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62 lines
2.2 KiB
62 lines
2.2 KiB
<class name = "zactor" state = "stable">
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<!--
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Copyright (c) the Contributors as noted in the AUTHORS file.
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This file is part of CZMQ, the high-level C binding for 0MQ:
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http://czmq.zeromq.org.
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This Source Code Form is subject to the terms of the Mozilla Public
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License, v. 2.0. If a copy of the MPL was not distributed with this
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file, You can obtain one at http://mozilla.org/MPL/2.0/.
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-->
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provides a simple actor framework
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<callback_type name = "fn">
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Actors get a pipe and arguments from caller
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<argument name = "pipe" type = "zsock" />
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<argument name = "args" type = "anything" />
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</callback_type>
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<constructor>
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Create a new actor passing arbitrary arguments reference.
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<argument name = "task" type = "zactor_fn" callback = "1" />
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<argument name = "args" type = "anything" />
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</constructor>
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<destructor>
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Destroy an actor.
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</destructor>
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<method name = "send">
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Send a zmsg message to the actor, take ownership of the message
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and destroy when it has been sent.
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<argument name = "msg_p" type = "zmsg" by_reference = "1" />
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<return type = "integer" />
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</method>
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<method name = "recv">
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Receive a zmsg message from the actor. Returns NULL if the actor
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was interrupted before the message could be received, or if there
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was a timeout on the actor.
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<return type = "zmsg" fresh = "1" />
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</method>
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<method name = "is" singleton = "1">
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Probe the supplied object, and report if it looks like a zactor_t.
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<argument name = "self" type = "anything" />
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<return type = "boolean" />
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</method>
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<method name = "resolve" singleton = "1">
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Probe the supplied reference. If it looks like a zactor_t instance,
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return the underlying libzmq actor handle; else if it looks like
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a libzmq actor handle, return the supplied value.
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<argument name = "self" type = "anything" />
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<return type = "anything" />
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</method>
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<method name = "sock">
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Return the actor's zsock handle. Use this when you absolutely need
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to work with the zsock instance rather than the actor.
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<return type = "zsock" />
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</method>
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</class>
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