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							143 lines
						
					
					
						
							4.1 KiB
						
					
					
				/*
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 * Copyright (C) 2008 The Android Open Source Project
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *      http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#ifndef ANDROID_SF_LAYER_STATE_H
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#define ANDROID_SF_LAYER_STATE_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <utils/Errors.h>
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#include <ui/Region.h>
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#include <ui/Rect.h>
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namespace android {
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class Parcel;
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class ISurfaceComposerClient;
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/*
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 * Used to communicate layer information between SurfaceFlinger and its clients.
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 */
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struct layer_state_t {
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    enum {
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        eLayerHidden        = 0x01,     // SURFACE_HIDDEN in SurfaceControl.java
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        eLayerOpaque        = 0x02,     // SURFACE_OPAQUE
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        eLayerSecure        = 0x80,     // SECURE
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    };
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    enum {
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        ePositionChanged            = 0x00000001,
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        eLayerChanged               = 0x00000002,
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        eSizeChanged                = 0x00000004,
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        eAlphaChanged               = 0x00000008,
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        eMatrixChanged              = 0x00000010,
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        eTransparentRegionChanged   = 0x00000020,
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        eFlagsChanged               = 0x00000040,
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        eLayerStackChanged          = 0x00000080,
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        eCropChanged                = 0x00000100,
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        eBlurChanged                = 0x00400000,
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        eBlurMaskSurfaceChanged     = 0x00800000,
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        eBlurMaskSamplingChanged    = 0x01000000,
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        eBlurMaskAlphaThresholdChanged = 0x02000000,
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    };
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    layer_state_t()
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        :   what(0),
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            x(0), y(0), z(0), w(0), h(0), layerStack(0), blur(0),
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            blurMaskSampling(0), blurMaskAlphaThreshold(0), alpha(0), flags(0), mask(0),
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            reserved(0)
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    {
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        matrix.dsdx = matrix.dtdy = 1.0f;
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        matrix.dsdy = matrix.dtdx = 0.0f;
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        crop.makeInvalid();
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    }
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    status_t    write(Parcel& output) const;
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    status_t    read(const Parcel& input);
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            struct matrix22_t {
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                float   dsdx;
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                float   dtdx;
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                float   dsdy;
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                float   dtdy;
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            };
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            sp<IBinder>     surface;
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            uint32_t        what;
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            float           x;
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            float           y;
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            uint32_t        z;
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            uint32_t        w;
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            uint32_t        h;
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            uint32_t        layerStack;
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            float           blur;
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            sp<IBinder>     blurMaskSurface;
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            uint32_t        blurMaskSampling;
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            float           blurMaskAlphaThreshold;
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            float           alpha;
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            uint8_t         flags;
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            uint8_t         mask;
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            uint8_t         reserved;
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            matrix22_t      matrix;
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            Rect            crop;
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            // non POD must be last. see write/read
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            Region          transparentRegion;
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};
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struct ComposerState {
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    sp<ISurfaceComposerClient> client;
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    layer_state_t state;
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    status_t    write(Parcel& output) const;
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    status_t    read(const Parcel& input);
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};
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struct DisplayState {
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    enum {
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        eOrientationDefault     = 0,
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        eOrientation90          = 1,
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        eOrientation180         = 2,
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        eOrientation270         = 3,
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        eOrientationUnchanged   = 4,
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        eOrientationSwapMask    = 0x01
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    };
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    enum {
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        eSurfaceChanged             = 0x01,
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        eLayerStackChanged          = 0x02,
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        eDisplayProjectionChanged   = 0x04,
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        eDisplaySizeChanged         = 0x08
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    };
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    uint32_t what;
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    sp<IBinder> token;
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    sp<IGraphicBufferProducer> surface;
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    uint32_t layerStack;
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    uint32_t orientation;
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    Rect viewport;
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    Rect frame;
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    uint32_t width, height;
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    status_t write(Parcel& output) const;
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    status_t read(const Parcel& input);
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};
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}; // namespace android
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#endif // ANDROID_SF_LAYER_STATE_H
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