openpilot is an open source driver assistance system. openpilot performs the functions of Automated Lane Centering and Adaptive Cruise Control for over 200 supported car makes and models.
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import pyray as rl
from enum import IntEnum
from openpilot.system.ui.lib.application import gui_app, FontWeight
class ButtonStyle(IntEnum):
NORMAL = 0 # Most common, neutral buttons
PRIMARY = 1 # For main actions
DANGER = 2 # For critical actions, like reboot or delete
TRANSPARENT = 3 # For buttons with transparent background and border
class TextAlignment(IntEnum):
LEFT = 0
CENTER = 1
RIGHT = 2
ICON_PADDING = 15
DEFAULT_BUTTON_FONT_SIZE = 60
BUTTON_ENABLED_TEXT_COLOR = rl.Color(228, 228, 228, 255)
BUTTON_DISABLED_TEXT_COLOR = rl.Color(228, 228, 228, 51)
BUTTON_BACKGROUND_COLORS = {
ButtonStyle.NORMAL: rl.Color(51, 51, 51, 255),
ButtonStyle.PRIMARY: rl.Color(70, 91, 234, 255),
ButtonStyle.DANGER: rl.Color(255, 36, 36, 255),
ButtonStyle.TRANSPARENT: rl.BLACK,
}
BUTTON_PRESSED_BACKGROUND_COLORS = {
ButtonStyle.NORMAL: rl.Color(74, 74, 74, 255),
ButtonStyle.PRIMARY: rl.Color(48, 73, 244, 255),
ButtonStyle.DANGER: rl.Color(255, 36, 36, 255),
ButtonStyle.TRANSPARENT: rl.BLACK,
}
def gui_button(
rect: rl.Rectangle,
text: str,
font_size: int = DEFAULT_BUTTON_FONT_SIZE,
font_weight: FontWeight = FontWeight.MEDIUM,
button_style: ButtonStyle = ButtonStyle.NORMAL,
is_enabled: bool = True,
border_radius: int = 10, # Corner rounding in pixels
text_alignment: TextAlignment = TextAlignment.CENTER,
text_padding: int = 20, # Padding for left/right alignment
icon = None,
) -> int:
result = 0
if button_style in (ButtonStyle.PRIMARY, ButtonStyle.DANGER) and not is_enabled:
button_style = ButtonStyle.NORMAL
# Set background color based on button type
bg_color = BUTTON_BACKGROUND_COLORS[button_style]
if is_enabled and rl.check_collision_point_rec(rl.get_mouse_position(), rect):
if rl.is_mouse_button_down(rl.MouseButton.MOUSE_BUTTON_LEFT):
bg_color = BUTTON_PRESSED_BACKGROUND_COLORS[button_style]
elif rl.is_mouse_button_released(rl.MouseButton.MOUSE_BUTTON_LEFT):
result = 1
# Draw the button with rounded corners
roundness = border_radius / (min(rect.width, rect.height) / 2)
if button_style != ButtonStyle.TRANSPARENT:
rl.draw_rectangle_rounded(rect, roundness, 20, bg_color)
else:
rl.draw_rectangle_rounded(rect, roundness, 20, rl.BLACK)
rl.draw_rectangle_rounded_lines_ex(rect, roundness, 20, 2, rl.WHITE)
# Handle icon and text positioning
font = gui_app.font(font_weight)
text_size = rl.measure_text_ex(font, text, font_size, 0)
text_pos = rl.Vector2(0, rect.y + (rect.height - text_size.y) // 2) # Vertical centering
# Draw icon if provided
if icon:
icon_y = rect.y + (rect.height - icon.height) / 2
if text:
if text_alignment == TextAlignment.LEFT:
icon_x = rect.x + text_padding
text_pos.x = icon_x + icon.width + ICON_PADDING
elif text_alignment == TextAlignment.CENTER:
total_width = icon.width + ICON_PADDING + text_size.x
icon_x = rect.x + (rect.width - total_width) / 2
text_pos.x = icon_x + icon.width + ICON_PADDING
else: # RIGHT
text_pos.x = rect.x + rect.width - text_size.x - text_padding
icon_x = text_pos.x - ICON_PADDING - icon.width
else:
# Center icon when no text
icon_x = rect.x + (rect.width - icon.width) / 2
rl.draw_texture_v(icon, rl.Vector2(icon_x, icon_y), rl.WHITE if is_enabled else rl.Color(255, 255, 255, 100))
else:
# No icon, position text normally
if text_alignment == TextAlignment.LEFT:
text_pos.x = rect.x + text_padding
elif text_alignment == TextAlignment.CENTER:
text_pos.x = rect.x + (rect.width - text_size.x) // 2
elif text_alignment == TextAlignment.RIGHT:
text_pos.x = rect.x + rect.width - text_size.x - text_padding
# Draw the button text if any
if text:
text_color = BUTTON_ENABLED_TEXT_COLOR if is_enabled else BUTTON_DISABLED_TEXT_COLOR
rl.draw_text_ex(font, text, text_pos, font_size, 0, text_color)
return result