# include "selfdrive/ui/qt/offroad/driverview.h"
# include <QPainter>
# include "selfdrive/ui/qt/qt_window.h"
# include "selfdrive/ui/qt/util.h"
const int FACE_IMG_SIZE = 130 ;
DriverViewWindow : : DriverViewWindow ( QWidget * parent ) : QWidget ( parent ) {
setAttribute ( Qt : : WA_OpaquePaintEvent ) ;
layout = new QStackedLayout ( this ) ;
layout - > setStackingMode ( QStackedLayout : : StackAll ) ;
cameraView = new CameraViewWidget ( " camerad " , VISION_STREAM_RGB_DRIVER , true , this ) ;
layout - > addWidget ( cameraView ) ;
scene = new DriverViewScene ( this ) ;
connect ( cameraView , & CameraViewWidget : : vipcThreadFrameReceived , scene , & DriverViewScene : : frameUpdated ) ;
layout - > addWidget ( scene ) ;
layout - > setCurrentWidget ( scene ) ;
}
void DriverViewWindow : : mouseReleaseEvent ( QMouseEvent * e ) {
emit done ( ) ;
}
DriverViewScene : : DriverViewScene ( QWidget * parent ) : sm ( { " driverState " } ) , QWidget ( parent ) {
face_img = loadPixmap ( " ../assets/img_driver_face.png " , { FACE_IMG_SIZE , FACE_IMG_SIZE } ) ;
}
void DriverViewScene : : showEvent ( QShowEvent * event ) {
frame_updated = false ;
is_rhd = params . getBool ( " IsRHD " ) ;
params . putBool ( " IsDriverViewEnabled " , true ) ;
}
void DriverViewScene : : hideEvent ( QHideEvent * event ) {
params . putBool ( " IsDriverViewEnabled " , false ) ;
}
void DriverViewScene : : frameUpdated ( ) {
frame_updated = true ;
sm . update ( 0 ) ;
update ( ) ;
}
void DriverViewScene : : paintEvent ( QPaintEvent * event ) {
QPainter p ( this ) ;
// startup msg
if ( ! frame_updated ) {
p . setPen ( Qt : : white ) ;
p . setRenderHint ( QPainter : : TextAntialiasing ) ;
configFont ( p , " Inter " , 100 , " Bold " ) ;
p . drawText ( geometry ( ) , Qt : : AlignCenter , " camera starting " ) ;
return ;
}
const int width = 2 * height ( ) ;
const QRect rect2 = { rect ( ) . center ( ) . x ( ) - width / 2 , rect ( ) . top ( ) , width , rect ( ) . height ( ) } ;
cereal : : DriverState : : Reader driver_state = sm [ " driverState " ] . getDriverState ( ) ;
bool face_detected = driver_state . getFaceProb ( ) > 0.5 ;
// icon
const int img_offset = 60 ;
const int img_x = rect2 . left ( ) + img_offset ;
const int img_y = rect2 . bottom ( ) - FACE_IMG_SIZE - img_offset ;
p . setOpacity ( face_detected ? 1.0 : 0.2 ) ;
p . drawPixmap ( img_x , img_y , face_img ) ;
}