You can not select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
			
				
					516 lines
				
				15 KiB
			
		
		
			
		
	
	
					516 lines
				
				15 KiB
			| 
								 
											6 years ago
										 
									 | 
							
								/*M///////////////////////////////////////////////////////////////////////////////////////
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								//  IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								//  By downloading, copying, installing or using the software you agree to this license.
							 | 
						||
| 
								 | 
							
								//  If you do not agree to this license, do not download, install,
							 | 
						||
| 
								 | 
							
								//  copy or use the software.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								//                          License Agreement
							 | 
						||
| 
								 | 
							
								//                For Open Source Computer Vision Library
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
							 | 
						||
| 
								 | 
							
								// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
							 | 
						||
| 
								 | 
							
								// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
							 | 
						||
| 
								 | 
							
								// Third party copyrights are property of their respective owners.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// Redistribution and use in source and binary forms, with or without modification,
							 | 
						||
| 
								 | 
							
								// are permitted provided that the following conditions are met:
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								//   * Redistribution's of source code must retain the above copyright notice,
							 | 
						||
| 
								 | 
							
								//     this list of conditions and the following disclaimer.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								//   * Redistribution's in binary form must reproduce the above copyright notice,
							 | 
						||
| 
								 | 
							
								//     this list of conditions and the following disclaimer in the documentation
							 | 
						||
| 
								 | 
							
								//     and/or other materials provided with the distribution.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								//   * The name of the copyright holders may not be used to endorse or promote products
							 | 
						||
| 
								 | 
							
								//     derived from this software without specific prior written permission.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								// This software is provided by the copyright holders and contributors "as is" and
							 | 
						||
| 
								 | 
							
								// any express or implied warranties, including, but not limited to, the implied
							 | 
						||
| 
								 | 
							
								// warranties of merchantability and fitness for a particular purpose are disclaimed.
							 | 
						||
| 
								 | 
							
								// In no event shall the Intel Corporation or contributors be liable for any direct,
							 | 
						||
| 
								 | 
							
								// indirect, incidental, special, exemplary, or consequential damages
							 | 
						||
| 
								 | 
							
								// (including, but not limited to, procurement of substitute goods or services;
							 | 
						||
| 
								 | 
							
								// loss of use, data, or profits; or business interruption) however caused
							 | 
						||
| 
								 | 
							
								// and on any theory of liability, whether in contract, strict liability,
							 | 
						||
| 
								 | 
							
								// or tort (including negligence or otherwise) arising in any way out of
							 | 
						||
| 
								 | 
							
								// the use of this software, even if advised of the possibility of such damage.
							 | 
						||
| 
								 | 
							
								//
							 | 
						||
| 
								 | 
							
								//M*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef __OPENCV_CORE_AFFINE3_HPP__
							 | 
						||
| 
								 | 
							
								#define __OPENCV_CORE_AFFINE3_HPP__
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifdef __cplusplus
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#include <opencv2/core/core.hpp>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*! @file */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								namespace cv
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    template<typename T>
							 | 
						||
| 
								 | 
							
								    class Affine3
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								    public:
							 | 
						||
| 
								 | 
							
								        typedef T float_type;
							 | 
						||
| 
								 | 
							
								        typedef Matx<float_type, 3, 3> Mat3;
							 | 
						||
| 
								 | 
							
								        typedef Matx<float_type, 4, 4> Mat4;
							 | 
						||
| 
								 | 
							
								        typedef Vec<float_type, 3> Vec3;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        Affine3();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        //Augmented affine matrix
							 | 
						||
| 
								 | 
							
								        Affine3(const Mat4& affine);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        //Rotation matrix
							 | 
						||
| 
								 | 
							
								        Affine3(const Mat3& R, const Vec3& t = Vec3::all(0));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        //Rodrigues vector
							 | 
						||
| 
								 | 
							
								        Affine3(const Vec3& rvec, const Vec3& t = Vec3::all(0));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        //Combines all contructors above. Supports 4x4, 4x3, 3x3, 1x3, 3x1 sizes of data matrix
							 | 
						||
| 
								 | 
							
								        explicit Affine3(const Mat& data, const Vec3& t = Vec3::all(0));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        //From 16th element array
							 | 
						||
| 
								 | 
							
								        explicit Affine3(const float_type* vals);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        static Affine3 Identity();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        //Rotation matrix
							 | 
						||
| 
								 | 
							
								        void rotation(const Mat3& R);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        //Rodrigues vector
							 | 
						||
| 
								 | 
							
								        void rotation(const Vec3& rvec);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        //Combines rotation methods above. Suports 3x3, 1x3, 3x1 sizes of data matrix;
							 | 
						||
| 
								 | 
							
								        void rotation(const Mat& data);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        void linear(const Mat3& L);
							 | 
						||
| 
								 | 
							
								        void translation(const Vec3& t);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        Mat3 rotation() const;
							 | 
						||
| 
								 | 
							
								        Mat3 linear() const;
							 | 
						||
| 
								 | 
							
								        Vec3 translation() const;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        //Rodrigues vector
							 | 
						||
| 
								 | 
							
								        Vec3 rvec() const;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        Affine3 inv(int method = cv::DECOMP_SVD) const;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        // a.rotate(R) is equivalent to Affine(R, 0) * a;
							 | 
						||
| 
								 | 
							
								        Affine3 rotate(const Mat3& R) const;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        // a.rotate(R) is equivalent to Affine(rvec, 0) * a;
							 | 
						||
| 
								 | 
							
								        Affine3 rotate(const Vec3& rvec) const;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        // a.translate(t) is equivalent to Affine(E, t) * a;
							 | 
						||
| 
								 | 
							
								        Affine3 translate(const Vec3& t) const;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        // a.concatenate(affine) is equivalent to affine * a;
							 | 
						||
| 
								 | 
							
								        Affine3 concatenate(const Affine3& affine) const;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        template <typename Y> operator Affine3<Y>() const;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        template <typename Y> Affine3<Y> cast() const;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        Mat4 matrix;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#if defined EIGEN_WORLD_VERSION && defined EIGEN_GEOMETRY_MODULE_H
							 | 
						||
| 
								 | 
							
								        Affine3(const Eigen::Transform<T, 3, Eigen::Affine, (Eigen::RowMajor)>& affine);
							 | 
						||
| 
								 | 
							
								        Affine3(const Eigen::Transform<T, 3, Eigen::Affine>& affine);
							 | 
						||
| 
								 | 
							
								        operator Eigen::Transform<T, 3, Eigen::Affine, (Eigen::RowMajor)>() const;
							 | 
						||
| 
								 | 
							
								        operator Eigen::Transform<T, 3, Eigen::Affine>() const;
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								    };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    template<typename T> static
							 | 
						||
| 
								 | 
							
								    Affine3<T> operator*(const Affine3<T>& affine1, const Affine3<T>& affine2);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    template<typename T, typename V> static
							 | 
						||
| 
								 | 
							
								    V operator*(const Affine3<T>& affine, const V& vector);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    typedef Affine3<float> Affine3f;
							 | 
						||
| 
								 | 
							
								    typedef Affine3<double> Affine3d;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    static Vec3f operator*(const Affine3f& affine, const Vec3f& vector);
							 | 
						||
| 
								 | 
							
								    static Vec3d operator*(const Affine3d& affine, const Vec3d& vector);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    template<typename _Tp> class DataType< Affine3<_Tp> >
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								    public:
							 | 
						||
| 
								 | 
							
								        typedef Affine3<_Tp>                               value_type;
							 | 
						||
| 
								 | 
							
								        typedef Affine3<typename DataType<_Tp>::work_type> work_type;
							 | 
						||
| 
								 | 
							
								        typedef _Tp                                        channel_type;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        enum { generic_type = 0,
							 | 
						||
| 
								 | 
							
								               depth        = DataType<channel_type>::depth,
							 | 
						||
| 
								 | 
							
								               channels     = 16,
							 | 
						||
| 
								 | 
							
								               fmt          = DataType<channel_type>::fmt + ((channels - 1) << 8),
							 | 
						||
| 
								 | 
							
								               type         = CV_MAKETYPE(depth, channels)
							 | 
						||
| 
								 | 
							
								             };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        typedef Vec<channel_type, channels> vec_type;
							 | 
						||
| 
								 | 
							
								    };
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								///////////////////////////////////////////////////////////////////////////////////
							 | 
						||
| 
								 | 
							
								/// Implementaiton
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								cv::Affine3<T>::Affine3()
							 | 
						||
| 
								 | 
							
								    : matrix(Mat4::eye())
							 | 
						||
| 
								 | 
							
								{}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								cv::Affine3<T>::Affine3(const Mat4& affine)
							 | 
						||
| 
								 | 
							
								    : matrix(affine)
							 | 
						||
| 
								 | 
							
								{}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								cv::Affine3<T>::Affine3(const Mat3& R, const Vec3& t)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    rotation(R);
							 | 
						||
| 
								 | 
							
								    translation(t);
							 | 
						||
| 
								 | 
							
								    matrix.val[12] = matrix.val[13] = matrix.val[14] = 0;
							 | 
						||
| 
								 | 
							
								    matrix.val[15] = 1;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								cv::Affine3<T>::Affine3(const Vec3& _rvec, const Vec3& t)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    rotation(_rvec);
							 | 
						||
| 
								 | 
							
								    translation(t);
							 | 
						||
| 
								 | 
							
								    matrix.val[12] = matrix.val[13] = matrix.val[14] = 0;
							 | 
						||
| 
								 | 
							
								    matrix.val[15] = 1;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								cv::Affine3<T>::Affine3(const cv::Mat& data, const Vec3& t)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    CV_Assert(data.type() == cv::DataType<T>::type);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (data.cols == 4 && data.rows == 4)
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        data.copyTo(matrix);
							 | 
						||
| 
								 | 
							
								        return;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    else if (data.cols == 4 && data.rows == 3)
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        rotation(data(Rect(0, 0, 3, 3)));
							 | 
						||
| 
								 | 
							
								        translation(data(Rect(3, 0, 1, 3)));
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    else
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        rotation(data);
							 | 
						||
| 
								 | 
							
								        translation(t);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    matrix.val[12] = matrix.val[13] = matrix.val[14] = 0;
							 | 
						||
| 
								 | 
							
								    matrix.val[15] = 1;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								cv::Affine3<T>::Affine3(const float_type* vals) : matrix(vals)
							 | 
						||
| 
								 | 
							
								{}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								cv::Affine3<T> cv::Affine3<T>::Identity()
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    return Affine3<T>(cv::Affine3<T>::Mat4::eye());
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								void cv::Affine3<T>::rotation(const Mat3& R)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    linear(R);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								void cv::Affine3<T>::rotation(const Vec3& _rvec)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    double rx = _rvec[0], ry = _rvec[1], rz = _rvec[2];
							 | 
						||
| 
								 | 
							
								    double theta = std::sqrt(rx*rx + ry*ry + rz*rz);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (theta < DBL_EPSILON)
							 | 
						||
| 
								 | 
							
								        rotation(Mat3::eye());
							 | 
						||
| 
								 | 
							
								    else
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        const double I[] = { 1, 0, 0, 0, 1, 0, 0, 0, 1 };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        double c = std::cos(theta);
							 | 
						||
| 
								 | 
							
								        double s = std::sin(theta);
							 | 
						||
| 
								 | 
							
								        double c1 = 1. - c;
							 | 
						||
| 
								 | 
							
								        double itheta = (theta != 0) ? 1./theta : 0.;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        rx *= itheta; ry *= itheta; rz *= itheta;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        double rrt[] = { rx*rx, rx*ry, rx*rz, rx*ry, ry*ry, ry*rz, rx*rz, ry*rz, rz*rz };
							 | 
						||
| 
								 | 
							
								        double _r_x_[] = { 0, -rz, ry, rz, 0, -rx, -ry, rx, 0 };
							 | 
						||
| 
								 | 
							
								        Mat3 R;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        // R = cos(theta)*I + (1 - cos(theta))*r*rT + sin(theta)*[r_x]
							 | 
						||
| 
								 | 
							
								        // where [r_x] is [0 -rz ry; rz 0 -rx; -ry rx 0]
							 | 
						||
| 
								 | 
							
								        for(int k = 0; k < 9; ++k)
							 | 
						||
| 
								 | 
							
								            R.val[k] = static_cast<float_type>(c*I[k] + c1*rrt[k] + s*_r_x_[k]);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        rotation(R);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								//Combines rotation methods above. Suports 3x3, 1x3, 3x1 sizes of data matrix;
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								void cv::Affine3<T>::rotation(const cv::Mat& data)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    CV_Assert(data.type() == cv::DataType<T>::type);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (data.cols == 3 && data.rows == 3)
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        Mat3 R;
							 | 
						||
| 
								 | 
							
								        data.copyTo(R);
							 | 
						||
| 
								 | 
							
								        rotation(R);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    else if ((data.cols == 3 && data.rows == 1) || (data.cols == 1 && data.rows == 3))
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        Vec3 _rvec;
							 | 
						||
| 
								 | 
							
								        data.reshape(1, 3).copyTo(_rvec);
							 | 
						||
| 
								 | 
							
								        rotation(_rvec);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    else
							 | 
						||
| 
								 | 
							
								        CV_Assert(!"Input marix can be 3x3, 1x3 or 3x1");
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								void cv::Affine3<T>::linear(const Mat3& L)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    matrix.val[0] = L.val[0]; matrix.val[1] = L.val[1];  matrix.val[ 2] = L.val[2];
							 | 
						||
| 
								 | 
							
								    matrix.val[4] = L.val[3]; matrix.val[5] = L.val[4];  matrix.val[ 6] = L.val[5];
							 | 
						||
| 
								 | 
							
								    matrix.val[8] = L.val[6]; matrix.val[9] = L.val[7];  matrix.val[10] = L.val[8];
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								void cv::Affine3<T>::translation(const Vec3& t)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    matrix.val[3] = t[0]; matrix.val[7] = t[1]; matrix.val[11] = t[2];
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								typename cv::Affine3<T>::Mat3 cv::Affine3<T>::rotation() const
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    return linear();
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								typename cv::Affine3<T>::Mat3 cv::Affine3<T>::linear() const
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    typename cv::Affine3<T>::Mat3 R;
							 | 
						||
| 
								 | 
							
								    R.val[0] = matrix.val[0];  R.val[1] = matrix.val[1];  R.val[2] = matrix.val[ 2];
							 | 
						||
| 
								 | 
							
								    R.val[3] = matrix.val[4];  R.val[4] = matrix.val[5];  R.val[5] = matrix.val[ 6];
							 | 
						||
| 
								 | 
							
								    R.val[6] = matrix.val[8];  R.val[7] = matrix.val[9];  R.val[8] = matrix.val[10];
							 | 
						||
| 
								 | 
							
								    return R;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								typename cv::Affine3<T>::Vec3 cv::Affine3<T>::translation() const
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    return Vec3(matrix.val[3], matrix.val[7], matrix.val[11]);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								typename cv::Affine3<T>::Vec3 cv::Affine3<T>::rvec() const
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    cv::Vec3d w;
							 | 
						||
| 
								 | 
							
								    cv::Matx33d u, vt, R = rotation();
							 | 
						||
| 
								 | 
							
								    cv::SVD::compute(R, w, u, vt, cv::SVD::FULL_UV + cv::SVD::MODIFY_A);
							 | 
						||
| 
								 | 
							
								    R = u * vt;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    double rx = R.val[7] - R.val[5];
							 | 
						||
| 
								 | 
							
								    double ry = R.val[2] - R.val[6];
							 | 
						||
| 
								 | 
							
								    double rz = R.val[3] - R.val[1];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    double s = std::sqrt((rx*rx + ry*ry + rz*rz)*0.25);
							 | 
						||
| 
								 | 
							
								    double c = (R.val[0] + R.val[4] + R.val[8] - 1) * 0.5;
							 | 
						||
| 
								 | 
							
								    c = c > 1.0 ? 1.0 : c < -1.0 ? -1.0 : c;
							 | 
						||
| 
								 | 
							
								    double theta = acos(c);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if( s < 1e-5 )
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        if( c > 0 )
							 | 
						||
| 
								 | 
							
								            rx = ry = rz = 0;
							 | 
						||
| 
								 | 
							
								        else
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            double t;
							 | 
						||
| 
								 | 
							
								            t = (R.val[0] + 1) * 0.5;
							 | 
						||
| 
								 | 
							
								            rx = std::sqrt(std::max(t, 0.0));
							 | 
						||
| 
								 | 
							
								            t = (R.val[4] + 1) * 0.5;
							 | 
						||
| 
								 | 
							
								            ry = std::sqrt(std::max(t, 0.0)) * (R.val[1] < 0 ? -1.0 : 1.0);
							 | 
						||
| 
								 | 
							
								            t = (R.val[8] + 1) * 0.5;
							 | 
						||
| 
								 | 
							
								            rz = std::sqrt(std::max(t, 0.0)) * (R.val[2] < 0 ? -1.0 : 1.0);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            if( fabs(rx) < fabs(ry) && fabs(rx) < fabs(rz) && (R.val[5] > 0) != (ry*rz > 0) )
							 | 
						||
| 
								 | 
							
								                rz = -rz;
							 | 
						||
| 
								 | 
							
								            theta /= std::sqrt(rx*rx + ry*ry + rz*rz);
							 | 
						||
| 
								 | 
							
								            rx *= theta;
							 | 
						||
| 
								 | 
							
								            ry *= theta;
							 | 
						||
| 
								 | 
							
								            rz *= theta;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    else
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        double vth = 1/(2*s);
							 | 
						||
| 
								 | 
							
								        vth *= theta;
							 | 
						||
| 
								 | 
							
								        rx *= vth; ry *= vth; rz *= vth;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return cv::Vec3d(rx, ry, rz);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								cv::Affine3<T> cv::Affine3<T>::inv(int method) const
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    return matrix.inv(method);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								cv::Affine3<T> cv::Affine3<T>::rotate(const Mat3& R) const
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    Mat3 Lc = linear();
							 | 
						||
| 
								 | 
							
								    Vec3 tc = translation();
							 | 
						||
| 
								 | 
							
								    Mat4 result;
							 | 
						||
| 
								 | 
							
								    result.val[12] = result.val[13] = result.val[14] = 0;
							 | 
						||
| 
								 | 
							
								    result.val[15] = 1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    for(int j = 0; j < 3; ++j)
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        for(int i = 0; i < 3; ++i)
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            float_type value = 0;
							 | 
						||
| 
								 | 
							
								            for(int k = 0; k < 3; ++k)
							 | 
						||
| 
								 | 
							
								                value += R(j, k) * Lc(k, i);
							 | 
						||
| 
								 | 
							
								            result(j, i) = value;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        result(j, 3) = R.row(j).dot(tc.t());
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    return result;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								cv::Affine3<T> cv::Affine3<T>::rotate(const Vec3& _rvec) const
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    return rotate(Affine3f(_rvec).rotation());
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								cv::Affine3<T> cv::Affine3<T>::translate(const Vec3& t) const
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    Mat4 m = matrix;
							 | 
						||
| 
								 | 
							
								    m.val[ 3] += t[0];
							 | 
						||
| 
								 | 
							
								    m.val[ 7] += t[1];
							 | 
						||
| 
								 | 
							
								    m.val[11] += t[2];
							 | 
						||
| 
								 | 
							
								    return m;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								cv::Affine3<T> cv::Affine3<T>::concatenate(const Affine3<T>& affine) const
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    return (*this).rotate(affine.rotation()).translate(affine.translation());
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> template <typename Y> inline
							 | 
						||
| 
								 | 
							
								cv::Affine3<T>::operator Affine3<Y>() const
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    return Affine3<Y>(matrix);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> template <typename Y> inline
							 | 
						||
| 
								 | 
							
								cv::Affine3<Y> cv::Affine3<T>::cast() const
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    return Affine3<Y>(matrix);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/** @cond IGNORED */
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								cv::Affine3<T> cv::operator*(const cv::Affine3<T>& affine1, const cv::Affine3<T>& affine2)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    return affine2.concatenate(affine1);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T, typename V> inline
							 | 
						||
| 
								 | 
							
								V cv::operator*(const cv::Affine3<T>& affine, const V& v)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    const typename Affine3<T>::Mat4& m = affine.matrix;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    V r;
							 | 
						||
| 
								 | 
							
								    r.x = m.val[0] * v.x + m.val[1] * v.y + m.val[ 2] * v.z + m.val[ 3];
							 | 
						||
| 
								 | 
							
								    r.y = m.val[4] * v.x + m.val[5] * v.y + m.val[ 6] * v.z + m.val[ 7];
							 | 
						||
| 
								 | 
							
								    r.z = m.val[8] * v.x + m.val[9] * v.y + m.val[10] * v.z + m.val[11];
							 | 
						||
| 
								 | 
							
								    return r;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								/** @endcond */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static inline
							 | 
						||
| 
								 | 
							
								cv::Vec3f cv::operator*(const cv::Affine3f& affine, const cv::Vec3f& v)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    const cv::Matx44f& m = affine.matrix;
							 | 
						||
| 
								 | 
							
								    cv::Vec3f r;
							 | 
						||
| 
								 | 
							
								    r.val[0] = m.val[0] * v[0] + m.val[1] * v[1] + m.val[ 2] * v[2] + m.val[ 3];
							 | 
						||
| 
								 | 
							
								    r.val[1] = m.val[4] * v[0] + m.val[5] * v[1] + m.val[ 6] * v[2] + m.val[ 7];
							 | 
						||
| 
								 | 
							
								    r.val[2] = m.val[8] * v[0] + m.val[9] * v[1] + m.val[10] * v[2] + m.val[11];
							 | 
						||
| 
								 | 
							
								    return r;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static inline
							 | 
						||
| 
								 | 
							
								cv::Vec3d cv::operator*(const cv::Affine3d& affine, const cv::Vec3d& v)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    const cv::Matx44d& m = affine.matrix;
							 | 
						||
| 
								 | 
							
								    cv::Vec3d r;
							 | 
						||
| 
								 | 
							
								    r.val[0] = m.val[0] * v[0] + m.val[1] * v[1] + m.val[ 2] * v[2] + m.val[ 3];
							 | 
						||
| 
								 | 
							
								    r.val[1] = m.val[4] * v[0] + m.val[5] * v[1] + m.val[ 6] * v[2] + m.val[ 7];
							 | 
						||
| 
								 | 
							
								    r.val[2] = m.val[8] * v[0] + m.val[9] * v[1] + m.val[10] * v[2] + m.val[11];
							 | 
						||
| 
								 | 
							
								    return r;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#if defined EIGEN_WORLD_VERSION && defined EIGEN_GEOMETRY_MODULE_H
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								cv::Affine3<T>::Affine3(const Eigen::Transform<T, 3, Eigen::Affine, (Eigen::RowMajor)>& affine)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    cv::Mat(4, 4, cv::DataType<T>::type, affine.matrix().data()).copyTo(matrix);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								cv::Affine3<T>::Affine3(const Eigen::Transform<T, 3, Eigen::Affine>& affine)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    Eigen::Transform<T, 3, Eigen::Affine, (Eigen::RowMajor)> a = affine;
							 | 
						||
| 
								 | 
							
								    cv::Mat(4, 4, cv::DataType<T>::type, a.matrix().data()).copyTo(matrix);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								cv::Affine3<T>::operator Eigen::Transform<T, 3, Eigen::Affine, (Eigen::RowMajor)>() const
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    Eigen::Transform<T, 3, Eigen::Affine, (Eigen::RowMajor)> r;
							 | 
						||
| 
								 | 
							
								    cv::Mat hdr(4, 4, cv::DataType<T>::type, r.matrix().data());
							 | 
						||
| 
								 | 
							
								    cv::Mat(matrix, false).copyTo(hdr);
							 | 
						||
| 
								 | 
							
								    return r;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<typename T> inline
							 | 
						||
| 
								 | 
							
								cv::Affine3<T>::operator Eigen::Transform<T, 3, Eigen::Affine>() const
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    return this->operator Eigen::Transform<T, 3, Eigen::Affine, (Eigen::RowMajor)>();
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif /* defined EIGEN_WORLD_VERSION && defined EIGEN_GEOMETRY_MODULE_H */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif /* __cplusplus */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif /* __OPENCV_CORE_AFFINE3_HPP__ */
							 |