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							95 lines
						
					
					
						
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							95 lines
						
					
					
						
							2.8 KiB
						
					
					
				/*
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**
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** Copyright 2009, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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**     http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#ifndef ANDROID_BUFFER_ALLOCATOR_H
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#define ANDROID_BUFFER_ALLOCATOR_H
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#include <stdint.h>
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#include <cutils/native_handle.h>
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#include <utils/Errors.h>
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#include <utils/KeyedVector.h>
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#include <utils/threads.h>
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#include <utils/Singleton.h>
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#include <ui/PixelFormat.h>
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#include <hardware/gralloc.h>
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namespace android {
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// ---------------------------------------------------------------------------
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class String8;
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class GraphicBufferAllocator : public Singleton<GraphicBufferAllocator>
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{
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public:
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    enum {
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        USAGE_SW_READ_NEVER     = GRALLOC_USAGE_SW_READ_NEVER,
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        USAGE_SW_READ_RARELY    = GRALLOC_USAGE_SW_READ_RARELY,
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        USAGE_SW_READ_OFTEN     = GRALLOC_USAGE_SW_READ_OFTEN,
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        USAGE_SW_READ_MASK      = GRALLOC_USAGE_SW_READ_MASK,
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        USAGE_SW_WRITE_NEVER    = GRALLOC_USAGE_SW_WRITE_NEVER,
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        USAGE_SW_WRITE_RARELY   = GRALLOC_USAGE_SW_WRITE_RARELY,
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        USAGE_SW_WRITE_OFTEN    = GRALLOC_USAGE_SW_WRITE_OFTEN,
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        USAGE_SW_WRITE_MASK     = GRALLOC_USAGE_SW_WRITE_MASK,
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        USAGE_SOFTWARE_MASK     = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
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        USAGE_HW_TEXTURE        = GRALLOC_USAGE_HW_TEXTURE,
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        USAGE_HW_RENDER         = GRALLOC_USAGE_HW_RENDER,
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        USAGE_HW_2D             = GRALLOC_USAGE_HW_2D,
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        USAGE_HW_MASK           = GRALLOC_USAGE_HW_MASK
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    };
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    static inline GraphicBufferAllocator& get() { return getInstance(); }
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    status_t alloc(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage,
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            buffer_handle_t* handle, uint32_t* stride);
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    status_t free(buffer_handle_t handle);
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    void dump(String8& res) const;
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    static void dumpToSystemLog();
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private:
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    struct alloc_rec_t {
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        uint32_t width;
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        uint32_t height;
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        uint32_t stride;
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        PixelFormat format;
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        uint32_t usage;
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        size_t size;
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    };
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    static Mutex sLock;
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    static KeyedVector<buffer_handle_t, alloc_rec_t> sAllocList;
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    friend class Singleton<GraphicBufferAllocator>;
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    GraphicBufferAllocator();
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    ~GraphicBufferAllocator();
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    alloc_device_t  *mAllocDev;
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};
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// ---------------------------------------------------------------------------
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}; // namespace android
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#endif // ANDROID_BUFFER_ALLOCATOR_H
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