# pragma once
# include <QStackedLayout>
# include <QWidget>
# include "common/util.h"
# include "selfdrive/ui/qt/widgets/cameraview.h"
# include "selfdrive/ui/ui.h"
// ***** onroad widgets *****
class OnroadAlerts : public QWidget {
Q_OBJECT
public :
OnroadAlerts ( QWidget * parent = 0 ) : QWidget ( parent ) { } ;
void updateAlert ( const Alert & a , const QColor & color ) ;
protected :
void paintEvent ( QPaintEvent * ) override ;
private :
QColor bg ;
Alert alert = { } ;
} ;
// container window for the NVG UI
class NvgWindow : public CameraViewWidget {
Q_OBJECT
Q_PROPERTY ( float speed MEMBER speed ) ;
Q_PROPERTY ( QString speedUnit MEMBER speedUnit ) ;
Q_PROPERTY ( float setSpeed MEMBER setSpeed ) ;
Q_PROPERTY ( float speedLimit MEMBER speedLimit ) ;
Q_PROPERTY ( bool is_cruise_set MEMBER is_cruise_set ) ;
Q_PROPERTY ( bool has_eu_speed_limit MEMBER has_eu_speed_limit ) ;
Q_PROPERTY ( bool has_us_speed_limit MEMBER has_us_speed_limit ) ;
Q_PROPERTY ( bool engageable MEMBER engageable ) ;
Q_PROPERTY ( bool dmActive MEMBER dmActive ) ;
Q_PROPERTY ( bool hideDM MEMBER hideDM ) ;
Q_PROPERTY ( int status MEMBER status ) ;
public :
explicit NvgWindow ( VisionStreamType type , QWidget * parent = 0 ) ;
void updateState ( const UIState & s ) ;
private :
void drawIcon ( QPainter & p , int x , int y , QPixmap & img , QBrush bg , float opacity ) ;
void drawText ( QPainter & p , int x , int y , const QString & text , int alpha = 255 ) ;
QPixmap engage_img ;
QPixmap dm_img ;
const int radius = 192 ;
const int img_size = ( radius / 2 ) * 1.5 ;
float speed ;
QString speedUnit ;
float setSpeed ;
float speedLimit ;
bool is_cruise_set = false ;
bool engageable = false ;
bool dmActive = false ;
bool hideDM = false ;
bool has_us_speed_limit = false ;
bool has_eu_speed_limit = false ;
int status = STATUS_DISENGAGED ;
protected :
void paintGL ( ) override ;
void initializeGL ( ) override ;
void showEvent ( QShowEvent * event ) override ;
void updateFrameMat ( int w , int h ) override ;
void drawLaneLines ( QPainter & painter , const UIState * s ) ;
void drawLead ( QPainter & painter , const cereal : : ModelDataV2 : : LeadDataV3 : : Reader & lead_data , const QPointF & vd ) ;
void drawHud ( QPainter & p ) ;
inline QColor redColor ( int alpha = 255 ) { return QColor ( 201 , 34 , 49 , alpha ) ; }
inline QColor whiteColor ( int alpha = 255 ) { return QColor ( 255 , 255 , 255 , alpha ) ; }
double prev_draw_t = 0 ;
FirstOrderFilter fps_filter ;
} ;
// container for all onroad widgets
class OnroadWindow : public QWidget {
Q_OBJECT
public :
OnroadWindow ( QWidget * parent = 0 ) ;
bool isMapVisible ( ) const { return map & & map - > isVisible ( ) ; }
private :
void paintEvent ( QPaintEvent * event ) ;
void mousePressEvent ( QMouseEvent * e ) override ;
OnroadAlerts * alerts ;
NvgWindow * nvg ;
QColor bg = bg_colors [ STATUS_DISENGAGED ] ;
QWidget * map = nullptr ;
QHBoxLayout * split ;
private slots :
void offroadTransition ( bool offroad ) ;
void updateState ( const UIState & s ) ;
} ;