be used to specify a particular
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     * module when calling open_output_on_module() or open_input_on_module()
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     */
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    audio_module_handle_t (*load_hw_module)(void *service,
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                                              const char *name);
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    /* Opens an audio output on a particular HW module.
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     *
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     * Same as open_output() but specifying a specific HW module on which the output must be opened.
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     */
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    audio_io_handle_t (*open_output_on_module)(void *service,
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                                     audio_module_handle_t module,
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                                     audio_devices_t *pDevices,
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                                     uint32_t *pSamplingRate,
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                                     audio_format_t *pFormat,
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                                     audio_channel_mask_t *pChannelMask,
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                                     uint32_t *pLatencyMs,
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                                     audio_output_flags_t flags,
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                                     const audio_offload_info_t *offloadInfo);
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    /* Opens an audio input on a particular HW module.
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     *
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     * Same as open_input() but specifying a specific HW module on which the input must be opened.
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     * Also removed deprecated acoustics parameter
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     */
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    audio_io_handle_t (*open_input_on_module)(void *service,
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                                    audio_module_handle_t module,
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                                    audio_devices_t *pDevices,
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                                    uint32_t *pSamplingRate,
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                                    audio_format_t *pFormat,
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                                    audio_channel_mask_t *pChannelMask);
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};
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/**********************************************************************/
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/**
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 * Every hardware module must have a data structure named HAL_MODULE_INFO_SYM
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 * and the fields of this data structure must begin with hw_module_t
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 * followed by module specific information.
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 */
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typedef struct audio_policy_module {
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    struct hw_module_t common;
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} audio_policy_module_t;
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struct audio_policy_device {
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    /**
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     * Common methods of the audio policy device.  This *must* be the first member of
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     * audio_policy_device as users of this structure will cast a hw_device_t to
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     * audio_policy_device pointer in contexts where it's known the hw_device_t references an
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     * audio_policy_device.
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     */
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    struct hw_device_t common;
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    int (*create_audio_policy)(const struct audio_policy_device *device,
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						|
                               struct audio_policy_service_ops *aps_ops,
 | 
						|
                               void *service,
 | 
						|
                               struct audio_policy **ap);
 | 
						|
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						|
    int (*destroy_audio_policy)(const struct audio_policy_device *device,
 | 
						|
                                struct audio_policy *ap);
 | 
						|
};
 | 
						|
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						|
/** convenience API for opening and closing a supported device */
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						|
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						|
static inline int audio_policy_dev_open(const hw_module_t* module,
 | 
						|
                                    struct audio_policy_device** device)
 | 
						|
{
 | 
						|
    return module->methods->open(module, AUDIO_POLICY_INTERFACE,
 | 
						|
                                 (hw_device_t**)device);
 | 
						|
}
 | 
						|
 | 
						|
static inline int audio_policy_dev_close(struct audio_policy_device* device)
 | 
						|
{
 | 
						|
    return device->common.close(&device->common);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
__END_DECLS
 | 
						|
 | 
						|
#endif  // ANDROID_AUDIO_POLICY_INTERFACE_H
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						|
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