# include "selfdrive/ui/soundd/sound.h"
# include "cereal/messaging/messaging.h"
# include "selfdrive/common/util.h"
// TODO: detect when we can't play sounds
// TODO: detect when we can't display the UI
Sound : : Sound ( QObject * parent ) : sm ( { " carState " , " controlsState " } ) {
const QString sound_asset_path = Hardware : : TICI ( ) ? " ../../assets/sounds_tici/ " : " ../../assets/sounds/ " ;
for ( auto & [ alert , fn , loops ] : sound_list ) {
QSoundEffect * s = new QSoundEffect ( this ) ;
QObject : : connect ( s , & QSoundEffect : : statusChanged , [ = ] ( ) {
assert ( s - > status ( ) ! = QSoundEffect : : Error ) ;
} ) ;
s - > setVolume ( Hardware : : MIN_VOLUME ) ;
s - > setSource ( QUrl : : fromLocalFile ( sound_asset_path + fn ) ) ;
sounds [ alert ] = { s , loops } ;
}
QTimer * timer = new QTimer ( this ) ;
QObject : : connect ( timer , & QTimer : : timeout , this , & Sound : : update ) ;
timer - > start ( 1000 / UI_FREQ ) ;
} ;
void Sound : : update ( ) {
sm . update ( 0 ) ;
// scale volume with speed
if ( sm . updated ( " carState " ) ) {
float volume = util : : map_val ( sm [ " carState " ] . getCarState ( ) . getVEgo ( ) , 0.f , 20.f ,
Hardware : : MIN_VOLUME , Hardware : : MAX_VOLUME ) ;
for ( auto & [ s , loops ] : sounds ) {
s - > setVolume ( std : : round ( 100 * volume ) / 100 ) ;
}
}
setAlert ( Alert : : get ( sm , 1 ) ) ;
}
void Sound : : setAlert ( const Alert & alert ) {
if ( ! current_alert . equal ( alert ) ) {
current_alert = alert ;
// stop sounds
for ( auto & [ s , loops ] : sounds ) {
// Only stop repeating sounds
if ( s - > loopsRemaining ( ) > 1 | | s - > loopsRemaining ( ) = = QSoundEffect : : Infinite ) {
s - > stop ( ) ;
}
}
// play sound
if ( alert . sound ! = AudibleAlert : : NONE ) {
auto & [ s , loops ] = sounds [ alert . sound ] ;
s - > setLoopCount ( loops ) ;
s - > play ( ) ;
}
}
}