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					@ -498,13 +498,13 @@ void AnnotatedCameraWidget::drawLaneLines(QPainter &painter, const UIState *s) { | 
				
			
			
		
	
		
		
			
				
					
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					  painter.restore(); | 
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					  painter.restore(); | 
				
			
			
		
	
		
		
			
				
					
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					} | 
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					} | 
				
			
			
		
	
		
		
			
				
					
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					void AnnotatedCameraWidget::drawLead(QPainter &painter, const cereal::ModelDataV2::LeadDataV3::Reader &lead_data, const QPointF &vd) { | 
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					void AnnotatedCameraWidget::drawLead(QPainter &painter, const cereal::RadarState::LeadData::Reader &lead_data, const QPointF &vd) { | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					  painter.save(); | 
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					  painter.save(); | 
				
			
			
		
	
		
		
			
				
					
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					  const float speedBuff = 10.; | 
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					  const float speedBuff = 10.; | 
				
			
			
		
	
		
		
			
				
					
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					  const float leadBuff = 40.; | 
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					  const float leadBuff = 40.; | 
				
			
			
		
	
		
		
			
				
					
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					  const float d_rel = lead_data.getX()[0]; | 
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					  const float d_rel = lead_data.getDRel(); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					  const float v_rel = lead_data.getV()[0]; | 
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					  const float v_rel = lead_data.getVRel(); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
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					  float fillAlpha = 0; | 
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					  float fillAlpha = 0; | 
				
			
			
		
	
		
		
			
				
					
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					  if (d_rel < leadBuff) { | 
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					  if (d_rel < leadBuff) { | 
				
			
			
		
	
	
		
		
			
				
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					@ -539,6 +539,7 @@ void AnnotatedCameraWidget::paintGL() { | 
				
			
			
		
	
		
		
			
				
					
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					  SubMaster &sm = *(s->sm); | 
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					  SubMaster &sm = *(s->sm); | 
				
			
			
		
	
		
		
			
				
					
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					  const double start_draw_t = millis_since_boot(); | 
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					  const double start_draw_t = millis_since_boot(); | 
				
			
			
		
	
		
		
			
				
					
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					  const cereal::ModelDataV2::Reader &model = sm["modelV2"].getModelV2(); | 
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					  const cereal::ModelDataV2::Reader &model = sm["modelV2"].getModelV2(); | 
				
			
			
		
	
		
		
			
				
					
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					  const cereal::RadarState::Reader &radar_state = sm["radarState"].getRadarState(); | 
				
			
			
		
	
		
		
			
				
					
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					  // draw camera frame
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					  // draw camera frame
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					  { | 
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					  { | 
				
			
			
		
	
	
		
		
			
				
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					@ -589,19 +590,20 @@ void AnnotatedCameraWidget::paintGL() { | 
				
			
			
		
	
		
		
			
				
					
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					    if (sm.rcv_frame("modelV2") > s->scene.started_frame) { | 
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					    if (sm.rcv_frame("modelV2") > s->scene.started_frame) { | 
				
			
			
		
	
		
		
			
				
					
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					      update_model(s, sm["modelV2"].getModelV2()); | 
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					      update_model(s, sm["modelV2"].getModelV2()); | 
				
			
			
		
	
		
		
			
				
					
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					      if (sm.rcv_frame("radarState") > s->scene.started_frame) { | 
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					      if (sm.rcv_frame("radarState") > s->scene.started_frame) { | 
				
			
			
		
	
		
		
			
				
					
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					        update_leads(s, sm["radarState"].getRadarState(), sm["modelV2"].getModelV2().getPosition()); | 
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					        update_leads(s, radar_state, sm["modelV2"].getModelV2().getPosition()); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					      } | 
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					      } | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    drawLaneLines(painter, s); | 
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					    drawLaneLines(painter, s); | 
				
			
			
		
	
		
		
			
				
					
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					    if (s->scene.longitudinal_control) { | 
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					    if (s->scene.longitudinal_control) { | 
				
			
			
		
	
		
		
			
				
					
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					      const auto leads = model.getLeadsV3(); | 
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					      auto lead_one = radar_state.getLeadOne(); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					      if (leads[0].getProb() > .5) { | 
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					      auto lead_two = radar_state.getLeadTwo(); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					        drawLead(painter, leads[0], s->scene.lead_vertices[0]); | 
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					      if (lead_one.getStatus()) { | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
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					        drawLead(painter, lead_one, s->scene.lead_vertices[0]); | 
				
			
			
		
	
		
		
			
				
					
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					      } | 
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					      } | 
				
			
			
		
	
		
		
			
				
					
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					      if (leads[1].getProb() > .5 && (std::abs(leads[1].getX()[0] - leads[0].getX()[0]) > 3.0)) { | 
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					      if (lead_two.getStatus() && (std::abs(lead_one.getDRel() - lead_two.getDRel()) > 3.0)) { | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					        drawLead(painter, leads[1], s->scene.lead_vertices[1]); | 
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					        drawLead(painter, lead_two, s->scene.lead_vertices[1]); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
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					      } | 
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					      } | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					  } | 
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					  } | 
				
			
			
		
	
	
		
		
			
				
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