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					131 lines
				
				4.0 KiB
			
		
		
			
		
	
	
					131 lines
				
				4.0 KiB
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											6 years ago
										 
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								/*
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								 * Copyright 2014 The Android Open Source Project
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								 *
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								 * Licensed under the Apache License, Version 2.0 (the "License");
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								 * you may not use this file except in compliance with the License.
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								 * You may obtain a copy of the License at
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								 *
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								 *      http://www.apache.org/licenses/LICENSE-2.0
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								 *
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								 * Unless required by applicable law or agreed to in writing, software
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								 * distributed under the License is distributed on an "AS IS" BASIS,
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								 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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								 * See the License for the specific language governing permissions and
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								 * limitations under the License.
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								 */
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								#ifndef ANDROID_GUI_BUFFERITEM_H
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								#define ANDROID_GUI_BUFFERITEM_H
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								#include <EGL/egl.h>
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								#include <EGL/eglext.h>
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								#include <ui/Rect.h>
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								#include <ui/Region.h>
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								#include <system/graphics.h>
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								#include <utils/Flattenable.h>
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								#include <utils/StrongPointer.h>
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								namespace android {
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								class Fence;
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								class GraphicBuffer;
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								class BufferItem : public Flattenable<BufferItem> {
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								    friend class Flattenable<BufferItem>;
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								    size_t getPodSize() const;
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								    size_t getFlattenedSize() const;
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								    size_t getFdCount() const;
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								    status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
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								    status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
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								    public:
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								    // The default value of mBuf, used to indicate this doesn't correspond to a slot.
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								    enum { INVALID_BUFFER_SLOT = -1 };
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								    BufferItem();
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								    ~BufferItem();
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								    static const char* scalingModeName(uint32_t scalingMode);
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								    // mGraphicBuffer points to the buffer allocated for this slot, or is NULL
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								    // if the buffer in this slot has been acquired in the past (see
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								    // BufferSlot.mAcquireCalled).
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								    sp<GraphicBuffer> mGraphicBuffer;
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								    // mFence is a fence that will signal when the buffer is idle.
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								    sp<Fence> mFence;
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								    // mCrop is the current crop rectangle for this buffer slot.
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								    Rect mCrop;
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								    // mTransform is the current transform flags for this buffer slot.
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								    // refer to NATIVE_WINDOW_TRANSFORM_* in <window.h>
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								    uint32_t mTransform;
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								    // mScalingMode is the current scaling mode for this buffer slot.
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								    // refer to NATIVE_WINDOW_SCALING_* in <window.h>
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								    uint32_t mScalingMode;
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								    // mTimestamp is the current timestamp for this buffer slot. This gets
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								    // to set by queueBuffer each time this slot is queued. This value
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								    // is guaranteed to be monotonically increasing for each newly
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								    // acquired buffer.
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								    union {
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								        int64_t mTimestamp;
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								        struct {
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								            uint32_t mTimestampLo;
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								            uint32_t mTimestampHi;
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								        };
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								    };
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								    // mIsAutoTimestamp indicates whether mTimestamp was generated
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								    // automatically when the buffer was queued.
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								    bool mIsAutoTimestamp;
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								    // mDataSpace is the current dataSpace value for this buffer slot. This gets
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								    // set by queueBuffer each time this slot is queued. The meaning of the
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								    // dataSpace is format-dependent.
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								    android_dataspace mDataSpace;
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								    // mFrameNumber is the number of the queued frame for this slot.
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								    union {
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								        uint64_t mFrameNumber;
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								        struct {
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								            uint32_t mFrameNumberLo;
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								            uint32_t mFrameNumberHi;
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								        };
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								    };
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								    union {
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								        // mSlot is the slot index of this buffer (default INVALID_BUFFER_SLOT).
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								        int mSlot;
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								        // mBuf is the former name for mSlot
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								        int mBuf;
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								    };
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								    // mIsDroppable whether this buffer was queued with the
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								    // property that it can be replaced by a new buffer for the purpose of
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								    // making sure dequeueBuffer() won't block.
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								    // i.e.: was the BufferQueue in "mDequeueBufferCannotBlock" when this buffer
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								    // was queued.
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								    bool mIsDroppable;
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								    // Indicates whether this buffer has been seen by a consumer yet
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								    bool mAcquireCalled;
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								    // Indicates this buffer must be transformed by the inverse transform of the screen
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								    // it is displayed onto. This is applied after mTransform.
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								    bool mTransformToDisplayInverse;
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								    // Describes the portion of the surface that has been modified since the
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								    // previous frame
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								    Region mSurfaceDamage;
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								};
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								} // namespace android
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								#endif
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