openpilot is an open source driver assistance system. openpilot performs the functions of Automated Lane Centering and Adaptive Cruise Control for over 200 supported car makes and models.
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import pyray as rl
from openpilot.system.ui.lib.button import gui_button
from openpilot.system.ui.lib.label import gui_label
# Constants for special keys
BACKSPACE_KEY = "<-"
ENTER_KEY = "Enter"
SPACE_KEY = " "
SHIFT_KEY = ""
SHIFT_DOWN_KEY = ""
NUMERIC_KEY = "123"
SYMBOL_KEY = "#+="
ABC_KEY = "ABC"
# Define keyboard layouts as a dictionary for easier access
keyboard_layouts = {
"lowercase": [
["q", "w", "e", "r", "t", "y", "u", "i", "o", "p"],
["a", "s", "d", "f", "g", "h", "j", "k", "l"],
[SHIFT_KEY, "z", "x", "c", "v", "b", "n", "m", BACKSPACE_KEY],
[NUMERIC_KEY, "/", "-", SPACE_KEY, ".", ENTER_KEY],
],
"uppercase": [
["Q", "W", "E", "R", "T", "Y", "U", "I", "O", "P"],
["A", "S", "D", "F", "G", "H", "J", "K", "L"],
[SHIFT_DOWN_KEY, "Z", "X", "C", "V", "B", "N", "M", BACKSPACE_KEY],
[NUMERIC_KEY, "/", "-", SPACE_KEY, ".", ENTER_KEY],
],
"numbers": [
["1", "2", "3", "4", "5", "6", "7", "8", "9", "0"],
["-", "/", ":", ";", "(", ")", "$", "&", "@", "\""],
[SYMBOL_KEY, ".", ",", "?", "!", "`", BACKSPACE_KEY],
[ABC_KEY, SPACE_KEY, ".", ENTER_KEY],
],
"specials": [
["[", "]", "{", "}", "#", "%", "^", "*", "+", "="],
["_", "\\", "|", "~", "<", ">", "", "£", "¥", ""],
[NUMERIC_KEY, ".", ",", "?", "!", "'", BACKSPACE_KEY],
[ABC_KEY, SPACE_KEY, ".", ENTER_KEY],
],
}
class Keyboard:
def __init__(self, max_text_size: int = 255):
self._layout = keyboard_layouts["lowercase"]
self._max_text_size = max_text_size
self._string_pointer = rl.ffi.new("char[]", max_text_size)
self._input_text: str = ''
self._clear()
@property
2 months ago
def text(self):
result = rl.ffi.string(self._string_pointer).decode('utf-8')
self._clear()
return result
def render(self, rect, title, sub_title):
gui_label(rl.Rectangle(rect.x, rect.y, rect.width, 95), title, 90)
gui_label(rl.Rectangle(rect.x, rect.y + 95, rect.width, 60), sub_title, 55, rl.GRAY)
if gui_button(rl.Rectangle(rect.x + rect.width - 300, rect.y, 300, 100), "Cancel"):
self._clear()
return 0
# Text box for input
self._sync_string_pointer()
rl.gui_text_box(
rl.Rectangle(rect.x, rect.y + 160, rect.width, 100), self._string_pointer, self._max_text_size, True
)
self._input_text = rl.ffi.string(self._string_pointer).decode('utf-8')
h_space, v_space = 15, 15
row_y_start = rect.y + 300 # Starting Y position for the first row
key_height = (rect.height - 300 - 3 * v_space) / 4
key_max_width = (rect.width - (len(self._layout[2]) - 1) * h_space) / len(self._layout[2])
# Iterate over the rows of keys in the current layout
for row, keys in enumerate(self._layout):
key_width = min((rect.width - (180 if row == 1 else 0) - h_space * (len(keys) - 1)) / len(keys), key_max_width)
start_x = rect.x + (90 if row == 1 else 0)
for i, key in enumerate(keys):
if i > 0:
start_x += h_space
new_width = (
(key_width * 3 + h_space * 2)
if key == SPACE_KEY
else (key_width * 2 + h_space if key == ENTER_KEY else key_width)
)
key_rect = rl.Rectangle(start_x, row_y_start + row * (key_height + v_space), new_width, key_height)
start_x += new_width
if gui_button(key_rect, key):
if key == ENTER_KEY:
return 1
else:
self.handle_key_press(key)
return -1
def handle_key_press(self, key):
if key in (SHIFT_DOWN_KEY, ABC_KEY):
self._layout = keyboard_layouts["lowercase"]
elif key == SHIFT_KEY:
self._layout = keyboard_layouts["uppercase"]
elif key == NUMERIC_KEY:
self._layout = keyboard_layouts["numbers"]
elif key == SYMBOL_KEY:
self._layout = keyboard_layouts["specials"]
elif key == BACKSPACE_KEY and len(self._input_text) > 0:
self._input_text = self._input_text[:-1]
elif key != BACKSPACE_KEY and len(self._input_text) < self._max_text_size:
self._input_text += key
def _clear(self):
self._input_text = ''
self._string_pointer[0] = b'\0'
def _sync_string_pointer(self):
"""Sync the C-string pointer with the internal Python string."""
encoded = self._input_text.encode("utf-8")[:self._max_text_size - 1] # Leave room for null terminator
buffer = rl.ffi.buffer(self._string_pointer)
buffer[:len(encoded)] = encoded
self._string_pointer[len(encoded)] = b'\0' # Null terminate