# include "selfdrive/modeld/models/commonmodel.h"
# include <cassert>
# include <cmath>
# include <cstring>
# include "common/clutil.h"
ModelFrame : : ModelFrame ( cl_device_id device_id , cl_context context ) {
input_frames = std : : make_unique < float [ ] > ( buf_size ) ;
q = CL_CHECK_ERR ( clCreateCommandQueue ( context , device_id , 0 , & err ) ) ;
y_cl = CL_CHECK_ERR ( clCreateBuffer ( context , CL_MEM_READ_WRITE , MODEL_WIDTH * MODEL_HEIGHT , NULL , & err ) ) ;
u_cl = CL_CHECK_ERR ( clCreateBuffer ( context , CL_MEM_READ_WRITE , ( MODEL_WIDTH / 2 ) * ( MODEL_HEIGHT / 2 ) , NULL , & err ) ) ;
v_cl = CL_CHECK_ERR ( clCreateBuffer ( context , CL_MEM_READ_WRITE , ( MODEL_WIDTH / 2 ) * ( MODEL_HEIGHT / 2 ) , NULL , & err ) ) ;
net_input_cl = CL_CHECK_ERR ( clCreateBuffer ( context , CL_MEM_READ_WRITE , MODEL_FRAME_SIZE * sizeof ( float ) , NULL , & err ) ) ;
transform_init ( & transform , context , device_id ) ;
loadyuv_init ( & loadyuv , context , device_id , MODEL_WIDTH , MODEL_HEIGHT ) ;
}
float * ModelFrame : : prepare ( cl_mem yuv_cl , int frame_width , int frame_height , int frame_stride , int frame_uv_offset , const mat3 & projection , cl_mem * output ) {
transform_queue ( & this - > transform , q ,
yuv_cl , frame_width , frame_height , frame_stride , frame_uv_offset ,
y_cl , u_cl , v_cl , MODEL_WIDTH , MODEL_HEIGHT , projection ) ;
if ( output = = NULL ) {
loadyuv_queue ( & loadyuv , q , y_cl , u_cl , v_cl , net_input_cl ) ;
std : : memmove ( & input_frames [ 0 ] , & input_frames [ MODEL_FRAME_SIZE ] , sizeof ( float ) * MODEL_FRAME_SIZE ) ;
CL_CHECK ( clEnqueueReadBuffer ( q , net_input_cl , CL_TRUE , 0 , MODEL_FRAME_SIZE * sizeof ( float ) , & input_frames [ MODEL_FRAME_SIZE ] , 0 , nullptr , nullptr ) ) ;
clFinish ( q ) ;
return & input_frames [ 0 ] ;
} else {
loadyuv_queue ( & loadyuv , q , y_cl , u_cl , v_cl , * output , true ) ;
// NOTE: Since thneed is using a different command queue, this clFinish is needed to ensure the image is ready.
clFinish ( q ) ;
return NULL ;
}
}
ModelFrame : : ~ ModelFrame ( ) {
transform_destroy ( & transform ) ;
loadyuv_destroy ( & loadyuv ) ;
CL_CHECK ( clReleaseMemObject ( net_input_cl ) ) ;
CL_CHECK ( clReleaseMemObject ( v_cl ) ) ;
CL_CHECK ( clReleaseMemObject ( u_cl ) ) ;
CL_CHECK ( clReleaseMemObject ( y_cl ) ) ;
CL_CHECK ( clReleaseCommandQueue ( q ) ) ;
}