open source driving agent
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import numpy as np
from common.numpy_fast import clip, interp
from selfdrive.config import Conversions as CV
from selfdrive.controls.lib.pid import PIController
STOPPING_EGO_SPEED = 0.5
STOPPING_TARGET_SPEED = 0.3
STARTING_TARGET_SPEED = 0.5
BRAKE_THRESHOLD_TO_PID = 0.2
class LongCtrlState:
#*** this function handles the long control state transitions
# long_control_state labels (see capnp enum):
off = 'off' # Off
pid = 'pid' # moving and tracking targets, with PID control running
stopping = 'stopping' # stopping and changing controls to almost open loop as PID does not fit well at such a low speed
starting = 'starting' # starting and releasing brakes in open loop before giving back to PID
def long_control_state_trans(active, long_control_state, v_ego, v_target, v_pid,
output_gb, brake_pressed):
stopping_condition = (v_ego < STOPPING_EGO_SPEED) and \
(((v_pid < STOPPING_TARGET_SPEED) and (v_target < STOPPING_TARGET_SPEED)) or
(brake_pressed))
if not active:
long_control_state = LongCtrlState.off
else:
if long_control_state == LongCtrlState.off:
if active:
long_control_state = LongCtrlState.pid
elif long_control_state == LongCtrlState.pid:
if stopping_condition:
long_control_state = LongCtrlState.stopping
elif long_control_state == LongCtrlState.stopping:
if (v_target > STARTING_TARGET_SPEED):
long_control_state = LongCtrlState.starting
elif long_control_state == LongCtrlState.starting:
if stopping_condition:
long_control_state = LongCtrlState.stopping
elif output_gb >= -BRAKE_THRESHOLD_TO_PID:
long_control_state = LongCtrlState.pid
return long_control_state
_KP_BP = [0., 5., 35.]
_KP_V = [1.2, 0.8, 0.5]
_KI_BP = [0., 35.]
_KI_V = [0.18, 0.12]
stopping_brake_rate = 0.2 # brake_travel/s while trying to stop
starting_brake_rate = 0.8 # brake_travel/s while releasing on restart
starting_Ui = 0.5 # Since we don't have much info about acceleration at this point, be conservative
brake_stopping_target = 0.5 # apply at least this amount of brake to maintain the vehicle stationary
_MAX_SPEED_ERROR_BP = [0., 30.] # speed breakpoints
_MAX_SPEED_ERROR_V = [1.5, .8] # max positive v_pid error VS actual speed; this avoids controls windup due to slow pedal resp
class LongControl(object):
def __init__(self, compute_gb):
self.long_control_state = LongCtrlState.off # initialized to off
self.pid = PIController((_KP_BP, _KP_V),
(_KI_BP, _KI_V),
rate=100.0,
sat_limit=0.8,
convert=compute_gb)
self.v_pid = 0.0
self.last_output_gb = 0.0
def reset(self, v_pid):
self.pid.reset()
self.v_pid = v_pid
def update(self, active, v_ego, brake_pressed, standstill, v_cruise, v_target_lead, a_target,
jerk_factor, CP):
# actuation limits
gas_max = interp(v_ego, CP.gasMaxBP, CP.gasMaxV)
brake_max = interp(v_ego, CP.brakeMaxBP, CP.brakeMaxV)
overshoot_allowance = 2.0 # overshoot allowed when changing accel sign
output_gb = self.last_output_gb
# limit max target speed based on cruise setting
v_target = min(v_target_lead, v_cruise * CV.KPH_TO_MS)
rate = 100.0
max_speed_delta_up = a_target[1] * 1.0 / rate
max_speed_delta_down = a_target[0] * 1.0 / rate
self.long_control_state = long_control_state_trans(active, self.long_control_state, v_ego,\
v_target, self.v_pid, output_gb, brake_pressed)
v_ego_pid = max(v_ego, 0.3) # Without this we get jumps, CAN bus reports 0 when speed < 0.3
# *** long control behavior based on state
if self.long_control_state == LongCtrlState.off:
self.v_pid = v_ego_pid # do nothing
output_gb = 0.
self.pid.reset()
# tracking objects and driving
elif self.long_control_state == LongCtrlState.pid:
#reset v_pid close to v_ego if it was too far and new v_target is closer to v_ego
if ((self.v_pid > v_ego + overshoot_allowance) and (v_target < self.v_pid)):
self.v_pid = max(v_target, v_ego + overshoot_allowance)
elif ((self.v_pid < v_ego - overshoot_allowance) and (v_target > self.v_pid)):
self.v_pid = min(v_target, v_ego - overshoot_allowance)
# move v_pid no faster than allowed accel limits
if (v_target > self.v_pid + max_speed_delta_up):
self.v_pid += max_speed_delta_up
elif (v_target < self.v_pid + max_speed_delta_down):
self.v_pid += max_speed_delta_down
else:
self.v_pid = v_target
# to avoid too much wind up on acceleration, limit positive speed error
if CP.enableGas:
max_speed_error = interp(v_ego, _MAX_SPEED_ERROR_BP, _MAX_SPEED_ERROR_V)
self.v_pid = min(self.v_pid, v_ego + max_speed_error)
self.pid.pos_limit = gas_max
self.pid.neg_limit = - brake_max
deadzone = interp(v_ego_pid, CP.longPidDeadzoneBP, CP.longPidDeadzoneV)
output_gb = self.pid.update(self.v_pid, v_ego_pid, speed=v_ego_pid, jerk_factor=jerk_factor, deadzone=deadzone)
# intention is to stop, switch to a different brake control until we stop
elif self.long_control_state == LongCtrlState.stopping:
# TODO: use the standstill bit from CAN to detect movements, usually more accurate than looking at v_ego
if not standstill or output_gb > -brake_stopping_target:
output_gb -= stopping_brake_rate / rate
output_gb = clip(output_gb, -brake_max, gas_max)
self.v_pid = v_ego
self.pid.reset()
# intention is to move again, release brake fast before handling control to PID
elif self.long_control_state == LongCtrlState.starting:
if output_gb < -0.2:
output_gb += starting_brake_rate / rate
self.v_pid = v_ego
self.pid.reset()
self.pid.i = starting_Ui
self.last_output_gb = output_gb
final_gas = clip(output_gb, 0., gas_max)
final_brake = -clip(output_gb, -brake_max, 0.)
return final_gas, final_brake