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					87 lines
				
				2.3 KiB
			
		
		
			
		
	
	
					87 lines
				
				2.3 KiB
			| 
											4 years ago
										 | //==============================================================================
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|  | //
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|  | // Copyright (c) 2017-2019 Qualcomm Technologies, Inc.
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|  | // All Rights Reserved.
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|  | // Confidential and Proprietary - Qualcomm Technologies, Inc.
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|  | //
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|  | //==============================================================================
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|  | 
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|  | #ifndef _IBUFFER_ATTRIBUTES_HPP
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|  | #define _IBUFFER_ATTRIBUTES_HPP
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|  | #include "IUserBuffer.hpp"
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|  | #include "TensorShape.hpp"
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|  | #include "ZdlExportDefine.hpp"
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|  | 
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|  | namespace zdl {
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|  |     namespace DlSystem {
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|  |         class UserBufferEncoding;
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|  |     }
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|  | }
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|  | 
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|  | namespace zdl {
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|  | namespace DlSystem {
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|  | 
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|  | /**
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|  |  * @brief IBufferAttributes returns a buffer's dimension and alignment
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|  |  *        requirements, along with info on its encoding type
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|  |  */
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|  | class ZDL_EXPORT IBufferAttributes {
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|  | public:
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|  | 
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|  |     /**
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|  |       * @brief Gets the buffer's element size, in bytes
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|  |       *
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|  |       * This can be used to compute the memory size required
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|  |       * to back this buffer.
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|  |       *
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|  |       * @return Element size, in bytes
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|  |      */
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|  |     virtual size_t getElementSize() const noexcept = 0;
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|  | 
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|  |     /**
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|  |       * @brief Gets the element's encoding type
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|  |       *
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|  |       * @return encoding type
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|  |      */
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|  |     virtual zdl::DlSystem::UserBufferEncoding::ElementType_t getEncodingType() const noexcept = 0;
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|  | 
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|  |     /**
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|  |       * @brief Gets the number of elements in each dimension
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|  |       *
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|  |       * @return Dimension size, in terms of number of elements
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|  |      */
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|  |     virtual const TensorShape getDims() const noexcept = 0;
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|  | 
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|  |     /**
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|  |       * @brief Gets the alignment requirement of each dimension
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|  |       *
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|  |       * Alignment per each dimension is expressed as an multiple, for
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|  |       * example, if one particular dimension can accept multiples of 8,
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|  |       * the alignment will be 8.
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|  |       *
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|  |       * @return Alignment in each dimension, in terms of multiple of
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|  |       *         number of elements
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|  |      */
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|  |     virtual const TensorShape getAlignments() const noexcept = 0;
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|  | 
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|  |     /**
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|  |       * @brief Gets the buffer encoding returned from the network responsible
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|  |       * for generating this buffer. Depending on the encoding type, this will
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|  |       * be an instance of an encoding type specific derived class.
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|  |       *
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|  |       * @return Derived user buffer encoding object.
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|  |      */
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|  |     virtual zdl::DlSystem::UserBufferEncoding* getEncoding() const noexcept = 0;
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|  | 
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|  |     virtual ~IBufferAttributes() {}
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|  | };
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|  | 
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|  | 
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|  | 
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|  | /** @} */ /* end_addtogroup c_plus_plus_apis C++ */
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|  | 
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|  | }
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|  | }
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|  | 
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|  | #endif
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