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				18 KiB
			
		
		
			
		
	
	
					407 lines
				
				18 KiB
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											6 years ago
										 | <class name = "zsock" state = "stable">
 | ||
|  |     <!--
 | ||
|  |     Copyright (c) the Contributors as noted in the AUTHORS file.
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|  |     This file is part of CZMQ, the high-level C binding for 0MQ:
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|  |     http://czmq.zeromq.org.
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|  | 
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|  |     This Source Code Form is subject to the terms of the Mozilla Public
 | ||
|  |     License, v. 2.0. If a copy of the MPL was not distributed with this
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|  |     file, You can obtain one at http://mozilla.org/MPL/2.0/.
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|  |     -->
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|  |     high-level socket API that hides libzmq contexts and sockets
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|  | 
 | ||
|  |     <constructor>
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|  |         Create a new socket. Returns the new socket, or NULL if the new socket
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|  |         could not be created. Note that the symbol zsock_new (and other
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|  |         constructors/destructors for zsock) are redirected to the *_checked
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|  |         variant, enabling intelligent socket leak detection. This can have
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|  |         performance implications if you use a LOT of sockets. To turn off this
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|  |         redirection behaviour, define ZSOCK_NOCHECK.
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|  |         <argument name = "type" type = "integer">
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|  |             <!-- Allow text names in binding APIs -->
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|  |             <map name = "PAIR" value = "ZMQ_PAIR" />
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|  |             <map name = "PUB"  value = "ZMQ_PUB" />
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|  |             <map name = "SUB"  value = "ZMQ_SUB" />
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|  |             <map name = "REQ"  value = "ZMQ_REQ" />
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|  |             <map name = "REP"  value = "ZMQ_REP" />
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|  |             <map name = "DEALER"  value = "ZMQ_DEALER" />
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|  |             <map name = "ROUTER"  value = "ZMQ_ROUTER" />
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|  |             <map name = "PULL"  value = "ZMQ_PULL" />
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|  |             <map name = "PUSH"  value = "ZMQ_PUSH" />
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|  |             <map name = "XPUB"  value = "ZMQ_XPUB" />
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|  |             <map name = "XSUB"  value = "ZMQ_XSUB" />
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|  |             <!-- These macros only exist in 4.x, so use the magic values instead -->
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|  |             <map name = "STREAM"  value = "11" />
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|  |             <map name = "SERVER"  value = "12" />
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|  |             <map name = "CLIENT"  value = "13" />
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|  |             <map name = "RADIO"  value = "14" />
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|  |             <map name = "DISH"  value = "15" />
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|  |             <map name = "GATHER"  value = "16" />
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|  |             <map name = "SCATTER"  value = "17" />
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|  |         </argument>
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|  |     </constructor>
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|  | 
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|  |     <destructor>
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|  |         Destroy the socket. You must use this for any socket created via the
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|  |         zsock_new method.
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|  |     </destructor>
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|  | 
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|  |     <constructor name = "new pub">
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|  |         Create a PUB socket. Default action is bind.
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|  |         <argument name = "endpoint" type = "string" />
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|  |     </constructor>
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|  | 
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|  |     <constructor name = "new sub">
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|  |         Create a SUB socket, and optionally subscribe to some prefix string. Default
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|  |         action is connect.
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|  |         <argument name = "endpoint" type = "string" />
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|  |         <argument name = "subscribe" type = "string" />
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|  |     </constructor>
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|  | 
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|  |     <constructor name = "new req">
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|  |         Create a REQ socket. Default action is connect.
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|  |         <argument name = "endpoint" type = "string" />
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|  |     </constructor>
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|  | 
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|  |     <constructor name = "new rep">
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|  |         Create a REP socket. Default action is bind.
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|  |         <argument name = "endpoint" type = "string" />
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|  |     </constructor>
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|  | 
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|  |     <constructor name = "new dealer">
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|  |         Create a DEALER socket. Default action is connect.
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|  |         <argument name = "endpoint" type = "string" />
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|  |     </constructor>
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|  | 
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|  |     <constructor name = "new router">
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|  |         Create a ROUTER socket. Default action is bind.
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|  |         <argument name = "endpoint" type = "string" />
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|  |     </constructor>
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|  | 
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|  |     <constructor name = "new push">
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|  |         Create a PUSH socket. Default action is connect.
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|  |         <argument name = "endpoint" type = "string" />
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|  |     </constructor>
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|  | 
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|  |     <constructor name = "new pull">
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|  |         Create a PULL socket. Default action is bind.
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|  |         <argument name = "endpoint" type = "string" />
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|  |     </constructor>
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|  | 
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|  |     <constructor name = "new xpub">
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|  |         Create an XPUB socket. Default action is bind.
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|  |         <argument name = "endpoint" type = "string" />
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|  |     </constructor>
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|  | 
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|  |     <constructor name = "new xsub">
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|  |         Create an XSUB socket. Default action is connect.
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|  |         <argument name = "endpoint" type = "string" />
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|  |     </constructor>
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|  | 
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|  |     <constructor name = "new pair">
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|  |         Create a PAIR socket. Default action is connect.
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|  |         <argument name = "endpoint" type = "string" />
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|  |     </constructor>
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|  | 
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|  |     <constructor name = "new stream">
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|  |         Create a STREAM socket. Default action is connect.
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|  |         <argument name = "endpoint" type = "string" />
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|  |     </constructor>
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|  | 
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|  |     <constructor name = "new server" state = "draft">
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|  |         Create a SERVER socket. Default action is bind.
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|  |         <argument name = "endpoint" type = "string" />
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|  |     </constructor>
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|  | 
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|  |     <constructor name = "new client" state = "draft">
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|  |         Create a CLIENT socket. Default action is connect.
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|  |         <argument name = "endpoint" type = "string" />
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|  |     </constructor>
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|  | 
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|  |     <constructor name = "new radio" state = "draft">
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|  |         Create a RADIO socket. Default action is bind.
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|  |         <argument name = "endpoint" type = "string" />
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|  |     </constructor>
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|  | 
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|  |     <constructor name = "new dish" state = "draft">
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|  |         Create a DISH socket. Default action is connect.
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|  |         <argument name = "endpoint" type = "string" />
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|  |     </constructor>
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|  | 
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|  |     <constructor name = "new gather" state = "draft">
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|  |         Create a GATHER socket. Default action is bind.
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|  |         <argument name = "endpoint" type = "string" />
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|  |     </constructor>
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|  | 
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|  |     <constructor name = "new scatter" state = "draft">
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|  |         Create a SCATTER socket. Default action is connect.
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|  |         <argument name = "endpoint" type = "string" />
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|  |     </constructor>
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|  | 
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|  |     <method name = "bind">
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|  |         Bind a socket to a formatted endpoint. For tcp:// endpoints, supports
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|  |         ephemeral ports, if you specify the port number as "*". By default
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|  |         zsock uses the IANA designated range from C000 (49152) to FFFF (65535).
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|  |         To override this range, follow the "*" with "[first-last]". Either or
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|  |         both first and last may be empty. To bind to a random port within the
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|  |         range, use "!" in place of "*".
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|  | 
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|  |         Examples:
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|  |             tcp://127.0.0.1:*           bind to first free port from C000 up
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|  |             tcp://127.0.0.1:!           bind to random port from C000 to FFFF
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|  |             tcp://127.0.0.1:*[60000-]   bind to first free port from 60000 up
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|  |             tcp://127.0.0.1:![-60000]   bind to random port from C000 to 60000
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|  |             tcp://127.0.0.1:![55000-55999]
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|  |                                         bind to random port from 55000 to 55999
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|  | 
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|  |         On success, returns the actual port number used, for tcp:// endpoints,
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|  |         and 0 for other transports. On failure, returns -1. Note that when using
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|  |         ephemeral ports, a port may be reused by different services without
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|  |         clients being aware. Protocols that run on ephemeral ports should take
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|  |         this into account.
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|  |         <argument name = "format" type = "format" />
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|  |         <return type = "integer" />
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|  |     </method>
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|  | 
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|  |     <method name = "endpoint">
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|  |         Returns last bound endpoint, if any.
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|  |         <return type = "string" />
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|  |     </method>
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|  | 
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|  |     <method name = "unbind">
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|  |         Unbind a socket from a formatted endpoint.
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|  |         Returns 0 if OK, -1 if the endpoint was invalid or the function
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|  |         isn't supported.
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|  |         <argument name = "format" type = "format" />
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|  |         <return type = "integer" />
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|  |     </method>
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|  | 
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|  |     <method name = "connect">
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|  |         Connect a socket to a formatted endpoint
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|  |         Returns 0 if OK, -1 if the endpoint was invalid.
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|  |         <argument name = "format" type = "format" />
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|  |         <return type = "integer" />
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|  |     </method>
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|  | 
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|  |     <method name = "disconnect">
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|  |         Disconnect a socket from a formatted endpoint
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|  |         Returns 0 if OK, -1 if the endpoint was invalid or the function
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|  |         isn't supported.
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|  |         <argument name = "format" type = "format" />
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|  |         <return type = "integer" />
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|  |     </method>
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|  | 
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|  |     <method name = "attach">
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|  |         Attach a socket to zero or more endpoints. If endpoints is not null,
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|  |         parses as list of ZeroMQ endpoints, separated by commas, and prefixed by
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|  |         '@' (to bind the socket) or '>' (to connect the socket). Returns 0 if all
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|  |         endpoints were valid, or -1 if there was a syntax error. If the endpoint
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|  |         does not start with '@' or '>', the serverish argument defines whether
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|  |         it is used to bind (serverish = true) or connect (serverish = false).
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|  |         <argument name = "endpoints" type = "string" />
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|  |         <argument name = "serverish" type = "boolean" />
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|  |         <return type = "integer" />
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|  |     </method>
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|  | 
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|  |     <method name = "type str">
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|  |         Returns socket type as printable constant string.
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|  |         <return type = "string" />
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|  |     </method>
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|  | 
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|  |     <method name = "send" polymorphic = "1">
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|  |         Send a 'picture' message to the socket (or actor). The picture is a
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|  |         string that defines the type of each frame. This makes it easy to send
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|  |         a complex multiframe message in one call. The picture can contain any
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|  |         of these characters, each corresponding to one or two arguments:
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|  | 
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|  |             i = int (signed)
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|  |             1 = uint8_t
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|  |             2 = uint16_t
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|  |             4 = uint32_t
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|  |             8 = uint64_t
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|  |             s = char *
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|  |             b = byte *, size_t (2 arguments)
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|  |             c = zchunk_t *
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|  |             f = zframe_t *
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|  |             h = zhashx_t *
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|  |             U = zuuid_t *
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|  |             p = void * (sends the pointer value, only meaningful over inproc)
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|  |             m = zmsg_t * (sends all frames in the zmsg)
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|  |             z = sends zero-sized frame (0 arguments)
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|  |             u = uint (deprecated)
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|  | 
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|  |         Note that s, b, c, and f are encoded the same way and the choice is
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|  |         offered as a convenience to the sender, which may or may not already
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|  |         have data in a zchunk or zframe. Does not change or take ownership of
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|  |         any arguments. Returns 0 if successful, -1 if sending failed for any
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|  |         reason.
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|  |         <argument name = "picture" type = "string" variadic = "1" />
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|  |         <return type = "integer" />
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|  |     </method>
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|  | 
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|  |     <method name = "vsend" polymorphic = "1">
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|  |         Send a 'picture' message to the socket (or actor). This is a va_list
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|  |         version of zsock_send (), so please consult its documentation for the
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|  |         details.
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|  |         <argument name = "picture" type = "string" />
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|  |         <argument name = "argptr" type = "va_list" />
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|  |         <return type = "integer" />
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|  |     </method>
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|  | 
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|  |     <method name = "recv" polymorphic = "1">
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|  |         Receive a 'picture' message to the socket (or actor). See zsock_send for
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|  |         the format and meaning of the picture. Returns the picture elements into
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|  |         a series of pointers as provided by the caller:
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|  | 
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|  |             i = int * (stores signed integer)
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|  |             4 = uint32_t * (stores 32-bit unsigned integer)
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|  |             8 = uint64_t * (stores 64-bit unsigned integer)
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|  |             s = char ** (allocates new string)
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|  |             b = byte **, size_t * (2 arguments) (allocates memory)
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|  |             c = zchunk_t ** (creates zchunk)
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|  |             f = zframe_t ** (creates zframe)
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|  |             U = zuuid_t * (creates a zuuid with the data)
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|  |             h = zhashx_t ** (creates zhashx)
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|  |             p = void ** (stores pointer)
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|  |             m = zmsg_t ** (creates a zmsg with the remaing frames)
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|  |             z = null, asserts empty frame (0 arguments)
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|  |             u = uint * (stores unsigned integer, deprecated)
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|  | 
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|  |         Note that zsock_recv creates the returned objects, and the caller must
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|  |         destroy them when finished with them. The supplied pointers do not need
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|  |         to be initialized. Returns 0 if successful, or -1 if it failed to recv
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|  |         a message, in which case the pointers are not modified. When message
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|  |         frames are truncated (a short message), sets return values to zero/null.
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|  |         If an argument pointer is NULL, does not store any value (skips it).
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|  |         An 'n' picture matches an empty frame; if the message does not match,
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|  |         the method will return -1.
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|  |         <argument name = "picture" type = "string" variadic = "1" />
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|  |         <return type = "integer" />
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|  |     </method>
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|  | 
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|  |     <method name = "vrecv" polymorphic = "1">
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|  |         Receive a 'picture' message from the socket (or actor). This is a
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|  |         va_list version of zsock_recv (), so please consult its documentation
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|  |         for the details.
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|  |         <argument name = "picture" type = "string" />
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|  |         <argument name = "argptr" type = "va_list" />
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|  |         <return type = "integer" />
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|  |     </method>
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|  | 
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|  |     <method name = "bsend" polymorphic = "1">
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|  |         Send a binary encoded 'picture' message to the socket (or actor). This
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|  |         method is similar to zsock_send, except the arguments are encoded in a
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|  |         binary format that is compatible with zproto, and is designed to reduce
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|  |         memory allocations. The pattern argument is a string that defines the
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|  |         type of each argument. Supports these argument types:
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|  | 
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|  |          pattern    C type                  zproto type:
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|  |             1       uint8_t                 type = "number" size = "1"
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|  |             2       uint16_t                type = "number" size = "2"
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|  |             4       uint32_t                type = "number" size = "3"
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|  |             8       uint64_t                type = "number" size = "4"
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|  |             s       char *, 0-255 chars     type = "string"
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|  |             S       char *, 0-2^32-1 chars  type = "longstr"
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|  |             c       zchunk_t *              type = "chunk"
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|  |             f       zframe_t *              type = "frame"
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|  |             u       zuuid_t *               type = "uuid"
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|  |             m       zmsg_t *                type = "msg"
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|  |             p       void *, sends pointer value, only over inproc
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|  | 
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|  |         Does not change or take ownership of any arguments. Returns 0 if
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|  |         successful, -1 if sending failed for any reason.
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|  |         <argument name = "picture" type = "string" variadic = "1" />
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|  |         <return type = "integer" />
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|  |     </method>
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|  | 
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|  |     <method name = "brecv" polymorphic = "1">
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|  |         Receive a binary encoded 'picture' message from the socket (or actor).
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|  |         This method is similar to zsock_recv, except the arguments are encoded
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|  |         in a binary format that is compatible with zproto, and is designed to
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|  |         reduce memory allocations. The pattern argument is a string that defines
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|  |         the type of each argument. See zsock_bsend for the supported argument
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|  |         types. All arguments must be pointers; this call sets them to point to
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|  |         values held on a per-socket basis.
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|  |         Note that zsock_brecv creates the returned objects, and the caller must
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|  |         destroy them when finished with them. The supplied pointers do not need
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|  |         to be initialized. Returns 0 if successful, or -1 if it failed to read
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|  |         a message.
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|  |         <argument name = "picture" type = "string" variadic = "1" />
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|  |         <return type = "integer" />
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|  |     </method>
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|  | 
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|  |     <method name = "routing id" state = "draft">
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|  |         Return socket routing ID if any. This returns 0 if the socket is not
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|  |         of type ZMQ_SERVER or if no request was already received on it.
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|  |         <return type = "number" size = "4" />
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|  |     </method>
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|  | 
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|  |     <method name = "set routing id" state = "draft">
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|  |         Set routing ID on socket. The socket MUST be of type ZMQ_SERVER.
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|  |         This will be used when sending messages on the socket via the zsock API.
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|  |         <argument name = "routing id" type = "number" size = "4" />
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|  |     </method>
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|  | 
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|  |     <method name = "set unbounded" polymorphic = "1">
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|  |         Set socket to use unbounded pipes (HWM=0); use this in cases when you are
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|  |         totally certain the message volume can fit in memory. This method works
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|  |         across all versions of ZeroMQ. Takes a polymorphic socket reference.
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|  |     </method>
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|  | 
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|  |     <method name = "signal" polymorphic = "1">
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|  |         Send a signal over a socket. A signal is a short message carrying a
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|  |         success/failure code (by convention, 0 means OK). Signals are encoded
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|  |         to be distinguishable from "normal" messages. Accepts a zsock_t or a
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|  |         zactor_t argument, and returns 0 if successful, -1 if the signal could
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|  |         not be sent. Takes a polymorphic socket reference.
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|  |         <argument name = "status" type = "byte" />
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|  |         <return type = "integer" />
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|  |     </method>
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|  | 
 | ||
|  |     <method name = "wait" polymorphic = "1">
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|  |         Wait on a signal. Use this to coordinate between threads, over pipe
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|  |         pairs. Blocks until the signal is received. Returns -1 on error, 0 or
 | ||
|  |         greater on success. Accepts a zsock_t or a zactor_t as argument.
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|  |         Takes a polymorphic socket reference.
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|  |         <return type = "integer" />
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|  |     </method>
 | ||
|  | 
 | ||
|  |     <method name = "flush" polymorphic = "1">
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|  |         If there is a partial message still waiting on the socket, remove and
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|  |         discard it. This is useful when reading partial messages, to get specific
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|  |         message types.
 | ||
|  |     </method>
 | ||
|  | 
 | ||
|  |     <method name = "join" state = "draft"  polymorphic = "1">
 | ||
|  |         Join a group for the RADIO-DISH pattern. Call only on ZMQ_DISH.
 | ||
|  |         Returns 0 if OK, -1 if failed.
 | ||
|  |         <argument name = "group" type = "string" />
 | ||
|  |         <return type = "integer" />
 | ||
|  |     </method>
 | ||
|  | 
 | ||
|  |     <method name = "leave" state = "draft"  polymorphic = "1">
 | ||
|  |         Leave a group for the RADIO-DISH pattern. Call only on ZMQ_DISH.
 | ||
|  |         Returns 0 if OK, -1 if failed.
 | ||
|  |         <argument name = "group" type = "string" />
 | ||
|  |         <return type = "integer" />
 | ||
|  |     </method>
 | ||
|  | 
 | ||
|  |     <method name = "is" singleton = "1">
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|  |         Probe the supplied object, and report if it looks like a zsock_t.
 | ||
|  |         Takes a polymorphic socket reference.
 | ||
|  |         <argument name = "self" type = "anything" />
 | ||
|  |         <return type = "boolean" />
 | ||
|  |     </method>
 | ||
|  | 
 | ||
|  |     <method name = "resolve" singleton = "1" polymorphic = "1">
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|  |         Probe the supplied reference. If it looks like a zsock_t instance, return
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|  |         the underlying libzmq socket handle; else if it looks like a file
 | ||
|  |         descriptor, return NULL; else if it looks like a libzmq socket handle,
 | ||
|  |         return the supplied value. Takes a polymorphic socket reference.
 | ||
|  |         <argument name = "self" type = "anything" />
 | ||
|  |         <return type = "anything" />
 | ||
|  |     </method>
 | ||
|  | 
 | ||
|  |     <include filename = "zsock_option.api" />
 | ||
|  | </class>
 |