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							42 lines
						
					
					
						
							1.5 KiB
						
					
					
				
			
		
		
	
	
							42 lines
						
					
					
						
							1.5 KiB
						
					
					
				#pragma once
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#include <cstdlib>
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bool set_brightness(int brightness);
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/* Display power modes */
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enum {
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    /* The display is turned off (blanked). */
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    HWC_POWER_MODE_OFF      = 0,
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    /* The display is turned on and configured in a low power state
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     * that is suitable for presenting ambient information to the user,
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     * possibly with lower fidelity than normal but greater efficiency. */
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    HWC_POWER_MODE_DOZE     = 1,
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    /* The display is turned on normally. */
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    HWC_POWER_MODE_NORMAL   = 2,
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    /* The display is configured as in HWC_POWER_MODE_DOZE but may
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     * stop applying frame buffer updates from the graphics subsystem.
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     * This power mode is effectively a hint from the doze dream to
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     * tell the hardware that it is done drawing to the display for the
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     * time being and that the display should remain on in a low power
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     * state and continue showing its current contents indefinitely
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     * until the mode changes.
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     *
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     * This mode may also be used as a signal to enable hardware-based doze
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     * functionality.  In this case, the doze dream is effectively
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     * indicating that the hardware is free to take over the display
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     * and manage it autonomously to implement low power always-on display
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     * functionality. */
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    HWC_POWER_MODE_DOZE_SUSPEND  = 3,
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};
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struct FramebufferState;
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class FrameBuffer {
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 public:
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  FrameBuffer(const char *name, uint32_t layer, int alpha, int *out_w, int *out_h);
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  ~FrameBuffer();
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  void set_power(int mode);
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  void swap();
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private:
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  FramebufferState *s;
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};
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