//==============================================================================
//
// Copyright (c) 2015-2021 Qualcomm Technologies, Inc.
// All Rights Reserved.
// Confidential and Proprietary - Qualcomm Technologies, Inc.
//
//==============================================================================
# ifndef _SNPE_FACTORY_HPP_
# define _SNPE_FACTORY_HPP_
# include "SNPE/SNPE.hpp"
# include "DlSystem/DlEnums.hpp"
# include "DlSystem/UDLFunc.hpp"
# include "DlSystem/ZdlExportDefine.hpp"
# include "DlSystem/DlOptional.hpp"
namespace zdl {
namespace DlSystem
{
class ITensorFactory ;
class IUserBufferFactory ;
}
namespace DlContainer
{
class IDlContainer ;
}
}
namespace zdl { namespace SNPE {
/** @addtogroup c_plus_plus_apis C++
@ { */
/**
* The factory class for creating SNPE objects .
*
*/
class ZDL_EXPORT SNPEFactory
{
public :
/**
* Indicates whether the supplied runtime is available on the
* current platform .
*
* @ param [ in ] runtime The target runtime to check .
*
* @ return True if the supplied runtime is available ; false ,
* otherwise .
*/
static bool isRuntimeAvailable ( zdl : : DlSystem : : Runtime_t runtime ) ;
/**
* Indicates whether the supplied runtime is available on the
* current platform .
*
* @ param [ in ] runtime The target runtime to check .
*
* @ param [ in ] option Extent to perform runtime available check .
*
* @ return True if the supplied runtime is available ; false ,
* otherwise .
*/
static bool isRuntimeAvailable ( zdl : : DlSystem : : Runtime_t runtime ,
zdl : : DlSystem : : RuntimeCheckOption_t option ) ;
/**
* Gets a reference to the tensor factory .
*
* @ return A reference to the tensor factory .
*/
static zdl : : DlSystem : : ITensorFactory & getTensorFactory ( ) ;
/**
* Gets a reference to the UserBuffer factory .
*
* @ return A reference to the UserBuffer factory .
*/
static zdl : : DlSystem : : IUserBufferFactory & getUserBufferFactory ( ) ;
/**
* Gets the version of the SNPE library .
*
* @ return Version of the SNPE library .
*
*/
static zdl : : DlSystem : : Version_t getLibraryVersion ( ) ;
/**
* Set the SNPE storage location for all SNPE instances in this
* process . Note that this may only be called once , and if so
* must be called before creating any SNPE instances .
*
* @ param [ in ] storagePath Absolute path to a directory which SNPE may
* use for caching and other storage purposes .
*
* @ return True if the supplied path was succesfully set as
* the SNPE storage location , false otherwise .
*/
static bool setSNPEStorageLocation ( const char * storagePath ) ;
/**
* @ brief Register a user - defined op package with SNPE .
*
* @ param [ in ] regLibraryPath Path to the registration library
* that allows clients to register a set of operations that are
* part of the package , and share op info with SNPE
*
* @ return True if successful , False otherwise .
*/
static bool addOpPackage ( const std : : string & regLibraryPath ) ;
/**
* Indicates whether the OpenGL and OpenCL interoperability is supported
* on GPU platform .
*
* @ return True if the OpenGL and OpenCl interop is supported ; false ,
* otherwise .
*/
static bool isGLCLInteropSupported ( ) ;
static const char * getLastError ( ) ;
/**
* Initializes logging with the specified log level .
* initializeLogging with level , is used on Android platforms
* and after successful initialization , SNPE
* logs are printed in android logcat logs .
*
* It is recommended to initializeLogging before creating any
* SNPE instances , in order to capture information related to
* core initialization . If this is called again after first
* time initialization , subsequent calls are ignored .
* Also , Logging can be re - initialized after a call to
* terminateLogging API by calling initializeLogging again .
*
* A typical usage of Logging life cycle can be
* initializeLogging ( )
* any other SNPE API like isRuntimeAvailable ( )
* * setLogLevel ( ) - optional - can be called anytime
* between initializeLogging & terminateLogging
* SNPE instance creation , inference , destroy
* terminateLogging ( ) .
*
* Please note , enabling logging can have performance impact .
*
* @ param [ in ] LogLevel_t Log level ( LOG_INFO , LOG_WARN , etc . ) .
*
* @ return True if successful , False otherwise .
*/
static bool initializeLogging ( const zdl : : DlSystem : : LogLevel_t & level ) ;
/**
* Initializes logging with the specified log level and log path .
* initializeLogging with level & log path , is used on non Android
* platforms and after successful initialization , SNPE
* logs are printed in std output & into log files created in the
* log path .
*
* It is recommended to initializeLogging before creating any
* SNPE instances , in order to capture information related to
* core initialization . If this is called again after first
* time initialization , subsequent calls are ignored .
* Also , Logging can be re - initialized after a call to
* terminateLogging API by calling initializeLogging again .
*
* A typical usage of Logging life cycle can be
* initializeLogging ( )
* any other SNPE API like isRuntimeAvailable ( )
* * setLogLevel ( ) - optional - can be called anytime
* between initializeLogging & terminateLogging
* SNPE instance creation , inference , destroy
* terminateLogging ( )
*
* Please note , enabling logging can have performance impact
*
* @ param [ in ] LogLevel_t Log level ( LOG_INFO , LOG_WARN , etc . ) .
*
* @ param [ in ] Path of directory to store logs .
* If path is empty , the default path is " ./Log " .
* For android , the log path is ignored .
*
* @ return True if successful , False otherwise .
*/
static bool initializeLogging ( const zdl : : DlSystem : : LogLevel_t & level , const std : : string & logPath ) ;
/**
* Updates the current logging level with the specified level .
* setLogLevel is optional , called anytime after initializeLogging
* and before terminateLogging , to update the log level set .
* Log levels can be updated multiple times by calling setLogLevel
* A call to setLogLevel ( ) is ignored if it is made before
* initializeLogging ( ) or after terminateLogging ( )
*
* @ param [ in ] LogLevel_t Log level ( LOG_INFO , LOG_WARN , etc . ) .
*
* @ return True if successful , False otherwise .
*/
static bool setLogLevel ( const zdl : : DlSystem : : LogLevel_t & level ) ;
/**
* Terminates logging .
*
* It is recommended to terminateLogging after initializeLogging
* in order to disable logging information .
* If this is called before initialization or after first time termination ,
* calls are ignored .
*
* @ return True if successful , False otherwise .
*/
static bool terminateLogging ( void ) ;
} ;
/** @} */ /* end_addtogroup c_plus_plus_apis C++ */
} }
# endif