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								#pragma once
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								#include <memory>
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								#include <string>
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								#include <optional>
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								#include <QObject>
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								#include <QTimer>
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								#include <QColor>
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								#include <QFuture>
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								#include <QPolygonF>
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								#include <QTransform>
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								#include "cereal/messaging/messaging.h"
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								#include "common/modeldata.h"
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								#include "common/params.h"
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								#include "common/timing.h"
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								const int bdr_s = 30;
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								const int header_h = 420;
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								const int footer_h = 280;
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								const int UI_FREQ = 20;   // Hz
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								typedef cereal::CarControl::HUDControl::AudibleAlert AudibleAlert;
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								const mat3 DEFAULT_CALIBRATION = {{ 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 1.0, 0.0, 0.0 }};
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								struct Alert {
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								  QString text1;
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								  QString text2;
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								  QString type;
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								  cereal::ControlsState::AlertSize size;
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								  AudibleAlert sound;
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								  bool equal(const Alert &a2) {
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								    return text1 == a2.text1 && text2 == a2.text2 && type == a2.type && sound == a2.sound;
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								  }
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								  static Alert get(const SubMaster &sm, uint64_t started_frame) {
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								    const cereal::ControlsState::Reader &cs = sm["controlsState"].getControlsState();
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								    if (sm.updated("controlsState")) {
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								      return {cs.getAlertText1().cStr(), cs.getAlertText2().cStr(),
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								              cs.getAlertType().cStr(), cs.getAlertSize(),
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								              cs.getAlertSound()};
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								    } else if ((sm.frame - started_frame) > 5 * UI_FREQ) {
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								      const int CONTROLS_TIMEOUT = 5;
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								      const int controls_missing = (nanos_since_boot() - sm.rcv_time("controlsState")) / 1e9;
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								      // Handle controls timeout
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								      if (sm.rcv_frame("controlsState") < started_frame) {
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								        // car is started, but controlsState hasn't been seen at all
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								        return {"openpilot Unavailable", "Waiting for controls to start",
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								                "controlsWaiting", cereal::ControlsState::AlertSize::MID,
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								                AudibleAlert::NONE};
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								      } else if (controls_missing > CONTROLS_TIMEOUT && !Hardware::PC()) {
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								        // car is started, but controls is lagging or died
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								        if (cs.getEnabled() && (controls_missing - CONTROLS_TIMEOUT) < 10) {
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								          return {"TAKE CONTROL IMMEDIATELY", "Controls Unresponsive",
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								                  "controlsUnresponsive", cereal::ControlsState::AlertSize::FULL,
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								                  AudibleAlert::WARNING_IMMEDIATE};
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								        } else {
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								          return {"Controls Unresponsive", "Reboot Device",
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								                  "controlsUnresponsivePermanent", cereal::ControlsState::AlertSize::MID,
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								                  AudibleAlert::NONE};
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								        }
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								      }
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								    }
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								    return {};
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								  }
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								};
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								typedef enum UIStatus {
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								  STATUS_DISENGAGED,
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								  STATUS_OVERRIDE,
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								  STATUS_ENGAGED,
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								  STATUS_WARNING,
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								  STATUS_ALERT,
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								} UIStatus;
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								const QColor bg_colors [] = {
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								  [STATUS_DISENGAGED] =  QColor(0x17, 0x33, 0x49, 0xc8),
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								  [STATUS_OVERRIDE] = QColor(0x91, 0x9b, 0x95, 0xf1),
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								  [STATUS_ENGAGED] = QColor(0x17, 0x86, 0x44, 0xf1),
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								  [STATUS_WARNING] = QColor(0xDA, 0x6F, 0x25, 0xf1),
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								  [STATUS_ALERT] = QColor(0xC9, 0x22, 0x31, 0xf1),
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								};
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								typedef struct UIScene {
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								  bool calibration_valid = false;
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								  mat3 view_from_calib = DEFAULT_CALIBRATION;
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								  cereal::PandaState::PandaType pandaType;
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								  // modelV2
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								  float lane_line_probs[4];
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								  float road_edge_stds[2];
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								  QPolygonF track_vertices;
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								  QPolygonF lane_line_vertices[4];
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								  QPolygonF road_edge_vertices[2];
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								  // lead
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								  QPointF lead_vertices[2];
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								  float light_sensor, accel_sensor, gyro_sensor;
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								  bool started, ignition, is_metric, longitudinal_control;
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								  uint64_t started_frame;
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								} UIScene;
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								class UIState : public QObject {
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								  Q_OBJECT
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								public:
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								  UIState(QObject* parent = 0);
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								  void updateStatus();
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								  inline bool worldObjectsVisible() const {
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								    return sm->rcv_frame("liveCalibration") > scene.started_frame;
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								  };
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								  inline bool engaged() const {
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								    return scene.started && (*sm)["controlsState"].getControlsState().getEnabled();
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								  };
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								  int fb_w = 0, fb_h = 0;
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								  std::unique_ptr<SubMaster> sm;
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								  UIStatus status;
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								  UIScene scene = {};
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								  bool awake;
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								  int prime_type = 0;
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								  QTransform car_space_transform;
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								  bool wide_camera;
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								signals:
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								  void uiUpdate(const UIState &s);
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								  void offroadTransition(bool offroad);
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								private slots:
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								  void update();
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								private:
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								  QTimer *timer;
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								  bool started_prev = false;
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								};
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								UIState *uiState();
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								// device management class
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								class Device : public QObject {
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								  Q_OBJECT
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								public:
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								  Device(QObject *parent = 0);
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								private:
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								  // auto brightness
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								  const float accel_samples = 5*UI_FREQ;
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								  bool awake = false;
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								  int interactive_timeout = 0;
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								  bool ignition_on = false;
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								  int last_brightness = 0;
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								  FirstOrderFilter brightness_filter;
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								  QFuture<void> brightness_future;
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								  void updateBrightness(const UIState &s);
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								  void updateWakefulness(const UIState &s);
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								  bool motionTriggered(const UIState &s);
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								  void setAwake(bool on);
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								signals:
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								  void displayPowerChanged(bool on);
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								  void interactiveTimout();
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								public slots:
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								  void resetInteractiveTimout();
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								  void update(const UIState &s);
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								};
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								void ui_update_params(UIState *s);
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