open source driving agent
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from cereal import car
from common.numpy_fast import clip, interp
from selfdrive.config import Conversions as CV
# kph
V_CRUISE_MAX = 144
V_CRUISE_MIN = 8
V_CRUISE_DELTA = 8
V_CRUISE_ENABLE_MIN = 40
class MPC_COST_LAT:
PATH = 1.0
LANE = 3.0
HEADING = 1.0
STEER_RATE = 1.0
class MPC_COST_LONG:
TTC = 5.0
DISTANCE = 0.1
ACCELERATION = 10.0
JERK = 20.0
class EventTypes:
ENABLE = 'enable'
PRE_ENABLE = 'preEnable'
NO_ENTRY = 'noEntry'
WARNING = 'warning'
USER_DISABLE = 'userDisable'
SOFT_DISABLE = 'softDisable'
IMMEDIATE_DISABLE = 'immediateDisable'
PERMANENT = 'permanent'
def create_event(name, types):
event = car.CarEvent.new_message()
event.name = name
for t in types:
setattr(event, t, True)
return event
def get_events(events, types):
out = []
for e in events:
for t in types:
if getattr(e, t):
out.append(e.name)
return out
def rate_limit(new_value, last_value, dw_step, up_step):
return clip(new_value, last_value + dw_step, last_value + up_step)
def get_steer_max(CP, v_ego):
return interp(v_ego, CP.steerMaxBP, CP.steerMaxV)
def learn_angle_model_bias(lateral_control, v_ego, angle_model_bias, c_poly, c_prob, angle_steers, steer_override):
# simple integral controller that learns how much steering offset to put to have the car going straight
# while being in the middle of the lane
min_offset = -5. # deg
max_offset = 5. # deg
alpha = 1. / 36000. # correct by 1 deg in 2 mins, at 30m/s, with 50cm of error, at 20Hz
min_learn_speed = 1.
# learn less at low speed or when turning
slow_factor = 1. / (1. + 0.02 * abs(angle_steers) * v_ego)
alpha_v = alpha * c_prob * (max(v_ego - min_learn_speed, 0.)) * slow_factor
# only learn if lateral control is active and if driver is not overriding:
if lateral_control and not steer_override:
angle_model_bias += c_poly[3] * alpha_v
angle_model_bias = clip(angle_model_bias, min_offset, max_offset)
return angle_model_bias
def update_v_cruise(v_cruise_kph, buttonEvents, enabled):
# handle button presses. TODO: this should be in state_control, but a decelCruise press
# would have the effect of both enabling and changing speed is checked after the state transition
for b in buttonEvents:
if enabled and not b.pressed:
if b.type == "accelCruise":
v_cruise_kph += V_CRUISE_DELTA - (v_cruise_kph % V_CRUISE_DELTA)
elif b.type == "decelCruise":
v_cruise_kph -= V_CRUISE_DELTA - ((V_CRUISE_DELTA - v_cruise_kph) % V_CRUISE_DELTA)
v_cruise_kph = clip(v_cruise_kph, V_CRUISE_MIN, V_CRUISE_MAX)
return v_cruise_kph
def initialize_v_cruise(v_ego, buttonEvents, v_cruise_last):
for b in buttonEvents:
# 250kph or above probably means we never had a set speed
if b.type == "accelCruise" and v_cruise_last < 250:
return v_cruise_last
return int(round(clip(v_ego * CV.MS_TO_KPH, V_CRUISE_ENABLE_MIN, V_CRUISE_MAX)))