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				6.3 KiB
			
		
		
			
		
	
	
					202 lines
				
				6.3 KiB
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											6 years ago
										 
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								/*
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								 * Copyright (C) 2006 The Android Open Source Project
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								 *
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								 * Licensed under the Apache License, Version 2.0 (the "License");
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								 * you may not use this file except in compliance with the License.
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								 * You may obtain a copy of the License at
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								 *
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								 *      http://www.apache.org/licenses/LICENSE-2.0
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								 *
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								 * Unless required by applicable law or agreed to in writing, software
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								 * distributed under the License is distributed on an "AS IS" BASIS,
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								 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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								 * See the License for the specific language governing permissions and
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								 * limitations under the License.
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								 */
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								#ifndef ANDROID_GUI_ISURFACE_COMPOSER_H
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								#define ANDROID_GUI_ISURFACE_COMPOSER_H
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								#include <stdint.h>
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								#include <sys/types.h>
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								#include <utils/RefBase.h>
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								#include <utils/Errors.h>
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								#include <utils/Timers.h>
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								#include <utils/Vector.h>
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								#include <binder/IInterface.h>
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								#include <ui/FrameStats.h>
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								#include <gui/IGraphicBufferAlloc.h>
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								#include <gui/ISurfaceComposerClient.h>
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								namespace android {
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								// ----------------------------------------------------------------------------
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								class ComposerState;
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								class DisplayState;
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								struct DisplayInfo;
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								struct DisplayStatInfo;
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								class IDisplayEventConnection;
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								class IMemoryHeap;
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								class Rect;
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								/*
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								 * This class defines the Binder IPC interface for accessing various
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								 * SurfaceFlinger features.
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								 */
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								class ISurfaceComposer: public IInterface {
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								public:
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								    DECLARE_META_INTERFACE(SurfaceComposer);
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								    // flags for setTransactionState()
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								    enum {
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								        eSynchronous = 0x01,
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								        eAnimation   = 0x02,
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								    };
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								    enum {
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								        eDisplayIdMain = 0,
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								        eDisplayIdHdmi = 1,
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								#ifdef QTI_BSP
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								        eDisplayIdTertiary = 2
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								#endif
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								    };
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								    enum Rotation {
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								        eRotateNone = 0,
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								        eRotate90   = 1,
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								        eRotate180  = 2,
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								        eRotate270  = 3
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								    };
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								    /* create connection with surface flinger, requires
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								     * ACCESS_SURFACE_FLINGER permission
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								     */
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								    virtual sp<ISurfaceComposerClient> createConnection() = 0;
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								    /* create a graphic buffer allocator
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								     */
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								    virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc() = 0;
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								    /* return an IDisplayEventConnection */
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								    virtual sp<IDisplayEventConnection> createDisplayEventConnection() = 0;
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								    /* create a virtual display
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								     * requires ACCESS_SURFACE_FLINGER permission.
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								     */
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								    virtual sp<IBinder> createDisplay(const String8& displayName,
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								            bool secure) = 0;
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								    /* destroy a virtual display
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								     * requires ACCESS_SURFACE_FLINGER permission.
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								     */
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								    virtual void destroyDisplay(const sp<IBinder>& display) = 0;
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								    /* get the token for the existing default displays. possible values
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								     * for id are eDisplayIdMain and eDisplayIdHdmi.
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								     */
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								    virtual sp<IBinder> getBuiltInDisplay(int32_t id) = 0;
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								    /* open/close transactions. requires ACCESS_SURFACE_FLINGER permission */
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								    virtual void setTransactionState(const Vector<ComposerState>& state,
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								            const Vector<DisplayState>& displays, uint32_t flags) = 0;
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								    /* signal that we're done booting.
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								     * Requires ACCESS_SURFACE_FLINGER permission
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								     */
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								    virtual void bootFinished() = 0;
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								    /* verify that an IGraphicBufferProducer was created by SurfaceFlinger.
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								     */
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								    virtual bool authenticateSurfaceTexture(
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								            const sp<IGraphicBufferProducer>& surface) const = 0;
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								    /* set display power mode. depending on the mode, it can either trigger
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								     * screen on, off or low power mode and wait for it to complete.
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								     * requires ACCESS_SURFACE_FLINGER permission.
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								     */
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								    virtual void setPowerMode(const sp<IBinder>& display, int mode) = 0;
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								    /* returns information for each configuration of the given display
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								     * intended to be used to get information about built-in displays */
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								    virtual status_t getDisplayConfigs(const sp<IBinder>& display,
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								            Vector<DisplayInfo>* configs) = 0;
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								    /* returns display statistics for a given display
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								     * intended to be used by the media framework to properly schedule
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								     * video frames */
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								    virtual status_t getDisplayStats(const sp<IBinder>& display,
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								            DisplayStatInfo* stats) = 0;
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								    /* indicates which of the configurations returned by getDisplayInfo is
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								     * currently active */
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								    virtual int getActiveConfig(const sp<IBinder>& display) = 0;
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								    /* specifies which configuration (of those returned by getDisplayInfo)
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								     * should be used */
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								    virtual status_t setActiveConfig(const sp<IBinder>& display, int id) = 0;
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								    /* Capture the specified screen. requires READ_FRAME_BUFFER permission
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								     * This function will fail if there is a secure window on screen.
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								     */
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								    virtual status_t captureScreen(const sp<IBinder>& display,
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								            const sp<IGraphicBufferProducer>& producer,
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								            Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
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								            uint32_t minLayerZ, uint32_t maxLayerZ,
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								            bool useIdentityTransform,
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								            Rotation rotation = eRotateNone,
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								            bool isCpuConsumer = false) = 0;
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								    /* Clears the frame statistics for animations.
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								     *
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								     * Requires the ACCESS_SURFACE_FLINGER permission.
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								     */
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								    virtual status_t clearAnimationFrameStats() = 0;
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								    /* Gets the frame statistics for animations.
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								     *
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								     * Requires the ACCESS_SURFACE_FLINGER permission.
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								     */
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								    virtual status_t getAnimationFrameStats(FrameStats* outStats) const = 0;
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								};
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								// ----------------------------------------------------------------------------
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								class BnSurfaceComposer: public BnInterface<ISurfaceComposer> {
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								public:
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								    enum {
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								        // Note: BOOT_FINISHED must remain this value, it is called from
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								        // Java by ActivityManagerService.
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								        BOOT_FINISHED = IBinder::FIRST_CALL_TRANSACTION,
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								        CREATE_CONNECTION,
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								        CREATE_GRAPHIC_BUFFER_ALLOC,
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								        CREATE_DISPLAY_EVENT_CONNECTION,
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								        CREATE_DISPLAY,
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								        DESTROY_DISPLAY,
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								        GET_BUILT_IN_DISPLAY,
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								        SET_TRANSACTION_STATE,
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								        AUTHENTICATE_SURFACE,
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								        GET_DISPLAY_CONFIGS,
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								        GET_ACTIVE_CONFIG,
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								        SET_ACTIVE_CONFIG,
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								        CONNECT_DISPLAY,
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								        CAPTURE_SCREEN,
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								        CLEAR_ANIMATION_FRAME_STATS,
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								        GET_ANIMATION_FRAME_STATS,
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								        SET_POWER_MODE,
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								        GET_DISPLAY_STATS,
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								    };
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								    virtual status_t onTransact(uint32_t code, const Parcel& data,
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								            Parcel* reply, uint32_t flags = 0);
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								};
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								// ----------------------------------------------------------------------------
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								}; // namespace android
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								#endif // ANDROID_GUI_ISURFACE_COMPOSER_H
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