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							182 lines
						
					
					
						
							5.5 KiB
						
					
					
				| #include <stdio.h>
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| #include <stdlib.h>
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| #include <stdbool.h>
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| #include <math.h>
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| #include <unistd.h>
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| #include <assert.h>
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| #include <ctype.h>
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| 
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| #include <GLES3/gl3.h>
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| #include <EGL/egl.h>
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| #include <EGL/eglext.h>
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| 
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| #include "nanovg.h"
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| #define NANOVG_GLES3_IMPLEMENTATION
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| #include "nanovg_gl.h"
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| #include "nanovg_gl_utils.h"
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| 
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| #include "framebuffer.h"
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| #include "spinner.h"
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| 
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| #define SPINTEXT_LENGTH 128
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| 
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| // external resources linked in
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| extern const unsigned char _binary_opensans_semibold_ttf_start[];
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| extern const unsigned char _binary_opensans_semibold_ttf_end[];
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| 
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| extern const unsigned char _binary_img_spinner_track_png_start[];
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| extern const unsigned char _binary_img_spinner_track_png_end[];
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| 
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| extern const unsigned char _binary_img_spinner_comma_png_start[];
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| extern const unsigned char _binary_img_spinner_comma_png_end[];
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| 
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| bool stdin_input_available() {
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|   struct timeval timeout;
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|   timeout.tv_sec = 0;
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|   timeout.tv_usec = 0;
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| 
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|   fd_set fds;
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|   FD_ZERO(&fds);
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|   FD_SET(STDIN_FILENO, &fds);
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|   select(STDIN_FILENO+1, &fds, NULL, NULL, &timeout);
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|   return (FD_ISSET(0, &fds));
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| }
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| 
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| int main(int argc, char** argv) {
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| 
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|   bool draw_progress = false;
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|   float progress_val = 0.0;
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| 
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|   char spintext[SPINTEXT_LENGTH];
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|   spintext[0] = 0;
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| 
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|   const char* spintext_arg = NULL;
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|   if (argc >= 2) {
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|     strncpy(spintext, argv[1], SPINTEXT_LENGTH);
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|   }
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| 
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|   // spinner
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|   int fb_w, fb_h;
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|   FramebufferState *fb = framebuffer_init("spinner", 0x00001000, false,
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|                                           &fb_w, &fb_h);
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|   assert(fb);
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|   framebuffer_set_power(fb, HWC_POWER_MODE_NORMAL);
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| 
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|   NVGcontext *vg = nvgCreateGLES3(NVG_ANTIALIAS | NVG_STENCIL_STROKES);
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|   assert(vg);
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| 
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|   int font = nvgCreateFontMem(vg, "Bold", (unsigned char*)_binary_opensans_semibold_ttf_start, _binary_opensans_semibold_ttf_end-_binary_opensans_semibold_ttf_start, 0);
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|   assert(font >= 0);
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| 
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|   int spinner_img = nvgCreateImageMem(vg, 0, (unsigned char*)_binary_img_spinner_track_png_start, _binary_img_spinner_track_png_end - _binary_img_spinner_track_png_start);
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|   assert(spinner_img >= 0);
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|   int spinner_img_s = 360;
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|   int spinner_img_x = ((fb_w/2)-(spinner_img_s/2));
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|   int spinner_img_y = 260;
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|   int spinner_img_xc = (fb_w/2);
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|   int spinner_img_yc = (fb_h/2)-100;
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|   int spinner_comma_img = nvgCreateImageMem(vg, 0, (unsigned char*)_binary_img_spinner_comma_png_start, _binary_img_spinner_comma_png_end - _binary_img_spinner_comma_png_start);
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|   assert(spinner_comma_img >= 0);
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| 
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|   for (int cnt = 0; ; cnt++) {
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|     // Check stdin for new text
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|     if (stdin_input_available()){
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|       fgets(spintext, SPINTEXT_LENGTH, stdin);
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|       spintext[strcspn(spintext, "\n")] = 0;
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| 
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|       // Check if number (update progress bar)
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|       size_t len = strlen(spintext);
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|       bool is_number = len > 0;
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|       for (int i = 0; i < len; i++){
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|         if (!isdigit(spintext[i])){
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|           is_number = false;
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|           break;
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|         }
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|       }
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| 
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|       if (is_number) {
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|         progress_val = (float)(atoi(spintext)) / 100.0;
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|         progress_val = fmin(1.0, progress_val);
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|         progress_val = fmax(0.0, progress_val);
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|       }
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| 
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|       draw_progress = is_number;
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|     }
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| 
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|     glClearColor(0.1, 0.1, 0.1, 1.0);
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|     glClear(GL_STENCIL_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
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|     glEnable(GL_BLEND);
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|     glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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|     nvgBeginFrame(vg, fb_w, fb_h, 1.0f);
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| 
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|     // background
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|     nvgBeginPath(vg);
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|     NVGpaint bg = nvgLinearGradient(vg, fb_w, 0, fb_w, fb_h,
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|     nvgRGBA(0, 0, 0, 175), nvgRGBA(0, 0, 0, 255));
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|     nvgFillPaint(vg, bg);
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|     nvgRect(vg, 0, 0, fb_w, fb_h);
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|     nvgFill(vg);
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| 
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|     // spin track
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|     nvgSave(vg);
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|     nvgTranslate(vg, spinner_img_xc, spinner_img_yc);
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|     nvgRotate(vg, (3.75*M_PI * cnt/120.0));
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|     nvgTranslate(vg, -spinner_img_xc, -spinner_img_yc);
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|     NVGpaint spinner_imgPaint = nvgImagePattern(vg, spinner_img_x, spinner_img_y,
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|       spinner_img_s, spinner_img_s, 0, spinner_img, 0.6f);
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|     nvgBeginPath(vg);
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|     nvgFillPaint(vg, spinner_imgPaint);
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|     nvgRect(vg, spinner_img_x, spinner_img_y, spinner_img_s, spinner_img_s);
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|     nvgFill(vg);
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|     nvgRestore(vg);
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| 
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|     // comma
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|     NVGpaint comma_imgPaint = nvgImagePattern(vg, spinner_img_x, spinner_img_y,
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|       spinner_img_s, spinner_img_s, 0, spinner_comma_img, 1.0f);
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|     nvgBeginPath(vg);
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|     nvgFillPaint(vg, comma_imgPaint);
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|     nvgRect(vg, spinner_img_x, spinner_img_y, spinner_img_s, spinner_img_s);
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|     nvgFill(vg);
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| 
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|     if (draw_progress){
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|       // draw progress bar
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|       int progress_width = 1000;
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|       int progress_x = fb_w/2-progress_width/2;
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|       int progress_y = 775;
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|       int progress_height = 25;
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| 
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|       NVGpaint paint = nvgBoxGradient(
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|           vg, progress_x + 1, progress_y + 1,
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|           progress_width - 2, progress_height, 3, 4, nvgRGB(27, 27, 27), nvgRGB(27, 27, 27));
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|       nvgBeginPath(vg);
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|       nvgRoundedRect(vg, progress_x, progress_y, progress_width, progress_height, 12);
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|       nvgFillPaint(vg, paint);
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|       nvgFill(vg);
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| 
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|       int bar_pos = ((progress_width - 2) * progress_val);
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| 
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|       paint = nvgBoxGradient(
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|           vg, progress_x, progress_y,
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|           bar_pos+1.5f, progress_height-1, 3, 4,
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|           nvgRGB(245, 245, 245), nvgRGB(105, 105, 105));
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| 
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|       nvgBeginPath(vg);
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|       nvgRoundedRect(
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|           vg, progress_x+1, progress_y+1,
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|           bar_pos, progress_height-2, 12);
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|       nvgFillPaint(vg, paint);
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|       nvgFill(vg);
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|     } else {
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|       // message
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|       nvgTextAlign(vg, NVG_ALIGN_CENTER | NVG_ALIGN_TOP);
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|       nvgFontSize(vg, 96.0f);
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|       nvgText(vg, fb_w/2, (fb_h*2/3)+24, spintext, NULL);
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|     }
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| 
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|     nvgEndFrame(vg);
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|     framebuffer_swap(fb);
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|     assert(glGetError() == GL_NO_ERROR);
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|   }
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| 
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|   return 0;
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| }
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| 
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