//==============================================================================
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								//
 
							 
						 
					
						
							
								
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								//  Copyright (c) 2014-2020 Qualcomm Technologies, Inc.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								//  All Rights Reserved.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								//  Confidential and Proprietary - Qualcomm Technologies, Inc.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								//
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								//==============================================================================
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								# ifndef _DL_ENUMS_HPP_ 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								# define _DL_ENUMS_HPP_ 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								# include  "DlSystem/ZdlExportDefine.hpp" 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								namespace  zdl  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								namespace  DlSystem 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								{ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/** @addtogroup c_plus_plus_apis C++
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								@ {  */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/**
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								 *  Enumeration  of  supported  target  runtimes . 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								 */ 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								enum  class  Runtime_t 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								{ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Run the processing on Snapdragon CPU.
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Data: float 32bit
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Math: float 32bit
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   CPU_FLOAT32   =  0 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Run the processing on the Adreno GPU.
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Data: float 16bit
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Math: float 32bit
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   GPU_FLOAT32_16_HYBRID  =  1 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Run the processing on the Hexagon DSP.
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Data: 8bit fixed point Tensorflow style format
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Math: 8bit fixed point Tensorflow style format
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   DSP_FIXED8_TF  =  2 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Run the processing on the Adreno GPU.
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Data: float 16bit
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Math: float 16bit
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   GPU_FLOAT16  =  3 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								   /// Run the processing on Snapdragon AIX+HVX.
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Data: 8bit fixed point Tensorflow style format
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Math: 8bit fixed point Tensorflow style format
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   AIP_FIXED8_TF  =  5 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   AIP_FIXED_TF  =  AIP_FIXED8_TF , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Default legacy enum to retain backward compatibility.
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// CPU = CPU_FLOAT32
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   CPU  =  CPU_FLOAT32 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Default legacy enum to retain backward compatibility.
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// GPU = GPU_FLOAT32_16_HYBRID
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   GPU  =  GPU_FLOAT32_16_HYBRID , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Default legacy enum to retain backward compatibility.
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// DSP = DSP_FIXED8_TF
  
							 
						 
					
						
							
								
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								   DSP  =  DSP_FIXED8_TF , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Special value indicating the property is unset.
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   UNSET  =  - 1 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/**
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								 *  Enumeration  of  runtime  available  check  options . 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								 */ 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								enum  class  RuntimeCheckOption_t 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								{ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Perform standard runtime available check
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   DEFAULT  =  0 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Perform standard runtime available check
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   NORMAL_CHECK  =  0 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Perform basic runtime available check, may be runtime specific
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   BASIC_CHECK  =  1 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/**
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								 *  Enumeration  of  various  performance  profiles  that  can  be  requested . 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								 */ 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								enum  class  PerformanceProfile_t 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								{ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    /// Run in a standard mode.
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    /// This mode will be deprecated in the future and replaced with BALANCED.
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    DEFAULT  =  0 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    /// Run in a balanced mode.
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    BALANCED  =  0 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    /// Run in high performance mode
  
							 
						 
					
						
							
								
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								    HIGH_PERFORMANCE  =  1 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    /// Run in a power sensitive mode, at the expense of performance.
  
							 
						 
					
						
							
								
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								    POWER_SAVER  =  2 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    /// Use system settings.  SNPE makes no calls to any performance related APIs.
  
							 
						 
					
						
							
								
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								    SYSTEM_SETTINGS  =  3 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    /// Run in sustained high performance mode
  
							 
						 
					
						
							
								
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								    SUSTAINED_HIGH_PERFORMANCE  =  4 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								    /// Run in burst mode
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    BURST  =  5 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    /// Run in lower clock than POWER_SAVER, at the expense of performance.
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    LOW_POWER_SAVER  =  6 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    /// Run in higher clock and provides better performance than POWER_SAVER.
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    HIGH_POWER_SAVER  =  7 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    /// Run in lower balanced mode
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    LOW_BALANCED  =  8 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/**
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								 *  Enumeration  of  various  profilngLevels  that  can  be  requested . 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								 */ 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								enum  class  ProfilingLevel_t 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								{ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    /// No profiling.
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    /// Collects no runtime stats in the DiagLog
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    OFF  =  0 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    /// Basic profiling
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    /// Collects some runtime stats in the DiagLog
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    BASIC  =  1 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    /// Detailed profiling
  
							 
						 
					
						
							
								
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								    /// Collects more runtime stats in the DiagLog, including per-layer statistics
  
							 
						 
					
						
							
								
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								    /// Performance may be impacted
  
							 
						 
					
						
							
								
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								    DETAILED  =  2 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    /// Moderate profiling
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    /// Collects more runtime stats in the DiagLog, no per-layer statistics
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    MODERATE  =  3 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/**
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								 *  Enumeration  of  various  execution  priority  hints . 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								 */ 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								enum  class  ExecutionPriorityHint_t 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								{ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    /// Normal priority
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    NORMAL  =  0 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    /// Higher than normal priority
  
							 
						 
					
						
							
								
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								    HIGH  =  1 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    /// Lower priority
  
							 
						 
					
						
							
								
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								    LOW  =  2 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/** @} */  /* end_addtogroup c_plus_plus_apis C++*/ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								/**
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								 *  Enumeration  that  lists  the  supported  image  encoding  formats . 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								 */ 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								enum  class  ImageEncoding_t 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								{ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// For unknown image type. Also used as a default value for ImageEncoding_t.
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   UNKNOWN  =  0 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// The RGB format consists of 3 bytes per pixel: one byte for
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Red, one for Green, and one for Blue. The byte ordering is
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// endian independent and is always in RGB byte order.
  
							 
						 
					
						
							
								
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								   RGB  =  1 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// The ARGB32 format consists of 4 bytes per pixel: one byte for
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Red, one for Green, one for Blue, and one for the alpha channel.
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// The alpha channel is ignored. The byte ordering depends on the
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// underlying CPU. For little endian CPUs, the byte order is BGRA.
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// For big endian CPUs, the byte order is ARGB.
  
							 
						 
					
						
							
								
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								   ARGB32  =  2 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// The RGBA format consists of 4 bytes per pixel: one byte for
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Red, one for Green, one for Blue, and one for the alpha channel.
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// The alpha channel is ignored. The byte ordering is endian independent
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// and is always in RGBA byte order.
  
							 
						 
					
						
							
								
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								   RGBA  =  3 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// The GRAYSCALE format is for 8-bit grayscale.
  
							 
						 
					
						
							
								
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								   GRAYSCALE  =  4 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// NV21 is the Android version of YUV. The Chrominance is down
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// sampled and has a subsampling ratio of 4:2:0. Note that this
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// image format has 3 channels, but the U and V channels
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// are subsampled. For every four Y pixels there is one U and one V pixel. @newpage
  
							 
						 
					
						
							
								
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								   NV21  =  5 , 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// The BGR format consists of 3 bytes per pixel: one byte for
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// Red, one for Green and one for Blue. The byte ordering is
  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								   /// endian independent and is always BGR byte order.
  
							 
						 
					
						
							
								
							 
							
								
									
										 
									 
								
							 
							
								 
							 
							
							
								   BGR  =  6 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								} }  // namespaces end
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								# endif