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					123 lines
				
				2.8 KiB
			
		
		
			
		
	
	
					123 lines
				
				2.8 KiB
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											6 years ago
										 
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								//=============================================================================
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								//
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								//  Copyright (c) 2017 Qualcomm Technologies, Inc.
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								//  All Rights Reserved.
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								//  Confidential and Proprietary - Qualcomm Technologies, Inc.
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								//
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								//=============================================================================
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								#include <memory>
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								#include "ZdlExportDefine.hpp"
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								#include "StringList.hpp"
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								#ifndef DL_SYSTEM_USER_BUFFER_MAP_HPP
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								#define DL_SYSTEM_USER_BUFFER_MAP_HPP
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								namespace DlSystem
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								{
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								    // Forward declaration of UserBuffer map implementation.
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								    class UserBufferMapImpl;
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								}
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								namespace zdl
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								{
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								namespace DlSystem
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								{
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								class IUserBuffer;
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								/** @addtogroup c_plus_plus_apis C++
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								@{ */
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								/**
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								  * @brief .
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								  *
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								  * A class representing the map of UserBuffer.
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								  */
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								class ZDL_EXPORT UserBufferMap final
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								{
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								public:
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								    /**
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								     * @brief .
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								     *
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								     * Creates a new empty UserBuffer map
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								     */
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								    UserBufferMap();
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								    /**
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								     * copy constructor.
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								     * @param[in] other object to copy.
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								     */
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								    UserBufferMap(const UserBufferMap& other);
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								    /**
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								      * assignment operator.
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								      */
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								    UserBufferMap& operator=(const UserBufferMap& other);
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								    /**
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								     * @brief Adds a name and the corresponding UserBuffer pointer
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								     *        to the map
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								     *
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								     * @param[in] name The name of the UserBuffer
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								     * @param[in] userBuffer The pointer to the UserBuffer
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								     *
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								     * @note If a UserBuffer with the same name already exists, the new
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								     *       UserBuffer pointer would be updated.
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								     */
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								    void add(const char *name, zdl::DlSystem::IUserBuffer *buffer);
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								    /**
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								     * @brief Removes a mapping of one UserBuffer and its name by its name
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								     *
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								     * @param[in] name The name of UserBuffer to be removed
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								     *
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								     * @note If no UserBuffer with the specified name is found, nothing
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								     *       is done.
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								     */
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								    void remove(const char *name) noexcept;
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								    /**
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								     * @brief Returns the number of UserBuffers in the map
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								     */
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								    size_t size() const noexcept;
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								    /**
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								     * @brief .
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								     *
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								     * Removes all UserBuffers from the map
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								     */
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								    void clear() noexcept;
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								    /**
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								     * @brief Returns the UserBuffer given its name.
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								     *
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								     * @param[in] name The name of the UserBuffer to get.
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								     *
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								     * @return nullptr if no UserBuffer with the specified name is
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								     *         found; otherwise, a valid pointer to the UserBuffer.
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								     */
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								    zdl::DlSystem::IUserBuffer* getUserBuffer(const char *name) const noexcept;
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								    /**
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								     * @brief .
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								     *
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								     * Returns the names of all UserBuffers
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								     *
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								     * @return A list of UserBuffer names.
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								     */
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								    zdl::DlSystem::StringList getUserBufferNames() const;
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								    ~UserBufferMap();
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								private:
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								    void swap(const UserBufferMap &other);
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								    std::unique_ptr<::DlSystem::UserBufferMapImpl> m_UserBufferMapImpl;
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								};
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								/** @} */ /* end_addtogroup c_plus_plus_apis C++ */
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								} // DlSystem namespace
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								} // zdl namespace
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								#endif // DL_SYSTEM_TENSOR_MAP_HPP
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