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@ -113,7 +113,7 @@ CameraViewWidget::~CameraViewWidget() { |
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void CameraViewWidget::initializeGL() { |
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void CameraViewWidget::initializeGL() { |
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initializeOpenGLFunctions(); |
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initializeOpenGLFunctions(); |
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program = new QOpenGLShaderProgram(context()); |
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program = std::make_unique<QOpenGLShaderProgram>(context()); |
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bool ret = program->addShaderFromSourceCode(QOpenGLShader::Vertex, frame_vertex_shader); |
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bool ret = program->addShaderFromSourceCode(QOpenGLShader::Vertex, frame_vertex_shader); |
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assert(ret); |
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assert(ret); |
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ret = program->addShaderFromSourceCode(QOpenGLShader::Fragment, frame_fragment_shader); |
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ret = program->addShaderFromSourceCode(QOpenGLShader::Fragment, frame_fragment_shader); |
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