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								#include "selfdrive/ui/qt/body.h"
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								#include <cmath>
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								#include <algorithm>
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								#include <QPainter>
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								#include <QStackedLayout>
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								#include "common/params.h"
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								#include "common/timing.h"
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								RecordButton::RecordButton(QWidget *parent) : QPushButton(parent) {
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								  setCheckable(true);
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								  setChecked(false);
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								  setFixedSize(148, 148);
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								  QObject::connect(this, &QPushButton::toggled, [=]() {
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								    setEnabled(false);
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								  });
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								}
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								void RecordButton::paintEvent(QPaintEvent *event) {
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								  QPainter p(this);
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								  p.setRenderHint(QPainter::Antialiasing);
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								  QPoint center(width() / 2, height() / 2);
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								  QColor bg(isChecked() ? "#FFFFFF" : "#737373");
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								  QColor accent(isChecked() ? "#FF0000" : "#FFFFFF");
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								  if (!isEnabled()) {
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								    bg = QColor("#404040");
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								    accent = QColor("#FFFFFF");
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								  }
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								  if (isDown()) {
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								    accent.setAlphaF(0.7);
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								  }
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								  p.setPen(Qt::NoPen);
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								  p.setBrush(bg);
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								  p.drawEllipse(center, 74, 74);
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								  p.setPen(QPen(accent, 6));
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								  p.setBrush(Qt::NoBrush);
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								  p.drawEllipse(center, 42, 42);
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								  p.setPen(Qt::NoPen);
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								  p.setBrush(accent);
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								  p.drawEllipse(center, 22, 22);
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								}
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								BodyWindow::BodyWindow(QWidget *parent) : fuel_filter(1.0, 5., 1. / UI_FREQ), QWidget(parent) {
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								  QStackedLayout *layout = new QStackedLayout(this);
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								  layout->setStackingMode(QStackedLayout::StackAll);
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								  QWidget *w = new QWidget;
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								  QVBoxLayout *vlayout = new QVBoxLayout(w);
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								  vlayout->setMargin(45);
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								  layout->addWidget(w);
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								  // face
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								  face = new QLabel();
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								  face->setAlignment(Qt::AlignCenter);
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								  layout->addWidget(face);
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								  awake = new QMovie("../assets/body/awake.gif", {}, this);
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								  awake->setCacheMode(QMovie::CacheAll);
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								  sleep = new QMovie("../assets/body/sleep.gif", {}, this);
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								  sleep->setCacheMode(QMovie::CacheAll);
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								  // record button
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								  btn = new RecordButton(this);
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								  vlayout->addWidget(btn, 0, Qt::AlignBottom | Qt::AlignRight);
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								  QObject::connect(btn, &QPushButton::clicked, [=](bool checked) {
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								    btn->setEnabled(false);
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								    Params().putBool("DisableLogging", !checked);
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								    last_button = nanos_since_boot();
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								  });
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								  w->raise();
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								  QObject::connect(uiState(), &UIState::uiUpdate, this, &BodyWindow::updateState);
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								}
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								void BodyWindow::paintEvent(QPaintEvent *event) {
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								  QPainter p(this);
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								  p.setRenderHint(QPainter::Antialiasing);
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								  p.fillRect(rect(), QColor(0, 0, 0));
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								  // battery outline + detail
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								  p.translate(width() - 136, 16);
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								  const QColor gray = QColor("#737373");
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								  p.setBrush(Qt::NoBrush);
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								  p.setPen(QPen(gray, 4, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin));
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								  p.drawRoundedRect(2, 2, 78, 36, 8, 8);
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								  p.setPen(Qt::NoPen);
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								  p.setBrush(gray);
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								  p.drawRoundedRect(84, 12, 6, 16, 4, 4);
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								  p.drawRect(84, 12, 3, 16);
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								  // battery level
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								  double fuel = std::clamp(fuel_filter.x(), 0.2f, 1.0f);
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								  const int m = 5; // manual margin since we can't do an inner border
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								  p.setPen(Qt::NoPen);
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								  p.setBrush(fuel > 0.25 ? QColor("#32D74B") : QColor("#FF453A"));
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								  p.drawRoundedRect(2 + m, 2 + m, (78 - 2*m)*fuel, 36 - 2*m, 4, 4);
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								  // charging status
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								  if (charging) {
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								    p.setPen(Qt::NoPen);
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								    p.setBrush(Qt::white);
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								    const QPolygonF charger({
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								      QPointF(12.31, 0),
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								      QPointF(12.31, 16.92),
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								      QPointF(18.46, 16.92),
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								      QPointF(6.15, 40),
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								      QPointF(6.15, 23.08),
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								      QPointF(0, 23.08),
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								    });
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								    p.drawPolygon(charger.translated(98, 0));
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								  }
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								}
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								void BodyWindow::offroadTransition(bool offroad) {
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								  btn->setChecked(true);
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								  btn->setEnabled(true);
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								  fuel_filter.reset(1.0);
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								}
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								void BodyWindow::updateState(const UIState &s) {
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								  if (!isVisible()) {
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								    return;
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								  }
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								  const SubMaster &sm = *(s.sm);
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								  auto cs = sm["carState"].getCarState();
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								  charging = cs.getCharging();
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								  fuel_filter.update(cs.getFuelGauge());
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								  // TODO: use carState.standstill when that's fixed
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								  const bool standstill = std::abs(cs.getVEgo()) < 0.01;
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								  QMovie *m = standstill ? sleep : awake;
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								  if (m != face->movie()) {
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								    face->setMovie(m);
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								    face->movie()->start();
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								  }
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								  // update record button state
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								  if (sm.updated("managerState") && (sm.rcv_time("managerState") - last_button)*1e-9 > 0.5) {
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								    for (auto proc : sm["managerState"].getManagerState().getProcesses()) {
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								      if (proc.getName() == "loggerd") {
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							 | 
							
								
							 | 
							
							
								        btn->setEnabled(true);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        btn->setChecked(proc.getRunning());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  update();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |