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					@ -243,6 +243,11 @@ void GLWindow::backlightUpdate() { | 
				
			
			
		
	
		
		
			
				
					
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					} | 
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					} | 
				
			
			
		
	
		
		
			
				
					
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					void GLWindow::timerUpdate() { | 
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					void GLWindow::timerUpdate() { | 
				
			
			
		
	
		
		
			
				
					
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					  // Connecting to visionIPC requires opengl to be current
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					  if (!ui_state.vipc_client->connected){ | 
				
			
			
		
	
		
		
			
				
					
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					    makeCurrent(); | 
				
			
			
		
	
		
		
			
				
					
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					  } | 
				
			
			
		
	
		
		
			
				
					
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					  if (ui_state.started != onroad) { | 
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					  if (ui_state.started != onroad) { | 
				
			
			
		
	
		
		
			
				
					
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					    onroad = ui_state.started; | 
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					    onroad = ui_state.started; | 
				
			
			
		
	
		
		
			
				
					
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					    emit offroadTransition(!onroad); | 
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					    emit offroadTransition(!onroad); | 
				
			
			
		
	
	
		
		
			
				
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					@ -262,7 +267,6 @@ void GLWindow::paintGL() { | 
				
			
			
		
	
		
		
			
				
					
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					  if(GLWindow::ui_state.awake){ | 
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					  if(GLWindow::ui_state.awake){ | 
				
			
			
		
	
		
		
			
				
					
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					    ui_draw(&ui_state); | 
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					    ui_draw(&ui_state); | 
				
			
			
		
	
		
		
			
				
					
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					  } | 
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					  } | 
				
			
			
		
	
		
		
			
				
					
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					} | 
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					} | 
				
			
			
		
	
		
		
			
				
					
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					void GLWindow::wake() { | 
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					void GLWindow::wake() { | 
				
			
			
		
	
	
		
		
			
				
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