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								#pragma once
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								#include "messaging.hpp"
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								#ifdef __APPLE__
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								#include <OpenGL/gl3.h>
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								#define NANOVG_GL3_IMPLEMENTATION
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								#define nvgCreate nvgCreateGL3
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								#else
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								#include <GLES3/gl3.h>
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								#include <EGL/egl.h>
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								#define NANOVG_GLES3_IMPLEMENTATION
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								#define nvgCreate nvgCreateGLES3
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								#endif
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								#include <atomic>
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								#include <map>
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								#include <string>
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								#include <sstream>
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								#include "nanovg.h"
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								#include "common/mat.h"
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								#include "common/visionipc.h"
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								#include "common/visionimg.h"
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								#include "common/framebuffer.h"
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								#include "common/modeldata.h"
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								#include "common/params.h"
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								#include "sound.hpp"
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								#define COLOR_BLACK nvgRGBA(0, 0, 0, 255)
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								#define COLOR_BLACK_ALPHA(x) nvgRGBA(0, 0, 0, x)
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								#define COLOR_WHITE nvgRGBA(255, 255, 255, 255)
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								#define COLOR_WHITE_ALPHA(x) nvgRGBA(255, 255, 255, x)
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								#define COLOR_YELLOW nvgRGBA(218, 202, 37, 255)
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								#define COLOR_RED nvgRGBA(201, 34, 49, 255)
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								#define COLOR_OCHRE nvgRGBA(218, 111, 37, 255)
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								#define UI_BUF_COUNT 4
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								// TODO: Detect dynamically
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								#ifdef QCOM2
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								const int vwp_w = 2160;
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								#else
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								const int vwp_w = 1920;
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								#endif
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								const int vwp_h = 1080;
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								const int nav_w = 640;
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								const int nav_ww= 760;
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								const int sbr_w = 300;
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								const int bdr_s = 30;
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								const int box_x = sbr_w+bdr_s;
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								const int box_y = bdr_s;
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								const int box_w = vwp_w-sbr_w-(bdr_s*2);
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								const int box_h = vwp_h-(bdr_s*2);
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								const int viz_w = vwp_w-(bdr_s*2);
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								const int ff_xoffset = 32;
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								const int header_h = 420;
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								const int footer_h = 280;
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								const int footer_y = vwp_h-bdr_s-footer_h;
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								const int settings_btn_h = 117;
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								const int settings_btn_w = 200;
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								const int settings_btn_x = 50;
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								const int settings_btn_y = 35;
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								const int home_btn_h = 180;
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								const int home_btn_w = 180;
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								const int home_btn_x = 60;
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								const int home_btn_y = vwp_h - home_btn_h - 40;
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								const int UI_FREQ = 20;   // Hz
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								const int MODEL_PATH_MAX_VERTICES_CNT = 98;
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								const int MODEL_LANE_PATH_CNT = 2;
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								const int TRACK_POINTS_MAX_CNT = 50 * 2;
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								const int SET_SPEED_NA = 255;
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								typedef struct Color {
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								  uint8_t r, g, b;
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								} Color;
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								typedef enum NetStatus {
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								  NET_CONNECTED,
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								  NET_DISCONNECTED,
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								  NET_ERROR,
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								} NetStatus;
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								typedef enum UIStatus {
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								  STATUS_OFFROAD,
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								  STATUS_DISENGAGED,
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								  STATUS_ENGAGED,
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								  STATUS_WARNING,
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								  STATUS_ALERT,
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								} UIStatus;
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								static std::map<UIStatus, Color> bg_colors = {
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								  {STATUS_OFFROAD, {0x07, 0x23, 0x39}},
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								  {STATUS_DISENGAGED, {0x17, 0x33, 0x49}},
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								  {STATUS_ENGAGED, {0x17, 0x86, 0x44}},
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								  {STATUS_WARNING, {0xDA, 0x6F, 0x25}},
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								  {STATUS_ALERT, {0xC9, 0x22, 0x31}},
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								};
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								typedef struct UIScene {
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								  float mpc_x[50];
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								  float mpc_y[50];
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								  mat4 extrinsic_matrix;      // Last row is 0 so we can use mat4.
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								  bool world_objects_visible;
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								  bool is_rhd;
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								  bool frontview;
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								  bool uilayout_sidebarcollapsed;
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								  // responsive layout
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								  int ui_viz_rx, ui_viz_rw, ui_viz_ro;
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								  std::string alert_text1;
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								  std::string alert_text2;
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								  std::string alert_type;
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								  cereal::ControlsState::AlertSize alert_size;
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								  cereal::HealthData::HwType hwType;
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								  int satelliteCount;
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								  NetStatus athenaStatus;
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								  cereal::ThermalData::Reader thermal;
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								  cereal::RadarState::LeadData::Reader lead_data[2];
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								  cereal::ControlsState::Reader controls_state;
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								  cereal::DriverState::Reader driver_state;
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								  cereal::DMonitoringState::Reader dmonitoring_state;
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								  cereal::ModelData::Reader model;
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								  float left_lane_points[MODEL_PATH_DISTANCE];
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								  float path_points[MODEL_PATH_DISTANCE];
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								  float right_lane_points[MODEL_PATH_DISTANCE];
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								} UIScene;
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								typedef struct {
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								  float x, y;
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								} vertex_data;
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								typedef struct {
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								  vertex_data v[MODEL_PATH_MAX_VERTICES_CNT];
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								  int cnt;
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								} model_path_vertices_data;
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								typedef struct {
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								  vertex_data v[TRACK_POINTS_MAX_CNT];
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								  int cnt;
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								} track_vertices_data;
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								typedef struct UIState {
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								  // framebuffer
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								  FramebufferState *fb;
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								  int fb_w, fb_h;
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								  // NVG
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								  NVGcontext *vg;
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								  // fonts and images
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								  int font_sans_regular;
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								  int font_sans_semibold;
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								  int font_sans_bold;
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								  int img_wheel;
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								  int img_turn;
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								  int img_face;
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								  int img_button_settings;
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								  int img_button_home;
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								  int img_battery;
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								  int img_battery_charging;
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								  int img_network[6];
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								  SubMaster *sm;
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								  Sound sound;
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								  UIStatus status;
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								  UIScene scene;
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								  cereal::UiLayoutState::App active_app;
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								  // vision state
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								  bool vision_connected;
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								  VisionStream stream;
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								  // graphics
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								  GLuint frame_program;
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								  GLuint frame_texs[UI_BUF_COUNT];
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								  EGLImageKHR khr[UI_BUF_COUNT];
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								  void *priv_hnds[UI_BUF_COUNT];
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								  GLint frame_pos_loc, frame_texcoord_loc;
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								  GLint frame_texture_loc, frame_transform_loc;
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								  GLuint frame_vao[2], frame_vbo[2], frame_ibo[2];
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								  mat4 rear_frame_mat, front_frame_mat;
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								  // device state
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								  bool awake;
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								  int awake_timeout;
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								  std::atomic<float> light_sensor;
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								  bool started;
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								  bool ignition;
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								  bool is_metric;
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								  bool longitudinal_control;
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								  uint64_t last_athena_ping;
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								  uint64_t started_frame;
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								  bool alert_blinked;
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								  float alert_blinking_alpha;
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								  track_vertices_data track_vertices[2];
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								  model_path_vertices_data model_path_vertices[MODEL_LANE_PATH_CNT * 2];
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								} UIState;
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								void ui_init(UIState *s);
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								void ui_update(UIState *s);
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								int write_param_float(float param, const char* param_name, bool persistent_param = false);
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								template <class T>
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								int read_param(T* param, const char *param_name, bool persistent_param = false){
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								  T param_orig = *param;
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								  char *value;
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								  size_t sz;
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								  int result = read_db_value(param_name, &value, &sz, persistent_param);
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								  if (result == 0){
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								    std::string s = std::string(value, sz); // value is not null terminated
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								    free(value);
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								    // Parse result
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								    std::istringstream iss(s);
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								    iss >> *param;
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								    // Restore original value if parsing failed
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								    if (iss.fail()) {
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								      *param = param_orig;
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								      result = -1;
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								    }
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								  }
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								  return result;
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								}
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