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							975 lines
						
					
					
						
							28 KiB
						
					
					
				
			
		
		
	
	
							975 lines
						
					
					
						
							28 KiB
						
					
					
				#include <stdio.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#include <unistd.h>
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#include <assert.h>
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#include <sys/mman.h>
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#include <sys/resource.h>
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#include <czmq.h>
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#include "common/util.h"
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#include "common/timing.h"
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#include "common/swaglog.h"
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#include "common/touch.h"
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#include "common/visionimg.h"
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#include "common/params.h"
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#include "ui.hpp"
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#include "sound.hpp"
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static int last_brightness = -1;
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						|
static void set_brightness(UIState *s, int brightness) {
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						|
  if (last_brightness != brightness && (s->awake || brightness == 0)) {
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    FILE *f = fopen("/sys/class/leds/lcd-backlight/brightness", "wb");
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    if (f != NULL) {
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      fprintf(f, "%d", brightness);
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      fclose(f);
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      last_brightness = brightness;
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    }
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  }
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}
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static void set_awake(UIState *s, bool awake) {
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#ifdef QCOM
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  if (awake) {
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    // 30 second timeout at 30 fps
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    s->awake_timeout = 30*30;
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  }
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						|
  if (s->awake != awake) {
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    s->awake = awake;
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						|
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    // TODO: replace command_awake and command_sleep with direct calls to android
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						|
    if (awake) {
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      LOGW("awake normal");
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      system("service call window 18 i32 1");  // enable event processing
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      framebuffer_set_power(s->fb, HWC_POWER_MODE_NORMAL);
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    } else {
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      LOGW("awake off");
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      set_brightness(s, 0);
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      system("service call window 18 i32 0");  // disable event processing
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      framebuffer_set_power(s->fb, HWC_POWER_MODE_OFF);
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    }
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						|
  }
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#else
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  // computer UI doesn't sleep
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  s->awake = true;
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#endif
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}
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volatile sig_atomic_t do_exit = 0;
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static void set_do_exit(int sig) {
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  do_exit = 1;
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}
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static void read_param_bool(bool* param, const char* param_name) {
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  char *s;
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  const int result = read_db_value(NULL, param_name, &s, NULL);
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						|
  if (result == 0) {
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    *param = s[0] == '1';
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    free(s);
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  }
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}
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static void read_param_float(float* param, const char* param_name) {
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  char *s;
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  const int result = read_db_value(NULL, param_name, &s, NULL);
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						|
  if (result == 0) {
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    *param = strtod(s, NULL);
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    free(s);
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  }
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}
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static void read_param_bool_timeout(bool* param, const char* param_name, int* timeout) {
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  if (*timeout > 0){
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    (*timeout)--;
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  } else {
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    read_param_bool(param, param_name);
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    *timeout = 2 * UI_FREQ; // 0.5Hz
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  }
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}
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static void read_param_float_timeout(float* param, const char* param_name, int* timeout) {
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						|
  if (*timeout > 0){
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    (*timeout)--;
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  } else {
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    read_param_float(param, param_name);
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    *timeout = 2 * UI_FREQ; // 0.5Hz
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  }
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}
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static void ui_init(UIState *s) {
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  memset(s, 0, sizeof(UIState));
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  pthread_mutex_init(&s->lock, NULL);
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						|
  pthread_cond_init(&s->bg_cond, NULL);
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						|
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  s->ctx = Context::create();
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  s->model_sock = SubSocket::create(s->ctx, "model");
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						|
  s->controlsstate_sock = SubSocket::create(s->ctx, "controlsState");
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						|
  s->uilayout_sock = SubSocket::create(s->ctx, "uiLayoutState");
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  s->livecalibration_sock = SubSocket::create(s->ctx, "liveCalibration");
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  s->radarstate_sock = SubSocket::create(s->ctx, "radarState");
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  assert(s->model_sock != NULL);
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						|
  assert(s->controlsstate_sock != NULL);
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						|
  assert(s->uilayout_sock != NULL);
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						|
  assert(s->livecalibration_sock != NULL);
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						|
  assert(s->radarstate_sock != NULL);
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  s->poller = Poller::create({
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						|
                              s->model_sock,
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                              s->controlsstate_sock,
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                              s->uilayout_sock,
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						|
                              s->livecalibration_sock,
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						|
                              s->radarstate_sock
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                             });
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#ifdef SHOW_SPEEDLIMIT
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  s->map_data_sock = SubSocket::create(s->ctx, "liveMapData");
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  assert(s->map_data_sock != NULL);
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						|
  s->poller->registerSocket(s->map_data_sock);
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#endif
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  s->ipc_fd = -1;
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						|
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						|
  // init display
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						|
  s->fb = framebuffer_init("ui", 0x00010000, true, &s->fb_w, &s->fb_h);
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						|
  assert(s->fb);
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						|
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  set_awake(s, true);
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						|
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  s->model_changed = false;
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  s->livempc_or_radarstate_changed = false;
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						|
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						|
  ui_nvg_init(s);
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						|
}
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						|
static void ui_init_vision(UIState *s, const VisionStreamBufs back_bufs,
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						|
                           int num_back_fds, const int *back_fds,
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						|
                           const VisionStreamBufs front_bufs, int num_front_fds,
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                           const int *front_fds) {
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						|
  const VisionUIInfo ui_info = back_bufs.buf_info.ui_info;
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						|
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						|
  assert(num_back_fds == UI_BUF_COUNT);
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						|
  assert(num_front_fds == UI_BUF_COUNT);
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						|
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  vipc_bufs_load(s->bufs, &back_bufs, num_back_fds, back_fds);
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  vipc_bufs_load(s->front_bufs, &front_bufs, num_front_fds, front_fds);
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						|
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						|
  s->cur_vision_idx = -1;
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						|
  s->cur_vision_front_idx = -1;
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						|
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  s->scene = (UIScene){
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						|
      .frontview = getenv("FRONTVIEW") != NULL,
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      .fullview = getenv("FULLVIEW") != NULL,
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      .transformed_width = ui_info.transformed_width,
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      .transformed_height = ui_info.transformed_height,
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      .front_box_x = ui_info.front_box_x,
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      .front_box_y = ui_info.front_box_y,
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      .front_box_width = ui_info.front_box_width,
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						|
      .front_box_height = ui_info.front_box_height,
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      .world_objects_visible = false,  // Invisible until we receive a calibration message.
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						|
      .gps_planner_active = false,
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						|
  };
 | 
						|
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  s->rgb_width = back_bufs.width;
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						|
  s->rgb_height = back_bufs.height;
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						|
  s->rgb_stride = back_bufs.stride;
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						|
  s->rgb_buf_len = back_bufs.buf_len;
 | 
						|
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  s->rgb_front_width = front_bufs.width;
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						|
  s->rgb_front_height = front_bufs.height;
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						|
  s->rgb_front_stride = front_bufs.stride;
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						|
  s->rgb_front_buf_len = front_bufs.buf_len;
 | 
						|
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						|
  s->rgb_transform = (mat4){{
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						|
    2.0f/s->rgb_width, 0.0f, 0.0f, -1.0f,
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    0.0f, 2.0f/s->rgb_height, 0.0f, -1.0f,
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						|
    0.0f, 0.0f, 1.0f, 0.0f,
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						|
    0.0f, 0.0f, 0.0f, 1.0f,
 | 
						|
  }};
 | 
						|
 | 
						|
  read_param_float(&s->speed_lim_off, "SpeedLimitOffset");
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						|
  read_param_bool(&s->is_metric, "IsMetric");
 | 
						|
  read_param_bool(&s->longitudinal_control, "LongitudinalControl");
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						|
  read_param_bool(&s->limit_set_speed, "LimitSetSpeed");
 | 
						|
 | 
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  // Set offsets so params don't get read at the same time
 | 
						|
  s->longitudinal_control_timeout = UI_FREQ / 3;
 | 
						|
  s->is_metric_timeout = UI_FREQ / 2;
 | 
						|
  s->limit_set_speed_timeout = UI_FREQ;
 | 
						|
}
 | 
						|
 | 
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static PathData read_path(cereal_ModelData_PathData_ptr pathp) {
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						|
  PathData ret = {0};
 | 
						|
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						|
  struct cereal_ModelData_PathData pathd;
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						|
  cereal_read_ModelData_PathData(&pathd, pathp);
 | 
						|
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						|
  ret.prob = pathd.prob;
 | 
						|
  ret.std = pathd.std;
 | 
						|
 | 
						|
  capn_list32 polyp = pathd.poly;
 | 
						|
  capn_resolve(&polyp.p);
 | 
						|
  for (int i = 0; i < POLYFIT_DEGREE; i++) {
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						|
    ret.poly[i] = capn_to_f32(capn_get32(polyp, i));
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						|
  }
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						|
 | 
						|
  // Compute points locations
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						|
  for (int i = 0; i < MODEL_PATH_DISTANCE; i++) {
 | 
						|
    ret.points[i] = ret.poly[0] * (i*i*i) + ret.poly[1] * (i*i)+ ret.poly[2] * i + ret.poly[3];
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						|
  }
 | 
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						|
  return ret;
 | 
						|
}
 | 
						|
 | 
						|
static ModelData read_model(cereal_ModelData_ptr modelp) {
 | 
						|
  struct cereal_ModelData modeld;
 | 
						|
  cereal_read_ModelData(&modeld, modelp);
 | 
						|
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						|
  ModelData d = {0};
 | 
						|
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						|
  d.path = read_path(modeld.path);
 | 
						|
  d.left_lane = read_path(modeld.leftLane);
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  d.right_lane = read_path(modeld.rightLane);
 | 
						|
 | 
						|
  struct cereal_ModelData_LeadData leadd;
 | 
						|
  cereal_read_ModelData_LeadData(&leadd, modeld.lead);
 | 
						|
  d.lead = (LeadData){
 | 
						|
      .dist = leadd.dist, .prob = leadd.prob, .std = leadd.std,
 | 
						|
  };
 | 
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						|
  return d;
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}
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static void update_status(UIState *s, int status) {
 | 
						|
  if (s->status != status) {
 | 
						|
    s->status = status;
 | 
						|
    // wake up bg thread to change
 | 
						|
    pthread_cond_signal(&s->bg_cond);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
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 | 
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void handle_message(UIState *s, Message * msg) {
 | 
						|
  struct capn ctx;
 | 
						|
  capn_init_mem(&ctx, (uint8_t*)msg->getData(), msg->getSize(), 0);
 | 
						|
 | 
						|
  cereal_Event_ptr eventp;
 | 
						|
  eventp.p = capn_getp(capn_root(&ctx), 0, 1);
 | 
						|
  struct cereal_Event eventd;
 | 
						|
  cereal_read_Event(&eventd, eventp);
 | 
						|
 | 
						|
  if (eventd.which == cereal_Event_controlsState) {
 | 
						|
    struct cereal_ControlsState datad;
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						|
    cereal_read_ControlsState(&datad, eventd.controlsState);
 | 
						|
 | 
						|
    s->controls_timeout = 1 * UI_FREQ;
 | 
						|
    s->controls_seen = true;
 | 
						|
 | 
						|
    if (datad.vCruise != s->scene.v_cruise) {
 | 
						|
      s->scene.v_cruise_update_ts = eventd.logMonoTime;
 | 
						|
    }
 | 
						|
    s->scene.v_cruise = datad.vCruise;
 | 
						|
    s->scene.v_ego = datad.vEgo;
 | 
						|
    s->scene.curvature = datad.curvature;
 | 
						|
    s->scene.engaged = datad.enabled;
 | 
						|
    s->scene.engageable = datad.engageable;
 | 
						|
    s->scene.gps_planner_active = datad.gpsPlannerActive;
 | 
						|
    s->scene.monitoring_active = datad.driverMonitoringOn;
 | 
						|
 | 
						|
    s->scene.frontview = datad.rearViewCam;
 | 
						|
 | 
						|
    s->scene.decel_for_model = datad.decelForModel;
 | 
						|
 | 
						|
    if (datad.alertSound != cereal_CarControl_HUDControl_AudibleAlert_none && datad.alertSound != s->alert_sound) {
 | 
						|
      if (s->alert_sound != cereal_CarControl_HUDControl_AudibleAlert_none) {
 | 
						|
        stop_alert_sound(s->alert_sound);
 | 
						|
      }
 | 
						|
      play_alert_sound(datad.alertSound);
 | 
						|
 | 
						|
      s->alert_sound = datad.alertSound;
 | 
						|
      snprintf(s->alert_type, sizeof(s->alert_type), "%s", datad.alertType.str);
 | 
						|
    } else if ((!datad.alertSound || datad.alertSound == cereal_CarControl_HUDControl_AudibleAlert_none)
 | 
						|
                  && s->alert_sound != cereal_CarControl_HUDControl_AudibleAlert_none) {
 | 
						|
      stop_alert_sound(s->alert_sound);
 | 
						|
      s->alert_type[0] = '\0';
 | 
						|
      s->alert_sound = cereal_CarControl_HUDControl_AudibleAlert_none;
 | 
						|
    }
 | 
						|
 | 
						|
    if (datad.alertText1.str) {
 | 
						|
      snprintf(s->scene.alert_text1, sizeof(s->scene.alert_text1), "%s", datad.alertText1.str);
 | 
						|
    } else {
 | 
						|
      s->scene.alert_text1[0] = '\0';
 | 
						|
    }
 | 
						|
    if (datad.alertText2.str) {
 | 
						|
      snprintf(s->scene.alert_text2, sizeof(s->scene.alert_text2), "%s", datad.alertText2.str);
 | 
						|
    } else {
 | 
						|
      s->scene.alert_text2[0] = '\0';
 | 
						|
    }
 | 
						|
    s->scene.awareness_status = datad.awarenessStatus;
 | 
						|
 | 
						|
    s->scene.alert_ts = eventd.logMonoTime;
 | 
						|
 | 
						|
    s->scene.alert_size = datad.alertSize;
 | 
						|
    if (datad.alertSize == cereal_ControlsState_AlertSize_none) {
 | 
						|
      s->alert_size = ALERTSIZE_NONE;
 | 
						|
    } else if (datad.alertSize == cereal_ControlsState_AlertSize_small) {
 | 
						|
      s->alert_size = ALERTSIZE_SMALL;
 | 
						|
    } else if (datad.alertSize == cereal_ControlsState_AlertSize_mid) {
 | 
						|
      s->alert_size = ALERTSIZE_MID;
 | 
						|
    } else if (datad.alertSize == cereal_ControlsState_AlertSize_full) {
 | 
						|
      s->alert_size = ALERTSIZE_FULL;
 | 
						|
    }
 | 
						|
 | 
						|
    if (s->status != STATUS_STOPPED) {
 | 
						|
      if (datad.alertStatus == cereal_ControlsState_AlertStatus_userPrompt) {
 | 
						|
        update_status(s, STATUS_WARNING);
 | 
						|
      } else if (datad.alertStatus == cereal_ControlsState_AlertStatus_critical) {
 | 
						|
        update_status(s, STATUS_ALERT);
 | 
						|
      } else if (datad.enabled) {
 | 
						|
        update_status(s, STATUS_ENGAGED);
 | 
						|
      } else {
 | 
						|
        update_status(s, STATUS_DISENGAGED);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    s->scene.alert_blinkingrate = datad.alertBlinkingRate;
 | 
						|
    if (datad.alertBlinkingRate > 0.) {
 | 
						|
      if (s->alert_blinked) {
 | 
						|
        if (s->alert_blinking_alpha > 0.0 && s->alert_blinking_alpha < 1.0) {
 | 
						|
          s->alert_blinking_alpha += (0.05*datad.alertBlinkingRate);
 | 
						|
        } else {
 | 
						|
          s->alert_blinked = false;
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        if (s->alert_blinking_alpha > 0.25) {
 | 
						|
          s->alert_blinking_alpha -= (0.05*datad.alertBlinkingRate);
 | 
						|
        } else {
 | 
						|
          s->alert_blinking_alpha += 0.25;
 | 
						|
          s->alert_blinked = true;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  } else if (eventd.which == cereal_Event_radarState) {
 | 
						|
    struct cereal_RadarState datad;
 | 
						|
    cereal_read_RadarState(&datad, eventd.radarState);
 | 
						|
    struct cereal_RadarState_LeadData leaddatad;
 | 
						|
    cereal_read_RadarState_LeadData(&leaddatad, datad.leadOne);
 | 
						|
    s->scene.lead_status = leaddatad.status;
 | 
						|
    s->scene.lead_d_rel = leaddatad.dRel;
 | 
						|
    s->scene.lead_y_rel = leaddatad.yRel;
 | 
						|
    s->scene.lead_v_rel = leaddatad.vRel;
 | 
						|
    cereal_read_RadarState_LeadData(&leaddatad, datad.leadTwo);
 | 
						|
    s->scene.lead_status2 = leaddatad.status;
 | 
						|
    s->scene.lead_d_rel2 = leaddatad.dRel;
 | 
						|
    s->scene.lead_y_rel2 = leaddatad.yRel;
 | 
						|
    s->scene.lead_v_rel2 = leaddatad.vRel;
 | 
						|
    s->livempc_or_radarstate_changed = true;
 | 
						|
  } else if (eventd.which == cereal_Event_liveCalibration) {
 | 
						|
    s->scene.world_objects_visible = true;
 | 
						|
    struct cereal_LiveCalibrationData datad;
 | 
						|
    cereal_read_LiveCalibrationData(&datad, eventd.liveCalibration);
 | 
						|
 | 
						|
    capn_list32 extrinsicl = datad.extrinsicMatrix;
 | 
						|
    capn_resolve(&extrinsicl.p);  // is this a bug?
 | 
						|
    for (int i = 0; i < 3 * 4; i++) {
 | 
						|
      s->scene.extrinsic_matrix.v[i] =
 | 
						|
          capn_to_f32(capn_get32(extrinsicl, i));
 | 
						|
    }
 | 
						|
  } else if (eventd.which == cereal_Event_model) {
 | 
						|
    s->scene.model = read_model(eventd.model);
 | 
						|
    s->model_changed = true;
 | 
						|
  } else if (eventd.which == cereal_Event_liveMpc) {
 | 
						|
    struct cereal_LiveMpcData datad;
 | 
						|
    cereal_read_LiveMpcData(&datad, eventd.liveMpc);
 | 
						|
 | 
						|
    capn_list32 x_list = datad.x;
 | 
						|
    capn_resolve(&x_list.p);
 | 
						|
 | 
						|
    for (int i = 0; i < 50; i++){
 | 
						|
      s->scene.mpc_x[i] = capn_to_f32(capn_get32(x_list, i));
 | 
						|
    }
 | 
						|
 | 
						|
    capn_list32 y_list = datad.y;
 | 
						|
    capn_resolve(&y_list.p);
 | 
						|
 | 
						|
    for (int i = 0; i < 50; i++){
 | 
						|
      s->scene.mpc_y[i] = capn_to_f32(capn_get32(y_list, i));
 | 
						|
    }
 | 
						|
    s->livempc_or_radarstate_changed = true;
 | 
						|
  } else if (eventd.which == cereal_Event_uiLayoutState) {
 | 
						|
    struct cereal_UiLayoutState datad;
 | 
						|
    cereal_read_UiLayoutState(&datad, eventd.uiLayoutState);
 | 
						|
    s->active_app = datad.activeApp;
 | 
						|
    s->scene.uilayout_sidebarcollapsed = datad.sidebarCollapsed;
 | 
						|
    s->scene.uilayout_mapenabled = datad.mapEnabled;
 | 
						|
 | 
						|
    bool hasSidebar = !s->scene.uilayout_sidebarcollapsed;
 | 
						|
    bool mapEnabled = s->scene.uilayout_mapenabled;
 | 
						|
    if (mapEnabled) {
 | 
						|
      s->scene.ui_viz_rx = hasSidebar ? (box_x+nav_w) : (box_x+nav_w-(bdr_s*4));
 | 
						|
      s->scene.ui_viz_rw = hasSidebar ? (box_w-nav_w) : (box_w-nav_w+(bdr_s*4));
 | 
						|
      s->scene.ui_viz_ro = -(sbr_w + 4*bdr_s);
 | 
						|
    } else {
 | 
						|
      s->scene.ui_viz_rx = hasSidebar ? box_x : (box_x-sbr_w+bdr_s*2);
 | 
						|
      s->scene.ui_viz_rw = hasSidebar ? box_w : (box_w+sbr_w-(bdr_s*2));
 | 
						|
      s->scene.ui_viz_ro = hasSidebar ? -(sbr_w - 6*bdr_s) : 0;
 | 
						|
    }
 | 
						|
  } else if (eventd.which == cereal_Event_liveMapData) {
 | 
						|
    struct cereal_LiveMapData datad;
 | 
						|
    cereal_read_LiveMapData(&datad, eventd.liveMapData);
 | 
						|
    s->scene.map_valid = datad.mapValid;
 | 
						|
  }
 | 
						|
  capn_free(&ctx);
 | 
						|
}
 | 
						|
 | 
						|
static void ui_update(UIState *s) {
 | 
						|
  int err;
 | 
						|
 | 
						|
  if (s->vision_connect_firstrun) {
 | 
						|
    // cant run this in connector thread because opengl.
 | 
						|
    // do this here for now in lieu of a run_on_main_thread event
 | 
						|
 | 
						|
    for (int i=0; i<UI_BUF_COUNT; i++) {
 | 
						|
      if(s->khr[i] != NULL) {
 | 
						|
        visionimg_destroy_gl(s->khr[i], s->priv_hnds[i]);
 | 
						|
        glDeleteTextures(1, &s->frame_texs[i]);
 | 
						|
      }
 | 
						|
 | 
						|
      VisionImg img = {
 | 
						|
        .fd = s->bufs[i].fd,
 | 
						|
        .format = VISIONIMG_FORMAT_RGB24,
 | 
						|
        .width = s->rgb_width,
 | 
						|
        .height = s->rgb_height,
 | 
						|
        .stride = s->rgb_stride,
 | 
						|
        .bpp = 3,
 | 
						|
        .size = s->rgb_buf_len,
 | 
						|
      };
 | 
						|
      #ifndef QCOM
 | 
						|
        s->priv_hnds[i] = s->bufs[i].addr;
 | 
						|
      #endif
 | 
						|
      s->frame_texs[i] = visionimg_to_gl(&img, &s->khr[i], &s->priv_hnds[i]);
 | 
						|
 | 
						|
      glBindTexture(GL_TEXTURE_2D, s->frame_texs[i]);
 | 
						|
      glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
 | 
						|
      glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
 | 
						|
 | 
						|
      // BGR
 | 
						|
      glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_BLUE);
 | 
						|
      glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, GL_GREEN);
 | 
						|
      glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
 | 
						|
    }
 | 
						|
 | 
						|
    for (int i=0; i<UI_BUF_COUNT; i++) {
 | 
						|
      if(s->khr_front[i] != NULL) {
 | 
						|
        visionimg_destroy_gl(s->khr_front[i], s->priv_hnds_front[i]);
 | 
						|
        glDeleteTextures(1, &s->frame_front_texs[i]);
 | 
						|
      }
 | 
						|
 | 
						|
      VisionImg img = {
 | 
						|
        .fd = s->front_bufs[i].fd,
 | 
						|
        .format = VISIONIMG_FORMAT_RGB24,
 | 
						|
        .width = s->rgb_front_width,
 | 
						|
        .height = s->rgb_front_height,
 | 
						|
        .stride = s->rgb_front_stride,
 | 
						|
        .bpp = 3,
 | 
						|
        .size = s->rgb_front_buf_len,
 | 
						|
      };
 | 
						|
      #ifndef QCOM
 | 
						|
        s->priv_hnds_front[i] = s->bufs[i].addr;
 | 
						|
      #endif
 | 
						|
      s->frame_front_texs[i] = visionimg_to_gl(&img, &s->khr_front[i], &s->priv_hnds_front[i]);
 | 
						|
 | 
						|
      glBindTexture(GL_TEXTURE_2D, s->frame_front_texs[i]);
 | 
						|
      glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
 | 
						|
      glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
 | 
						|
 | 
						|
      // BGR
 | 
						|
      glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_BLUE);
 | 
						|
      glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, GL_GREEN);
 | 
						|
      glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
 | 
						|
    }
 | 
						|
 | 
						|
    assert(glGetError() == GL_NO_ERROR);
 | 
						|
 | 
						|
    // Default UI Measurements (Assumes sidebar collapsed)
 | 
						|
    s->scene.ui_viz_rx = (box_x-sbr_w+bdr_s*2);
 | 
						|
    s->scene.ui_viz_rw = (box_w+sbr_w-(bdr_s*2));
 | 
						|
    s->scene.ui_viz_ro = 0;
 | 
						|
 | 
						|
    s->vision_connect_firstrun = false;
 | 
						|
 | 
						|
    s->alert_blinking_alpha = 1.0;
 | 
						|
    s->alert_blinked = false;
 | 
						|
  }
 | 
						|
 | 
						|
  zmq_pollitem_t polls[1] = {{0}};
 | 
						|
  // Take an rgb image from visiond if there is one
 | 
						|
  while(true) {
 | 
						|
    assert(s->ipc_fd >= 0);
 | 
						|
    polls[0].fd = s->ipc_fd;
 | 
						|
    polls[0].events = ZMQ_POLLIN;
 | 
						|
    #ifdef UI_60FPS
 | 
						|
      // uses more CPU in both UI and surfaceflinger
 | 
						|
      // 16% / 21%
 | 
						|
      int ret = zmq_poll(polls, 1, 1);
 | 
						|
    #else
 | 
						|
      // 9% / 13% = a 14% savings
 | 
						|
      int ret = zmq_poll(polls, 1, 1000);
 | 
						|
    #endif
 | 
						|
    if (ret < 0) {
 | 
						|
      if (errno == EINTR) continue;
 | 
						|
 | 
						|
      LOGW("poll failed (%d)", ret);
 | 
						|
      close(s->ipc_fd);
 | 
						|
      s->ipc_fd = -1;
 | 
						|
      s->vision_connected = false;
 | 
						|
      return;
 | 
						|
    } else if (ret == 0) {
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    // vision ipc event
 | 
						|
    VisionPacket rp;
 | 
						|
    err = vipc_recv(s->ipc_fd, &rp);
 | 
						|
    if (err <= 0) {
 | 
						|
      LOGW("vision disconnected");
 | 
						|
      close(s->ipc_fd);
 | 
						|
      s->ipc_fd = -1;
 | 
						|
      s->vision_connected = false;
 | 
						|
      return;
 | 
						|
    }
 | 
						|
    if (rp.type == VIPC_STREAM_ACQUIRE) {
 | 
						|
      bool front = rp.d.stream_acq.type == VISION_STREAM_RGB_FRONT;
 | 
						|
      int idx = rp.d.stream_acq.idx;
 | 
						|
 | 
						|
      int release_idx;
 | 
						|
      if (front) {
 | 
						|
        release_idx = s->cur_vision_front_idx;
 | 
						|
      } else {
 | 
						|
        release_idx = s->cur_vision_idx;
 | 
						|
      }
 | 
						|
      if (release_idx >= 0) {
 | 
						|
        VisionPacket rep = {
 | 
						|
          .type = VIPC_STREAM_RELEASE,
 | 
						|
          .d = { .stream_rel = {
 | 
						|
            .type = rp.d.stream_acq.type,
 | 
						|
            .idx = release_idx,
 | 
						|
          }},
 | 
						|
        };
 | 
						|
        vipc_send(s->ipc_fd, &rep);
 | 
						|
      }
 | 
						|
 | 
						|
      if (front) {
 | 
						|
        assert(idx < UI_BUF_COUNT);
 | 
						|
        s->cur_vision_front_idx = idx;
 | 
						|
      } else {
 | 
						|
        assert(idx < UI_BUF_COUNT);
 | 
						|
        s->cur_vision_idx = idx;
 | 
						|
        // printf("v %d\n", ((uint8_t*)s->bufs[idx].addr)[0]);
 | 
						|
      }
 | 
						|
    } else {
 | 
						|
      assert(false);
 | 
						|
    }
 | 
						|
    break;
 | 
						|
  }
 | 
						|
  // peek and consume all events in the zmq queue, then return.
 | 
						|
  while(true) {
 | 
						|
    auto polls = s->poller->poll(0);
 | 
						|
 | 
						|
    if (polls.size() == 0)
 | 
						|
      return;
 | 
						|
 | 
						|
    for (auto sock : polls){
 | 
						|
      Message * msg = sock->receive();
 | 
						|
      if (msg == NULL) continue;
 | 
						|
 | 
						|
      set_awake(s, true);
 | 
						|
 | 
						|
      handle_message(s, msg);
 | 
						|
 | 
						|
      delete msg;
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
static int vision_subscribe(int fd, VisionPacket *rp, VisionStreamType type) {
 | 
						|
  int err;
 | 
						|
  LOGW("vision_subscribe type:%d", type);
 | 
						|
 | 
						|
  VisionPacket p1 = {
 | 
						|
    .type = VIPC_STREAM_SUBSCRIBE,
 | 
						|
    .d = { .stream_sub = { .type = type, .tbuffer = true, }, },
 | 
						|
  };
 | 
						|
  err = vipc_send(fd, &p1);
 | 
						|
  if (err < 0) {
 | 
						|
    close(fd);
 | 
						|
    return 0;
 | 
						|
  }
 | 
						|
 | 
						|
  do {
 | 
						|
    err = vipc_recv(fd, rp);
 | 
						|
    if (err <= 0) {
 | 
						|
      close(fd);
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
 | 
						|
    // release what we aren't ready for yet
 | 
						|
    if (rp->type == VIPC_STREAM_ACQUIRE) {
 | 
						|
      VisionPacket rep = {
 | 
						|
        .type = VIPC_STREAM_RELEASE,
 | 
						|
        .d = { .stream_rel = {
 | 
						|
          .type = rp->d.stream_acq.type,
 | 
						|
          .idx = rp->d.stream_acq.idx,
 | 
						|
        }},
 | 
						|
      };
 | 
						|
      vipc_send(fd, &rep);
 | 
						|
    }
 | 
						|
  } while (rp->type != VIPC_STREAM_BUFS || rp->d.stream_bufs.type != type);
 | 
						|
 | 
						|
  return 1;
 | 
						|
}
 | 
						|
 | 
						|
static void* vision_connect_thread(void *args) {
 | 
						|
  int err;
 | 
						|
  set_thread_name("vision_connect");
 | 
						|
 | 
						|
  UIState *s = (UIState*)args;
 | 
						|
  while (!do_exit) {
 | 
						|
    usleep(100000);
 | 
						|
    pthread_mutex_lock(&s->lock);
 | 
						|
    bool connected = s->vision_connected;
 | 
						|
    pthread_mutex_unlock(&s->lock);
 | 
						|
    if (connected) continue;
 | 
						|
 | 
						|
    int fd = vipc_connect();
 | 
						|
    if (fd < 0) continue;
 | 
						|
 | 
						|
    VisionPacket back_rp, front_rp;
 | 
						|
    if (!vision_subscribe(fd, &back_rp, VISION_STREAM_RGB_BACK)) continue;
 | 
						|
    if (!vision_subscribe(fd, &front_rp, VISION_STREAM_RGB_FRONT)) continue;
 | 
						|
 | 
						|
    pthread_mutex_lock(&s->lock);
 | 
						|
    assert(!s->vision_connected);
 | 
						|
    s->ipc_fd = fd;
 | 
						|
 | 
						|
    ui_init_vision(s,
 | 
						|
                   back_rp.d.stream_bufs, back_rp.num_fds, back_rp.fds,
 | 
						|
                   front_rp.d.stream_bufs, front_rp.num_fds, front_rp.fds);
 | 
						|
 | 
						|
    s->vision_connected = true;
 | 
						|
    s->vision_connect_firstrun = true;
 | 
						|
 | 
						|
    // Drain sockets
 | 
						|
    while (true){
 | 
						|
      auto polls = s->poller->poll(0);
 | 
						|
      if (polls.size() == 0)
 | 
						|
        break;
 | 
						|
 | 
						|
      for (auto sock : polls){
 | 
						|
        Message * msg = sock->receive();
 | 
						|
        if (msg == NULL) continue;
 | 
						|
        delete msg;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    pthread_mutex_unlock(&s->lock);
 | 
						|
  }
 | 
						|
  return NULL;
 | 
						|
}
 | 
						|
 | 
						|
#ifdef QCOM
 | 
						|
 | 
						|
#include <cutils/properties.h>
 | 
						|
#include <hardware/sensors.h>
 | 
						|
#include <utils/Timers.h>
 | 
						|
 | 
						|
static void* light_sensor_thread(void *args) {
 | 
						|
  int err;
 | 
						|
  set_thread_name("light_sensor");
 | 
						|
 | 
						|
  UIState *s = (UIState*)args;
 | 
						|
  s->light_sensor = 0.0;
 | 
						|
 | 
						|
  struct sensors_poll_device_t* device;
 | 
						|
  struct sensors_module_t* module;
 | 
						|
 | 
						|
  hw_get_module(SENSORS_HARDWARE_MODULE_ID, (hw_module_t const**)&module);
 | 
						|
  sensors_open(&module->common, &device);
 | 
						|
 | 
						|
  // need to do this
 | 
						|
  struct sensor_t const* list;
 | 
						|
  int count = module->get_sensors_list(module, &list);
 | 
						|
 | 
						|
  int SENSOR_LIGHT = 7;
 | 
						|
 | 
						|
  err = device->activate(device, SENSOR_LIGHT, 0);
 | 
						|
  if (err != 0) goto fail;
 | 
						|
  err = device->activate(device, SENSOR_LIGHT, 1);
 | 
						|
  if (err != 0) goto fail;
 | 
						|
 | 
						|
  device->setDelay(device, SENSOR_LIGHT, ms2ns(100));
 | 
						|
 | 
						|
  while (!do_exit) {
 | 
						|
    static const size_t numEvents = 1;
 | 
						|
    sensors_event_t buffer[numEvents];
 | 
						|
 | 
						|
    int n = device->poll(device, buffer, numEvents);
 | 
						|
    if (n < 0) {
 | 
						|
      LOG_100("light_sensor_poll failed: %d", n);
 | 
						|
    }
 | 
						|
    if (n > 0) {
 | 
						|
      s->light_sensor = buffer[0].light;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return NULL;
 | 
						|
 | 
						|
fail:
 | 
						|
  LOGE("LIGHT SENSOR IS MISSING");
 | 
						|
  s->light_sensor = 255;
 | 
						|
  return NULL;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void* bg_thread(void* args) {
 | 
						|
  UIState *s = (UIState*)args;
 | 
						|
  set_thread_name("bg");
 | 
						|
 | 
						|
  FramebufferState *bg_fb = framebuffer_init("bg", 0x00001000, false, NULL, NULL);
 | 
						|
  assert(bg_fb);
 | 
						|
 | 
						|
  int bg_status = -1;
 | 
						|
  while(!do_exit) {
 | 
						|
    pthread_mutex_lock(&s->lock);
 | 
						|
    if (bg_status == s->status) {
 | 
						|
      // will always be signaled if it changes?
 | 
						|
      pthread_cond_wait(&s->bg_cond, &s->lock);
 | 
						|
    }
 | 
						|
    bg_status = s->status;
 | 
						|
    pthread_mutex_unlock(&s->lock);
 | 
						|
 | 
						|
    assert(bg_status < ARRAYSIZE(bg_colors));
 | 
						|
    const uint8_t *color = bg_colors[bg_status];
 | 
						|
 | 
						|
    glClearColor(color[0]/256.0, color[1]/256.0, color[2]/256.0, 0.0);
 | 
						|
    glClear(GL_COLOR_BUFFER_BIT);
 | 
						|
 | 
						|
    framebuffer_swap(bg_fb);
 | 
						|
  }
 | 
						|
 | 
						|
  return NULL;
 | 
						|
}
 | 
						|
 | 
						|
#endif
 | 
						|
 | 
						|
int is_leon() {
 | 
						|
  #define MAXCHAR 1000
 | 
						|
  FILE *fp;
 | 
						|
  char str[MAXCHAR];
 | 
						|
  const char* filename = "/proc/cmdline";
 | 
						|
 | 
						|
  fp = fopen(filename, "r");
 | 
						|
  if (fp == NULL){
 | 
						|
    printf("Could not open file %s",filename);
 | 
						|
    return 0;
 | 
						|
  }
 | 
						|
  fgets(str, MAXCHAR, fp);
 | 
						|
  fclose(fp);
 | 
						|
  return strstr(str, "letv") != NULL;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
int main(int argc, char* argv[]) {
 | 
						|
  int err;
 | 
						|
  setpriority(PRIO_PROCESS, 0, -14);
 | 
						|
 | 
						|
  zsys_handler_set(NULL);
 | 
						|
  signal(SIGINT, (sighandler_t)set_do_exit);
 | 
						|
 | 
						|
  UIState uistate;
 | 
						|
  UIState *s = &uistate;
 | 
						|
  ui_init(s);
 | 
						|
 | 
						|
  pthread_t connect_thread_handle;
 | 
						|
  err = pthread_create(&connect_thread_handle, NULL,
 | 
						|
                       vision_connect_thread, s);
 | 
						|
  assert(err == 0);
 | 
						|
 | 
						|
#ifdef QCOM
 | 
						|
  pthread_t light_sensor_thread_handle;
 | 
						|
  err = pthread_create(&light_sensor_thread_handle, NULL,
 | 
						|
                       light_sensor_thread, s);
 | 
						|
  assert(err == 0);
 | 
						|
 | 
						|
  pthread_t bg_thread_handle;
 | 
						|
  err = pthread_create(&bg_thread_handle, NULL,
 | 
						|
                       bg_thread, s);
 | 
						|
  assert(err == 0);
 | 
						|
#endif
 | 
						|
 | 
						|
  TouchState touch = {0};
 | 
						|
  touch_init(&touch);
 | 
						|
  s->touch_fd = touch.fd;
 | 
						|
 | 
						|
  ui_sound_init();
 | 
						|
 | 
						|
  // light sensor scaling params
 | 
						|
  const int LEON = is_leon();
 | 
						|
 | 
						|
  const float BRIGHTNESS_B = LEON ? 10.0 : 5.0;
 | 
						|
  const float BRIGHTNESS_M = LEON ? 2.6 : 1.3;
 | 
						|
 | 
						|
  float smooth_brightness = BRIGHTNESS_B;
 | 
						|
 | 
						|
  const int MIN_VOLUME = LEON ? 12 : 9;
 | 
						|
  const int MAX_VOLUME = LEON ? 15 : 12;
 | 
						|
 | 
						|
  set_volume(MIN_VOLUME);
 | 
						|
  s->volume_timeout = 5 * UI_FREQ;
 | 
						|
  int draws = 0;
 | 
						|
  while (!do_exit) {
 | 
						|
    bool should_swap = false;
 | 
						|
    if (!s->vision_connected) {
 | 
						|
      // Delay a while to avoid 9% cpu usage while car is not started and user is keeping touching on the screen.
 | 
						|
      // Don't hold the lock while sleeping, so that vision_connect_thread have chances to get the lock.
 | 
						|
      usleep(30 * 1000);
 | 
						|
    }
 | 
						|
    pthread_mutex_lock(&s->lock);
 | 
						|
    double u1 = millis_since_boot();
 | 
						|
 | 
						|
    // light sensor is only exposed on EONs
 | 
						|
    float clipped_brightness = (s->light_sensor*BRIGHTNESS_M) + BRIGHTNESS_B;
 | 
						|
    if (clipped_brightness > 512) clipped_brightness = 512;
 | 
						|
    smooth_brightness = clipped_brightness * 0.01 + smooth_brightness * 0.99;
 | 
						|
    if (smooth_brightness > 255) smooth_brightness = 255;
 | 
						|
    set_brightness(s, (int)smooth_brightness);
 | 
						|
 | 
						|
    if (!s->vision_connected) {
 | 
						|
      // Car is not started, keep in idle state and awake on touch events
 | 
						|
      zmq_pollitem_t polls[1] = {{0}};
 | 
						|
      polls[0].fd = s->touch_fd;
 | 
						|
      polls[0].events = ZMQ_POLLIN;
 | 
						|
      int ret = zmq_poll(polls, 1, 0);
 | 
						|
      if (ret < 0){
 | 
						|
        if (errno == EINTR) continue;
 | 
						|
        LOGW("poll failed (%d)", ret);
 | 
						|
      } else if (ret > 0) {
 | 
						|
        // awake on any touch
 | 
						|
        int touch_x = -1, touch_y = -1;
 | 
						|
        int touched = touch_read(&touch, &touch_x, &touch_y);
 | 
						|
        if (touched == 1) {
 | 
						|
          set_awake(s, true);
 | 
						|
        }
 | 
						|
      }
 | 
						|
      if (s->status != STATUS_STOPPED) {
 | 
						|
        update_status(s, STATUS_STOPPED);
 | 
						|
      }
 | 
						|
    } else {
 | 
						|
      if (s->status == STATUS_STOPPED) {
 | 
						|
        update_status(s, STATUS_DISENGAGED);
 | 
						|
      }
 | 
						|
      // Car started, fetch a new rgb image from ipc and peek for zmq events.
 | 
						|
      ui_update(s);
 | 
						|
      if(!s->vision_connected) {
 | 
						|
        // Visiond process is just stopped, force a redraw to make screen blank again.
 | 
						|
        ui_draw(s);
 | 
						|
        glFinish();
 | 
						|
        should_swap = true;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // manage wakefulness
 | 
						|
    if (s->awake_timeout > 0) {
 | 
						|
      s->awake_timeout--;
 | 
						|
    } else {
 | 
						|
      set_awake(s, false);
 | 
						|
    }
 | 
						|
 | 
						|
    // Don't waste resources on drawing in case screen is off or car is not started.
 | 
						|
    if (s->awake && s->vision_connected) {
 | 
						|
      ui_draw(s);
 | 
						|
      glFinish();
 | 
						|
      should_swap = true;
 | 
						|
    }
 | 
						|
 | 
						|
    if (s->volume_timeout > 0) {
 | 
						|
      s->volume_timeout--;
 | 
						|
    } else {
 | 
						|
      int volume = fmin(MAX_VOLUME, MIN_VOLUME + s->scene.v_ego / 5);  // up one notch every 5 m/s
 | 
						|
      set_volume(volume);
 | 
						|
      s->volume_timeout = 5 * UI_FREQ;
 | 
						|
    }
 | 
						|
 | 
						|
    if (s->controls_timeout > 0) {
 | 
						|
      s->controls_timeout--;
 | 
						|
    } else {
 | 
						|
      // stop playing alert sound
 | 
						|
      if ((!s->vision_connected || (s->vision_connected && s->alert_sound_timeout == 0)) &&
 | 
						|
            s->alert_sound != cereal_CarControl_HUDControl_AudibleAlert_none) {
 | 
						|
        stop_alert_sound(s->alert_sound);
 | 
						|
        s->alert_sound = cereal_CarControl_HUDControl_AudibleAlert_none;
 | 
						|
      }
 | 
						|
 | 
						|
      // if visiond is still running and controlsState times out, display an alert
 | 
						|
      // TODO: refactor this to not be here
 | 
						|
      if (s->controls_seen && s->vision_connected && strcmp(s->scene.alert_text2, "Controls Unresponsive") != 0) {
 | 
						|
        s->scene.alert_size = ALERTSIZE_FULL;
 | 
						|
        if (s->status != STATUS_STOPPED) {
 | 
						|
          update_status(s, STATUS_ALERT);
 | 
						|
        }
 | 
						|
        snprintf(s->scene.alert_text1, sizeof(s->scene.alert_text1), "%s", "TAKE CONTROL IMMEDIATELY");
 | 
						|
        snprintf(s->scene.alert_text2, sizeof(s->scene.alert_text2), "%s", "Controls Unresponsive");
 | 
						|
        ui_draw_vision_alert(s, s->scene.alert_size, s->status, s->scene.alert_text1, s->scene.alert_text2);
 | 
						|
 | 
						|
        s->alert_sound_timeout = 2 * UI_FREQ;
 | 
						|
 | 
						|
        s->alert_sound = cereal_CarControl_HUDControl_AudibleAlert_chimeWarningRepeat;
 | 
						|
        play_alert_sound(s->alert_sound);
 | 
						|
      }
 | 
						|
      s->alert_sound_timeout--;
 | 
						|
      s->controls_seen = false;
 | 
						|
    }
 | 
						|
 | 
						|
    read_param_bool_timeout(&s->is_metric, "IsMetric", &s->is_metric_timeout);
 | 
						|
    read_param_bool_timeout(&s->longitudinal_control, "LongitudinalControl", &s->longitudinal_control_timeout);
 | 
						|
    read_param_bool_timeout(&s->limit_set_speed, "LimitSetSpeed", &s->limit_set_speed_timeout);
 | 
						|
    read_param_float_timeout(&s->speed_lim_off, "SpeedLimitOffset", &s->limit_set_speed_timeout);
 | 
						|
 | 
						|
    pthread_mutex_unlock(&s->lock);
 | 
						|
 | 
						|
    // the bg thread needs to be scheduled, so the main thread needs time without the lock
 | 
						|
    // safe to do this outside the lock?
 | 
						|
    if (should_swap) {
 | 
						|
      double u2 = millis_since_boot();
 | 
						|
      if (u2-u1 > 66) {
 | 
						|
        // warn on sub 15fps
 | 
						|
        LOGW("slow frame(%d) time: %.2f", draws, u2-u1);
 | 
						|
      }
 | 
						|
      draws++;
 | 
						|
      framebuffer_swap(s->fb);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  set_awake(s, true);
 | 
						|
  ui_sound_destroy();
 | 
						|
 | 
						|
  // wake up bg thread to exit
 | 
						|
  pthread_mutex_lock(&s->lock);
 | 
						|
  pthread_cond_signal(&s->bg_cond);
 | 
						|
  pthread_mutex_unlock(&s->lock);
 | 
						|
 | 
						|
#ifdef QCOM
 | 
						|
  // join light_sensor_thread?
 | 
						|
 | 
						|
  err = pthread_join(bg_thread_handle, NULL);
 | 
						|
  assert(err == 0);
 | 
						|
#endif
 | 
						|
 | 
						|
  err = pthread_join(connect_thread_handle, NULL);
 | 
						|
  assert(err == 0);
 | 
						|
 | 
						|
  return 0;
 | 
						|
}
 | 
						|
 |