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							62 lines
						
					
					
						
							1.8 KiB
						
					
					
				
			
		
		
	
	
							62 lines
						
					
					
						
							1.8 KiB
						
					
					
				#pragma once
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#include <cassert>
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#include <cstdint>
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#include <thread>
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#include "cereal/messaging/messaging.h"
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#include "cereal/visionipc/visionipc.h"
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#include "common/queue.h"
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#include "system/loggerd/video_writer.h"
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#include "system/camerad/cameras/camera_common.h"
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#define V4L2_BUF_FLAG_KEYFRAME 8
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class VideoEncoder {
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public:
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  VideoEncoder(const char* filename, CameraType type, int in_width, int in_height, int fps,
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              int bitrate, cereal::EncodeIndex::Type codec, int out_width, int out_height, bool write)
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  : filename(filename), type(type), in_width(in_width), in_height(in_height), fps(fps),
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    bitrate(bitrate), codec(codec), out_width(out_width), out_height(out_height), write(write) { }
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  virtual ~VideoEncoder();
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  virtual int encode_frame(VisionBuf* buf, VisionIpcBufExtra *extra) = 0;
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  virtual void encoder_open(const char* path) = 0;
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  virtual void encoder_close() = 0;
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  void publisher_init();
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  static void publisher_publish(VideoEncoder *e, int segment_num, uint32_t idx, VisionIpcBufExtra &extra, unsigned int flags, kj::ArrayPtr<capnp::byte> header, kj::ArrayPtr<capnp::byte> dat);
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  void writer_open(const char* path) {
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    if (this->write) write_handler_thread = std::thread(VideoEncoder::write_handler, this, path);
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  }
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  void writer_close() {
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    if (this->write) {
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      to_write.push(NULL);
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      write_handler_thread.join();
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    }
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    assert(to_write.empty());
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  }
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protected:
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  bool write;
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  const char* filename;
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  int in_width, in_height;
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  int out_width, out_height, fps;
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  int bitrate;
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  cereal::EncodeIndex::Type codec;
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  CameraType type;
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private:
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  // total frames encoded
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  int cnt = 0;
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  // publishing
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  std::unique_ptr<PubMaster> pm;
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  const char *service_name;
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  // writing support
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  static void write_handler(VideoEncoder *e, const char *path);
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  std::thread write_handler_thread;
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  SafeQueue<kj::Array<capnp::word>* > to_write;
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};
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