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					96 lines
				
				2.8 KiB
			
		
		
			
		
	
	
					96 lines
				
				2.8 KiB
			| 
								 
											6 years ago
										 
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								/*
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								**
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								** Copyright 2009, The Android Open Source Project
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								**
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								** Licensed under the Apache License, Version 2.0 (the "License");
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								** you may not use this file except in compliance with the License.
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								** You may obtain a copy of the License at
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								**
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								**     http://www.apache.org/licenses/LICENSE-2.0
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								**
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								** Unless required by applicable law or agreed to in writing, software
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								** distributed under the License is distributed on an "AS IS" BASIS,
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								** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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								** See the License for the specific language governing permissions and
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								** limitations under the License.
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								*/
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								#ifndef ANDROID_BUFFER_ALLOCATOR_H
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								#define ANDROID_BUFFER_ALLOCATOR_H
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								#include <stdint.h>
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								#include <cutils/native_handle.h>
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								#include <utils/Errors.h>
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								#include <utils/KeyedVector.h>
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								#include <utils/threads.h>
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								#include <utils/Singleton.h>
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								#include <ui/PixelFormat.h>
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								#include <hardware/gralloc.h>
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								namespace android {
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								// ---------------------------------------------------------------------------
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								class String8;
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								class GraphicBufferAllocator : public Singleton<GraphicBufferAllocator>
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								{
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								public:
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								    enum {
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								        USAGE_SW_READ_NEVER     = GRALLOC_USAGE_SW_READ_NEVER,
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								        USAGE_SW_READ_RARELY    = GRALLOC_USAGE_SW_READ_RARELY,
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								        USAGE_SW_READ_OFTEN     = GRALLOC_USAGE_SW_READ_OFTEN,
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								        USAGE_SW_READ_MASK      = GRALLOC_USAGE_SW_READ_MASK,
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								        USAGE_SW_WRITE_NEVER    = GRALLOC_USAGE_SW_WRITE_NEVER,
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								        USAGE_SW_WRITE_RARELY   = GRALLOC_USAGE_SW_WRITE_RARELY,
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								        USAGE_SW_WRITE_OFTEN    = GRALLOC_USAGE_SW_WRITE_OFTEN,
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								        USAGE_SW_WRITE_MASK     = GRALLOC_USAGE_SW_WRITE_MASK,
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								        USAGE_SOFTWARE_MASK     = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
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								        USAGE_HW_TEXTURE        = GRALLOC_USAGE_HW_TEXTURE,
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								        USAGE_HW_RENDER         = GRALLOC_USAGE_HW_RENDER,
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								        USAGE_HW_2D             = GRALLOC_USAGE_HW_2D,
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								        USAGE_HW_MASK           = GRALLOC_USAGE_HW_MASK
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								    };
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								    static inline GraphicBufferAllocator& get() { return getInstance(); }
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								    status_t alloc(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage,
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								            buffer_handle_t* handle, uint32_t* stride);
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								    status_t free(buffer_handle_t handle);
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								    void dump(String8& res) const;
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								    static void dumpToSystemLog();
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								private:
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								    struct alloc_rec_t {
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								        uint32_t width;
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								        uint32_t height;
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								        uint32_t stride;
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								        PixelFormat format;
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								        uint32_t usage;
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								        size_t size;
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								    };
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								    static Mutex sLock;
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								    static KeyedVector<buffer_handle_t, alloc_rec_t> sAllocList;
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								    friend class Singleton<GraphicBufferAllocator>;
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								    GraphicBufferAllocator();
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								    ~GraphicBufferAllocator();
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								    alloc_device_t  *mAllocDev;
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								};
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								// ---------------------------------------------------------------------------
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								}; // namespace android
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								#endif // ANDROID_BUFFER_ALLOCATOR_H
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