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							213 lines
						
					
					
						
							8.1 KiB
						
					
					
				| // Copyright (c) 2013-2014 Sandstorm Development Group, Inc. and contributors
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| // Licensed under the MIT License:
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| //
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| //
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| //
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| 
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| #ifndef KJ_ARENA_H_
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| #define KJ_ARENA_H_
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| 
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| #if defined(__GNUC__) && !KJ_HEADER_WARNINGS
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| #pragma GCC system_header
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| #endif
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| 
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| #include "memory.h"
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| #include "array.h"
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| #include "string.h"
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| 
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| namespace kj {
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| 
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| class Arena {
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|   // A class which allows several objects to be allocated in contiguous chunks of memory, then
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|   // frees them all at once.
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|   //
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|   // Allocating from the same Arena in multiple threads concurrently is NOT safe, because making
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|   // it safe would require atomic operations that would slow down allocation even when
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|   // single-threaded.  If you need to use arena allocation in a multithreaded context, consider
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|   // allocating thread-local arenas.
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| 
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| public:
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|   explicit Arena(size_t chunkSizeHint = 1024);
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|   // Create an Arena.  `chunkSizeHint` hints at where to start when allocating chunks, but is only
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|   // a hint -- the Arena will, for example, allocate progressively larger chunks as time goes on,
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|   // in order to reduce overall allocation overhead.
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| 
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|   explicit Arena(ArrayPtr<byte> scratch);
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|   // Allocates from the given scratch space first, only resorting to the heap when it runs out.
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| 
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|   KJ_DISALLOW_COPY(Arena);
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|   ~Arena() noexcept(false);
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| 
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|   template <typename T, typename... Params>
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|   T& allocate(Params&&... params);
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|   template <typename T>
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|   ArrayPtr<T> allocateArray(size_t size);
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|   // Allocate an object or array of type T.  If T has a non-trivial destructor, that destructor
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|   // will be run during the Arena's destructor.  Such destructors are run in opposite order of
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|   // allocation.  Note that these methods must maintain a list of destructors to call, which has
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|   // overhead, but this overhead only applies if T has a non-trivial destructor.
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| 
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|   template <typename T, typename... Params>
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|   Own<T> allocateOwn(Params&&... params);
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|   template <typename T>
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|   Array<T> allocateOwnArray(size_t size);
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|   template <typename T>
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|   ArrayBuilder<T> allocateOwnArrayBuilder(size_t capacity);
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|   // Allocate an object or array of type T.  Destructors are executed when the returned Own<T>
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|   // or Array<T> goes out-of-scope, which must happen before the Arena is destroyed.  This variant
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|   // is useful when you need to control when the destructor is called.  This variant also avoids
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|   // the need for the Arena itself to keep track of destructors to call later, which may make it
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|   // slightly more efficient.
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| 
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|   template <typename T>
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|   inline T& copy(T&& value) { return allocate<Decay<T>>(kj::fwd<T>(value)); }
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|   // Allocate a copy of the given value in the arena.  This is just a shortcut for calling the
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|   // type's copy (or move) constructor.
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| 
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|   StringPtr copyString(StringPtr content);
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|   // Make a copy of the given string inside the arena, and return a pointer to the copy.
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| 
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| private:
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|   struct ChunkHeader {
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|     ChunkHeader* next;
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|     byte* pos;  // first unallocated byte in this chunk
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|     byte* end;  // end of this chunk
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|   };
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|   struct ObjectHeader {
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|     void (*destructor)(void*);
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|     ObjectHeader* next;
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|   };
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| 
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|   size_t nextChunkSize;
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|   ChunkHeader* chunkList = nullptr;
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|   ObjectHeader* objectList = nullptr;
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| 
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|   ChunkHeader* currentChunk = nullptr;
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| 
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|   void cleanup();
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|   // Run all destructors, leaving the above pointers null.  If a destructor throws, the State is
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|   // left in a consistent state, such that if cleanup() is called again, it will pick up where
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|   // it left off.
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| 
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|   void* allocateBytes(size_t amount, uint alignment, bool hasDisposer);
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|   // Allocate the given number of bytes.  `hasDisposer` must be true if `setDisposer()` may be
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|   // called on this pointer later.
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| 
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|   void* allocateBytesInternal(size_t amount, uint alignment);
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|   // Try to allocate the given number of bytes without taking a lock.  Fails if and only if there
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|   // is no space left in the current chunk.
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| 
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|   void setDestructor(void* ptr, void (*destructor)(void*));
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|   // Schedule the given destructor to be executed when the Arena is destroyed.  `ptr` must be a
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|   // pointer previously returned by an `allocateBytes()` call for which `hasDisposer` was true.
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| 
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|   template <typename T>
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|   static void destroyArray(void* pointer) {
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|     size_t elementCount = *reinterpret_cast<size_t*>(pointer);
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|     constexpr size_t prefixSize = kj::max(alignof(T), sizeof(size_t));
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|     DestructorOnlyArrayDisposer::instance.disposeImpl(
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|         reinterpret_cast<byte*>(pointer) + prefixSize,
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|         sizeof(T), elementCount, elementCount, &destroyObject<T>);
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|   }
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| 
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|   template <typename T>
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|   static void destroyObject(void* pointer) {
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|     dtor(*reinterpret_cast<T*>(pointer));
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|   }
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| };
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| 
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| // =======================================================================================
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| // Inline implementation details
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| 
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| template <typename T, typename... Params>
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| T& Arena::allocate(Params&&... params) {
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|   T& result = *reinterpret_cast<T*>(allocateBytes(
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|       sizeof(T), alignof(T), !__has_trivial_destructor(T)));
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|   if (!__has_trivial_constructor(T) || sizeof...(Params) > 0) {
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|     ctor(result, kj::fwd<Params>(params)...);
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|   }
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|   if (!__has_trivial_destructor(T)) {
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|     setDestructor(&result, &destroyObject<T>);
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|   }
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|   return result;
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| }
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| 
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| template <typename T>
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| ArrayPtr<T> Arena::allocateArray(size_t size) {
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|   if (__has_trivial_destructor(T)) {
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|     ArrayPtr<T> result =
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|         arrayPtr(reinterpret_cast<T*>(allocateBytes(
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|             sizeof(T) * size, alignof(T), false)), size);
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|     if (!__has_trivial_constructor(T)) {
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|       for (size_t i = 0; i < size; i++) {
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|         ctor(result[i]);
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|       }
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|     }
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|     return result;
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|   } else {
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|     // Allocate with a 64-bit prefix in which we store the array size.
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|     constexpr size_t prefixSize = kj::max(alignof(T), sizeof(size_t));
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|     void* base = allocateBytes(sizeof(T) * size + prefixSize, alignof(T), true);
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|     size_t& tag = *reinterpret_cast<size_t*>(base);
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|     ArrayPtr<T> result =
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|         arrayPtr(reinterpret_cast<T*>(reinterpret_cast<byte*>(base) + prefixSize), size);
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|     setDestructor(base, &destroyArray<T>);
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| 
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|     if (__has_trivial_constructor(T)) {
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|       tag = size;
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|     } else {
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|       // In case of constructor exceptions, we need the tag to end up storing the number of objects
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|       // that were successfully constructed, so that they'll be properly destroyed.
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|       tag = 0;
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|       for (size_t i = 0; i < size; i++) {
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|         ctor(result[i]);
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|         tag = i + 1;
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|       }
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|     }
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|     return result;
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|   }
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| }
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| 
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| template <typename T, typename... Params>
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| Own<T> Arena::allocateOwn(Params&&... params) {
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|   T& result = *reinterpret_cast<T*>(allocateBytes(sizeof(T), alignof(T), false));
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|   if (!__has_trivial_constructor(T) || sizeof...(Params) > 0) {
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|     ctor(result, kj::fwd<Params>(params)...);
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|   }
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|   return Own<T>(&result, DestructorOnlyDisposer<T>::instance);
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| }
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| 
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| template <typename T>
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| Array<T> Arena::allocateOwnArray(size_t size) {
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|   ArrayBuilder<T> result = allocateOwnArrayBuilder<T>(size);
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|   for (size_t i = 0; i < size; i++) {
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|     result.add();
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|   }
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|   return result.finish();
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| }
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| 
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| template <typename T>
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| ArrayBuilder<T> Arena::allocateOwnArrayBuilder(size_t capacity) {
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|   return ArrayBuilder<T>(
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|       reinterpret_cast<T*>(allocateBytes(sizeof(T) * capacity, alignof(T), false)),
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|       capacity, DestructorOnlyArrayDisposer::instance);
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| }
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| 
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| }  // namespace kj
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| 
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| #endif  // KJ_ARENA_H_
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| 
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