wait for 50ms
@ -126,7 +126,7 @@ CameraBuf::~CameraBuf() {
}
bool CameraBuf::acquire() {
if (!safe_queue.try_pop(cur_buf_idx, 1)) return false;
if (!safe_queue.try_pop(cur_buf_idx, 50)) return false;
if (camera_bufs_metadata[cur_buf_idx].frame_id == -1) {
LOGE("no frame data? wtf");